{"id":164177,"date":"2024-10-26T13:21:09","date_gmt":"2024-10-26T11:21:09","guid":{"rendered":"https:\/\/hifivem.com\/?post_type=product&#038;p=164177"},"modified":"2025-07-08T07:52:35","modified_gmt":"2025-07-08T05:52:35","slug":"erweitertes-hud","status":"publish","type":"product","link":"https:\/\/fivemx.com\/de\/erweitertes-hud\/","title":{"rendered":"Erweitertes HUD f\u00fcr ESX &amp; QBCore"},"content":{"rendered":"<h3>Config file<\/h3>\n<pre class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\">-- { 17movement.net } --\r\nConfig = {}\r\nConfig.Autoinstall = true -- Automatic install to another scritps (qb-core, ex_extended)\r\nConfig.UseMPH = false\r\nConfig.CompassFollowGameCam = true\r\nConfig.SoundVolume = 1.0\r\nConfig.DefaultVoiceMode = 2\r\nConfig.MaxVoiceMode = 3\r\nConfig.EnableSpeedometer = true     -- If you want to disable speedometer for aby reason just set it to false\r\nConfig.MaxNotifyStack = 5           -- Max ammount of notifcations \"per once\". All notifications above this number wait until the old ones disappear\r\nConfig.ShowDateIfTimeIsReal = false -- If you set time type to \"real\" does should also display date?\r\n\r\nConfig.SeatBelts = {\r\n    Enable = true,                                  -- You can just disable whole system\r\n    Key = \"B\",                                      -- Fasten key\r\n    AllowExit = true,                              -- If belts fasten player should be able to exit from vehicle?\r\n    BlacklistedClasses = { 8, 13, 14 },             -- In this classes there is no seatbelts\r\n    BlacklistedModels = {},                         -- Enter here models that doesn't have seatbelts. Example: BlacklistedModels = { `sultan`, `zentorno` },\r\n    Warning = true,                                 -- Should play *beep* *beep* when player driving with not fasten belts\r\n    WarningVolume = 30,                             -- Volume of warning sound Scale: &lt;0-100&gt;\r\n    WarningSpeed = 15,                              -- Speed above you will hear a warning\r\n    TogglingSound = true,                           -- Play soung if toggle betls\r\n    TogglingSoundVolume = 30,                       -- Volume of toggling sound\r\n    TogglingSoundIsGlobal = false,                  -- Every player in nearby should hear sound or only player that toggling?\r\n    TogglingSoundIsGlobalDistance = 5.0,            -- If global function enabled then you can specify distance here\r\n}\r\n\r\nConfig.DarkModeStartsAt = \"21:00\"\r\nConfig.DarkModeEndsAt = \"6:00\"\r\n\r\nConfig.SettingsKeybind = \"U\"\r\n\r\nConfig.BigRadarKey = nil        -- You can add possiblity to open big radar when holding key. Key is not a KeyMapping, but the control index from fivem docs.\r\nConfig.ShowRadarIfHidden = true -- If radar is hidden and you set Config.BigRadarKey then key also show radar\r\n\r\n-- Stress system\r\nConfig.EnableStress = false           -- Use build-in stress system\r\nConfig.AddStressWhileShooting = true -- Should add stress while shooting?\r\nConfig.StressingSpeed = 100          -- Speed above which you start to get stressed\r\nConfig.MinimumStressForEffects = 50  -- Minimum Stress amount to start effects\r\n\r\nConfig.EnableRadarZoom = true       -- If your minimap is blurred, set this to true.\r\nConfig.RadarZoom = 1000              -- Radar Zoom\r\n\r\nConfig.ComponentsToHide = { 2, 6, 7, 8, 9, 22 }\r\n\r\n-- Here you can add vehicle by models in which speedometer doesn't appear\r\nConfig.BlacklistedVehicleModels = {\r\n    -- Just add as much as you want like bellow:\r\n    -- `sultan`,\r\n}\r\n\r\n-- Here you can add vehicle classes in which speedometer doesn't appear\r\nConfig.BlacklistedVehicleClasses = {\r\n    -- 0, -- Compacts\r\n    -- 1, -- Sedans\r\n    -- 2, -- SUVs\r\n    -- 3, -- Coupes\r\n    -- 4, -- Muscle\r\n    -- 5, -- Sports Classics\r\n    -- 6, -- Sports\r\n    -- 7, -- Super\r\n    -- 8, -- Motorcycles\r\n    -- 9, -- Off-road\r\n    -- 10, -- Industrial\r\n    -- 11, -- Utility\r\n    -- 12, -- Vans\r\n    13, -- Cycles\r\n    -- 14, -- Boats\r\n    -- 15, -- Helicopters\r\n    -- 16, -- Planes\r\n    -- 17, -- Service\r\n    -- 18, -- Emergency\r\n    -- 19, -- Military\r\n    -- 20, -- Commercial\r\n    -- 21, -- Trains\r\n    -- 22, -- Open Wheel\r\n}\r\n\r\nConfig.StressEffects = {\r\n    {\r\n        Min = 50,\r\n        Max = 60,\r\n        Timeout = math.random(50000, 60000),\r\n        Blur = 1500,\r\n    },\r\n    {\r\n        Min = 60,\r\n        Max = 70,\r\n        Timeout = math.random(40000, 50000),\r\n        Blur = 2000,\r\n    },\r\n    {\r\n        Min = 70,\r\n        Max = 80,\r\n        Timeout = math.random(30000, 40000),\r\n        Blur = 2500,\r\n    },\r\n    {\r\n        Min = 80,\r\n        Max = 90,\r\n        Timeout = math.random(20000, 30000),\r\n        Blur = 3000,\r\n    },\r\n    {\r\n        Min = 90,\r\n        Max = 100,\r\n        Timeout = math.random(10000, 20000),\r\n        Blur = 3500,\r\n        RagdollTime = 2000,\r\n    },\r\n}\r\n\r\n-- Here you can confugure some notifications when status if lower\/bigger than the set value\r\nConfig.StatusNotifications = {\r\n    -- {\r\n    -- status (Status type): string[\"Health\", \"Vest\", \"Hunger\", \"Thirst\", \"Stress\", \"Oxygen\", \"Stamina\"]\r\n    -- lowerThan (Show notification when status is lower than): number&lt;0, 100&gt;\r\n    -- biggerThan (Show notification when status is bigger than): number&lt;0, 100&gt;\r\n    -- notifyTitle (Notify title): string\r\n    -- notifyMessage (Notify message): string\r\n    -- },\r\n    {\r\n        status = \"Thirst\",\r\n        lowerThan = 10,\r\n        notifyTitle = \"Thirsty\",\r\n        notifyMessage = \"You are feeling thirsty. Drink something\",\r\n    },\r\n    {\r\n        status = \"Hunger\",\r\n        lowerThan = 10,\r\n        notifyTitle = \"Hungry\",\r\n        notifyMessage = \"You are feeling hungry. Eat something\",\r\n    },\r\n}\r\n\r\n-- Default HUD colors. NOTE: colors must be specified as 8 character hex code (first 6 letters = color, 2 last letters = opacity)\r\nConfig.DefaultColors = {\r\n    ['light'] = {\r\n        [\"--color-primary\"] = \"#679bffff\",\r\n        [\"--color-secondary\"] = \"#ffffffff\",\r\n        [\"--color-text-primary\"] = \"#ffffffff\",\r\n        [\"--color-text-secondary\"] = \"#ffffffb0\",\r\n        [\"--color-transparent\"] = \"#c2c2c24c\",\r\n    },\r\n    ['dark'] = {\r\n        [\"--color-primary\"] = \"#679bffff\",\r\n        [\"--color-secondary\"] = \"#ffffffff\",\r\n        [\"--color-text-primary\"] = \"#ffffffff\",\r\n        [\"--color-text-secondary\"] = \"#ffffffb0\",\r\n        [\"--color-transparent\"] = \"#0000004c\",\r\n    }\r\n}\r\n\r\n-- Here you can disable some settings, or disable the whole command with keybind\r\nConfig.EnableSettings = false\r\nConfig.CommandString = \"openHudSettings\"\r\nConfig.Settings = {\r\n    [\"positions\"] = true,\r\n    [\"colors\"] = true,\r\n    [\"theme\"] = true,\r\n    [\"timeType\"] = true,\r\n    [\"speed\"] = true,\r\n    [\"minimap\"] = true,\r\n    [\"cinematic\"] = true,\r\n    [\"volume\"] = true,\r\n    [\"healthAndVest\"] = true,\r\n    [\"food\"] = true,\r\n    [\"stress\"] = true,\r\n    [\"oxygen\"] = true,\r\n    [\"stamina\"] = true,\r\n    [\"voice\"] = true,\r\n    [\"location\"] = true,\r\n    [\"radio\"] = true,\r\n    [\"time\"] = true,\r\n    [\"cash\"] = true,\r\n    [\"dirt_money\"] = true,\r\n    [\"society_money\"] = true,\r\n    [\"bank\"] = true,\r\n    [\"weapon\"] = true,\r\n    [\"serverId\"] = true,\r\n    [\"job\"] = true,\r\n}\r\n\r\n-- Default HUD settings\r\nConfig.DefaultSettings = {\r\n    ['AutoTheme'] = true,      -- Values: [true, false]. Enables that theme work in automatic mode (depends from time)\r\n    ['DarkMode'] = true,      -- Values: [true, false]. If AutoTheme is false, then the hud theme will be set to this value\r\n    ['Time'] = \"server\",       -- Values: ['server', 'real']. Should display server time or real time?\r\n    ['SpeedUnits'] = \"kmh\",    -- Values: ['kmh', 'mph']. Default speed units. (NOTE: DO NO TOUCH! Sets automatically from Config.UseMPH)\r\n    ['Map'] = true,         -- Values: [true, false, 'inCar']. When radar should be displayed\r\n    ['CinematicMode'] = false, -- Values: [true, false]. Is that CinematicMode enabled\r\n    ['NotifyVolume'] = 50,     -- Values: &lt;0, 100&gt;. Default notifications sounds volume\r\n    ['healthAndVest'] = true,  -- Values: [true, &lt;0,1&gt;]. Displaying Health and Vest componenets. True - show always. Number - Show only is lower than\r\n    ['food'] = true,           -- Values: [true, &lt;0,1&gt;]. Displaying Hunger and Thirt componenet. True - show always. Number - Show only is lower than\r\n    ['stress'] = true,         -- Values: [true, &lt;0,1&gt;]. Displaying Stress componenet. True - show always. Number - Show only is lower than\r\n    ['oxygen'] = true,         -- Values: [true, &lt;0,1&gt;]. Displaying Oxygen component. True - show always. Number - Show only is lower than\r\n    ['stamina'] = true,        -- Values: [true, &lt;0,1&gt;]. Displaying Stamina component. True - show always. Number - Show only is lower than\r\n    ['voice'] = true,          -- Values: [true, false]. Show Microphone component\r\n    ['location'] = true,       -- Values: [true, false, 'inCar']. Show location component\r\n    ['radio'] = true,          -- Values: [true, false]. Show radio component\r\n    ['time'] = true,           -- Values: [true, false]. Show time component\r\n    ['cash'] = true,           -- Values: [true, false]. Show cash component\r\n    ['dirt_money'] = true,     -- Values: [true, false]. Show dirt_money component\r\n    ['society_money'] = true,  -- Values: [true, false]. Show society_money component\r\n    ['bank'] = true,           -- Values: [true, false]. Show bank component\r\n    ['weapon'] = true,         -- Values: [true, false]. Show weapon component\r\n    ['serverId'] = true,       -- Values: [true, false]. Show server id component\r\n    ['job'] = true,            -- Values: [true, false]. Show job component\r\n}\r\n\r\n-- Default HUD components positions\r\nConfig.DefaultPositions = {\r\n    -- Values: [false, { x = &lt;0,1&gt;, y = &lt;0,1&gt; }]\r\n    -- False - default position. Table with numbers - percent of screen that component will be placed\r\n    -- Ex. { x: 0.5, y: 0.5 } will place component at center of screen\r\n    [\"location\"] = { x = 0.165, y = 0.97 },\r\n    [\"time\"] = { x = 0.165, y = 0.915 },\r\n    [\"radio\"] = { x = 0.01, y = 0.135 },\r\n    [\"bank\"] = false,\r\n    [\"cash\"] = false,\r\n    [\"dirt_money\"] = false,\r\n    [\"society_money\"] = false,\r\n    [\"weapon\"] = { x = 0.01, y = 0.08 },\r\n    [\"healthAndVest\"] = false,\r\n    [\"food\"] = false,\r\n    [\"voice\"] = false,\r\n    [\"stress\"] = false,\r\n    [\"oxygen\"] = false,\r\n    [\"stamina\"] = false,\r\n    [\"vehicle\"] = false,\r\n    [\"helpNotification\"] = false,\r\n    [\"notifications\"] = false,\r\n    [\"serverId\"] = false,\r\n    [\"job\"] = false,\r\n}\r\n\r\n-- Here you can absolutly remove some components from HUD. Values: [true, false]\r\nConfig.Components = {\r\n    [\"health\"] = true,\r\n    [\"healthAndVest\"] = true,\r\n    [\"oxygen\"] = true,\r\n    [\"stamina\"] = true,\r\n    [\"food\"] = true,\r\n    [\"stress\"] = true,\r\n    [\"radio\"] = true,\r\n    [\"weapon\"] = true,\r\n    [\"ammo\"] = true,\r\n    [\"voice\"] = true,\r\n    [\"cash\"] = true,\r\n    [\"dirt_money\"] = true,\r\n    [\"society_money\"] = true,\r\n    [\"bank\"] = true,\r\n    [\"time\"] = true,\r\n    [\"location\"] = true,\r\n    [\"serverId\"] = true,\r\n    [\"job\"] = true,\r\n}\r\n\r\n-- Your langugage\r\nConfig.Lang = {\r\n    [\"DefaultNotification\"] = \"Notifikacija\",\r\n    ['DefaultProgressBar'] = \"Progress bar\",\r\n    ['AddingStress'] = \"You are feeling more stressed\",\r\n    ['RemovingStress'] = \"You are feeling more relexed\",\r\n    [\"CancelProgressHint\"] = \"Pritisnite ~INPUT_VEH_DUCK~ da otkazete.\",\r\n    [\"KeybindDescription\"] = \"Otvori HUD opcije\",\r\n    [\"Location\"] = \"Lokacija\",\r\n    [\"NUI_SERVER_TIME\"] = \"Vreme\",\r\n    [\"NUI_RADIO_FREQUENCY\"] = \"Radio MHz\",\r\n    [\"NUI_BANK\"] = \"Banka\",\r\n    [\"NUI_CASH\"] = \"Novac\",\r\n    [\"NUI_DIRT_MONEY\"] = \"Prljav novac\",\r\n    [\"NUI_SOCIETY_MONEY\"] = \"Firma novac\",\r\n    [\"NUI_MPH\"] = \"MPH\",\r\n    [\"NUI_KMH\"] = \"KMH\",\r\n    [\"NUI_SERVER_ID\"] = \"Vas ID\",\r\n    [\"NUI_DEFAULT_NOTIFICATION_TITLE\"] = \"Notifikacija\",\r\n    [\"NUI_DEFAULT_NOTIFICATION_MESSAGE\"] = \"This is example notification\",\r\n    [\"NUI_DEFAULT_HELP_NOTIFICATION\"] = \"This is ~INPUT_CONTEXT~ example help notification\",\r\n    [\"NUI_SETTINGS_HEADER\"] = \"HUD &lt;strong&gt;Opcije&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change some main hud features\",\r\n    [\"NUI_SETTINGS_EXIT\"] = 'Pritisnite &lt;span class=\"button\"&gt;ESC&lt;\/span&gt; da izadjete.',\r\n    [\"NUI_SETTINGS_POSITIONS\"] = \"Promeni Icons &lt;strong&gt;Pozicije&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_POSITIONS_SELECT_BTN\"] = \"Adjust\",\r\n    [\"NUI_SETTINGS_POSITIONS_RESET_BTN\"] = \"Resetuj\",\r\n    [\"NUI_SETTINGS_POSITIONS_CANCEL\"] = \"Pritisnite &lt;span&gt;ESC&lt;\/span&gt; da otkazete.\",\r\n    [\"NUI_SETTINGS_POSITIONS_SAVE\"] = \"Pritisnite &lt;span&gt;Enter&lt;\/span&gt; da sacuvate.\",\r\n    [\"NUI_SETTINGS_COLORS\"] = \"HUD &lt;strong&gt;Boje&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_COLORS_SELECT_BTN\"] = \"Izaberi Boje\",\r\n    [\"NUI_SETTINGS_CHOOSE_THEME\"] = \"Izaberi &lt;strong&gt;Temu&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_THEME_AUTO\"] = \"Auto\",\r\n    [\"NUI_SETTINGS_THEME_LIGHT\"] = \"Light\",\r\n    [\"NUI_SETTINGS_THEME_DARK\"] = \"Dark\",\r\n    [\"NUI_SETTINGS_TIME\"] = \"Time Component\",\r\n    [\"NUI_SETTINGS_SERVERTIME\"] = \"Game Time\",\r\n    [\"NUI_SETTINGS_REALTIME\"] = \"Real Life Time\",\r\n    [\"NUI_SETTINGS_SPPED_UNIT\"] = \"Speed Unit\",\r\n    [\"NUI_SETTINGS_DISPLAY_MINIMAP\"] = \"Display Minimap\",\r\n    [\"NUI_SETTINGS_SHOW\"] = \"Show\",\r\n    [\"NUI_SETTINGS_HIDE\"] = \"Hide\",\r\n    [\"NUI_SETTINGS_ONLY_IN_CAR\"] = \"Only in car\",\r\n    [\"NUI_SETTINGS_SHOW_IF_UNDER\"] = \"Show if under\",\r\n    [\"NUI_SETTINGS_SHOW_IF_ABOVE\"] = \"Show if above\",\r\n    [\"NUI_SETTINGS_CINEMATIC_MODE\"] = \"Cinematic Mode\",\r\n    [\"NUI_SETTINGS_VOLUME\"] = \"Notification Volume\",\r\n    [\"NUI_SETTINGS_STATUS_HEADER\"] = \"Hud &lt;strong&gt;Status Elements&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_STATUS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change some display related settings\",\r\n    [\"NUI_SETTINGS_HEALTH_AND_ARMOR\"] = \"Health and Armor\",\r\n    [\"NUI_SETTINGS_HUNGER_AND_THIRST\"] = \"Hunger and Thirst\",\r\n    [\"NUI_SETTINGS_STRESS\"] = \"Stress\",\r\n    [\"NUI_SETTINGS_OXYGEN\"] = \"Oxygen\",\r\n    [\"NUI_SETTINGS_STAMINA\"] = \"Stamina\",\r\n    [\"NUI_SETTINGS_MICROPHONE\"] = \"Microphone\",\r\n    [\"NUI_SETTINGS_STREET_NAMES\"] = \"Street names\",\r\n    [\"NUI_SETTINGS_RADIO\"] = \"Radio\",\r\n    [\"NUI_SETTINGS_GAME_TIME\"] = \"Game time\",\r\n    [\"NUI_SETTINGS_CASH\"] = \"Cash\",\r\n    [\"NUI_SETTINGS_DIRT_MONEY\"] = \"Dirt Money\",\r\n    [\"NUI_SETTINGS_SOCIETY_MONEY\"] = \"Society Money\",\r\n    [\"NUI_SETTINGS_BANK\"] = \"Bank money\",\r\n    [\"NUI_SETTINGS_JOB\"] = \"Job\",\r\n    [\"NUI_SETTINGS_SERVER_ID\"] = \"Server ID\",\r\n    [\"NUI_SETTINGS_WEAPON\"] = \"Current Weapon\",\r\n    [\"NUI_SETTINGS_WANT_TO_SAVE\"] = \"Do you want to save settings?\",\r\n    [\"NUI_SETTINGS_SAVE\"] = \"Save\",\r\n    [\"NUI_SETTINGS_CANCEL\"] = \"Cancel\",\r\n    [\"NUI_SETTINGS_RESET\"] = \"Reset\",\r\n    [\"NUI_COLORS_HEADER\"] = \"Hud &lt;strong&gt;Edit Colors&lt;\/strong&gt;\",\r\n    [\"NUI_COLORS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change colors for choosed theme\",\r\n    [\"NUI_COLORS_CHOOSE_THEME\"] = \"Choose &lt;strong&gt;Theme&lt;\/strong&gt;\",\r\n    [\"NUI_COLORS_SELECT_COLORS\"] = \"Select Colors\",\r\n    [\"NUI_COLORS_WANT_TO_SAVE\"] = \"Do you want to save?\",\r\n}\r\n\r\n-- List of weapons. You can edit names and ammo displaying\r\nConfig.Weapons = {\r\n    [`weapon_dagger`] = {\r\n        label = \"Antique Cavalry Dagger\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bat`] = {\r\n        label = \"Baseball Bat\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_bottle`] = {\r\n        label = \"Broken Bottle\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_crowbar`] = {\r\n        label = \"Crowbar\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_flashlight`] = {\r\n        label = \"Flashlight\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_golfclub`] = {\r\n        label = \"Golf Club\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_hammer`] = {\r\n        label = \"Hammer\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_hatchet`] = {\r\n        label = \"Hatchet\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_knuckle`] = {\r\n        label = \"Brass Knuckles\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_knife`] = {\r\n        label = \"Knife\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_machete`] = {\r\n        label = \"Machete\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_switchblade`] = {\r\n        label = \"Switchblade\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_nightstick`] = {\r\n        label = \"Nightstick\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_wrench`] = {\r\n        label = \"Pipe Wrench\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_battleaxe`] = {\r\n        label = \"Battle Axe\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_poolcue`] = {\r\n        label = \"Pool Cue\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_stone_hatchet`] = {\r\n        label = \"Stone Hatchet\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_candycane`] = {\r\n        label = \"Candy Cane\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistol`] = {\r\n        label = \"Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pistol_mk2`] = {\r\n        label = \"Pistol Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatpistol`] = {\r\n        label = \"Combat Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_appistol`] = {\r\n        label = \"AP Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stungun`] = {\r\n        label = \"Stun Gun\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistol50`] = {\r\n        label = \"Pistol .50\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snspistol`] = {\r\n        label = \"SNS Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snspistol_mk2`] = {\r\n        label = \"SNS Pistol Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavypistol`] = {\r\n        label = \"Heavy Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_vintagepistol`] = {\r\n        label = \"Vintage Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_flaregun`] = {\r\n        label = \"Flare Gun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanpistol`] = {\r\n        label = \"Marksman Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_revolver`] = {\r\n        label = \"Heavy Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_revolver_mk2`] = {\r\n        label = \"Heavy Revolver Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_doubleaction`] = {\r\n        label = \"Double Action Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_raypistol`] = {\r\n        label = \"Up-n-Atomizer\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_ceramicpistol`] = {\r\n        label = \"Ceramic Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_navyrevolver`] = {\r\n        label = \"Navy Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_gadgetpistol`] = {\r\n        label = \"Perico Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stungun_mp`] = {\r\n        label = \"Stun Gun\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistolxm3`] = {\r\n        label = \"WM 29 Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_microsmg`] = {\r\n        label = \"Micro SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smg`] = {\r\n        label = \"SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smg_mk2`] = {\r\n        label = \"SMG Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultsmg`] = {\r\n        label = \"Assault SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatpdw`] = {\r\n        label = \"Combat PDW\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_machinepistol`] = {\r\n        label = \"Machine Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_minismg`] = {\r\n        label = \"Mini SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_raycarbine`] = {\r\n        label = \"Unholy Hellbringer\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_tecpistol`] = {\r\n        label = \"Tactical SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pumpshotgun`] = {\r\n        label = \"Pump Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pumpshotgun_mk2`] = {\r\n        label = \"Pump Shotgun Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_sawnoffshotgun`] = {\r\n        label = \"Sawed-Off Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultshotgun`] = {\r\n        label = \"Assault Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpupshotgun`] = {\r\n        label = \"Bullpup Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_musket`] = {\r\n        label = \"Musket\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavyshotgun`] = {\r\n        label = \"Heavy Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_dbshotgun`] = {\r\n        label = \"Double Barrel Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_autoshotgun`] = {\r\n        label = \"Sweeper Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatshotgun`] = {\r\n        label = \"Combat Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultrifle`] = {\r\n        label = \"Assault Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultrifle_mk2`] = {\r\n        label = \"Assault Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_carbinerifle`] = {\r\n        label = \"Carbine Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_carbinerifle_mk2`] = {\r\n        label = \"Carbine Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_advancedrifle`] = {\r\n        label = \"Advanced Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_specialcarbine`] = {\r\n        label = \"Special Carbine\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_specialcarbine_mk2`] = {\r\n        label = \"Special Carbine Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpuprifle`] = {\r\n        label = \"Bullpup Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpuprifle_mk2`] = {\r\n        label = \"Bullpup Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_compactrifle`] = {\r\n        label = \"Compact Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_militaryrifle`] = {\r\n        label = \"Military Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavyrifle`] = {\r\n        label = \"Heavy Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_tacticalrifle`] = {\r\n        label = \"Tactical Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_mg`] = {\r\n        label = \"MG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatmg`] = {\r\n        label = \"Combat MG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatmg_mk2`] = {\r\n        label = \"Combat MG Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_gusenberg`] = {\r\n        label = \"Gusenberg Sweeper\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_sniperrifle`] = {\r\n        label = \"Sniper Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavysniper`] = {\r\n        label = \"Heavy Sniper\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavysniper_mk2`] = {\r\n        label = \"Heavy Sniper Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanrifle`] = {\r\n        label = \"Marksman Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanrifle_mk2`] = {\r\n        label = \"Marksman Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_precisionrifle`] = {\r\n        label = \"Precision Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_rpg`] = {\r\n        label = \"RPG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenadelauncher`] = {\r\n        label = \"Grenade Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenadelauncher_smoke`] = {\r\n        label = \"Grenade Launcher Smoke\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_minigun`] = {\r\n        label = \"Minigun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_firework`] = {\r\n        label = \"Firework Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_railgun`] = {\r\n        label = \"Railgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_hominglauncher`] = {\r\n        label = \"Homing Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_compactlauncher`] = {\r\n        label = \"Compact Grenade Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_rayminigun`] = {\r\n        label = \"Widowmaker\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_emplauncher`] = {\r\n        label = \"Compact EMP Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_railgunxm3`] = {\r\n        label = \"Railgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenade`] = {\r\n        label = \"Grenade\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bzgas`] = {\r\n        label = \"BZ Gas\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_molotov`] = {\r\n        label = \"Molotov Cocktail\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stickybomb`] = {\r\n        label = \"Sticky Bomb\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_proxmine`] = {\r\n        label = \"Proximity Mines\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snowball`] = {\r\n        label = \"Snowballs\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pipebomb`] = {\r\n        label = \"Pipe Bombs\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_ball`] = {\r\n        label = \"Baseball\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smokegrenade`] = {\r\n        label = \"Tear Gas\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_flare`] = {\r\n        label = \"Flare\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_acidpackage`] = {\r\n        label = \"Acid Package\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_petrolcan`] = {\r\n        label = \"Jerry Can\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_fireextinguisher`] = {\r\n        label = \"Fire Extinguisher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_hazardcan`] = {\r\n        label = \"Hazardous Jerry Can\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_fertilizercan`] = {\r\n        label = \"Fertilizer Can\",\r\n        displayAmmo = true,\r\n    },\r\n}\r\n-- { 17movement.net } --\r\n<\/pre>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"product_description smallerDescription\">\n<p><strong>Erweitertes HUD-Skript f\u00fcr FiveM-Server<\/strong><\/p>\n<p>Erweitertes HUD-Skript f\u00fcr deine Server! Moderne \u00c4sthetik, umfangreiche Spieleranpassungsoptionen und Top-Optimierung \u2013 das sind die Grundlagen, die dein Server braucht, um in der FiveM-Community herauszustechen. Unser neuestes HUD-Skript ist eine perfekte Mischung aus Stil, Funktionalit\u00e4t und Leistung, die darauf ausgelegt ist, das Spielerlebnis f\u00fcr sowohl ESX- als auch QBCore-Server zu verbessern. Tauche in die Details ein und entdecke, wie unser Skript deinen Server in einen ansprechenderen, personalisierteren und effizienteren Spiel-Hub verwandeln kann!<\/p>\n<p><strong>\ud83d\udd17 Automatische Integration mit ESX und QBCore<\/strong><br \/>\nGenie\u00dfe eine nahtlose Integration mit ESX und QBCore. Unser Skript ersetzt automatisch die Standardbenachrichtigungen, Fortschrittsbalken und Hilfemeldungen, wodurch der Einrichtungsprozess m\u00fchelos wird und dein Spielspa\u00df von Anfang an verbessert wird.<\/p>\n<p><strong>\ud83c\udfa8 Moderne \u00c4sthetik<\/strong><br \/>\nUnser HUD-Skript f\u00fchrt eine optisch beeindruckende, moderne Oberfl\u00e4che ein. Mit scharfen Grafiken und einem schlanken Design ist es zum Staunen gemacht. Schau dir unsere Galerie an, um den futuristischen Look zu sehen, der das Aussehen deines Servers neu definieren k\u00f6nnte!<\/p>\n<p><strong>\u2699\ufe0f Anpassbare Symbolpositionen<\/strong><br \/>\nFlexibilit\u00e4t pur! Unser Skript erm\u00f6glicht es Spielern, ihr HUD zu personalisieren, indem sie die Positionen verschiedener Symbole anpassen. Diese Anpassung wird pro Benutzer gespeichert, sodass sie jedes Mal, wenn sie deinen Server betreten, ein konsistentes, ma\u00dfgeschneidertes Erlebnis haben.<\/p>\n<p><strong>\ud83c\udf08 Farbanpassungsoptionen<\/strong><br \/>\nTauche in eine Welt der Farben ein! Spieler haben die Freiheit, die HUD-Farben zu \u00e4ndern, sodass ihre Oberfl\u00e4che perfekt mit ihrem pers\u00f6nlichen Stil oder ihrer Stimmung \u00fcbereinstimmt.<\/p>\n<p><strong>\ud83c\udf19 Automatischer Wechsel zwischen Dunkel- und Hellmodus<\/strong><br \/>\nUnsere innovative DarkMode\/LightMode-Funktion passt das HUD automatisch an die Tageszeit an. Dies gew\u00e4hrleistet optimale Sichtbarkeit und Lesbarkeit und bietet Komfort und Klarheit rund um die Uhr.<\/p>\n<p><strong>\u26a0\ufe0f Erinnerungen bei niedrigem Statuslevel<\/strong><br \/>\nVerpasse nie einen Moment mit unserem intelligenten Erinnerungsystem. Wenn der Hunger oder andere Statuswerte kritisch niedrig werden, sendet unser Skript rechtzeitige Benachrichtigungen wie \u201cDu hast Hunger. Iss etwas.\u201d, um die Spieler informiert und engagiert zu halten.<\/p>\n<p>Transformiere deinen Server mit unserem Advanced HUD-Skript heute! Hebe das Spielerlebnis f\u00fcr deine Spieler auf ein neues Level und mache deinen Server einzigartig in der FiveM-Community. Bereite dich darauf vor, neu zu definieren, was ein HUD leisten kann!<\/p>\n<\/div>","protected":false},"featured_media":164179,"comment_status":"open","ping_status":"closed","template":"","meta":[],"product_brand":[],"product_cat":[96,1893,512],"product_tag":[],"class_list":["post-164177","product","type-product","status-publish","has-post-thumbnail","product_cat-esx-scripts","product_cat-fivem-hud","product_cat-qbcore-scripts","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product\/164177","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/comments?post=164177"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/media\/164179"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/media?parent=164177"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_brand?post=164177"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_cat?post=164177"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_tag?post=164177"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}