{"id":92085,"date":"2023-10-30T17:09:03","date_gmt":"2023-10-30T16:09:03","guid":{"rendered":"https:\/\/fivem-mods.net\/?post_type=product&#038;p=92085"},"modified":"2026-08-01T16:50:18","modified_gmt":"2026-08-01T14:50:18","slug":"travail-dambulance-avance-esx","status":"publish","type":"product","link":"https:\/\/fivemx.com\/fr\/travail-dambulance-avance-esx\/","title":{"rendered":"[ESX] Advanced Ambulance Job\u00a0"},"content":{"rendered":"<h2><a href=\"\/esx-scripts\/\">ESX<\/a> Advanced Ambulance <a href=\"\/fivem-job-scripts\/\">Job<\/a> &#8211; Complete EMS &#038; Medical Roleplay System<\/h2>\n<p>Transform your FiveM server&#8217;s medical services with ESX Advanced Ambulance Job, the most comprehensive and realistic EMS system available. This isn&#8217;t a simple reskin of the basic ambulance job &#8211; it&#8217;s a complete overhaul that brings true medical roleplay to life with injury-specific treatments, working equipment, realistic animations, and professional dispatch integration.<\/p>\n<p><div class=\"video-container\"><iframe title=\"Wasabi&#039;s FiveM Advanced Ambulance Job [ESX \/ QBCore]\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/ScQYcDhKY9g?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/p>\n<h3>Revolutionary Injury Treatment System<\/h3>\n<p>The standout feature that sets this script apart is the intelligent injury system. When players die from specific causes, they must be treated for those exact injuries or they&#8217;ll respawn with reduced health. This creates realistic medical scenarios where EMTs need to diagnose and treat specific wounds, adding genuine skill and knowledge to the paramedic role rather than just clicking a &#8220;revive&#8221; button.<\/p>\n<ul>\n<li><strong>Injury-Specific Treatments<\/strong> &#8211; Different death causes require different medical interventions<\/li>\n<li><strong>Consequence System<\/strong> &#8211; Improper treatment results in reduced health on respawn<\/li>\n<li><strong>EMT Rewards<\/strong> &#8211; Paramedics receive better compensation for proper diagnosis and treatment<\/li>\n<li><strong>Medical Bag System<\/strong> &#8211; Realistic instruments and tools for treating various injuries<\/li>\n<li><strong>Diagnostic Gameplay<\/strong> &#8211; EMTs must assess injuries and choose appropriate treatments<\/li>\n<\/ul>\n<h3>Immersive Medical Equipment<\/h3>\n<p>The Medical Bag system is a game-changer for EMS roleplay. Instead of magic healing, paramedics carry professional medical instruments and must use the right tool for each situation. This creates authentic medical scenarios with animations and props that make treatments feel real and engaging for both the medic and the patient.<\/p>\n<ul>\n<li><strong>Medical Instruments<\/strong> &#8211; Bandages, defibrillators, medications, diagnostic tools<\/li>\n<li><strong>Realistic Animations<\/strong> &#8211; Professional medical animations for each procedure<\/li>\n<li><strong>Physical Props<\/strong> &#8211; Visible equipment during treatment for immersion<\/li>\n<li><strong>Tool Requirements<\/strong> &#8211; Must have appropriate items to perform specific treatments<\/li>\n<li><strong>Inventory Integration<\/strong> &#8211; Works with major inventory systems for item management<\/li>\n<\/ul>\n<h3>Working Stretchers and Patient Transport<\/h3>\n<p>Advanced Ambulance Job includes fully functional stretchers that allow realistic patient transport. EMTs can load incapacitated patients onto stretchers, wheel them to the ambulance, and transport them safely to the hospital. This simple feature dramatically improves medical roleplay scenarios and makes the job feel professional and authentic.<\/p>\n<h3>Professional Dispatch System<\/h3>\n<p>The built-in dispatch system ensures EMTs always know where they&#8217;re needed. When players are downed, medical calls automatically appear for on-duty paramedics with location information. The system supports GKS Phone, qs-phone, and Quasar phone dispatch integration, or you can use the clean built-in system that requires no additional dependencies.<\/p>\n<ul>\n<li><strong>Automatic Call Generation<\/strong> &#8211; Injured players create dispatch calls automatically<\/li>\n<li><strong>Location Tracking<\/strong> &#8211; GPS coordinates show EMTs exactly where to respond<\/li>\n<li><strong>GKS Phone Compatible<\/strong> &#8211; Integrates with GKS phone dispatch system<\/li>\n<li><strong>qs-phone Support<\/strong> &#8211; Works with qs-phone dispatch features<\/li>\n<li><strong>Quasar Integration<\/strong> &#8211; Compatible with Quasar phone distress signals<\/li>\n<li><strong><a href=\"\/standalone-scripts\/\">Standalone<\/a> Option<\/strong> &#8211; Built-in dispatch works without external dependencies<\/li>\n<\/ul>\n<h3>Complete Hospital Management<\/h3>\n<p>The script supports multiple hospitals across your map, each with full functionality including ambulance garages with aircraft support, cloakrooms with clothing integration, check-in systems for civilian self-service, and boss menus for EMS management. Every hospital becomes a fully functional medical facility rather than just a respawn point.<\/p>\n<ul>\n<li><strong>Multi-Hospital Support<\/strong> &#8211; Configure unlimited hospital locations<\/li>\n<li><strong>Ambulance Garages<\/strong> &#8211; Vehicle spawning system with aircraft compatibility<\/li>\n<li><strong>Aircraft Support<\/strong> &#8211; Medical helicopters for rapid response scenarios<\/li>\n<li><strong>Integrated Cloakrooms<\/strong> &#8211; Change uniforms using esx_skin or fivem-appearance<\/li>\n<li><strong>Hospital Check-In<\/strong> &#8211; Civilians can self-admit for treatment (configurable)<\/li>\n<li><strong>Boss Menu Access<\/strong> &#8211; Management features with multijob compatibility<\/li>\n<\/ul>\n<h3>Advanced Features for Realistic Roleplay<\/h3>\n<p>Death animations are synced and persistent, creating realistic scenarios where downed players actually appear injured. The anti-combat log system prevents players from disconnecting to avoid death consequences. Usable medikits allow medics to heal themselves and others, while sedatives enable psychiatric holds and behavioral health scenarios. Every feature is designed to enhance realism.<\/p>\n<ul>\n<li><strong>Synced Death Animations<\/strong> &#8211; Persistent, synchronized death states visible to all players<\/li>\n<li><strong>Anti-Combat Log<\/strong> &#8211; Players disconnecting while dead return in downed state<\/li>\n<li><strong>Usable Medikits<\/strong> &#8211; Medics can heal themselves and others, civilians can self-treat<\/li>\n<li><strong>Sedative System<\/strong> &#8211; Temporarily sedate players for psychiatric scenarios (configurable)<\/li>\n<li><strong>Inventory Clearing<\/strong> &#8211; Optional death penalty that clears inventory on respawn<\/li>\n<li><strong>Invoice System<\/strong> &#8211; Bill patients for medical services using esx_billing or okokBilling<\/li>\n<\/ul>\n<h3>Framework and Integration Compatibility<\/h3>\n<p>While built for ESX, Advanced Ambulance Job works with modern ESX versions and can be adapted for other frameworks. The script integrates seamlessly with popular inventory systems including ox_inventory, qb-inventory, mf-inventory, qs-inventory, and native ESX inventory. Phone systems, notification systems, and custom UIs can all be integrated through editable client files.<\/p>\n<ul>\n<li>\u2705 <strong>ESX Framework<\/strong> &#8211; Complete esx_ambulancejob replacement<\/li>\n<li>\u2705 <strong><a href=\"\/qbcore-scripts\/\">QBCore<\/a> Compatible<\/strong> &#8211; Can replace qb-ambulancejob with configuration<\/li>\n<li>\u2705 <strong>ox_inventory<\/strong> &#8211; Full integration with items and usables<\/li>\n<li>\u2705 <strong>qb-inventory<\/strong> &#8211; Complete inventory system support<\/li>\n<li>\u2705 <strong>mf-inventory<\/strong> &#8211; Seamless mf-inventory integration<\/li>\n<li>\u2705 <strong>qs-inventory<\/strong> &#8211; Works perfectly with qs-inventory<\/li>\n<li>\u2705 <strong>Target Systems<\/strong> &#8211; Optional qtarget, qb-target, ox_target support<\/li>\n<\/ul>\n<h3>Exceptional Performance Optimization<\/h3>\n<p>Despite its extensive feature set, Advanced Ambulance Job maintains 0.0ms resmon on idle and minimal usage during active medical scenarios. The code is optimized for high-player-count servers and tested in demanding environments. You get professional features without sacrificing server performance.<\/p>\n<ul>\n<li><strong>0.0ms Idle<\/strong> &#8211; Zero resource usage when not actively in use<\/li>\n<li><strong>Fully Optimized Code<\/strong> &#8211; Efficient, clean codebase for maximum performance<\/li>\n<li><strong>High Player Count Ready<\/strong> &#8211; Tested on busy servers with hundreds of players<\/li>\n<li><strong>Smart Resource Management<\/strong> &#8211; Only loads necessary components when needed<\/li>\n<\/ul>\n<h3>Extensive Configuration Options<\/h3>\n<p>The config file is extremely detailed, allowing server owners to customize virtually every aspect of the EMS system. Enable or disable features, adjust prices and rewards, configure hospital locations, set item requirements, customize dispatch behavior, and tailor the experience to match your server&#8217;s roleplay style and economy.<\/p>\n<ul>\n<li><strong>Feature Toggles<\/strong> &#8211; Enable or disable specific features per your needs<\/li>\n<li><strong>Economic Settings<\/strong> &#8211; Configure treatment costs, EMT pay, invoice amounts<\/li>\n<li><strong>Location Management<\/strong> &#8211; Define hospital locations and service areas<\/li>\n<li><strong>Item Requirements<\/strong> &#8211; Set what items medics need to perform treatments<\/li>\n<li><strong>Behavior Options<\/strong> &#8211; Customize respawn mechanics, death penalties, timers<\/li>\n<li><strong>Integration Settings<\/strong> &#8211; Configure phone, notification, and inventory systems<\/li>\n<\/ul>\n<h3>Additional Professional Features<\/h3>\n<ul>\n<li><strong>Wasabi Multijob Compatible<\/strong> &#8211; Supports players working multiple jobs simultaneously<\/li>\n<li><strong>Car Lock Integration<\/strong> &#8211; Works with wasabi_carlock and qb-carlock systems<\/li>\n<li><strong>Custom Editable Code<\/strong> &#8211; Client files are easily modified for custom integrations<\/li>\n<li><strong>Frequent Updates Planned<\/strong> &#8211; Active development with new features regularly added<\/li>\n<li><strong>Community Feedback<\/strong> &#8211; Development guided by actual server owner needs<\/li>\n<\/ul>\n<h3>Perfect For These Server Types<\/h3>\n<ul>\n<li>Serious roleplay servers requiring realistic medical scenarios<\/li>\n<li>Servers focusing on emergency services and first responder roleplay<\/li>\n<li>Communities wanting engaging medical careers for players<\/li>\n<li>Servers replacing basic esx_ambulancejob with something better<\/li>\n<li>High-population servers needing optimized EMS systems<\/li>\n<\/ul>\n<h3>Installation Process<\/h3>\n<ol>\n<li>Remove or disable your current ambulance job script (esx_ambulancejob, qb-ambulancejob)<\/li>\n<li>Download and extract Advanced Ambulance Job to your resources folder<\/li>\n<li>Import the SQL file to create necessary database tables<\/li>\n<li>Configure framework type and hospital locations in config.lua<\/li>\n<li>Set up inventory system integration (ox_inventory, qb-inventory, etc.)<\/li>\n<li>Configure phone and dispatch integration if using external systems<\/li>\n<li>Add resource to server.cfg and restart server<\/li>\n<li>Test all features at each configured hospital location<\/li>\n<\/ol>\n<h3>What Makes This Script Essential<\/h3>\n<p>Advanced Ambulance Job elevates EMS roleplay from a simple &#8220;revive&#8221; mechanic to a genuine medical career. The injury-specific treatment system creates real gameplay depth, the medical equipment adds immersion, and the professional features make paramedics feel valued and important. This isn&#8217;t just a replacement for basic ambulance jobs &#8211; it&#8217;s a complete transformation of how medical roleplay works on your server.<\/p>\n<h3>Technical Requirements<\/h3>\n<ul>\n<li>ESX Framework (or QBCore with adaptation)<\/li>\n<li>MySQL database for player medical data<\/li>\n<li>Inventory system (ox_inventory, qb-inventory, mf-inventory, qs-inventory, or ESX default)<\/li>\n<li>Optional: Phone system (GKS, qs-phone, Quasar) for dispatch integration<\/li>\n<li>Optional: Target system (qtarget, qb-target, ox_target) for interactions<\/li>\n<li>Optional: Billing system (esx_billing, okokBilling) for invoicing<\/li>\n<\/ul>\n<h3>Related FiveM Medic Scripts<\/h3>\n<ul>\n<li><a href=\"https:\/\/fivemx.com\/advanced-health-system\/\">Advanced Health System<\/a><\/li>\n<li><a href=\"https:\/\/fivemx.com\/las-style-primary-bag\/\">LAS Style Primary Bag<\/a><\/li>\n<li><a href=\"https:\/\/fivemx.com\/missionrow-mrpd-huge\/\">MissionRow MRPD (Huge)<\/a><\/li>\n<li><a href=\"https:\/\/fivemx.com\/pillbox-central-ls-medical-center\/\">Pillbox &amp; Central LS Medical Center<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<ul>\n<li data-xf-list-type=\"ul\">0,0 ms au repos<\/li>\n<li data-xf-list-type=\"ul\">Enti\u00e8rement optimis\u00e9<\/li>\n<li data-xf-list-type=\"ul\">Les joueurs doivent \u00eatre soign\u00e9s pour les blessures dont ils meurent ou r\u00e9appara\u00eetront avec moins de sant\u00e9 \/ l&#039;EMT recevra moins de r\u00e9compense (configurable)<\/li>\n<li data-xf-list-type=\"ul\">Animation de mort synchronis\u00e9e et persistante<\/li>\n<li data-xf-list-type=\"ul\">Sac m\u00e9dical avec instruments permettant de traiter d&#039;\u00e9ventuelles blessures pour ajouter de l&#039;immersion au RP<\/li>\n<li data-xf-list-type=\"ul\">Animations et accessoires<\/li>\n<li data-xf-list-type=\"ul\">Civi\u00e8res de travail<\/li>\n<li data-xf-list-type=\"ul\">Syst\u00e8me d&#039;exp\u00e9dition int\u00e9gr\u00e9 et facile \u00e0 utiliser<\/li>\n<li data-xf-list-type=\"ul\">Garage d&#039;ambulance int\u00e9gr\u00e9 compatible avec les avions<\/li>\n<li data-xf-list-type=\"ul\">Factures int\u00e9gr\u00e9es (Facultatif \u2013 compatibilit\u00e9 esx_billing\/Qbcore\/okokBilling mais facile \u00e0 ajouter de mani\u00e8re personnalis\u00e9e dans le client.lua modifiable)<\/li>\n<li data-xf-list-type=\"ul\">*Vestiaire int\u00e9gr\u00e9 (en option \u2013 configurable entre le skin esx et l&#039;apparence fivem de wasabi)<\/li>\n<li data-xf-list-type=\"ul\">Int\u00e9grez votre r\u00e9partition, votre t\u00e9l\u00e9phone, vos notifications et votre inventaire en toute simplicit\u00e9 avec de nombreux codes modifiables\u00a0!<\/li>\n<li data-xf-list-type=\"ul\">Prise en charge pr\u00eate \u00e0 l&#039;emploi pour GKS Phone et l&#039;envoi de QS-Phone (facultatif\/modifiable)\u00a0<i>Nouveaut\u00e9 \u00e0 partir de la version 1.0.9<\/i><\/li>\n<li data-xf-list-type=\"ul\">Option permettant d&#039;effacer l&#039;inventaire \u00e0 la mort du joueur (ox_inventory\/qb-inventory\/mf-inventory\/qs-inventory et esx pris en charge)<\/li>\n<li data-xf-list-type=\"ul\">Option de journal anti-combat (le joueur reviendra mort s&#039;il est d\u00e9connect\u00e9 alors qu&#039;il est mort)<\/li>\n<li data-xf-list-type=\"ul\">Extr\u00eamement configurable<\/li>\n<li data-xf-list-type=\"ul\">Multi-hospitalier <a class=\"wpil_keyword_link\" title=\"soutien\" href=\"https:\/\/fivemx.com\/fr\/soutien\/\" data-wpil-keyword-link=\"linked\" data-wpil-monitor-id=\"1355\">soutien<\/a><\/li>\n<li data-xf-list-type=\"ul\">Enregistrement \u00e0 l&#039;h\u00f4pital (configurable)<\/li>\n<li data-xf-list-type=\"ul\">Medikits utilisables (les m\u00e9decins peuvent soigner les autres et eux-m\u00eames et les civils peuvent se soigner eux-m\u00eames)<\/li>\n<li data-xf-list-type=\"ul\">S\u00e9datifs utilisables (S\u00e9datifs temporaires pour les joueurs \u2013\u00a0<i>Configurable<\/i>\u00a0)<\/li>\n<li data-xf-list-type=\"ul\">Acc\u00e8s au menu Boss avec compatibilit\u00e9 wasabi_multijob en option (configurable)<\/li>\n<li data-xf-list-type=\"ul\">Remplacement complet de esx_ambulancejob \/ qb-ambulancejob<\/li>\n<li data-xf-list-type=\"ul\">Signal de d\u00e9tresse t\u00e9l\u00e9phonique GKS\/Quasar configurable (d\u00e9sactivera la r\u00e9partition int\u00e9gr\u00e9e)<\/li>\n<li data-xf-list-type=\"ul\">Compatible avec Wasabi Carlock \/ qb-carlock (des \u00e9v\u00e9nements de verrouillage de voiture personnalis\u00e9s peuvent \u00e9galement \u00eatre ajout\u00e9s)<\/li>\n<li data-xf-list-type=\"ul\">Cible compatible (FACULTATIF \u2013 qtarget\/qb-target\/ox_target)<\/li>\n<li data-xf-list-type=\"ul\">Mises \u00e0 jour tr\u00e8s fr\u00e9quentes pr\u00e9vues \/ fonctionnalit\u00e9s suppl\u00e9mentaires pr\u00e9vues<\/li>\n<\/ul>","protected":false},"featured_media":92087,"comment_status":"open","ping_status":"closed","template":"","meta":[],"product_brand":[2910],"product_cat":[96,1892,3078,511],"product_tag":[],"class_list":["post-92085","product","type-product","status-publish","has-post-thumbnail","product_brand-wasabi-scripts","product_cat-esx-scripts","product_cat-fivem-job-scripts","product_cat-fivem-medic-scripts","product_cat-standalone-scripts","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product\/92085","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/comments?post=92085"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/media\/92087"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/media?parent=92085"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product_brand?post=92085"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product_cat?post=92085"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/fr\/wp-json\/wp\/v2\/product_tag?post=92085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}