{"id":199007,"date":"2025-09-22T08:08:05","date_gmt":"2025-09-22T06:08:05","guid":{"rendered":"https:\/\/fivemx.com\/?post_type=product&#038;p=199007"},"modified":"2026-07-27T06:42:52","modified_gmt":"2026-07-27T04:42:52","slug":"izzy-hud-v5","status":"publish","type":"product","link":"https:\/\/fivemx.com\/es\/izzy-hud-v5\/","title":{"rendered":"izzy HUD v5"},"content":{"rendered":"<h2>izzy HUD v5 &#8211; <a href=\"\/product-category\/qbcore-scripts\/\">QBCore<\/a> UI Framework with Progress Bars and Notifications<\/h2>\n<p>HUDs are tricky. You want something clean that doesn&#8217;t dominate the screen, but you also need it to display health, armor, hunger, stress, and notifications without feeling cluttered. izzy HUD v5 handles all of that plus adds progress bars for actions. It&#8217;s designed specifically for QBCore, with built-in exports that replace the default notification and progress bar systems.<\/p>\n<div class=\"video-container\"><iframe title=\"FiveM | Advanced HUD V5 [ESX &amp; QBCore &amp; QBOX]\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/7Dv4MA5NCMY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<h3>What&#8217;s Included<\/h3>\n<p>You get a complete HUD replacement with status bars (health, armor, hunger, thirst, stress), a notification system with multiple types (success, error, inform), and progress bars for timed actions. Everything integrates with QBCore&#8217;s native functions, so you don&#8217;t have to rewrite your existing scripts. The HUD is fully customizable\u2014colors, positions, visibility\u2014all configurable.<\/p>\n<h3>Key Features<\/h3>\n<ul>\n<li><strong>QBCore Integration<\/strong> &#8211; Direct replacement for QBCore.Functions.Notify and QBCore.Functions.Progressbar. Your existing scripts work without modifications.<\/li>\n<li><strong>Multi-Type Notifications<\/strong> &#8211; Success, error, and inform notification styles. Supports both simple text notifications and dual-text format (caption + message).<\/li>\n<li><strong>Progress Bars for Actions<\/strong> &#8211; Shows progress for tasks like lockpicking, crafting, or eating. Includes support for animations, props, and cancel functionality.<\/li>\n<li><strong>Stress System Integration<\/strong> &#8211; Built-in stress gain and relief events. Works with QBCore&#8217;s stress mechanics or can be adapted for custom systems.<\/li>\n<li><strong>Status Bar Display<\/strong> &#8211; Health, armor, hunger, thirst, and other status indicators. Clean visual design that doesn&#8217;t block gameplay.<\/li>\n<li><strong>Control Disables<\/strong> &#8211; Progress bars can disable player controls during actions. Prevents exploits where players run or shoot while picking locks.<\/li>\n<li><strong>Prop and Animation Support<\/strong> &#8211; Progress bars can trigger animations and spawn props. Makes actions feel more immersive (character holds lockpick while picking).<\/li>\n<li><strong>Customizable Duration<\/strong> &#8211; Set notification duration per-call or use default timing. Gives you control over how long important messages stay on screen.<\/li>\n<\/ul>\n<h3>Perfect For<\/h3>\n<ul>\n<li>QBCore servers that want a cleaner default HUD<\/li>\n<li>Servers needing better progress bar visuals for jobs and actions<\/li>\n<li>Roleplay servers that use stress mechanics (<a href=\"\/product-category\/fivem-police-scripts\/\">police<\/a> chases, gunfights)<\/li>\n<li>Developers who want plug-and-play HUD integration (no script rewrites)<\/li>\n<\/ul>\n<h3>Technical Details<\/h3>\n<ul>\n<li><strong>Framework Compatibility:<\/strong> QBCore only. Not compatible with <a href=\"\/product-category\/esx-scripts\/\">ESX<\/a> without modification.<\/li>\n<li><strong>Export Functions:<\/strong> Replaces QBCore.Functions.Notify and QBCore.Functions.Progressbar<\/li>\n<li><strong>Stress Events:<\/strong> Client-side events for stress gain\/relief (izzy-hudv5:client:gainStress, izzy-hudv5:client:relieveStress)<\/li>\n<li><strong>Performance:<\/strong> Lightweight UI rendering. Minimal resmon impact even with active notifications and progress bars.<\/li>\n<\/ul>\n<h3>Installation<\/h3>\n<ol>\n<li>Add izzy-hudv5 to your resources folder<\/li>\n<li>Replace QBCore notification function in qb-core\/client\/functions.lua with the provided export<\/li>\n<li>Replace QBCore progress bar function with the izzy HUD export<\/li>\n<li>Configure HUD settings (colors, positions, visibility) in config file<\/li>\n<li>Test notifications and progress bars with your existing scripts<\/li>\n<li>Adjust stress event triggers if you&#8217;re using custom stress mechanics<\/li>\n<\/ol>\n<h3>Integration Example<\/h3>\n<p>Replace your existing QBCore notification function with this:<\/p>\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"lua\">function QBCore.Functions.Notify(text, texttype, length)\n    texttype = texttype == \"success\" and \"success\" or texttype == \"error\" and \"error\" or \"inform\"\n    length = length or 5000\n    if type(text) == 'table' then\n        local ttext = text.text or 'Placeholder'\n        local caption = text.caption or 'Placeholder'\n        exports['izzy-hudv5']:addNotification(type, ttext, caption, length)\n    else\n        exports['izzy-hudv5']:addNotification(type, texttype == 'error' and 'Error' or texttype == 'success' and 'Success' or 'Notify', text, length)\n    end\nend<\/pre>\n<p>For progress bars, use:<\/p>\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"lua\">function QBCore.Functions.Progressbar(name, label, duration, useWhileDead, canCancel, disableControls, animation, prop, propTwo, onFinish, onCancel)\n    exports['izzy-hudv5']:Progress({\n        name = name:lower(),\n        duration = duration,\n        label = label,\n        useWhileDead = useWhileDead,\n        canCancel = canCancel,\n        controlDisables = disableControls,\n        animation = animation,\n        prop = prop,\n        propTwo = propTwo,\n    }, function(cancelled)\n        if not cancelled then\n            if onFinish then onFinish() end\n        else\n            if onCancel then onCancel() end\n        end\n    end)\nend<\/pre>\n<h3>What Makes It Stand Out<\/h3>\n<p>Most HUDs force you to rewrite your scripts. izzy HUD v5 works as a drop-in replacement\u2014you modify two functions in QBCore and everything else just works. The progress bar system is particularly solid because it handles animations, props, and control disables all in one call. That means you can make a lockpicking minigame that freezes player movement, shows a lockpick prop, and plays the picking animation without juggling three different script calls. And since it&#8217;s designed for QBCore specifically, you don&#8217;t have to deal with framework compatibility issues.<\/p>\n<h3>Related QBOX Scripts<\/h3>\n<ul>\n<li><a href=\"https:\/\/fivemx.com\/car-music-system-v3-standalone\/\">Car Music System V3 [Standalone]<\/a><\/li>\n<li><a href=\"https:\/\/fivemx.com\/paintball-arena\/\">Paintball Arena<\/a><\/li>\n<li><a href=\"https:\/\/fivemx.com\/qbcore-vip-phone\/\">qbCore VIP-Phone<\/a><\/li>\n<li><a href=\"https:\/\/fivemx.com\/renewed-vehicle-keys\/\">Renewed Vehicle Keys<\/a><\/li>\n<\/ul>\n<div class=\"video-container\"><iframe title=\"FiveM | Advanced HUD V5 [ESX &amp; QBCore &amp; QBOX]\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/7Dv4MA5NCMY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p><strong>Readme<\/strong><\/p>\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\"># Progress bar\r\n\r\nfunction QBCore.Functions.Progressbar(name, label, duration, useWhileDead, canCancel, disableControls, animation, prop, propTwo, onFinish, onCancel)\r\n    exports['izzy-hudv5']:Progress({\r\n        name = name:lower(),\r\n        duration = duration,\r\n        label = label,\r\n        useWhileDead = useWhileDead,\r\n        canCancel = canCancel,\r\n        controlDisables = disableControls,\r\n        animation = animation,\r\n        prop = prop,\r\n        propTwo = propTwo,\r\n    }, function(cancelled)\r\n        if not cancelled then\r\n            if onFinish then\r\n                onFinish()\r\n            end\r\n        else\r\n            if onCancel then\r\n                onCancel()\r\n            end\r\n        end\r\n    end)\r\nend\r\n\r\n# Notification\r\n\r\nfunction QBCore.Functions.Notify(text, texttype, length)\r\n    texttype = texttype == \"success\" and \"success\" or texttype == \"error\" and \"error\" or \"inform\"\r\n    length = length or 5000\r\n    if type(text) == 'table' then\r\n        local ttext = text.text or 'Placeholder'\r\n        local caption = text.caption or 'Placeholder'\r\n        exports['izzy-hudv5']:addNotification(type, ttext, caption, length)\r\n    else\r\n        exports['izzy-hudv5']:addNotification(type, texttype == 'error' and 'Error' or texttype == 'success' and 'Success' or 'Notify', text, length)\r\n    end\r\nend\r\n\r\n# Stress Events (client side)\r\n\r\nTriggerEvent(\"izzy-hudv5:client:gainStress\", math.random(1, 3))\r\nTriggerEvent(\"izzy-hudv5:client:relieveStress\", math.random(1, 3))<\/pre>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>izzy HUD v5 \u2013 El izzy HUD v5 establece nuevos est\u00e1ndares en FiveM \u2013 Puedes personalizar completamente este HUD. Compatible con el marco ESX para servidores FiveM.<\/p>","protected":false},"featured_media":199008,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"product_brand":[2897],"product_cat":[2907,96,1893,512,511],"product_tag":[],"class_list":["post-199007","product","type-product","status-publish","has-post-thumbnail","product_brand-izzy-scripts","product_cat-qbox-scripts","product_cat-esx-scripts","product_cat-fivem-hud","product_cat-qbcore-scripts","product_cat-standalone-scripts","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/product\/199007","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/comments?post=199007"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/media\/199008"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/media?parent=199007"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/product_brand?post=199007"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/product_cat?post=199007"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/es\/wp-json\/wp\/v2\/product_tag?post=199007"}],"curies":[{"name":"gracias","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}