{"id":134803,"date":"2024-05-03T09:49:07","date_gmt":"2024-05-03T07:49:07","guid":{"rendered":"https:\/\/hifivem.com\/?post_type=product&#038;p=134803"},"modified":"2025-12-24T07:29:50","modified_gmt":"2025-12-24T06:29:50","slug":"pack-agricole-2","status":"publish","type":"product","link":"https:\/\/fivemx.com\/fr\/farming-pack\/","title":{"rendered":"Pack d&#039;agriculture"},"content":{"rendered":"\r\n<h2 class=\"wp-block-heading\">Video Preview<\/h2>\r\n\r\n\r\n\r\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\r\n<div class=\"wp-block-embed__wrapper\">https:\/\/www.youtube.com\/watch?v=ykPa2Y3L6bQ<\/div>\r\n<\/figure>\r\n\r\n\r\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\r\n\r\n\r\n<h2 class=\"wp-block-heading\">Config File<\/h2>\r\n\r\n\r\n\r\n<pre class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">Config = {}\r\nConfig.Webhook = '' -- Webhook for the logs\r\n\r\nConfig.Job = 'YOURFARMERJOB'\r\nConfig.UseWhitelistJob = false\r\n\r\nConfig.Cooldown = 0 -- cooldown in hours\r\n\r\nConfig.LaptopCoords = vector4(2445.2, 4972.3, 46.8106, 232.5884)\r\nConfig.LaptopSprite = 521\r\n-- Sell Truck\r\nConfig.SellTruckModel = 'benson'\r\nConfig.TakeOutSellTruckPedModel = 'cs_old_man2'\r\nConfig.TakeOutSellTruckCoords = vector4(2525.8901, 4976.6587, 43.9368, 106.1617)\r\nConfig.DeleteSellTruckCoords = vector4(2527.9167, 4970.8804, 44.5171, 278.7255)\r\nConfig.DeleteSelltruckKey = 47\r\nConfig.SellTruckSprite = 800\r\nConfig.GiveItemOnPickup = false\r\n\r\nConfig.SellTruckSpawn = vector4(2527.9167, 4970.8804, 44.5171, 277.7255)\r\n\r\nConfig.UseOxTarget = false\r\n\r\n-- Propoffsets (Don't touch, if you don't know what you're doing)\r\nConfig.ChickenBoxOffset = {\r\n    {offset = vector3(0.7, 0.2, 0.0)},\r\n    {offset = vector3(0.7, 0.2, 0.3)},\r\n    {offset = vector3(0.7, 0.2, 0.6)},\r\n    {offset = vector3(0.7, 0.2, 0.9)},\r\n    {offset = vector3(0.7, 0.2, 1.2)},\r\n    {offset = vector3(0.7, 0.2, 1.5)},\r\n}\r\n\r\nConfig.CowBoxOffset = {\r\n    {offset = vector3(-0.7, 0.2, 0.0)},\r\n    {offset = vector3(-0.7, 0.2, 0.3)},\r\n    {offset = vector3(-0.7, 0.2, 0.6)},\r\n    {offset = vector3(-0.7, 0.2, 0.9)},\r\n    {offset = vector3(-0.7, 0.2, 1.2)},\r\n    {offset = vector3(-0.7, -0.4, 0.1)},\r\n    {offset = vector3(-0.7, -0.4, 0.4)},\r\n}\r\n\r\nConfig.MilkBoxOffset = {\r\n    {offset = vector3(-1.0, -0.8, 0.25)},\r\n    {offset = vector3(-0.7, -0.8, 0.25)},\r\n    {offset = vector3(-0.4, -0.8, 0.25)},\r\n    {offset = vector3(-1.0, -1.2, 0.25)},\r\n    {offset = vector3(-0.7, -1.2, 0.25)},\r\n    {offset = vector3(-0.4, -1.2, 0.25)},\r\n}\r\n\r\nConfig.PigBoxOffset = {\r\n    {offset = vector3(-0.8, -2.3, 0.0)},\r\n    {offset = vector3(-0.8, -2.3, 0.55)},\r\n    {offset = vector3(-0.8, -2.3, 1.1)},\r\n    {offset = vector3(-0.8, -2.85, 0.0)},\r\n    {offset = vector3(-0.8, -2.85, 0.55)},\r\n}\r\n\r\nConfig.AppleBoxOffset = {\r\n    {offset = vector3(0.7, -1.2, 0.05)},\r\n    {offset = vector3(0.7, -1.2, 0.21)},\r\n    {offset = vector3(0.7, -1.2, 0.37)},\r\n    {offset = vector3(0.7, -1.2, 0.48)},\r\n    {offset = vector3(0.7, -1.2, 0.59)},\r\n}\r\n\r\nConfig.OrangeBoxOffset = {\r\n    {offset = vector3(0.7, -2.2, 0.05)},\r\n    {offset = vector3(0.7, -2.2, 0.21)},\r\n    {offset = vector3(0.7, -2.2, 0.37)},\r\n    {offset = vector3(0.7, -2.2, 0.48)},\r\n    {offset = vector3(0.7, -2.2, 0.59)},\r\n}\r\n\r\n-- Selling\r\nConfig.MinTime = 5 -- Expressed in the hour of day (7 = 7am, 13 = 1pm)\r\nConfig.MaxTime = 17 -- Expressed in the hour of day (7 = 7am, 13 = 1pm)\r\n\r\nConfig.MerchantBlipColor = 2\r\n\r\n-- Config.FruitMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988)\r\nConfig.FruitMerchantCoords = vector4(1789.4849, 4592.0732, 36.6830, 190.5569)\r\nConfig.SellPedSprite = 52\r\nConfig.SellPedModel = 'cs_old_man2'\r\n\r\n-- Config.MeatMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988)\r\nConfig.MeatMerchantCoords = vector4(963.6677, -2107.1184, 30.4633, 100.2187)\r\nConfig.MeatSellPedSprite = 52\r\nConfig.MeatSellPedModel = 'csb_chef'\r\n\r\nConfig.ChickenSellPrice = 25\r\nConfig.CowSellPrice = 35\r\nConfig.PigSellPrice = 20\r\nConfig.MilkSellPrice = 15\r\nConfig.AppleSellPrice = 25\r\nConfig.OrangeSellPrice = 30\r\n\r\nSellPlantPrice = {\r\n    {item = 'tomato', price = 85},\r\n    {item = 'cabbage', price = 75},\r\n    {item = 'pumpkin', price = 70},\r\n    {item = 'mushroom', price = 30},\r\n    {item = 'wheat', price = 45},\r\n}\r\n\r\nConfig.PlotRegenTime = 200 -- in minutes (this is the timer until the apples, oranges etc resets and you can interact with them again)\r\n\r\n\r\n-- Fruit picking\r\nConfig.FruitBoxSprite = 478\r\nConfig.FruitsPerTree = 3\r\n\r\nConfig.OrangeTreeBlipCoord = vector3(2100.7073, 4855.8428, 41.2024)\r\nConfig.OrangeTreeBlipCoordSprite = 270\r\nConfig.FruitBoxDropKey = 52\r\n\r\nConfig.OrangeTree = {\r\n    {coords = vector3(2083.5461, 4852.2129, 41.9267)},\r\n    {coords = vector3(2097.9065, 4841.5806, 41.6721)},\r\n    {coords = vector3(2118.0273, 4841.6055, 41.5652)},\r\n    {coords = vector3(2122.2754, 4861.0273, 41.1088)},\r\n    {coords = vector3(2145.9148, 4867.1484, 40.6898)},\r\n    {coords = vector3(2123.4907, 4883.8271, 40.8859)},\r\n    {coords = vector3(2102.2217, 4878.2090, 41.0646)},\r\n    {coords = vector3(2060.6858, 4843.0156, 41.8497)},\r\n    {coords = vector3(2064.1694, 4820.0112, 41.8303)},\r\n    {coords = vector3(2086.6577, 4825.4263, 41.5900)},\r\n    {coords = vector3(2316.3662, 5023.0181, 43.2977)},\r\n    {coords = vector3(2329.8904, 5036.9355, 44.4203)},\r\n    {coords = vector3(2341.3801, 5035.2676, 44.3373)},\r\n    {coords = vector3(2330.5054, 5022.3564, 42.9704)},\r\n    {coords = vector3(2316.8284, 5009.4658, 42.5537)},\r\n    {coords = vector3(2304.7952, 4997.6152, 42.3384)},\r\n    {coords = vector3(2330.7666, 5007.2842, 42.3450)},\r\n    {coords = vector3(2343.1177, 5022.4561, 43.4962)},\r\n    {coords = vector3(2356.6716, 5020.6250, 43.8605)},\r\n    {coords = vector3(2344.8286, 5008.3691, 42.7652)},\r\n    {coords = vector3(2331.9026, 4997.0117, 42.1458)},\r\n    {coords = vector3(2317.9473, 4984.9653, 41.8093)},\r\n    {coords = vector3(2335.8994, 4975.6362, 42.6122)},\r\n    {coords = vector3(2349.0010, 4989.3730, 43.0395)},\r\n    {coords = vector3(2360.5403, 5001.8145, 43.3952)},\r\n    {coords = vector3(2369.8223, 5010.6938, 44.3452)},\r\n    {coords = vector3(2376.0703, 5016.2876, 45.3667)},\r\n    {coords = vector3(2378.0593, 5003.8711, 44.6562)},\r\n    {coords = vector3(2362.0183, 4989.4292, 43.3561)},\r\n    {coords = vector3(2349.4980, 4976.3252, 42.7850)},\r\n    {coords = vector3(2362.0217, 4976.7930, 43.2530)},\r\n    {coords = vector3(2373.6772, 4989.0000, 43.9875)},\r\n    {coords = vector3(2389.1765, 5004.7515, 45.7094)},\r\n    {coords = vector3(2390.3081, 4992.8550, 45.2204)}\r\n}\r\n\r\nConfig.AppleTreeBlipCoord = vector3(2365.1353, 4734.7568, 33.5333)\r\nConfig.AppleTreeBlipCoordSprite = 76\r\n\r\nConfig.AppleTree = {\r\n    {coords = vector3(2328.0435, 4771.2559, 36.0605)},\r\n    {coords = vector3(2325.2114, 4761.5234, 36.0554)},\r\n    {coords = vector3(2324.2571, 4747.7178, 36.0586)},\r\n    {coords = vector3(2338.9819, 4741.4814, 35.1231)},\r\n    {coords = vector3(2083.5461, 4852.2129, 41.9267)},\r\n    {coords = vector3(2343.6653, 4755.1772, 34.7957)},\r\n    {coords = vector3(2339.2083, 4766.7378, 35.1749)},\r\n    {coords = vector3(2350.0676, 4734.3735, 34.8110)},\r\n    {coords = vector3(2353.1648, 4760.4438, 34.3735)},\r\n    {coords = vector3(2358.7092, 4724.0088, 34.5733)},\r\n    {coords = vector3(2364.4055, 4729.5811, 34.2037)},\r\n    {coords = vector3(2374.6145, 4734.6138, 33.7256)},\r\n    {coords = vector3(2386.6438, 4736.6543, 33.2757)},\r\n    {coords = vector3(2386.5947, 4724.8667, 33.6240)},\r\n    {coords = vector3(2383.1599, 4713.6377, 33.6455)},\r\n    {coords = vector3(2381.7883, 4701.1211, 33.9402)},\r\n    {coords = vector3(2390.3542, 4691.4136, 33.8917)},\r\n    {coords = vector3(2404.0225, 4703.7271, 33.3969)},\r\n    {coords = vector3(2412.4866, 4707.0977, 33.0048)},\r\n    {coords = vector3(2402.1277, 4688.5698, 33.6740)},\r\n    {coords = vector3(2406.4783, 4676.9487, 33.9680)},\r\n    {coords = vector3(2421.8218, 4686.9009, 33.6977)},\r\n    {coords = vector3(2419.3696, 4673.7778, 33.8820)},\r\n    {coords = vector3(2433.8579, 4678.5244, 33.3889)},\r\n    {coords = vector3(2423.8062, 4659.2612, 33.4877)},\r\n    {coords = vector3(2443.0730, 4671.9673, 33.3347)}\r\n}\r\n\r\nConfig.BoxPickup = {\r\n    {\r\n        coords = vector3(2130.1726, 4827.4360, 41.45),\r\n        heading = 0.0\r\n    },\r\n    {\r\n        coords = vector3(2349.7798, 4743.2808, 34.7076),\r\n        heading = 0.0\r\n    },\r\n}\r\n\r\n-- Mushroom forest\r\n\r\nConfig.BasketPickup = {\r\n    {\r\n        coords = vector3(2438.7488, 4982.8179, 46.67),\r\n        heading = 0.0\r\n    },\r\n}\r\nConfig.MushroomBasketSprite = 52\r\n\r\nConfig.MushroomSpot = vector3(1154.5820, 4584.5474, 74.6388)\r\nConfig.MushroomBlipSprite = 78\r\nConfig.MushroomItem = 'mushroom'\r\nConfig.MushromBasketDropKey = 52\r\n\r\n-- Wheat farming\r\nConfig.WheatBlipSprite = 682\r\nConfig.WheatPed = vector4(2497.1975, 4974.1118, 43.4117, 240.1355)\r\nConfig.TractorModel = 'tractor2'\r\nConfig.TractorSpawn = vector4(2507.8076, 4956.2383, 44.6616, 324.1257)\r\nConfig.DeleteTractorCoords = vector3(2507.8076, 4956.2383, 44.6616)\r\nConfig.QueueResetTimer = 5000 -- Time in seconds before the queue automatically resets\r\n\r\nConfig.TruckModel = 'hauler'\r\nConfig.TruckSpawn = vector4(2399.5388, 4976.7075, 45.3523, 136.8794)\r\n\r\nConfig.TrailerModel = 'trflat'\r\nConfig.TrailerSpawn = vector4(2408.5701, 4986.2300, 46.1876, 134.1131)\r\nConfig.DeleteTruckAndTrailer = vector3(2408.5701, 4986.2300, 46.1876)\r\nConfig.DeleteVehicleKey = 47\r\n\r\nConfig.WheatDestoryedUntilHayCreated = 4\r\nConfig.WheatDestoryedUntilPileCreated = 2\r\n\r\nConfig.Plower = vector4(2489.2312, 4811.6992, 34.9102, 200.0)\r\n\r\n\r\nConfig.DetatchPlowerKey = 52\r\n\r\nConfig.BailerMachine = vector4(2474.8169, 4820.8535, 34.0, 261.0441)\r\nConfig.DetatchBailerKey = 52\r\n\r\nConfig.ReturnTruckPosition = vector3(2409.1018, 4985.4966, 46.1542)\r\nConfig.GiveItemOrMoney = false -- true to giveitem and false to give money\r\nConfig.PaymentPerHaybale = 75\r\nConfig.GiveHaybaleItem = 'wheat'\r\n\r\n\r\n\r\nConfig.BlipsSprite = 285\r\nConfig.WheatFarming = {\r\n    {\r\n        coords = vector3(2582.1318, 4799.1855, 33.6477),\r\n        width = 30,\r\n        height = 52,\r\n        jump = 3,\r\n        model = 'prop_veg_crop_05',\r\n    },\r\n}\r\n\r\n\r\n---------------- Planting System\r\n\r\nConfig.OutOfFocusKey = 52  -- Q by default\r\nConfig.ClosePlantUIKey = 177 -- ESC\/BACKSPACE by default\r\nConfig.GrowthUpdate = 360 -- Time it takes to update plant, in seconds\r\nConfig.PlantFallbackRate = 10 -- The multiplier(%) the plants will get if the plants are not well taken care of\r\nConfig.DecayTime = 48 -- in hours (the time before the plants will disapear)\r\nConfig.PlantationBlipSprite = 140\r\nConfig.PlantationBlipColor = 2\r\n\r\nConfig.Zones = {\r\n\t{\r\n\t\tCoords = vector3(1954.7167, 4796.1392, 43.5442),\r\n\t\tPlant = {'pumpkin_seed', 'cabbage_seed'}, -- Types of plants that will be affected in this zone\r\n        Distance = 30.0, -- The area of effect\r\n        Multiplier = 100, -- The growthrate inside the zone\r\n\t},\r\n    {\r\n\t\tCoords = vector3(1918.5490, 4766.2651, 42.8743),\r\n\t\tPlant = {'tomato_seed'}, -- Types of plants that will be affected in this zone\r\n        Distance = 30.0, -- The area of effect\r\n        Multiplier =  50, -- The growthrate inside the zone\r\n\t}\r\n}\r\n\r\n\r\nConfig.Plants = { -- Create seeds for drugs\r\n    ['cabbage_seed'] = {\r\n        Title = 'Cabbage', -- Main name header of the ui\r\n        Image = 'cabbage.png', -- Image of the plant\r\n        Color = '125, 224, 18', -- In RBG sequence\r\n        PlantStages = {\r\n            first = {\"prop_veg_crop_03_cab\", -1.2},\r\n            second = {\"prop_veg_crop_03_cab\", -1.13},\r\n            third = {\"prop_veg_crop_03_cab\", -1.08}\r\n        },\r\n        Product = 'cabbage', -- Item the plant is going to give\r\n        SeedChance = 50, -- Percent of getting the seed\r\n    },\r\n    ['tomato_seed'] = {\r\n        Title = 'Tomato', -- Main name header of the ui\r\n        Image = 'tomato.png', -- Image of the plant\r\n        Color = '255, 0, 0', -- In RBG sequence\r\n        PlantStages = {\r\n            first = {\"prop_veg_crop_04_leaf\", -1.25},\r\n            second = {\"prop_veg_crop_02\", -1.3},\r\n            third = {\"prop_veg_crop_01\", -1.65}\r\n        },\r\n        Product = 'tomato', -- Item the plant is going to give\r\n        SeedChance = 50, -- Percent of getting the seed\r\n    },\r\n    ['pumpkin_seed'] = {\r\n        Title = 'Pumpkin', -- Main name header of the ui\r\n        Image = 'pumpkin.png', -- Image of the plant\r\n        Color = '216, 182, 31', -- In RBG sequences\r\n        PlantStages = {\r\n            first = {\"prop_veg_crop_03_pump\", -1.2},\r\n            second = {\"prop_veg_crop_03_pump\", -1.13},\r\n            third = {\"prop_veg_crop_03_pump\", -1.08}\r\n        },\r\n        Product = 'pumpkin', -- Item the plant is going to give\r\n        SeedChance = 50, -- Percent of getting the seed\r\n    }\r\n}\r\n\r\nConfig.PlantWater = {\r\n    {\r\n        name = 'water_bottle', -- Item \r\n        procent = 10 -- The procentage gain when used\r\n    }\r\n}\r\n\r\nConfig.PlantFood = {\r\n    {\r\n        name = 'fertilizer', -- Item \r\n        procent = 15 -- The procentage gain when used\r\n    }\r\n}\r\n\r\n\r\n-------------- Duster plane\r\n\r\nConfig.DusterPed = vector4(2137.8948, 4797.0806, 40.1307, 19.9516)\r\nConfig.BlipsSpritePlane = 423\r\nConfig.DusterPlaneSpawn = vector4(2130.0530, 4808.4312, 41.5390, 114.8225)\r\nConfig.PlaneModel = 'duster'\r\n\r\nConfig.SmokeParticle = 'veh_exhaust_tug' -- Smoke particles. Don't touch if you don't know what you are doing\r\nConfig.SmokeParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing\r\n\r\nConfig.FertilizerKey = 38 -- The button held to fertilize with a duster plane\r\nConfig.DusterFertilizerPercent = 2 -- The procent added the plants when flying over with a duster, each second. \r\n\r\n\r\n--------------------- Sprinkler System\r\n\r\nConfig.SprinklerMissionCost = 200\r\nConfig.SprinklerMissionPedCoords = vector4(1862.9457, 4756.8711, 38.0596, 285.7766)\r\n\r\nConfig.SprinklerParticle = 'ent_amb_sprinkler_golf' -- Smoke particles. Don't touch if you don't know what you are doing\r\nConfig.SprinklerParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing\r\n\r\nConfig.SprinklerWaterPercent = 4 -- Percent of water added to the crops every 5 seconds\r\n\r\nConfig.SprinklerKey = 38 -- Key to turn on\/off sprinklers\r\nConfig.SprinklerTap = vector3(1869.80, 4764.4, 40.8)\r\nConfig.WaterAmount = 1.5  -- Time it takes to remove one percent from a water tank, in seconds. (recommended to keep this low)\r\n\r\nConfig.SprinklerZones = {\r\n    {\r\n        coords = vector3(1958.2434, 4796.5186, 43.4137),\r\n        radius = 100.0,\r\n    }\r\n}\r\n\r\nConfig.Sprinkler = {\r\n    {coords = vector4(1957.6975, 4793.0957, 43.4871, 0.3127)},\r\n    {coords = vector4(1951.1198, 4799.4526, 43.7209, 305.6415)},\r\n    {coords = vector4(1943.9862, 4792.6484, 43.8769, 342.4697)},\r\n    {coords = vector4(1958.8672, 4807.2622, 43.7312, 273.0265)},\r\n    {coords = vector4(1975.7673, 4797.0278, 42.8512, 98.2398)},\r\n    {coords = vector4(1963.9642, 4812.1055, 43.6583, 108.7462)},\r\n    {coords = vector4(1947.7684, 4783.2031, 43.4333, 117.3367)},\r\n    {coords = vector4(1941.7429, 4804.2227, 44.0410, 352.6821)},\r\n    {coords = vector4(1952.1340, 4814.2104, 43.9739, 280.9480)},\r\n    {coords = vector4(1954.9241, 4776.8193, 43.0019, 122.6492)},\r\n\r\n    {coords = vector4(1921.0459, 4786.7329, 43.6341, 295.1524)},\r\n    {coords = vector4(1914.1855, 4780.5313, 43.5516, 263.9591)},\r\n    {coords = vector4(1907.1383, 4774.6187, 43.3814, 258.2081)},\r\n    {coords = vector4(1900.6503, 4769.0356, 43.1415, 285.9190)},\r\n    {coords = vector4(1954.9241, 4776.8193, 43.0019, 280.6492)},\r\n\r\n    {coords = vector4(1926.4965, 4780.7241, 43.2958, 110.6730)},\r\n    {coords = vector4(1919.7334, 4774.6265, 43.2409, 146.0393)},\r\n    {coords = vector4(1912.9592, 4768.6636, 43.1607, 124.6868)},\r\n}\r\n\r\n\r\n\r\n-- Cow Farming\r\nConfig.BucketPosition = vector3(2529.2451, 4985.0039, 43.8177)\r\nConfig.BucketSprite = 106\r\n\r\n\r\nConfig.CowBlipCoord = vector3(2180.0042, 4969.1138, 41.3350)\r\nConfig.CowBlipCoordSprite = 237\r\nConfig.CowSpawns = {\r\n    {coords = vector4(2180.0042, 4969.1138, 41.3350, 81.0)},\r\n    {coords = vector4(2171.4648, 4966.6680, 41.3585, 100.0)},\r\n    {coords = vector4(2168.7805, 4956.0381, 41.3921, 200.0)},\r\n    {coords = vector4(2179.3315, 4954.8296, 41.3976, 270.0)},\r\n    {coords = vector4(2170.5266, 4979.5410, 41.3392, 140.0)},\r\n    {coords = vector4(2176.7180, 4985.7119, 41.3186, 41.0)},\r\n    {coords = vector4(2181.1411, 4974.3359, 41.3617, 298.9)},\r\n    {coords = vector4(2176.8765, 4974.6162, 41.4029, 112.0)},\r\n}\r\nConfig.CowWander = false\r\n\r\n-- Pig Farming\r\n\r\nConfig.PigBlipCoord = vector3(2373.5452, 5054.3926, 46.4446)\r\nConfig.PigBlipCoordSprite = 237\r\n\r\nConfig.PigSpawns = {\r\n    {coords = vector4(2377.4158, 5049.6787, 46.4446, 319.5156)},\r\n    {coords = vector4(2377.2473, 5055.5977, 46.4447, 27.4158)},\r\n    {coords = vector4(2373.0847, 5052.7290, 46.4446, 147.9144)},\r\n    {coords = vector4(2377.8630, 5049.2437, 46.4446, 262.5440)},\r\n    {coords = vector4(2380.8552, 5057.8828, 46.4446, 28.3530)},\r\n    {coords = vector4(2382.0322, 5054.3013, 46.4446, 214.6392)},\r\n    {coords = vector4(2382.4585, 5048.7676, 46.4311, 229.4013)},\r\n    {coords = vector4(2378.7344, 5045.9956, 46.4405, 120.3328)},\r\n}\r\nConfig.PigWander = true\r\n\r\nConfig.ChickenBlipCoord = vector3(2300.8569, 4943.7490, 41.4126)\r\nConfig.ChickenBlipCoordSprite = 237\r\nConfig.ChickenKeyCooldown = 3000 -- in ms\r\n\r\nConfig.ChickenSpawns = {\r\n    {coords = vector4(2299.7083, 4942.1216, 41.4239, 198.8404)},\r\n    {coords = vector4(2304.2993, 4942.6157, 41.3787, 263.2820)},\r\n    {coords = vector4(2301.9905, 4940.2432, 41.4175, 110.8972)},\r\n    {coords = vector4(2303.8037, 4942.1626, 41.3690, 308.2788)},\r\n    {coords = vector4(2308.4141, 4936.0845, 41.4150, 62.3557)},\r\n    {coords = vector4(2307.6973, 4934.3286, 41.4150, 175.2880)},\r\n    {coords = vector4(2308.5029, 4934.2661, 41.4150, 303.8631)},\r\n    {coords = vector4(2310.0225, 4933.4600, 41.4115, 226.1542)},\r\n}\r\n\r\n\r\n-- Player Order System\r\n\r\nConfig.FruitStandPos = vector4(2567.4797, 5085.0010, 43.5, 200.6681)\r\nConfig.FruitStandProp = 'prop_fruitstand_b'\r\n\r\n\r\n\r\n-- XP System\r\nConfig.XPMultiplier = 50.0 -- The amount of xp gained when doing tasks\r\n\r\nConfig.IterateTime = 100 -- This should never be below 90 and not recommended to be above 200.\r\nConfig.ServerWaitTime = 100 -- In miliseconds (time it takes to open the ui, recommended to keep this above 60 depending on how many resources your server has.)\r\n\r\n-------- Shop ui\r\n\r\nConfig.Shop = {\r\n    {\r\n        description = 'Grapeseed Orangetree Farm',\r\n        info = 'A newly grown orangetree farm just beside Grapeseed Airport',\r\n        price = 900,\r\n        type = 'orangetree',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024485625568710706\/unknown.png',\r\n        level = 0.0\r\n    },\r\n    {\r\n        description = 'Grapeseed Appletree Farm',\r\n        info = 'A newly grown appletree farm just beside Grapeseed Airport',\r\n        price = 990,\r\n        type = 'appletree',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024447970168549406\/unknown.png',\r\n        level = 1.0\r\n    },\r\n    {\r\n        description = 'Chicken Pen',\r\n        info = 'A classic, small chicken pen to keep your chickens',\r\n        price = 1500,\r\n        type = 'chicken',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024732500557303828\/unknown.png',\r\n        level = 1.0\r\n    },\r\n    {\r\n        description = 'Cow Field',\r\n        info = 'A large and comfortable cow farm, a place to get some milk and beef!',\r\n        price = 2500,\r\n        type = 'cow',    -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024732100345208892\/unknown.png',\r\n        level = 1.5\r\n    },\r\n    {\r\n        description = 'Pig Pen',\r\n        info = 'A dirty enclosure just beside the farmhouse in Grapeseed. Go slay some pigs och get some bacon!',\r\n        price = 2500,\r\n        type = 'pig',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024732749648642128\/unknown.png',\r\n        level = 1.5\r\n    },\r\n    {\r\n        description = 'Mushroom Forest',\r\n        info = 'A really good mushroom spot in the northern forests of Los Santos',\r\n        price = 3500,\r\n        type = 'mushroom',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1045879581296558140\/image.png',\r\n        level = 2.0\r\n    },\r\n    {\r\n        description = 'Wheat Field',\r\n        info = 'A dense wheat field in Grapeseed',\r\n        price = 8000,\r\n        type = 'wheat',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1045901889004388454\/image.png',\r\n        level = 2.0\r\n    },\r\n    {\r\n        description = 'Plantation Field',\r\n        info = 'A really lucrative and efficient plantation field for multiple kinds of vegetables',\r\n        price = 8000,\r\n        type = 'plantation',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024733000753229834\/unknown.png',\r\n        level = 2.5\r\n    },\r\n    {\r\n        description = 'Duster Plane Upgrade',\r\n        info = 'A highly efficient and precise way to fertilize your valuable crops',\r\n        price = 9000,\r\n        type = 'duster',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024735883804561438\/unknown.png',\r\n        level = 3.5\r\n    },\r\n    {\r\n        description = 'Sprinkler Upgrade',\r\n        info = 'A highly efficient way to water your crops',\r\n        price = 9000,\r\n        type = 'sprinkler',     -- DONT TOUCH\r\n        img = 'https:\/\/cdn.discordapp.com\/attachments\/926920006065877042\/1024733326549987378\/unknown.png',\r\n        level = 4.0\r\n    },\r\n}\r\n\r\nStrings = { -- Translation\r\n    [\"SellTruckTip\"] = \"You can now make your way to the various merchants marked with blips on the map\",\r\n    [\"SellTruckTip2\"] = \"If you cannot see the blips you are most likely working on non work hours.\",\r\n    [\"SellTruckTip3\"] = \"Grab the products from within the truck to interact with the merchants.\",\r\n    [\"AfterFruitPickupTip\"] = \"You can now make your way to the selltruck if you wish to sell your goods at their current state, or you could keep on farming.\",\r\n\t[\"CannotSell\"] = \"You cannot sell this item at this merchant!\",\r\n\t[\"Waypoint\"] = \"Follow your waypoint\",\r\n    [\"ReturnTrailer\"] = \"When you feel like you are done, you can return the truck and trailer at the designated blip\",\r\n    [\"ReturnTractor\"] = \"When you feel like you are done, you can return the tractor at the designated waypoint\",\r\n    [\"ChickenTip\"] = \"The chicken pen can be seen on your map, try to catch them. You can later sell them at the selltruck\",\r\n    [\"PigTip\"] = \"The pigs are now marked on your minimap. Kill them and collect their bodies. You can later sell them using the selltruck\",\r\n    [\"MushroomTip\"] = \"The mushroom basket is now marked on the map. Use the basket to collect mushrooms in the mushrooms forest marked on your map!\",\r\n\t[\"NotEnoughMoney\"] = \"You do not have enough money to start this mission\",\r\n\t[\"Refilling\"] = \"Refilling sprinkler system\",\r\n    [\"Refilling2\"] = '%s percent Refilled',\r\n    [\"EmptyWatercrate\"] = \"The watercrate is empty, you can now turn on the sprinkler system\",\r\n    [\"RefillingCrate\"] = \"Refilling water crate\",\r\n    [\"ReturnBack\"] = 'Return back to the sprinkler system',\r\n    [\"GetStuff\"] = 'You need to get your hands on some seed, fertilizer and water to be able',\r\n    [\"PlantStuff\"] = \"To be able to plant anything on the plantation fields\",\r\n    [\"UiToolTip\"] = \"Use eye-target to interact with your plants! Then press Q to enable mouse on the UI\",\r\n    [\"GetXp\"] = \"You gained %s XP\",\r\n    [\"DeleteVehicle\"] = \"[G] Delete Vehicle\",\r\n    [\"CowAdded\"] = \"The cow body has been added to the truck\",\r\n    [\"PigAdded\"] = \"The pig body has been added to the truck\",\r\n    [\"MilkAdded\"] = \"The milk have been added to the truck\",\r\n    [\"MushroomTip\"] = \"Now you can go to the mushroom forest and pick your mushrooms! When you are done you can press Q to drop your basket.\",\r\n    [\"TreeTip\"] = \"Now you can go up and interact with the fruit trees! When you are finished picking your fruit, press Q to drop the box and pickup it contents\",\r\n    [\"ApplesAdded\"] = \"The apples have been added to the truck!\",\r\n    [\"OrangesAdded\"] = \"The oranges have been added to the truck!\",\r\n    [\"TractorTip\"] = \"Hop into the tractor and make your way down to the wheat fields\",\r\n    [\"TractorTip2\"] = \"Attach the plower to the tractor first, you can then detach the plower by pressing Q\",\r\n    [\"TractorTip3\"] = \"Attach the bailer by pressing E, when the tractor is near it.\",\r\n    [\"CannotFitHay\"] = \"You cannot fit more haybales on the truck\",\r\n    [\"CannotPlant\"] = \"You cannot plant here\",\r\n    [\"NotProperZone\"] = \"You are not in the proper plantation zone\",\r\n    [\"NotAuthorized\"] = \"You are not authorized to plant!\",\r\n    [\"NoFertilizer\"] = 'You do not have any fertilizer',\r\n    [\"NoWater\"] = 'You have no water!',\r\n    [\"PlantNotReady\"] = 'The plant is not ready to be harvested',\r\n    [\"NoWaterLeft\"] = 'There is no water left',\r\n    [\"Sold\"] = 'You sold %s %s',\r\n    [\"HaySold\"] = 'You have sold %s haybayles',\r\n    [\"FruitMerchant\"] = 'Fruit Merchant',\r\n    [\"DeleteBlip\"] = 'Truck return location',\r\n\t[\"MeatMerarchant\"] = 'Meat Merchant',\r\n    [\"OrangeTree\"] = 'Orangetree Farm',\r\n    [\"PickOranges\"] = '[E] Pick Oranges',\r\n    [\"AppleTree\"] = 'Appletree Farm',\r\n    [\"PickApples\"] = '[E] Pick Apples',\r\n    [\"CowFarm\"] = 'Cow Farm',\r\n    [\"ChickenPen\"] = 'Chicken Pen',\r\n    [\"PigFarm\"] = 'Pig Farm',\r\n    [\"MushroomForest\"] = 'Mushroom Forest',\r\n    [\"MushroomBasket\"] = 'Mushroom Basket',\r\n    [\"PickBasket\"] = '[E] Pickup Basket',\r\n    [\"PlantationField\"] = 'Plantation Field',\r\n    [\"DusterPlane\"] = 'Duster Plane',\r\n    [\"SpawnDusterPlane\"] = 'Spawn Duster Plane',\r\n    [\"StartMission\"] = 'Start Mission',\r\n    [\"FruitBox\"] = 'FruitBox',\r\n    [\"PickBox\"] = '[E] Pickup Box',\r\n    [\"DeleteSelltruck\"] = '[G] Delete Selltruck',\r\n    [\"Selltruck\"] = 'Selltruck',\r\n    [\"SpawnSelltruck\"] = 'Spawn Sell Truck',\r\n    [\"MilkCow\"] = 'Milk Cow',\r\n    [\"WheatStart\"] = 'Start Working',\r\n    [\"PickMushroom\"] = '[E] Pick Mushroom',\r\n    [\"PickupBody\"] = 'Pickup Body',\r\n    [\"Catch\"] = '[E] To Catch',\r\n    [\"FarmingField\"] = 'Farming Field',\r\n    [\"Milking\"] = 'Milking Cow',\r\n    [\"HayTrailer\"] = 'Haybale Trailer',\r\n    [\"PickingMushroom\"] = 'Picking Mushroom',\r\n    [\"MushroomPicked\"] = 'You picked an mushroom',\r\n    [\"PickingOrange\"] = 'Picking Orange',\r\n    [\"OrangePicked\"] = 'You picked an orange',\r\n    [\"NoOrangesLeft\"] = 'There are no more oranges left',\r\n    [\"PickingApple\"] = 'Picking Apple',\r\n    [\"ApplePicked\"] = 'You picked an apple',\r\n    [\"NoApplesLeft\"] = 'There are no more apples left',\r\n    [\"NoOrangesApples\"] = 'There are no oranges or apples in the box',\r\n    [\"PickupHay\"] = 'Pickup Haybale',\r\n    [\"SellHay\"] = '[E] Sell Haybales',\r\n    [\"AreaNotClear\"] = 'The spawn area it not clear!',\r\n    [\"NotWhitelist\"] = 'You are not working as the required job',\r\n    [\"Shop\"] = 'Open Farming Shop',\r\n    [\"SomeoneElseUseing\"] = 'Someone else is currently wheat harvesting, wait for your turn!',\r\n    [\"StandBlip\"] = 'Farming Order Stand',\r\n    [\"SomeoneElseUseing\"] = 'Someone else is currently wheat harvesting, wait for your turn!',\r\n    [\"PlaceOrder\"] = 'Place an Order', \r\n    [\"Cooldown\"] = 'Farming cooldown Active, timeleft: %s hours',   \r\n    [\"PlantUI\"] = 'Check plant status',   \r\n    [\"Laptop\"] = 'Farming Laptop',  \r\n    [\"PressTrailer\"] = '[E] load up haybale',\r\n    [\"WheatBlip\"] = 'Start Wheat Farming',\r\n    [\"DontOwnPlant\"] = 'You are not the owner of this plant!',\r\n    [\"TurnOnSprinkler\"] = '[E] Turn on Sprinkler',\r\n    [\"TurnOffSprinkler\"] = '[E] Turn off Sprinkler',\r\n    [\"WaterLeft\"] = 'Water left: ~r~',\r\n    [\"WaterLeft2\"] = '~s~\/100%',\r\n    [\"MeatMerchant\"] = 'Meat Merchant',\r\n    [\"Sell\"] = 'Sell',\r\n    [\"PickupChicken\"] = 'Pickup Chickenmeat',\r\n    [\"PickupCow\"] = 'Pickup Cowmeat',\r\n    [\"PickupMilk\"] = 'Pickup Milk',\r\n    [\"PickupPig\"] = 'Pickup Pigmeat',\r\n    [\"PickupApple\"] = 'Pickup Applebox',\r\n    [\"PickupOrange\"] = 'Pickup Orangebox',\r\n}<\/pre>\r\n","protected":false},"excerpt":{"rendered":"<p>Osp farming est un nouveau script tr\u00e8s avanc\u00e9 et interactif pour votre serveur ! Offrez \u00e0 vos joueurs une nouvelle fa\u00e7on amusante de farmer dans FiveM !<\/p>\n<p><strong>Interface utilisateur de la boutique\u00a0:<\/strong> Ce <a href=\"https:\/\/fivemx.com\/fr\/scripts-fivem\/\" data-wpil-monitor-id=\"1018\">Sc\u00e9nario FiveM<\/a> dispose d&#039;une interface utilisateur attrayante o\u00f9 les joueurs peuvent acheter une vari\u00e9t\u00e9 de propri\u00e9t\u00e9s fournies par le script.<\/p>\n<p><strong>Syst\u00e8me de mise \u00e0 niveau :<\/strong> Il comprend \u00e9galement un syst\u00e8me de mise \u00e0 niveau enti\u00e8rement int\u00e9gr\u00e9. Les joueurs gagnent de l&#039;XP agricole pour chaque action effectu\u00e9e dans le cadre d&#039;une mission agricole. L&#039;XP accumul\u00e9e peut ensuite \u00eatre utilis\u00e9e pour acheter des propri\u00e9t\u00e9s suppl\u00e9mentaires dans la boutique agricole.<\/p>\n<p><strong>Activit\u00e9s agricoles :<\/strong><\/p>\n<ul>\n<li>\n<p><strong>Fermes Appletree et Orangetree :<\/strong> R\u00e9coltez les fruits de nombreux arbres et <a href=\"https:\/\/fivemx.com\/fr\/boutique\/\" data-wpil-monitor-id=\"1154\">magasin<\/a> les mettre dans une bo\u00eete de fruits.<\/p>\n<\/li>\n<li>\n<p><strong>Ferme avicole :<\/strong> Attrapez les poulets en sautant dessus !<\/p>\n<\/li>\n<li>\n<p><strong>Ferme porcine :<\/strong> Abattez les porcs de la mani\u00e8re de votre choix.<\/p>\n<\/li>\n<li>\n<p><strong>Ferme d&#039;\u00e9levage de vaches :<\/strong> Trayez vos vaches pour obtenir le lait parfait ou abattez-les pour leur viande, qui peut \u00eatre vendue \u00e0 l&#039;aide du camion de vente.<\/p>\n<\/li>\n<li>\n<p><strong>For\u00eat de champignons :<\/strong> Ramassez de gros champignons au pied du mont Chilliad.<\/p>\n<\/li>\n<li>\n<p><strong>Champ de bl\u00e9 :<\/strong> Utilisez un tracteur \u00e9quip\u00e9 de divers accessoires, comme un r\u00e2teau et une presse \u00e0 foin, pour r\u00e9colter le bl\u00e9. Chargez les balles de foin sur un gros camion pour le transport.<\/p>\n<\/li>\n<li>\n<p><strong>Champ de plantation :<\/strong> Cultivez une vari\u00e9t\u00e9 de plantes telles que le chou, la citrouille ou la tomate (configurable pour en ajouter davantage). Regardez-les se d\u00e9velopper en de magnifiques cultures. La progression de vos plantes peut \u00eatre surveill\u00e9e gr\u00e2ce \u00e0 une belle interface utilisateur. Arrosez-les et fertilisez-les avec des animations et des effets visuellement attrayants.<\/p>\n<\/li>\n<\/ul>\n<p><strong>Mises \u00e0 niveau :<\/strong><\/p>\n<ul>\n<li>\n<p><strong>Syst\u00e8me d&#039;arrosage :<\/strong> Apr\u00e8s avoir plant\u00e9 un nombre important de graines, les arroser individuellement peut devenir fastidieux. Le syst\u00e8me d&#039;arrosage automatise cette t\u00e2che. Il suffit de remplir un r\u00e9servoir d&#039;eau et de le connecter au syst\u00e8me d&#039;arrosage pour arroser toutes vos plantes simultan\u00e9ment. Cette mise \u00e0 niveau n\u00e9cessite un minimum d&#039;argent et de temps.<\/p>\n<\/li>\n<li>\n<p><strong>Pulv\u00e9risateur d&#039;\u00e9pandage :<\/strong> Les plantes ont besoin d&#039;\u00eatre fertilis\u00e9es r\u00e9guli\u00e8rement, mais fertiliser manuellement chaque plante peut \u00eatre fastidieux. La mise \u00e0 niveau du pulv\u00e9risateur de cultures vous permet de survoler vos champs, lib\u00e9rant de l&#039;engrais pour nourrir efficacement vos cultures.<\/p>\n<\/li>\n<\/ul>\n<p><strong>Vendre des camions et des commer\u00e7ants\u00a0:<\/strong> La plupart des produits sont automatiquement charg\u00e9s dans le camion de vente, comme les carcasses de porc ou de vache. Utilisez le camion de vente pour transporter des marchandises vers l&#039;un des deux types de commer\u00e7ants. Ces commer\u00e7ants ne sont disponibles que pendant des heures sp\u00e9cifiques (configurables) pour imiter les heures de travail r\u00e9elles.<\/p>\n<h4><strong>D\u00e9pendances<\/strong><\/h4>\n<ul>\n<li>ESX<\/li>\n<li>PolyZone<\/li>\n<li>cible_ox<\/li>\n<li>Barre de progression<\/li>\n<\/ul>\n<p><strong>Note:\u00a0<\/strong>ce <a href=\"https:\/\/fivemx.com\/fr\/scripts-qbcore\/\" title=\"scripts qbcore\" data-wpil-monitor-id=\"1558\">le script est enti\u00e8rement open source<\/a><\/p>","protected":false},"featured_media":134805,"comment_status":"open","ping_status":"closed","template":"","meta":[],"product_brand":[],"product_cat":[2332,96],"product_tag":[2690],"class_list":["post-134803","product","type-product","status-publish","has-post-thumbnail","product_cat-crime-gang","product_cat-esx-scripts","product_tag-drug","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product\/134803","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/comments?post=134803"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/media\/134805"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/media?parent=134803"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product_brand?post=134803"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product_cat?post=134803"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product_tag?post=134803"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}