{"id":200178,"date":"2025-10-17T09:12:49","date_gmt":"2025-10-17T07:12:49","guid":{"rendered":"https:\/\/fivemx.com\/?p=200178"},"modified":"2026-08-16T13:45:25","modified_gmt":"2026-08-16T11:45:25","slug":"how-to-change-vehicle-handling","status":"publish","type":"post","link":"https:\/\/fivemx.com\/nl\/how-to-change-vehicle-handling\/","title":{"rendered":"Hoe de voertuigbesturing te wijzigen (FiveM)"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Wil je strakkere remmen, banden met meer grip, of echte driftfysica? Je kunt de voertuigbesturing in FiveM op twee nette manieren wijzigen:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Bewerken <code data-no-translation=\"\">handling.meta<\/code><\/strong> voor permanente, per-model afstelling.<\/li>\n\n\n\n<li><strong>Overschrijf de besturing tijdens runtime<\/strong> met FiveM natives in een script.<\/li>\n<\/ol>\n\n\n\n<p class=\"wp-block-paragraph\">Deze gids laat beide zien, legt elke belangrijke waarde uit en biedt veilige testworkflows die desync en chaos op je server voorkomen.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>We bieden ook een tool om alle voertuigbesturingen te wijzigen.<\/strong><\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/fivemx.com\/nl\/how-to-install-custom-cars-fivem\/\">Installeer Addon-auto's<\/a><\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Korte samenvatting<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Voor addon-auto's<\/strong>: bewerk die resource's <code data-no-translation=\"\">handling.meta<\/code> en zorg ervoor dat het voertuig's <code data-no-translation=\"\">vehicles.meta<\/code> ernaar verwijst.<\/li>\n\n\n\n<li><strong>Voor GTA basisauto's<\/strong>: voeg een aangepast besturingsitem toe en verwijs ernaar in een lichte resource; bewerk geen gamebestanden.<\/li>\n\n\n\n<li><strong>Voor live-aanpassingen<\/strong>: gebruik <code data-no-translation=\"\">SetVehicleHandlingFloat\/Int\/Vector<\/code> op de <strong>client<\/strong> die het voertuig bezit, vergrendel vervolgens de standaardwaarden met een server-side gate indien nodig.<\/li>\n\n\n\n<li><strong>Test degelijk<\/strong>: meet 0\u2013100 km\\\/u, topsnelheid, remafstand en bochtenwerk; noteer wijzigingen; draai snel terug als het slechter rijdt.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Voorwaarden<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Een werkende FiveM-server en een dev-resource om wijzigingen te testen.<\/li>\n\n\n\n<li>Basiskennis van de FiveM-resourcestructuur: <code data-no-translation=\"\">fxmanifest.lua<\/code>, <code data-no-translation=\"\">client.lua<\/code>, <code data-no-translation=\"\">server.lua<\/code>.<\/li>\n\n\n\n<li>Een teksteditor (VS Code) en toegang tot je resources-map.<\/li>\n<\/ul>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Tip: bewaar alle besturingswijzigingen in een <strong>aparte resource<\/strong> <code data-no-translation=\"\">handling_tuning\/<\/code> zodat je het snel kunt uitschakelen als er iets kapot gaat.<\/p>\n<\/blockquote>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Methode 1: Bewerken <code data-no-translation=\"\">handling.meta<\/code> (permanent)<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Waar te vinden<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Addon-voertuigen worden meestal geleverd met <code data-no-translation=\"\">data\/handling.meta<\/code>.<\/li>\n\n\n\n<li>Zo niet, maak er dan een aan en verwijs ernaar in <code data-no-translation=\"\">fxmanifest.lua<\/code>.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Voorbeeld van bronstructuur<\/h3>\n\n\n\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">resources\/\n handling_tuning\/\n fxmanifest.lua\n data\/\n handling.meta\n vehicles.meta (only if you need to bind new handlingId)\n carvariations.meta (optional)\n<\/pre>\n\n\n\n<h3 class=\"wp-block-heading\">Minimaal <code data-no-translation=\"\">fxmanifest.lua<\/code><\/h3>\n\n\n\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">fx_version 'cerulean'\ngame 'gta5'\n\nfiles {\n 'data\/handling.meta',\n 'data\/vehicles.meta'\n}\n\n-- Tell the game what each file is\ndata_file 'HANDLING_FILE' 'data\/handling.meta'\ndata_file 'VEHICLE_METADATA_FILE' 'data\/vehicles.meta'\n<\/pre>\n\n\n\n<h3 class=\"wp-block-heading\">Voorbeeld <code data-no-translation=\"\">handling.meta<\/code> entry (auto)<\/h3>\n\n\n\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">&lt;HandlingData>\n &lt;Item type=\"CHandlingData\">\n &lt;handlingName>MY_TUNED_SULTAN&lt;\/handlingName>\n &lt;fMass value=\"1400.0\"\/>\n &lt;fInitialDragCoeff value=\"8.0\"\/>\n &lt;fPercentSubmerged value=\"85.0\"\/>\n\n &lt;!-- Engine \/ drivetrain -->\n &lt;fInitialDriveForce value=\"0.31\"\/> &lt;!-- Acceleration strength -->\n &lt;fDriveInertia value=\"1.0\"\/>\n &lt;fClutchChangeRateScaleUpShift value=\"2.5\"\/>\n &lt;fClutchChangeRateScaleDownShift value=\"2.0\"\/>\n &lt;fInitialDriveMaxFlatVel value=\"190.0\"\/> &lt;!-- Approx top speed (km\/h proxy) -->\n\n &lt;!-- Brakes -->\n &lt;fBrakeForce value=\"1.0\"\/>\n &lt;fBrakeBiasFront value=\"0.55\"\/>\n &lt;fHandBrakeForce value=\"0.65\"\/>\n\n &lt;!-- Steering -->\n &lt;fSteeringLock value=\"40.0\"\/>\n\n &lt;!-- Grip \/ traction -->\n &lt;fTractionCurveMax value=\"2.4\"\/> &lt;!-- Peak grip -->\n &lt;fTractionCurveMin value=\"2.1\"\/> &lt;!-- Mid\u2011corner grip -->\n &lt;fTractionCurveLateral value=\"22.0\"\/>\n &lt;fTractionSpringDeltaMax value=\"0.14\"\/>\n &lt;fLowSpeedTractionLossMult value=\"0.6\"\/>\n\n &lt;!-- Suspension -->\n &lt;fSuspensionForce value=\"2.0\"\/>\n &lt;fSuspensionCompDamp value=\"1.5\"\/>\n &lt;fSuspensionReboundDamp value=\"2.0\"\/>\n &lt;fSuspensionUpperLimit value=\"0.08\"\/>\n &lt;fSuspensionLowerLimit value=\"-0.10\"\/>\n &lt;fSuspensionRaise value=\"0.00\"\/>\n &lt;fAntiRollBarForce value=\"0.7\"\/>\n\n &lt;!-- Weight balance \/ roll -->\n &lt;fRollCentreHeightFront value=\"0.32\"\/>\n &lt;fRollCentreHeightRear value=\"0.33\"\/>\n\n &lt;!-- Model flags (optional) -->\n &lt;strModelFlags>440010&lt;\/strModelFlags>\n &lt;strHandlingFlags>0&lt;\/strHandlingFlags>\n\n &lt;\/Item>\n&lt;\/HandlingData>\n<\/pre>\n\n\n\n<h3 class=\"wp-block-heading\">Koppel de handling aan een voertuig<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Als je een nieuwe <code data-no-translation=\"\">&lt;handlingName&gt;<\/code>, hebt ge\u00efntroduceerd, wijs je voertuig er dan naar in <code data-no-translation=\"\">vehicles.meta<\/code>:<\/p>\n\n\n\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">&lt;CVehicleModelInfo__InitDataList>\n &lt;Item>\n &lt;modelName>sultan&lt;\/modelName>\n &lt;handlingId>MY_TUNED_SULTAN&lt;\/handlingId>\n &lt;\/Item>\n&lt;\/CVehicleModelInfo__InitDataList>\n<\/pre>\n\n\n\n<h3 class=\"wp-block-heading\">Veelvoorkomende tuningdoelen<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Doel<\/th><th>Pas deze waarden aan<\/th><th>Notities<\/th><\/tr><\/thead><tbody><tr><td>Snellere acceleratie<\/td><td><code data-no-translation=\"\">fInitialDriveForce<\/code> iets omhoog; <code data-no-translation=\"\">fDriveInertia<\/code> een beetje omhoog<\/td><td>Vermijd grote sprongen. Kleine stappen 0,02\u20130,05.<\/td><\/tr><tr><td>Hogere topsnelheid<\/td><td><code data-no-translation=\"\">fInitialDriveMaxFlatVel<\/code> omhoog<\/td><td>Houd realistisch voor balans.<\/td><\/tr><tr><td>Betere remmen<\/td><td><code data-no-translation=\"\">fBrakeForce<\/code> omhoog; bias 0.55\u20130.65 voor<\/td><td>Te hoog vergrendelt wielen onrealistisch.<\/td><\/tr><tr><td>Meer grip<\/td><td><code data-no-translation=\"\">fTractionCurveMax\/Min<\/code> omhoog; lager <code data-no-translation=\"\">fLowSpeedTractionLossMult<\/code><\/td><td>Hoge grip vermindert leuke slides.<\/td><\/tr><tr><td>Drift-opstelling<\/td><td>Lager <code data-no-translation=\"\">fTractionCurveMax\/Min<\/code>; verhoog <code data-no-translation=\"\">fLowSpeedTractionLossMult<\/code>; verminder <code data-no-translation=\"\">fBrakeBiasFront<\/code><\/td><td>Combineer met hogere <code data-no-translation=\"\">fSteeringLock<\/code>.<\/td><\/tr><tr><td>Zachtere rit<\/td><td>Lager <code data-no-translation=\"\">fSuspensionForce<\/code>; lagere <code data-no-translation=\"\">fCompDamp\/ReboundDamp<\/code><\/td><td>Let op dat je niet de bodem raakt.<\/td><\/tr><tr><td>Vlakkere bochten<\/td><td>Verhoog <code data-no-translation=\"\">fAntiRollBarForce<\/code>; pas rolcentra aan<\/td><td>Te stijf veroorzaakt snap oversteer.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Houd een <strong>changelog<\/strong> per voertuig: wat je hebt gewijzigd, met hoeveel, en je testresultaten.<\/p>\n<\/blockquote>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Methode 2: Overschrijf Handling met Natives (runtime)<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Gebruik dit wanneer je <strong>dynamisch<\/strong> setups (race-evenementen, banen, verhuur) of A\/B-testen wilt doen voordat je waarden vastzet in <code data-no-translation=\"\">handling.meta<\/code>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Clientscript voorbeeld<\/h3>\n\n\n\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">-- client.lua\nlocal function setHandlingFloat(model, field, value)\n local mhash = type(model) == 'string' and GetHashKey(model) or model\n SetVehicleHandlingFloat(mhash, 'CHandlingData', field, value)\nend\n\nCreateThread(function()\n -- Example: buff Sultan acceleration a bit\n setHandlingFloat('sultan', 'fInitialDriveForce', 0.33)\n setHandlingFloat('sultan', 'fInitialDriveMaxFlatVel', 195.0)\nend)\n<\/pre>\n\n\n\n<h3 class=\"wp-block-heading\">Alleen toepassen op eigendomsvoertuigen<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">De client die <strong>bezit<\/strong> de entiteit moet de wijziging toepassen om desync te voorkomen. Als je server-autoriteit nodig hebt, koppel dan een server-event met een entiteitseigenaarcontrole en pas opnieuw toe op <code data-no-translation=\"\">playerEnteredVehicle<\/code>.<\/p>\n\n\n\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">-- server.lua\nRegisterNetEvent('tune:apply')\nAddEventHandler('tune:apply', function(netId, changes)\n local src = source\n -- validate permissions here\n TriggerClientEvent('tune:applyClient', -1, netId, changes)\nend)\n\n-- client.lua\nRegisterNetEvent('tune:applyClient')\nAddEventHandler('tune:applyClient', function(netId, changes)\n local veh = NetToVeh(netId)\n if DoesEntityExist(veh) and NetworkHasControlOfEntity(veh) then\n for _, c in ipairs(changes) do\n SetVehicleHandlingFloat(GetEntityModel(veh), 'CHandlingData', c.field, c.value)\n end\n end\nend)\n<\/pre>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Voor tijdelijke boosts (lachendgas, evenementen), bewaar originele waarden en <strong>herstel ze<\/strong> na de sessie.<\/p>\n<\/blockquote>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Veilige testworkflow<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Kloon voertuig<\/strong>: test eerst op \u00e9\u00e9n model, niet op de hele klasse.<\/li>\n\n\n\n<li><strong>Stel basislijnen in<\/strong>: standaard 0\u2013100, topsnelheid, 100\u20130 remafstand, een standaard slalom.<\/li>\n\n\n\n<li><strong>Verander \u00e9\u00e9n variabele<\/strong>: voer kleine stappen uit, test na elke stap.<\/li>\n\n\n\n<li><strong>Gebruik identieke routes en weer<\/strong>: verwijder willekeur.<\/li>\n\n\n\n<li><strong>Verzamel feedback<\/strong>: laat meerdere spelers testen; noteer controller versus toetsenbord.<\/li>\n\n\n\n<li><strong>Monitor prestaties<\/strong>: controleer <code data-no-translation=\"\">resmon<\/code> voor pieken wanneer je per-tick wijzigingen script.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Eenvoudige KPI-checklist<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>0\u2013100 km\/u verbetert met 5\u201310% zonder wielspin.<\/li>\n\n\n\n<li>Topsnelheid neemt niet meer toe dan nodig voor klassebalans.<\/li>\n\n\n\n<li>Remafstand wordt korter maar blijft realistisch.<\/li>\n\n\n\n<li>Auto blijft in te halen bij de limiet; geen snap oversteer.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Balans &amp; Anti-Chaos Regels<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Instellen <strong>klassecaps<\/strong>: topsnelheid, vermogen, grip per klasse (A, S, X). Documenteer de limieten.<\/li>\n\n\n\n<li>Pas server-side validatie toe zodat spelers geen illegale waarden kunnen stapelen.<\/li>\n\n\n\n<li>Houden <strong>politie en nood<\/strong> voertuigen voorspelbaar; niet overmatig buffen.<\/li>\n\n\n\n<li>Voor drift-servers, publiceer een <strong>drift base pack<\/strong> met gedeelde waarden om klachten te verminderen.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Probleemoplossing<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Voertuig negeert je handlingId<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Zorg ervoor dat de <code data-no-translation=\"\">vehicles.meta<\/code> entry's <code data-no-translation=\"\">&lt;handlingId><\/code> komt exact overeen met <code data-no-translation=\"\">&lt;handlingName><\/code>.<\/li>\n\n\n\n<li>Zorg ervoor dat je hebt geladen <code data-no-translation=\"\">vehicles.meta<\/code> via <code data-no-translation=\"\">data_file 'VEHICLE_METADATA_FILE'<\/code>.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Handling-wijzigingen werken niet op addon auto<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Sommige packs hebben hun eigen <code data-no-translation=\"\">handling.meta<\/code>. Verwijder duplicaten of zorg ervoor dat je bestand laadt <strong>na<\/strong> de hunne.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Desync tussen spelers<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Pas runtime-overrides toe op de eigenaar-client. Vermijd spammy loops; stel eenmaal per spawn in.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Auto kantelt te gemakkelijk<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Verlaag zwaartepunt: verhoog iets <code data-no-translation=\"\">fRollCentreHeightFront\/Rear<\/code> en verminder <code data-no-translation=\"\">fSuspensionRaise<\/code>.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Onderstuur<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Verhogen <code data-no-translation=\"\">fTractionCurveMin<\/code> lichtjes en <code data-no-translation=\"\">fSteeringLock<\/code>. Overweeg meer achterremdruk.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Overstuur<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Verhoog achtergrip of anti-rol enigszins. Verlaag <code data-no-translation=\"\">fLowSpeedTractionLossMult<\/code>.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Referentie: Belangrijke Handling-waarden<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Motor<\/strong>: <code data-no-translation=\"\">fInitialDriveForce<\/code>, <code data-no-translation=\"\">fDriveInertia<\/code>, <code data-no-translation=\"\">fInitialDriveMaxFlatVel<\/code>, <code data-no-translation=\"\">fClutchChangeRateScaleUpShift\/DownShift<\/code><\/li>\n\n\n\n<li><strong>Remmen<\/strong>: <code data-no-translation=\"\">fBrakeForce<\/code>, <code data-no-translation=\"\">fBrakeBiasFront<\/code>, <code data-no-translation=\"\">fHandBrakeForce<\/code><\/li>\n\n\n\n<li><strong>Sturen<\/strong>: <code data-no-translation=\"\">fSteeringLock<\/code><\/li>\n\n\n\n<li><strong>Tractie<\/strong>: <code data-no-translation=\"\">fTractionCurveMax\/Min\/Lateral<\/code>, <code data-no-translation=\"\">fLowSpeedTractionLossMult<\/code>, <code data-no-translation=\"\">fTractionSpringDeltaMax<\/code><\/li>\n\n\n\n<li><strong>Ophanging<\/strong>: <code data-no-translation=\"\">fSuspensionForce<\/code>, <code data-no-translation=\"\">fSuspensionCompDamp<\/code>, <code data-no-translation=\"\">fSuspensionReboundDamp<\/code>, <code data-no-translation=\"\">fSuspensionUpper\/LowerLimit<\/code>, <code data-no-translation=\"\">fSuspensionRaise<\/code>, <code data-no-translation=\"\">fAntiRollBarForce<\/code><\/li>\n\n\n\n<li><strong>Stabiliteit<\/strong>: <code data-no-translation=\"\">fRollCentreHeightFront\/Rear<\/code>, <code data-no-translation=\"\">fMass<\/code>, <code data-no-translation=\"\">fInitialDragCoeff<\/code><\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Voorbeeld: Gebalanceerde straatopstelling (kopieer &amp; pas aan)<\/h2>\n\n\n\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\" data-enlighter-theme=\"\" data-enlighter-highlight=\"\" data-enlighter-linenumbers=\"\" data-enlighter-lineoffset=\"\" data-enlighter-title=\"\" data-enlighter-group=\"\">&lt;Item type=\"CHandlingData\">\n &lt;handlingName>MX_STREET_BALANCED&lt;\/handlingName>\n &lt;fMass value=\"1500.0\"\/>\n &lt;fInitialDragCoeff value=\"9.0\"\/>\n &lt;fInitialDriveForce value=\"0.30\"\/>\n &lt;fDriveInertia value=\"1.05\"\/>\n &lt;fClutchChangeRateScaleUpShift value=\"2.2\"\/>\n &lt;fClutchChangeRateScaleDownShift value=\"1.9\"\/>\n &lt;fInitialDriveMaxFlatVel value=\"200.0\"\/>\n &lt;fBrakeForce value=\"1.0\"\/>\n &lt;fBrakeBiasFront value=\"0.60\"\/>\n &lt;fHandBrakeForce value=\"0.55\"\/>\n &lt;fSteeringLock value=\"38.0\"\/>\n &lt;fTractionCurveMax value=\"2.35\"\/>\n &lt;fTractionCurveMin value=\"2.05\"\/>\n &lt;fLowSpeedTractionLossMult value=\"0.7\"\/>\n &lt;fSuspensionForce value=\"2.2\"\/>\n &lt;fSuspensionCompDamp value=\"1.6\"\/>\n &lt;fSuspensionReboundDamp value=\"2.2\"\/>\n &lt;fSuspensionUpperLimit value=\"0.07\"\/>\n &lt;fSuspensionLowerLimit value=\"-0.09\"\/>\n &lt;fAntiRollBarForce value=\"0.75\"\/>\n &lt;fRollCentreHeightFront value=\"0.31\"\/>\n &lt;fRollCentreHeightRear value=\"0.32\"\/>\n&lt;\/Item>\n<\/pre>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">FAQ<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hoe verander ik de handling voor slechts \u00e9\u00e9n auto?<\/strong><br>Maak een nieuwe <code data-no-translation=\"\">&lt;handlingName&gt;<\/code> in <code data-no-translation=\"\">handling.meta<\/code> en refereer ernaar via <code data-no-translation=\"\">&lt;handlingId&gt;<\/code> in <code data-no-translation=\"\">vehicles.meta<\/code> voor dat model.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Kan ik handling-wijzigingen per speler of baan toepassen?<\/strong><br>Ja. Gebruik runtime-overrides in een clientscript wanneer een baan start en herstel de standaardwaarden wanneer deze eindigt.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Waarom voelt topsnelheid begrensd?<\/strong><br><code data-no-translation=\"\">fInitialDriveMaxFlatVel<\/code> fungeert als een zachte cap. Aerodynamische weerstand en versnellingsverhoudingen be\u00efnvloeden nog steeds de echte topsnelheid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hebben handling-wijzigingen invloed op de serverprestaties?<\/strong><br>Statisch <code data-no-translation=\"\">handling.meta<\/code> wijzigingen niet. Per-tick script-aanpassingen kunnen wel; stel eenmaal in bij spawn en vermijd loops.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Interne Links<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/fivemx.com\/nl\/how-to-install-custom-cars-fivem\/\" data-type=\"post\" data-id=\"139089\">Addon-auto's op de juiste manier installeren<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/fivemx.com\/nl\/how-to-use-resmon-in-fivem-optimize-resources\/\" data-type=\"post\" data-id=\"161890\">Resmon gebruiken om je wijzigingen te benchmarken<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/fivemx.com\/nl\/performance-tuning\/\" data-type=\"post\" data-id=\"146673\">Volledige FiveM prestatie-tuningsgids<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/fivemx.com\/nl\/best-fivem-settings\/\" data-type=\"post\" data-id=\"93769\">Beste FiveM-instellingen voor vloeiendere gameplay<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/fivemx.com\/nl\/fivem-how-to-fix-texture-loss\/\" data-type=\"post\" data-id=\"174521\">Hoe texture loss in FiveM te repareren<\/a><\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Externe verwijzingen<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/docs.fivem.net\/natives\/?_0x8AB3F46C\" target=\"_blank\" rel=\"noopener\">FiveM natives referentie voor handling overschrijvingen<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/gtamods.com\/wiki\/Handling.meta\" target=\"_blank\" rel=\"noopener\">Gemeenschap <code data-no-translation=\"\">handling.meta<\/code> documentatie voor GTA V-waarden<\/a><\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Publicatiechecklist<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Voeg codeblokken toe met kopieerknoppen.<\/li>\n\n\n\n<li>Link de vijf interne gidsen hierboven.<\/li>\n\n\n\n<li>Voeg een korte demo-clip toe van voor\/na remafstand.<\/li>\n\n\n\n<li>Controleer cross-platform gedrag (toetsenbord\/controller).<\/li>\n\n\n\n<li>Voer een A\/B-test uit gedurende 7 dagen voordat je sitebreed uitrolt.<\/li>\n<\/ul>\n\n\n<!-- fivemx-blog-portfolio-wave2:2026-08-09:how-to-change-vehicle-handling -->\n<h2>Editorial review and source policy<\/h2>\n<p>Vehicle handling changes should be versioned per resource. Change one parameter, test braking, steering, collisions and networked behaviour, then compare against the original <code data-no-translation=\"\">handling.meta<\/code>. Do not edit a live shared pack without a rollback copy.<\/p>","protected":false},"excerpt":{"rendered":"<p>Want tighter brakes, grippier tires, or real drift physics? You can change vehicle handling in FiveM in two clean ways: This guide shows both, explains every important value, and gives you safe testing workflows that prevent desync and chaos on your server. We also provide a tool to change all vehicle handlings. Quick Summary Prerequisites [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":200179,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1902,1899],"tags":[2931,2948],"class_list":["post-200178","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fivem-related","category-tutorials","tag-car","tag-vehicle"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/posts\/200178","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/comments?post=200178"}],"version-history":[{"count":5,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/posts\/200178\/revisions"}],"predecessor-version":[{"id":217338,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/posts\/200178\/revisions\/217338"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/media\/200179"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/media?parent=200178"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/categories?post=200178"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/tags?post=200178"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}