{"id":134803,"date":"2024-05-03T09:49:07","date_gmt":"2024-05-03T07:49:07","guid":{"rendered":"https:\/\/hifivem.com\/?post_type=product&#038;p=134803"},"modified":"2025-12-24T07:29:50","modified_gmt":"2025-12-24T06:29:50","slug":"landwirtschaftspaket-2","status":"publish","type":"product","link":"https:\/\/fivemx.com\/de\/farming-pack\/","title":{"rendered":"Landwirtschaftspaket"},"content":{"rendered":"\r\n<h2 class=\"wp-block-heading\">Video Preview<\/h2>\r\n\r\n\r\n\r\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\r\n<div class=\"wp-block-embed__wrapper\">https:\/\/www.youtube.com\/watch?v=ykPa2Y3L6bQ<\/div>\r\n<\/figure>\r\n\r\n\r\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\r\n\r\n\r\n<h2 class=\"wp-block-heading\">Config File<\/h2>\r\n\r\n\r\n\r\n<pre class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">Config = {}\r\nConfig.Webhook = '' -- Webhook for the logs\r\n\r\nConfig.Job = 'YOURFARMERJOB'\r\nConfig.UseWhitelistJob = false\r\n\r\nConfig.Cooldown = 0 -- cooldown in hours\r\n\r\nConfig.LaptopCoords = vector4(2445.2, 4972.3, 46.8106, 232.5884)\r\nConfig.LaptopSprite = 521\r\n-- Sell Truck\r\nConfig.SellTruckModel = 'benson'\r\nConfig.TakeOutSellTruckPedModel = 'cs_old_man2'\r\nConfig.TakeOutSellTruckCoords = vector4(2525.8901, 4976.6587, 43.9368, 106.1617)\r\nConfig.DeleteSellTruckCoords = vector4(2527.9167, 4970.8804, 44.5171, 278.7255)\r\nConfig.DeleteSelltruckKey = 47\r\nConfig.SellTruckSprite = 800\r\nConfig.GiveItemOnPickup = false\r\n\r\nConfig.SellTruckSpawn = vector4(2527.9167, 4970.8804, 44.5171, 277.7255)\r\n\r\nConfig.UseOxTarget = false\r\n\r\n-- Propoffsets (Don't touch, if you don't know what you're doing)\r\nConfig.ChickenBoxOffset = {\r\n    {offset = vector3(0.7, 0.2, 0.0)},\r\n    {offset = vector3(0.7, 0.2, 0.3)},\r\n    {offset = vector3(0.7, 0.2, 0.6)},\r\n    {offset = vector3(0.7, 0.2, 0.9)},\r\n    {offset = vector3(0.7, 0.2, 1.2)},\r\n    {offset = vector3(0.7, 0.2, 1.5)},\r\n}\r\n\r\nConfig.CowBoxOffset = {\r\n    {offset = vector3(-0.7, 0.2, 0.0)},\r\n    {offset = vector3(-0.7, 0.2, 0.3)},\r\n    {offset = vector3(-0.7, 0.2, 0.6)},\r\n    {offset = vector3(-0.7, 0.2, 0.9)},\r\n    {offset = vector3(-0.7, 0.2, 1.2)},\r\n    {offset = vector3(-0.7, -0.4, 0.1)},\r\n    {offset = vector3(-0.7, -0.4, 0.4)},\r\n}\r\n\r\nConfig.MilkBoxOffset = {\r\n    {offset = vector3(-1.0, -0.8, 0.25)},\r\n    {offset = vector3(-0.7, -0.8, 0.25)},\r\n    {offset = vector3(-0.4, -0.8, 0.25)},\r\n    {offset = vector3(-1.0, -1.2, 0.25)},\r\n    {offset = vector3(-0.7, -1.2, 0.25)},\r\n    {offset = vector3(-0.4, -1.2, 0.25)},\r\n}\r\n\r\nConfig.PigBoxOffset = {\r\n    {offset = vector3(-0.8, -2.3, 0.0)},\r\n    {offset = vector3(-0.8, -2.3, 0.55)},\r\n    {offset = vector3(-0.8, -2.3, 1.1)},\r\n    {offset = vector3(-0.8, -2.85, 0.0)},\r\n    {offset = vector3(-0.8, -2.85, 0.55)},\r\n}\r\n\r\nConfig.AppleBoxOffset = {\r\n    {offset = vector3(0.7, -1.2, 0.05)},\r\n    {offset = vector3(0.7, -1.2, 0.21)},\r\n    {offset = vector3(0.7, -1.2, 0.37)},\r\n    {offset = vector3(0.7, -1.2, 0.48)},\r\n    {offset = vector3(0.7, -1.2, 0.59)},\r\n}\r\n\r\nConfig.OrangeBoxOffset = {\r\n    {offset = vector3(0.7, -2.2, 0.05)},\r\n    {offset = vector3(0.7, -2.2, 0.21)},\r\n    {offset = vector3(0.7, -2.2, 0.37)},\r\n    {offset = vector3(0.7, -2.2, 0.48)},\r\n    {offset = vector3(0.7, -2.2, 0.59)},\r\n}\r\n\r\n-- Selling\r\nConfig.MinTime = 5 -- Expressed in the hour of day (7 = 7am, 13 = 1pm)\r\nConfig.MaxTime = 17 -- Expressed in the hour of day (7 = 7am, 13 = 1pm)\r\n\r\nConfig.MerchantBlipColor = 2\r\n\r\n-- Config.FruitMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988)\r\nConfig.FruitMerchantCoords = vector4(1789.4849, 4592.0732, 36.6830, 190.5569)\r\nConfig.SellPedSprite = 52\r\nConfig.SellPedModel = 'cs_old_man2'\r\n\r\n-- Config.MeatMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988)\r\nConfig.MeatMerchantCoords = vector4(963.6677, -2107.1184, 30.4633, 100.2187)\r\nConfig.MeatSellPedSprite = 52\r\nConfig.MeatSellPedModel = 'csb_chef'\r\n\r\nConfig.ChickenSellPrice = 25\r\nConfig.CowSellPrice = 35\r\nConfig.PigSellPrice = 20\r\nConfig.MilkSellPrice = 15\r\nConfig.AppleSellPrice = 25\r\nConfig.OrangeSellPrice = 30\r\n\r\nSellPlantPrice = {\r\n    {item = 'tomato', price = 85},\r\n    {item = 'cabbage', price = 75},\r\n    {item = 'pumpkin', price = 70},\r\n    {item = 'mushroom', price = 30},\r\n    {item = 'wheat', price = 45},\r\n}\r\n\r\nConfig.PlotRegenTime = 200 -- in minutes (this is the timer until the apples, oranges etc resets and you can interact with them again)\r\n\r\n\r\n-- Fruit picking\r\nConfig.FruitBoxSprite = 478\r\nConfig.FruitsPerTree = 3\r\n\r\nConfig.OrangeTreeBlipCoord = vector3(2100.7073, 4855.8428, 41.2024)\r\nConfig.OrangeTreeBlipCoordSprite = 270\r\nConfig.FruitBoxDropKey = 52\r\n\r\nConfig.OrangeTree = {\r\n    {coords = vector3(2083.5461, 4852.2129, 41.9267)},\r\n    {coords = vector3(2097.9065, 4841.5806, 41.6721)},\r\n    {coords = vector3(2118.0273, 4841.6055, 41.5652)},\r\n    {coords = vector3(2122.2754, 4861.0273, 41.1088)},\r\n    {coords = vector3(2145.9148, 4867.1484, 40.6898)},\r\n    {coords = vector3(2123.4907, 4883.8271, 40.8859)},\r\n    {coords = vector3(2102.2217, 4878.2090, 41.0646)},\r\n    {coords = vector3(2060.6858, 4843.0156, 41.8497)},\r\n    {coords = vector3(2064.1694, 4820.0112, 41.8303)},\r\n    {coords = vector3(2086.6577, 4825.4263, 41.5900)},\r\n    {coords = vector3(2316.3662, 5023.0181, 43.2977)},\r\n    {coords = vector3(2329.8904, 5036.9355, 44.4203)},\r\n    {coords = vector3(2341.3801, 5035.2676, 44.3373)},\r\n    {coords = vector3(2330.5054, 5022.3564, 42.9704)},\r\n    {coords = vector3(2316.8284, 5009.4658, 42.5537)},\r\n    {coords = vector3(2304.7952, 4997.6152, 42.3384)},\r\n    {coords = vector3(2330.7666, 5007.2842, 42.3450)},\r\n    {coords = vector3(2343.1177, 5022.4561, 43.4962)},\r\n    {coords = vector3(2356.6716, 5020.6250, 43.8605)},\r\n    {coords = vector3(2344.8286, 5008.3691, 42.7652)},\r\n    {coords = vector3(2331.9026, 4997.0117, 42.1458)},\r\n    {coords = vector3(2317.9473, 4984.9653, 41.8093)},\r\n    {coords = vector3(2335.8994, 4975.6362, 42.6122)},\r\n    {coords = vector3(2349.0010, 4989.3730, 43.0395)},\r\n    {coords = vector3(2360.5403, 5001.8145, 43.3952)},\r\n    {coords = vector3(2369.8223, 5010.6938, 44.3452)},\r\n    {coords = vector3(2376.0703, 5016.2876, 45.3667)},\r\n    {coords = vector3(2378.0593, 5003.8711, 44.6562)},\r\n    {coords = vector3(2362.0183, 4989.4292, 43.3561)},\r\n    {coords = vector3(2349.4980, 4976.3252, 42.7850)},\r\n    {coords = vector3(2362.0217, 4976.7930, 43.2530)},\r\n    {coords = vector3(2373.6772, 4989.0000, 43.9875)},\r\n    {coords = vector3(2389.1765, 5004.7515, 45.7094)},\r\n    {coords = vector3(2390.3081, 4992.8550, 45.2204)}\r\n}\r\n\r\nConfig.AppleTreeBlipCoord = vector3(2365.1353, 4734.7568, 33.5333)\r\nConfig.AppleTreeBlipCoordSprite = 76\r\n\r\nConfig.AppleTree = {\r\n    {coords = vector3(2328.0435, 4771.2559, 36.0605)},\r\n    {coords = vector3(2325.2114, 4761.5234, 36.0554)},\r\n    {coords = vector3(2324.2571, 4747.7178, 36.0586)},\r\n    {coords = vector3(2338.9819, 4741.4814, 35.1231)},\r\n    {coords = vector3(2083.5461, 4852.2129, 41.9267)},\r\n    {coords = vector3(2343.6653, 4755.1772, 34.7957)},\r\n    {coords = vector3(2339.2083, 4766.7378, 35.1749)},\r\n    {coords = vector3(2350.0676, 4734.3735, 34.8110)},\r\n    {coords = vector3(2353.1648, 4760.4438, 34.3735)},\r\n    {coords = vector3(2358.7092, 4724.0088, 34.5733)},\r\n    {coords = vector3(2364.4055, 4729.5811, 34.2037)},\r\n    {coords = vector3(2374.6145, 4734.6138, 33.7256)},\r\n    {coords = vector3(2386.6438, 4736.6543, 33.2757)},\r\n    {coords = vector3(2386.5947, 4724.8667, 33.6240)},\r\n    {coords = vector3(2383.1599, 4713.6377, 33.6455)},\r\n    {coords = vector3(2381.7883, 4701.1211, 33.9402)},\r\n    {coords = vector3(2390.3542, 4691.4136, 33.8917)},\r\n    {coords = vector3(2404.0225, 4703.7271, 33.3969)},\r\n    {coords = vector3(2412.4866, 4707.0977, 33.0048)},\r\n    {coords = vector3(2402.1277, 4688.5698, 33.6740)},\r\n    {coords = vector3(2406.4783, 4676.9487, 33.9680)},\r\n    {coords = vector3(2421.8218, 4686.9009, 33.6977)},\r\n    {coords = vector3(2419.3696, 4673.7778, 33.8820)},\r\n    {coords = vector3(2433.8579, 4678.5244, 33.3889)},\r\n    {coords = vector3(2423.8062, 4659.2612, 33.4877)},\r\n    {coords = vector3(2443.0730, 4671.9673, 33.3347)}\r\n}\r\n\r\nConfig.BoxPickup = {\r\n    {\r\n        coords = vector3(2130.1726, 4827.4360, 41.45),\r\n        heading = 0.0\r\n    },\r\n    {\r\n        coords = vector3(2349.7798, 4743.2808, 34.7076),\r\n        heading = 0.0\r\n    },\r\n}\r\n\r\n-- Mushroom forest\r\n\r\nConfig.BasketPickup = {\r\n    {\r\n        coords = vector3(2438.7488, 4982.8179, 46.67),\r\n        heading = 0.0\r\n    },\r\n}\r\nConfig.MushroomBasketSprite = 52\r\n\r\nConfig.MushroomSpot = vector3(1154.5820, 4584.5474, 74.6388)\r\nConfig.MushroomBlipSprite = 78\r\nConfig.MushroomItem = 'mushroom'\r\nConfig.MushromBasketDropKey = 52\r\n\r\n-- Wheat farming\r\nConfig.WheatBlipSprite = 682\r\nConfig.WheatPed = vector4(2497.1975, 4974.1118, 43.4117, 240.1355)\r\nConfig.TractorModel = 'tractor2'\r\nConfig.TractorSpawn = vector4(2507.8076, 4956.2383, 44.6616, 324.1257)\r\nConfig.DeleteTractorCoords = vector3(2507.8076, 4956.2383, 44.6616)\r\nConfig.QueueResetTimer = 5000 -- Time in seconds before the queue automatically resets\r\n\r\nConfig.TruckModel = 'hauler'\r\nConfig.TruckSpawn = vector4(2399.5388, 4976.7075, 45.3523, 136.8794)\r\n\r\nConfig.TrailerModel = 'trflat'\r\nConfig.TrailerSpawn = vector4(2408.5701, 4986.2300, 46.1876, 134.1131)\r\nConfig.DeleteTruckAndTrailer = vector3(2408.5701, 4986.2300, 46.1876)\r\nConfig.DeleteVehicleKey = 47\r\n\r\nConfig.WheatDestoryedUntilHayCreated = 4\r\nConfig.WheatDestoryedUntilPileCreated = 2\r\n\r\nConfig.Plower = vector4(2489.2312, 4811.6992, 34.9102, 200.0)\r\n\r\n\r\nConfig.DetatchPlowerKey = 52\r\n\r\nConfig.BailerMachine = vector4(2474.8169, 4820.8535, 34.0, 261.0441)\r\nConfig.DetatchBailerKey = 52\r\n\r\nConfig.ReturnTruckPosition = vector3(2409.1018, 4985.4966, 46.1542)\r\nConfig.GiveItemOrMoney = false -- true to giveitem and false to give money\r\nConfig.PaymentPerHaybale = 75\r\nConfig.GiveHaybaleItem = 'wheat'\r\n\r\n\r\n\r\nConfig.BlipsSprite = 285\r\nConfig.WheatFarming = {\r\n    {\r\n        coords = vector3(2582.1318, 4799.1855, 33.6477),\r\n        width = 30,\r\n        height = 52,\r\n        jump = 3,\r\n        model = 'prop_veg_crop_05',\r\n    },\r\n}\r\n\r\n\r\n---------------- Planting System\r\n\r\nConfig.OutOfFocusKey = 52  -- Q by default\r\nConfig.ClosePlantUIKey = 177 -- ESC\/BACKSPACE by default\r\nConfig.GrowthUpdate = 360 -- Time it takes to update plant, in seconds\r\nConfig.PlantFallbackRate = 10 -- The multiplier(%) the plants will get if the plants are not well taken care of\r\nConfig.DecayTime = 48 -- in hours (the time before the plants will disapear)\r\nConfig.PlantationBlipSprite = 140\r\nConfig.PlantationBlipColor = 2\r\n\r\nConfig.Zones = {\r\n\t{\r\n\t\tCoords = vector3(1954.7167, 4796.1392, 43.5442),\r\n\t\tPlant = {'pumpkin_seed', 'cabbage_seed'}, -- Types of plants that will be affected in this zone\r\n        Distance = 30.0, -- The area of effect\r\n        Multiplier = 100, -- The growthrate inside the zone\r\n\t},\r\n    {\r\n\t\tCoords = vector3(1918.5490, 4766.2651, 42.8743),\r\n\t\tPlant = {'tomato_seed'}, -- Types of plants that will be affected in this zone\r\n        Distance = 30.0, -- The area of effect\r\n        Multiplier =  50, -- The growthrate inside the zone\r\n\t}\r\n}\r\n\r\n\r\nConfig.Plants = { -- Create seeds for drugs\r\n    ['cabbage_seed'] = {\r\n        Title = 'Cabbage', -- Main name header of the ui\r\n        Image = 'cabbage.png', -- Image of the plant\r\n        Color = '125, 224, 18', -- In RBG sequence\r\n        PlantStages = {\r\n            first = {\"prop_veg_crop_03_cab\", -1.2},\r\n            second = {\"prop_veg_crop_03_cab\", -1.13},\r\n            third = {\"prop_veg_crop_03_cab\", -1.08}\r\n        },\r\n        Product = 'cabbage', -- Item the plant is going to give\r\n        SeedChance = 50, -- Percent of getting the seed\r\n    },\r\n    ['tomato_seed'] = {\r\n        Title = 'Tomato', -- Main name header of the ui\r\n        Image = 'tomato.png', -- Image of the plant\r\n        Color = '255, 0, 0', -- In RBG sequence\r\n        PlantStages = {\r\n            first = {\"prop_veg_crop_04_leaf\", -1.25},\r\n            second = {\"prop_veg_crop_02\", -1.3},\r\n            third = {\"prop_veg_crop_01\", -1.65}\r\n        },\r\n        Product = 'tomato', -- Item the plant is going to give\r\n        SeedChance = 50, -- Percent of getting the seed\r\n    },\r\n    ['pumpkin_seed'] = {\r\n        Title = 'Pumpkin', -- Main name header of the ui\r\n        Image = 'pumpkin.png', -- Image of the plant\r\n        Color = '216, 182, 31', -- In RBG sequences\r\n        PlantStages = {\r\n            first = {\"prop_veg_crop_03_pump\", -1.2},\r\n            second = {\"prop_veg_crop_03_pump\", -1.13},\r\n            third = {\"prop_veg_crop_03_pump\", -1.08}\r\n        },\r\n        Product = 'pumpkin', -- Item the plant is going to give\r\n        SeedChance = 50, -- Percent of getting the seed\r\n    }\r\n}\r\n\r\nConfig.PlantWater = {\r\n    {\r\n        name = 'water_bottle', -- Item \r\n        procent = 10 -- The procentage gain when used\r\n    }\r\n}\r\n\r\nConfig.PlantFood = {\r\n    {\r\n        name = 'fertilizer', -- Item \r\n        procent = 15 -- The procentage gain when used\r\n    }\r\n}\r\n\r\n\r\n-------------- Duster plane\r\n\r\nConfig.DusterPed = vector4(2137.8948, 4797.0806, 40.1307, 19.9516)\r\nConfig.BlipsSpritePlane = 423\r\nConfig.DusterPlaneSpawn = vector4(2130.0530, 4808.4312, 41.5390, 114.8225)\r\nConfig.PlaneModel = 'duster'\r\n\r\nConfig.SmokeParticle = 'veh_exhaust_tug' -- Smoke particles. Don't touch if you don't know what you are doing\r\nConfig.SmokeParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing\r\n\r\nConfig.FertilizerKey = 38 -- The button held to fertilize with a duster plane\r\nConfig.DusterFertilizerPercent = 2 -- The procent added the plants when flying over with a duster, each second. \r\n\r\n\r\n--------------------- Sprinkler System\r\n\r\nConfig.SprinklerMissionCost = 200\r\nConfig.SprinklerMissionPedCoords = vector4(1862.9457, 4756.8711, 38.0596, 285.7766)\r\n\r\nConfig.SprinklerParticle = 'ent_amb_sprinkler_golf' -- Smoke particles. Don't touch if you don't know what you are doing\r\nConfig.SprinklerParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing\r\n\r\nConfig.SprinklerWaterPercent = 4 -- Percent of water added to the crops every 5 seconds\r\n\r\nConfig.SprinklerKey = 38 -- Key to turn on\/off sprinklers\r\nConfig.SprinklerTap = vector3(1869.80, 4764.4, 40.8)\r\nConfig.WaterAmount = 1.5  -- Time it takes to remove one percent from a water tank, in seconds. (recommended to keep this low)\r\n\r\nConfig.SprinklerZones = {\r\n    {\r\n        coords = vector3(1958.2434, 4796.5186, 43.4137),\r\n        radius = 100.0,\r\n    }\r\n}\r\n\r\nConfig.Sprinkler = {\r\n    {coords = vector4(1957.6975, 4793.0957, 43.4871, 0.3127)},\r\n    {coords = vector4(1951.1198, 4799.4526, 43.7209, 305.6415)},\r\n    {coords = vector4(1943.9862, 4792.6484, 43.8769, 342.4697)},\r\n    {coords = vector4(1958.8672, 4807.2622, 43.7312, 273.0265)},\r\n    {coords = vector4(1975.7673, 4797.0278, 42.8512, 98.2398)},\r\n    {coords = vector4(1963.9642, 4812.1055, 43.6583, 108.7462)},\r\n    {coords = vector4(1947.7684, 4783.2031, 43.4333, 117.3367)},\r\n    {coords = vector4(1941.7429, 4804.2227, 44.0410, 352.6821)},\r\n    {coords = vector4(1952.1340, 4814.2104, 43.9739, 280.9480)},\r\n    {coords = vector4(1954.9241, 4776.8193, 43.0019, 122.6492)},\r\n\r\n    {coords = vector4(1921.0459, 4786.7329, 43.6341, 295.1524)},\r\n    {coords = vector4(1914.1855, 4780.5313, 43.5516, 263.9591)},\r\n    {coords = vector4(1907.1383, 4774.6187, 43.3814, 258.2081)},\r\n    {coords = vector4(1900.6503, 4769.0356, 43.1415, 285.9190)},\r\n    {coords = vector4(1954.9241, 4776.8193, 43.0019, 280.6492)},\r\n\r\n    {coords = vector4(1926.4965, 4780.7241, 43.2958, 110.6730)},\r\n    {coords = vector4(1919.7334, 4774.6265, 43.2409, 146.0393)},\r\n    {coords = vector4(1912.9592, 4768.6636, 43.1607, 124.6868)},\r\n}\r\n\r\n\r\n\r\n-- Cow Farming\r\nConfig.BucketPosition = vector3(2529.2451, 4985.0039, 43.8177)\r\nConfig.BucketSprite = 106\r\n\r\n\r\nConfig.CowBlipCoord = vector3(2180.0042, 4969.1138, 41.3350)\r\nConfig.CowBlipCoordSprite = 237\r\nConfig.CowSpawns = {\r\n    {coords = vector4(2180.0042, 4969.1138, 41.3350, 81.0)},\r\n    {coords = vector4(2171.4648, 4966.6680, 41.3585, 100.0)},\r\n    {coords = vector4(2168.7805, 4956.0381, 41.3921, 200.0)},\r\n    {coords = vector4(2179.3315, 4954.8296, 41.3976, 270.0)},\r\n    {coords = vector4(2170.5266, 4979.5410, 41.3392, 140.0)},\r\n    {coords = vector4(2176.7180, 4985.7119, 41.3186, 41.0)},\r\n    {coords = vector4(2181.1411, 4974.3359, 41.3617, 298.9)},\r\n    {coords = vector4(2176.8765, 4974.6162, 41.4029, 112.0)},\r\n}\r\nConfig.CowWander = false\r\n\r\n-- Pig Farming\r\n\r\nConfig.PigBlipCoord = vector3(2373.5452, 5054.3926, 46.4446)\r\nConfig.PigBlipCoordSprite = 237\r\n\r\nConfig.PigSpawns = {\r\n    {coords = vector4(2377.4158, 5049.6787, 46.4446, 319.5156)},\r\n    {coords = vector4(2377.2473, 5055.5977, 46.4447, 27.4158)},\r\n    {coords = vector4(2373.0847, 5052.7290, 46.4446, 147.9144)},\r\n    {coords = vector4(2377.8630, 5049.2437, 46.4446, 262.5440)},\r\n    {coords = vector4(2380.8552, 5057.8828, 46.4446, 28.3530)},\r\n    {coords = vector4(2382.0322, 5054.3013, 46.4446, 214.6392)},\r\n    {coords = vector4(2382.4585, 5048.7676, 46.4311, 229.4013)},\r\n    {coords = vector4(2378.7344, 5045.9956, 46.4405, 120.3328)},\r\n}\r\nConfig.PigWander = true\r\n\r\nConfig.ChickenBlipCoord = vector3(2300.8569, 4943.7490, 41.4126)\r\nConfig.ChickenBlipCoordSprite = 237\r\nConfig.ChickenKeyCooldown = 3000 -- in ms\r\n\r\nConfig.ChickenSpawns = {\r\n    {coords = vector4(2299.7083, 4942.1216, 41.4239, 198.8404)},\r\n    {coords = vector4(2304.2993, 4942.6157, 41.3787, 263.2820)},\r\n    {coords = vector4(2301.9905, 4940.2432, 41.4175, 110.8972)},\r\n    {coords = vector4(2303.8037, 4942.1626, 41.3690, 308.2788)},\r\n    {coords = vector4(2308.4141, 4936.0845, 41.4150, 62.3557)},\r\n    {coords = vector4(2307.6973, 4934.3286, 41.4150, 175.2880)},\r\n    {coords = vector4(2308.5029, 4934.2661, 41.4150, 303.8631)},\r\n    {coords = vector4(2310.0225, 4933.4600, 41.4115, 226.1542)},\r\n}\r\n\r\n\r\n-- Player Order System\r\n\r\nConfig.FruitStandPos = vector4(2567.4797, 5085.0010, 43.5, 200.6681)\r\nConfig.FruitStandProp = 'prop_fruitstand_b'\r\n\r\n\r\n\r\n-- XP System\r\nConfig.XPMultiplier = 50.0 -- The amount of xp gained when doing tasks\r\n\r\nConfig.IterateTime = 100 -- This should never be below 90 and not recommended to be above 200.\r\nConfig.ServerWaitTime = 100 -- In miliseconds (time it takes to open the ui, recommended to keep this above 60 depending on how many resources your server has.)\r\n\r\n-------- Shop ui\r\n\r\nConfig.Shop = {\r\n    {\r\n        description = 'Grapeseed Orangetree Farm',\r\n        info = 'A newly grown orangetree farm just beside Grapeseed Airport',\r\n        price = 900,\r\n        type = 'orangetree',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024485625568710706\/unknown.png',\r\n        level = 0.0\r\n    },\r\n    {\r\n        description = 'Grapeseed Appletree Farm',\r\n        info = 'A newly grown appletree farm just beside Grapeseed Airport',\r\n        price = 990,\r\n        type = 'appletree',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024447970168549406\/unknown.png',\r\n        level = 1.0\r\n    },\r\n    {\r\n        description = 'Chicken Pen',\r\n        info = 'A classic, small chicken pen to keep your chickens',\r\n        price = 1500,\r\n        type = 'chicken',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024732500557303828\/unknown.png',\r\n        level = 1.0\r\n    },\r\n    {\r\n        description = 'Cow Field',\r\n        info = 'A large and comfortable cow farm, a place to get some milk and beef!',\r\n        price = 2500,\r\n        type = 'cow',    -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024732100345208892\/unknown.png',\r\n        level = 1.5\r\n    },\r\n    {\r\n        description = 'Pig Pen',\r\n        info = 'A dirty enclosure just beside the farmhouse in Grapeseed. Go slay some pigs och get some bacon!',\r\n        price = 2500,\r\n        type = 'pig',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024732749648642128\/unknown.png',\r\n        level = 1.5\r\n    },\r\n    {\r\n        description = 'Mushroom Forest',\r\n        info = 'A really good mushroom spot in the northern forests of Los Santos',\r\n        price = 3500,\r\n        type = 'mushroom',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1045879581296558140\/image.png',\r\n        level = 2.0\r\n    },\r\n    {\r\n        description = 'Wheat Field',\r\n        info = 'A dense wheat field in Grapeseed',\r\n        price = 8000,\r\n        type = 'wheat',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1045901889004388454\/image.png',\r\n        level = 2.0\r\n    },\r\n    {\r\n        description = 'Plantation Field',\r\n        info = 'A really lucrative and efficient plantation field for multiple kinds of vegetables',\r\n        price = 8000,\r\n        type = 'plantation',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024733000753229834\/unknown.png',\r\n        level = 2.5\r\n    },\r\n    {\r\n        description = 'Duster Plane Upgrade',\r\n        info = 'A highly efficient and precise way to fertilize your valuable crops',\r\n        price = 9000,\r\n        type = 'duster',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024735883804561438\/unknown.png',\r\n        level = 3.5\r\n    },\r\n    {\r\n        description = 'Sprinkler Upgrade',\r\n        info = 'A highly efficient way to water your crops',\r\n        price = 9000,\r\n        type = 'sprinkler',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024733326549987378\/unknown.png',\r\n        level = 4.0\r\n    },\r\n}\r\n\r\nStrings = { -- Translation\r\n    [\"SellTruckTip\"] = \"You can now make your way to the various merchants marked with blips on the map\",\r\n    [\"SellTruckTip2\"] = \"If you cannot see the blips you are most likely working on non work hours.\",\r\n    [\"SellTruckTip3\"] = \"Grab the products from within the truck to interact with the merchants.\",\r\n    [\"AfterFruitPickupTip\"] = \"You can now make your way to the selltruck if you wish to sell your goods at their current state, or you could keep on farming.\",\r\n\t[\"CannotSell\"] = \"You cannot sell this item at this merchant!\",\r\n\t[\"Waypoint\"] = \"Follow your waypoint\",\r\n    [\"ReturnTrailer\"] = \"When you feel like you are done, you can return the truck and trailer at the designated blip\",\r\n    [\"ReturnTractor\"] = \"When you feel like you are done, you can return the tractor at the designated waypoint\",\r\n    [\"ChickenTip\"] = \"The chicken pen can be seen on your map, try to catch them. You can later sell them at the selltruck\",\r\n    [\"PigTip\"] = \"The pigs are now marked on your minimap. Kill them and collect their bodies. You can later sell them using the selltruck\",\r\n    [\"MushroomTip\"] = \"The mushroom basket is now marked on the map. Use the basket to collect mushrooms in the mushrooms forest marked on your map!\",\r\n\t[\"NotEnoughMoney\"] = \"You do not have enough money to start this mission\",\r\n\t[\"Refilling\"] = \"Refilling sprinkler system\",\r\n    [\"Refilling2\"] = '%s percent Refilled',\r\n    [\"EmptyWatercrate\"] = \"The watercrate is empty, you can now turn on the sprinkler system\",\r\n    [\"RefillingCrate\"] = \"Refilling water crate\",\r\n    [\"ReturnBack\"] = 'Return back to the sprinkler system',\r\n    [\"GetStuff\"] = 'You need to get your hands on some seed, fertilizer and water to be able',\r\n    [\"PlantStuff\"] = \"To be able to plant anything on the plantation fields\",\r\n    [\"UiToolTip\"] = \"Use eye-target to interact with your plants! Then press Q to enable mouse on the UI\",\r\n    [\"GetXp\"] = \"You gained %s XP\",\r\n    [\"DeleteVehicle\"] = \"[G] Delete Vehicle\",\r\n    [\"CowAdded\"] = \"The cow body has been added to the truck\",\r\n    [\"PigAdded\"] = \"The pig body has been added to the truck\",\r\n    [\"MilkAdded\"] = \"The milk have been added to the truck\",\r\n    [\"MushroomTip\"] = \"Now you can go to the mushroom forest and pick your mushrooms! When you are done you can press Q to drop your basket.\",\r\n    [\"TreeTip\"] = \"Now you can go up and interact with the fruit trees! When you are finished picking your fruit, press Q to drop the box and pickup it contents\",\r\n    [\"ApplesAdded\"] = \"The apples have been added to the truck!\",\r\n    [\"OrangesAdded\"] = \"The oranges have been added to the truck!\",\r\n    [\"TractorTip\"] = \"Hop into the tractor and make your way down to the wheat fields\",\r\n    [\"TractorTip2\"] = \"Attach the plower to the tractor first, you can then detach the plower by pressing Q\",\r\n    [\"TractorTip3\"] = \"Attach the bailer by pressing E, when the tractor is near it.\",\r\n    [\"CannotFitHay\"] = \"You cannot fit more haybales on the truck\",\r\n    [\"CannotPlant\"] = \"You cannot plant here\",\r\n    [\"NotProperZone\"] = \"You are not in the proper plantation zone\",\r\n    [\"NotAuthorized\"] = \"You are not authorized to plant!\",\r\n    [\"NoFertilizer\"] = 'You do not have any fertilizer',\r\n    [\"NoWater\"] = 'You have no water!',\r\n    [\"PlantNotReady\"] = 'The plant is not ready to be harvested',\r\n    [\"NoWaterLeft\"] = 'There is no water left',\r\n    [\"Sold\"] = 'You sold %s %s',\r\n    [\"HaySold\"] = 'You have sold %s haybayles',\r\n    [\"FruitMerchant\"] = 'Fruit Merchant',\r\n    [\"DeleteBlip\"] = 'Truck return location',\r\n\t[\"MeatMerarchant\"] = 'Meat Merchant',\r\n    [\"OrangeTree\"] = 'Orangetree Farm',\r\n    [\"PickOranges\"] = '[E] Pick Oranges',\r\n    [\"AppleTree\"] = 'Appletree Farm',\r\n    [\"PickApples\"] = '[E] Pick Apples',\r\n    [\"CowFarm\"] = 'Cow Farm',\r\n    [\"ChickenPen\"] = 'Chicken Pen',\r\n    [\"PigFarm\"] = 'Pig Farm',\r\n    [\"MushroomForest\"] = 'Mushroom Forest',\r\n    [\"MushroomBasket\"] = 'Mushroom Basket',\r\n    [\"PickBasket\"] = '[E] Pickup Basket',\r\n    [\"PlantationField\"] = 'Plantation Field',\r\n    [\"DusterPlane\"] = 'Duster Plane',\r\n    [\"SpawnDusterPlane\"] = 'Spawn Duster Plane',\r\n    [\"StartMission\"] = 'Start Mission',\r\n    [\"FruitBox\"] = 'FruitBox',\r\n    [\"PickBox\"] = '[E] Pickup Box',\r\n    [\"DeleteSelltruck\"] = '[G] Delete Selltruck',\r\n    [\"Selltruck\"] = 'Selltruck',\r\n    [\"SpawnSelltruck\"] = 'Spawn Sell Truck',\r\n    [\"MilkCow\"] = 'Milk Cow',\r\n    [\"WheatStart\"] = 'Start Working',\r\n    [\"PickMushroom\"] = '[E] Pick Mushroom',\r\n    [\"PickupBody\"] = 'Pickup Body',\r\n    [\"Catch\"] = '[E] To Catch',\r\n    [\"FarmingField\"] = 'Farming Field',\r\n    [\"Milking\"] = 'Milking Cow',\r\n    [\"HayTrailer\"] = 'Haybale Trailer',\r\n    [\"PickingMushroom\"] = 'Picking Mushroom',\r\n    [\"MushroomPicked\"] = 'You picked an mushroom',\r\n    [\"PickingOrange\"] = 'Picking Orange',\r\n    [\"OrangePicked\"] = 'You picked an orange',\r\n    [\"NoOrangesLeft\"] = 'There are no more oranges left',\r\n    [\"PickingApple\"] = 'Picking Apple',\r\n    [\"ApplePicked\"] = 'You picked an apple',\r\n    [\"NoApplesLeft\"] = 'There are no more apples left',\r\n    [\"NoOrangesApples\"] = 'There are no oranges or apples in the box',\r\n    [\"PickupHay\"] = 'Pickup Haybale',\r\n    [\"SellHay\"] = '[E] Sell Haybales',\r\n    [\"AreaNotClear\"] = 'The spawn area it not clear!',\r\n    [\"NotWhitelist\"] = 'You are not working as the required job',\r\n    [\"Shop\"] = 'Open Farming Shop',\r\n    [\"SomeoneElseUseing\"] = 'Someone else is currently wheat harvesting, wait for your turn!',\r\n    [\"StandBlip\"] = 'Farming Order Stand',\r\n    [\"SomeoneElseUseing\"] = 'Someone else is currently wheat harvesting, wait for your turn!',\r\n    [\"PlaceOrder\"] = 'Place an Order', \r\n    [\"Cooldown\"] = 'Farming cooldown Active, timeleft: %s hours',   \r\n    [\"PlantUI\"] = 'Check plant status',   \r\n    [\"Laptop\"] = 'Farming Laptop',  \r\n    [\"PressTrailer\"] = '[E] load up haybale',\r\n    [\"WheatBlip\"] = 'Start Wheat Farming',\r\n    [\"DontOwnPlant\"] = 'You are not the owner of this plant!',\r\n    [\"TurnOnSprinkler\"] = '[E] Turn on Sprinkler',\r\n    [\"TurnOffSprinkler\"] = '[E] Turn off Sprinkler',\r\n    [\"WaterLeft\"] = 'Water left: ~r~',\r\n    [\"WaterLeft2\"] = '~s~\/100%',\r\n    [\"MeatMerchant\"] = 'Meat Merchant',\r\n    [\"Sell\"] = 'Sell',\r\n    [\"PickupChicken\"] = 'Pickup Chickenmeat',\r\n    [\"PickupCow\"] = 'Pickup Cowmeat',\r\n    [\"PickupMilk\"] = 'Pickup Milk',\r\n    [\"PickupPig\"] = 'Pickup Pigmeat',\r\n    [\"PickupApple\"] = 'Pickup Applebox',\r\n    [\"PickupOrange\"] = 'Pickup Orangebox',\r\n}<\/pre>\r\n","protected":false},"excerpt":{"rendered":"<p>Osp Farming ist ein neues, hochentwickeltes und interaktives Skript f\u00fcr Ihren Server! Bietet Ihren Spielern eine neue und unterhaltsame M\u00f6glichkeit, in FiveM zu farmen!<\/p>\n<p><strong>Shop-Benutzeroberfl\u00e4che:<\/strong> Das <a href=\"https:\/\/fivemx.com\/de\/fivem-skripte-2\/\" data-wpil-monitor-id=\"1018\">FiveM-Skript<\/a> verf\u00fcgt \u00fcber eine attraktive Benutzeroberfl\u00e4che, wo Spieler verschiedene vom Skript bereitgestellte Eigenschaften erwerben k\u00f6nnen.<\/p>\n<p><strong>Levelsystem:<\/strong> Es enth\u00e4lt au\u00dferdem ein vollst\u00e4ndig integriertes Levelsystem. Spieler erhalten f\u00fcr jede ausgef\u00fchrte Aktion im Landwirtschaftsjob XP. Die gesammelten XP k\u00f6nnen dann zum Kauf zus\u00e4tzlicher Grundst\u00fccke im Landwirtschaftsladen verwendet werden.<\/p>\n<p><strong>Landwirtschaftliche Aktivit\u00e4ten:<\/strong><\/p>\n<ul>\n<li>\n<p><strong>Apfelbaum- und Orangenbaumfarmen:<\/strong> Ernten Sie Fr\u00fcchte von zahlreichen B\u00e4umen und <a href=\"https:\/\/fivemx.com\/de\/geschaft\/\" data-wpil-monitor-id=\"1154\">speichern<\/a> sie in einer Obstkiste.<\/p>\n<\/li>\n<li>\n<p><strong>H\u00fchnerfarm:<\/strong> Fange H\u00fchner, indem du auf sie springst!<\/p>\n<\/li>\n<li>\n<p><strong>Schweinefarm:<\/strong> Schlachten Sie Schweine auf die Art Ihrer Wahl.<\/p>\n<\/li>\n<li>\n<p><strong>Kuhfarm:<\/strong> Melken Sie Ihre K\u00fche, um die perfekte Milch zu erhalten, oder schlachten Sie sie f\u00fcr Fleisch, das mit dem Verkaufswagen verkauft werden kann.<\/p>\n<\/li>\n<li>\n<p><strong>Pilzwald:<\/strong> Sammeln Sie gro\u00dfe Pilze am Fu\u00dfe des Mount Chilliad.<\/p>\n<\/li>\n<li>\n<p><strong>Weizenfeld:<\/strong> Verwenden Sie einen Traktor mit verschiedenen Anbauger\u00e4ten wie Rechen und Heuballenpresse, um Weizen zu ernten. Laden Sie die Heuballen zum Transport auf einen gro\u00dfen LKW.<\/p>\n<\/li>\n<li>\n<p><strong>Plantagenfeld:<\/strong> Z\u00fcchten Sie eine Vielzahl von Pflanzen wie Kohl, K\u00fcrbis oder Tomaten (konfigurierbar, um weitere hinzuzuf\u00fcgen). Beobachten Sie, wie sie zu pr\u00e4chtigen Pflanzen heranwachsen. Der Fortschritt Ihrer Pflanzen kann \u00fcber eine sch\u00f6ne Benutzeroberfl\u00e4che \u00fcberwacht werden. Gie\u00dfen und d\u00fcngen Sie sie mit optisch ansprechenden Animationen und Effekten.<\/p>\n<\/li>\n<\/ul>\n<p><strong>Verbesserungen:<\/strong><\/p>\n<ul>\n<li>\n<p><strong>Sprinkleranlage:<\/strong> Nachdem Sie eine gr\u00f6\u00dfere Anzahl Samen gepflanzt haben, kann es m\u00fchsam werden, sie einzeln zu gie\u00dfen. Das Sprinklersystem automatisiert diese Aufgabe. F\u00fcllen Sie einfach einen Wassertank und schlie\u00dfen Sie ihn an das Sprinklersystem an, um alle Ihre Pflanzen gleichzeitig zu gie\u00dfen. Diese Verbesserung erfordert nur minimalen Geld- und Zeitaufwand.<\/p>\n<\/li>\n<li>\n<p><strong>Agrarflugzeug:<\/strong> Pflanzen m\u00fcssen regelm\u00e4\u00dfig ged\u00fcngt werden, aber jedes Mal manuell zu d\u00fcngen, kann m\u00fchsam sein. Mit dem Agrarflugzeug-Upgrade k\u00f6nnen Sie \u00fcber Ihre Felder fliegen und D\u00fcnger verteilen, um Ihre Pflanzen effizient zu ern\u00e4hren.<\/p>\n<\/li>\n<\/ul>\n<p><strong>LKW &amp; H\u00e4ndler verkaufen:<\/strong> Die meisten Produkte werden automatisch in den Verkaufs-LKW geladen, wie etwa Schweine- oder Kuhkadaver. Verwenden Sie den Verkaufs-LKW, um Waren zu einem der beiden H\u00e4ndlertypen zu transportieren. Diese H\u00e4ndler sind nur w\u00e4hrend bestimmter Stunden (konfigurierbar) verf\u00fcgbar, um die Arbeitszeiten in der realen Welt nachzubilden.<\/p>\n<h4><strong>Abh\u00e4ngigkeiten<\/strong><\/h4>\n<ul>\n<li>ESX<\/li>\n<li>PolyZone<\/li>\n<li>ox_ziel<\/li>\n<li>Fortschrittsbalken<\/li>\n<\/ul>\n<p><strong>Notiz:\u00a0<\/strong>Das <a href=\"https:\/\/fivemx.com\/de\/qbcore-skripte\/\" title=\"qbcore-Skripte\" data-wpil-monitor-id=\"1558\">Das Skript ist vollst\u00e4ndig Open Source<\/a><\/p>","protected":false},"featured_media":134805,"comment_status":"open","ping_status":"closed","template":"","meta":[],"product_brand":[],"product_cat":[2332,96],"product_tag":[2690],"class_list":["post-134803","product","type-product","status-publish","has-post-thumbnail","product_cat-crime-gang","product_cat-esx-scripts","product_tag-drug","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product\/134803","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/comments?post=134803"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/media\/134805"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/media?parent=134803"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_brand?post=134803"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_cat?post=134803"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_tag?post=134803"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}