{"id":62294,"date":"2023-05-01T12:12:25","date_gmt":"2023-05-01T10:12:25","guid":{"rendered":"https:\/\/fivem-mods.net\/?post_type=product&#038;p=62294"},"modified":"2025-06-10T12:28:26","modified_gmt":"2025-06-10T10:28:26","slug":"dp-emotes-v4-0-1400-vip-emotes","status":"publish","type":"product","link":"https:\/\/fivemx.com\/de\/dp-emotes-v4-0-1400-vip-emotes\/","title":{"rendered":"DP-Emotes v4.0 (+ 1400 VIP-Emotes)"},"content":{"rendered":"<h2>Video Preview<\/h2>\n<p><a href=\"https:\/\/streamable.com\/te1wqm\" target=\"_blank\" rel=\"noopener\">https:\/\/streamable.com\/te1wqm<\/a><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<p>All languages were either translated using Google Translate or contributed by you, the community.<\/p>\n<p>If you happen to find any incorrect translations or would like to add more languages, please feel free to provide an &#8220;issue&#8221; with the correct \/ additional translations.<\/p>\n<p>Languages can be selected and\/or added in config.lua.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p># Features<\/p>\n<p>&#8211; Search Function \ud83d\udd0e<\/p>\n<p>&#8211; Custom Animations \ud83c\udfc3<\/p>\n<p>&#8211; Further <a class=\"wpil_keyword_link\" href=\"https:\/\/fivemx.com\/support\/\" title=\"support\" data-wpil-keyword-link=\"linked\" data-wpil-monitor-id=\"1301\">support<\/a> for shared and couple poses \/ animations \ud83d\udc6b<\/p>\n<p>&#8211; Animal Emotes &#8211; Big dog and small dog. *More to come. Stay tuned!* \ud83d\udc29<\/p>\n<p>* Easily convert Menyoo to dpemotes \ud83d\udd04<\/p>\n<p>&#8211; Shared Dances \ud83d\udd7a\ud83d\udc83<\/p>\n<p>&#8211; Shared Particle Effects \ud83d\udca8<\/p>\n<p>&#8211; QBCore Framework &amp; Keybinding Support \u2699\ufe0f<\/p>\n<p>&#8211; Hide Adult Emotes \ud83d\udd1e<\/p>\n<p>&#8211; Easy To Understand Configuration File \u2699\ufe0f<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p># Menu Keybind \ud83c\udf9b\ufe0f<\/p>\n<p>**Important Note:**<\/p>\n<p>The keybind uses RegisterKeyMapping. By default, the server owner configured keybind in the *initial* config.lua will be the default key, however once the keybind is set for a user, it&#8217;ll stay with this new value. Editing the config keybind will change it for new players only.<\/p>\n<p>**Menu key:** F5<\/p>\n<p>Server owners can change this in the `config.lua`.<\/p>\n<p>Alternatively, the player base can set their own menu keybind to open DpEmotes<\/p>\n<p>Esc &gt; settings &gt; keybinds &gt; fivem &gt; dpemotes<\/p>\n<p>* More keybinds are now using key mappings which means that they are now available in your FiveM settings to change (`FavKeybind` and `RagdollKeybind`)<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p># Keybinds and SQL \ud83c\udf9b\ufe0f<\/p>\n<p>The original dpemotes uses mysql-async which was then changed to ghmattimysql. Unfortunately, they are no longer maintained.<\/p>\n<p>To use the SQL features, install the [oxmysql](https:\/\/github.com\/overextended\/oxmysql) resource. If you do not want to use the SQL features, comment out the `oxmysql` region in fxmanifest.lua.<\/p>\n<p>Alternatively, you can use the keybind command that comes with FiveM without having the SQL, by entering the following into F8:<\/p>\n<p>`bind keyboard &#8220;Yourbutton&#8221; &#8220;e youremote&#8221;`. To remove the keybind, type `&#8221;unbind keyboard &#8220;Yourbutton&#8221;`.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p># Ragdoll \ud83e\udd74<\/p>\n<p>* To enable ragdoll, change `RagdollEnabled = false,` to true in config.lua.<\/p>\n<p>Much like the menu key, `RagdollKeybind` is also using RegisterKeyMapping. It is currently set to `U` by default *(server side)* however can be set to the player&#8217;s preferred keybind in the FiveM keybinds setting found in the settings menu within the Esc Menu.<\/p>\n<p>* New setting: `RagdollAsToggle`, this will make either the ragdoll be a toggle or a hold key<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p># Adult Emotes \ud83d\udd1e<\/p>\n<p>Adult Emotes can be hidden from the menu by setting `AdultEmotesDisabled` to `true` in the config.lua file.<\/p>\n<p>This will completely conceal the emotes from the lists *(Emotes, Shared Emotes, etc)* at startup making them unusable.<\/p>\n<p>The emotes that are concealed, are the ones flagged in the animation list with `AdultAnimation`. You can see how it is done with `fspose`.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p># QBCore \u2699\ufe0f<\/p>\n<p>**QBCore integration to match their fork of the original dpemotes**<\/p>\n<p>&#8211; Config option which supports the QB Framework in their fork of dpemotes<\/p>\n<p>If you\u2019re using qb-core, you can now set `Framework = &#8220;qb-core&#8221;` in the config file, otherwise leave it as `false`.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p># Installation Instructions \u2699\ufe0f:<\/p>\n<p>* add DpEmotes to your `server.cfg`<\/p>\n<p>* <a href=\"https:\/\/fivemx.com\/shop\/\" data-wpil-monitor-id=\"1138\">Download<\/a> the latest recommended artifacts [for Windows](https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_server_windows\/master\/) or [for Linux](https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/)<\/p>\n<p>* [Enforce gamebuild to latest build](https:\/\/forum.cfx.re\/t\/tutorial-forcing-gamebuild-to-casino-cayo-perico-or-tuners-update\/4784977) for all emotes and props to work correctly<\/p>\n<p>* Set the desired language and settings in the config.lua<\/p>\n<p>* Qb-Core server owners, set `Framework = &#8216;qb-core&#8217;` in the config file, otherwise leave it as false.<\/p>\n<p>* start dpemotes<\/p>\n<p># Additional Instructions \u2699\ufe0f<\/p>\n<p>&#8211; [Please check the fivem forum thread](https:\/\/forum.fivem.net\/t\/dpemotes-356ish-emotes-usable-while-walking-props-and-more\/843105)<\/p>\n<p>&#8211; [Read my Menyoo To DpEmotes Tutorial](https:\/\/forum.cfx.re\/t\/how-to-menyoo-to-dpemotes-conversion-streaming-custom-add-on-props\/4775018) for tips on how to attach props to the players, how to convert Menyoo to dpemotes and other tips you may need to know.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p># Shared emotes \ud83d\udc69\ud83c\udffb\u200d\u2764\ufe0f\u200d\ud83d\udc8b\u200d\ud83d\udc68\ud83c\udffc<\/p>\n<p>Emotes will work with either `SyncOffset` or `Attachto`.<\/p>\n<p>&#8211; If it is with `SyncOffsetFront` or `SyncOffsetSide`, then the offset used is the one of the emote the player started.&lt;br\/&gt;<br \/>\nFor example, if player one starts the emote `handshake` which has `SyncOffsetFront`, then player one will have the `SyncOffsetFront` but not the other player.<\/p>\n<p>&#8211; If it is with `Attachto`, then it&#8217;ll either be player one&#8217;s data used for attaching, or the player two&#8217;s data.&lt;br\/&gt;<br \/>\nFor example, if player one start the emote carry, then the other player will be attached but not the player one because Attachto is set in `carry2` and not `carry`.&lt;br\/&gt;<br \/>\n&#8211; If player one starts the emote `carry2`, then player one will be attached and not the other player.<br \/>\nit&#8217;s the player who start the animation who will in most cases be moved<\/p>\n<p>*Special case, if both emote have the `Attachto` then only the player who started the emote will be attached.*<\/p>\n<p>You can find a list of ped bones to attach the other player here: [Ped Bones](https:\/\/wiki.rage.mp\/index.php?title=Bones)<\/p>\n<p>Using the website provided above, enter the bone ID, ie `1356` and not `111`, which is the Bone Index.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p># Particle Effects \ud83d\udca8<\/p>\n<p>Particle effects can be found using the [DurtyFree GTA V Dump](https:\/\/github.com\/DurtyFree\/gta-v-data-dumps\/blob\/master\/particleEffectsCompact.json). You will need to add the particle assest, name, and placement. Placement is done via XYZ, Pitch, Roll, Yaw, and scale.<\/p>\n<p>Big thanks to DurtyFree for his amazing work.<\/p>\n<p>&#8220;`lua<br \/>\nPtfxPlacement = {<br \/>\n-0.15, &#8212; X<br \/>\n-0.35, &#8212; Y<br \/>\n0.0, &#8212; Z<br \/>\n0.0, &#8212; ROTATION X<br \/>\n90.0, &#8212; ROTATION Y<br \/>\n180.0, &#8212; ROTATION Z<br \/>\n1.0 &#8212; SCALE<br \/>\n},<br \/>\n&#8220;`<\/p>\n<p>&lt;img src=&#8221;screenshots\/pfxcoords.png&#8221; width=&#8221;350&#8243;&gt;<\/p>\n<p>By default, the main prop will share it&#8217;s coordinates with the particle effect, so just put 0.0 for the particle effects and you will be good to go.<\/p>\n<p>If no prop is uses in the animation or you require the particle effect to be in a different location, use `PtfxNoProp = true`, and 0.0 will 9\/10 times be the human peds&#8217; stomach; you can then offset your coordinates based on that with the first 3 entries being XYZ, and the last 3 being rotation XYZ.<\/p>\n<p>Using Menyoo, spawn down a tennis ball and attach it to human, by default menyoo will attach it to the SKEL_ROOT bone (stomach), so from that, what we can do is offset the coordinates, say, up to the human ped&#8217;s mouth, and then once we&#8217;ve got it correct, we can transfer those coordinates over to dpemotes, and tah dah, we have our Ptfx Placement.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p># Adding Your Own Animations \u2699\ufe0f<\/p>\n<p>Because the menu gets updated frequently, the files get overwritten. To avoid this, you can add your own \/ downloaded animation files `(.ycd)` inside of a newly created folder, give it a name, and place it in the `dpemotes\\stream\\[Custom Emotes]` folder.<\/p>\n<p>Add your animation code to the `AnimationListCustom.lua` and make a backup of this file, call it `BackUpAnimationListCustom.lua`.<\/p>\n<p>Whenever an update is released, rename `BackUpAnimationListCustom.lua` to `AnimationListCustom.lua`, click yes to overwrite, and you&#8217;re good to go.<\/p>\n<p>Below is an example:<\/p>\n<p>&lt;img src=&#8221;screenshots\/customanims.png&#8221; width=&#8221;550&#8243;&gt;<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<\/p>\n<p># Add-Ons \ud83d\udee0\ufe0f<\/p>\n<p>* Fixed an issue with the clipboard and added textures to paper (\/e clipboard)<\/p>\n<p>* Changed umbrella texture to black (\/e umbrella)<\/p>\n","protected":false},"excerpt":{"rendered":"<p># Eigenschaften<\/p>\n<p>\u2013 Suchfunktion \ud83d\udd0e<\/p>\n<p>\u2013 <strong>\u00dcber 1400 benutzerdefinierte Animationen<\/strong> \ud83c\udfc3<\/p>\n<p>- Weiter <a class=\"wpil_keyword_link\" href=\"https:\/\/fivemx.com\/de\/unterstutzung\/\"   title=\"Unterst\u00fctzung\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1302\">Unterst\u00fctzung<\/a> f\u00fcr gemeinsame und Paarposen \/ -animationen \ud83d\udc6b<\/p>\n<p>\u2013 Tier-Emotes \u2013 Gro\u00dfer Hund und kleiner Hund. *Weitere folgen. Bleibt dran!* \ud83d\udc29<\/p>\n<p>* Menyoo ganz einfach in dpemotes konvertieren \ud83d\udd04<\/p>\n<p>\u2013 Gemeinsame T\u00e4nze \ud83d\udd7a\ud83d\udc83<\/p>\n<p>\u2013 Gemeinsame Partikeleffekte \ud83d\udca8<\/p>\n<p>\u2013 QBCore Framework und Keybinding-Unterst\u00fctzung \u2699\ufe0f<\/p>\n<p>\u2013 Emotes f\u00fcr Erwachsene verbergen \ud83d\udd1e<\/p>\n<p>\u2013 Leicht verst\u00e4ndliche Konfigurationsdatei \u2699\ufe0f<\/p>","protected":false},"featured_media":62295,"comment_status":"open","ping_status":"closed","template":"","meta":[],"product_brand":[],"product_cat":[1091,511],"product_tag":[2689],"class_list":["post-62294","product","type-product","status-publish","has-post-thumbnail","product_cat-fivem-emotes","product_cat-standalone-scripts","product_tag-love","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product\/62294","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/comments?post=62294"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/media\/62295"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/media?parent=62294"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_brand?post=62294"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_cat?post=62294"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/de\/wp-json\/wp\/v2\/product_tag?post=62294"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}