{"id":164177,"date":"2024-10-26T13:21:09","date_gmt":"2024-10-26T11:21:09","guid":{"rendered":"https:\/\/hifivem.com\/?post_type=product&#038;p=164177"},"modified":"2025-07-08T07:52:35","modified_gmt":"2025-07-08T05:52:35","slug":"advanced-hud","status":"publish","type":"product","link":"https:\/\/fivemx.com\/nl\/advanced-hud\/","title":{"rendered":"Geavanceerde HUD voor ESX &amp; QBCore"},"content":{"rendered":"<h3>Config file<\/h3>\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\">-- { 17movement.net } --\r\nConfig = {}\r\nConfig.Autoinstall = true -- Automatic install to another scritps (qb-core, ex_extended)\r\nConfig.UseMPH = false\r\nConfig.CompassFollowGameCam = true\r\nConfig.SoundVolume = 1.0\r\nConfig.DefaultVoiceMode = 2\r\nConfig.MaxVoiceMode = 3\r\nConfig.EnableSpeedometer = true     -- If you want to disable speedometer for aby reason just set it to false\r\nConfig.MaxNotifyStack = 5           -- Max ammount of notifcations \"per once\". All notifications above this number wait until the old ones disappear\r\nConfig.ShowDateIfTimeIsReal = false -- If you set time type to \"real\" does should also display date?\r\n\r\nConfig.SeatBelts = {\r\n    Enable = true,                                  -- You can just disable whole system\r\n    Key = \"B\",                                      -- Fasten key\r\n    AllowExit = true,                              -- If belts fasten player should be able to exit from vehicle?\r\n    BlacklistedClasses = { 8, 13, 14 },             -- In this classes there is no seatbelts\r\n    BlacklistedModels = {},                         -- Enter here models that doesn't have seatbelts. Example: BlacklistedModels = { `sultan`, `zentorno` },\r\n    Warning = true,                                 -- Should play *beep* *beep* when player driving with not fasten belts\r\n    WarningVolume = 30,                             -- Volume of warning sound Scale: &lt;0-100&gt;\r\n    WarningSpeed = 15,                              -- Speed above you will hear a warning\r\n    TogglingSound = true,                           -- Play soung if toggle betls\r\n    TogglingSoundVolume = 30,                       -- Volume of toggling sound\r\n    TogglingSoundIsGlobal = false,                  -- Every player in nearby should hear sound or only player that toggling?\r\n    TogglingSoundIsGlobalDistance = 5.0,            -- If global function enabled then you can specify distance here\r\n}\r\n\r\nConfig.DarkModeStartsAt = \"21:00\"\r\nConfig.DarkModeEndsAt = \"6:00\"\r\n\r\nConfig.SettingsKeybind = \"U\"\r\n\r\nConfig.BigRadarKey = nil        -- You can add possiblity to open big radar when holding key. Key is not a KeyMapping, but the control index from fivem docs.\r\nConfig.ShowRadarIfHidden = true -- If radar is hidden and you set Config.BigRadarKey then key also show radar\r\n\r\n-- Stress system\r\nConfig.EnableStress = false           -- Use build-in stress system\r\nConfig.AddStressWhileShooting = true -- Should add stress while shooting?\r\nConfig.StressingSpeed = 100          -- Speed above which you start to get stressed\r\nConfig.MinimumStressForEffects = 50  -- Minimum Stress amount to start effects\r\n\r\nConfig.EnableRadarZoom = true       -- If your minimap is blurred, set this to true.\r\nConfig.RadarZoom = 1000              -- Radar Zoom\r\n\r\nConfig.ComponentsToHide = { 2, 6, 7, 8, 9, 22 }\r\n\r\n-- Here you can add vehicle by models in which speedometer doesn't appear\r\nConfig.BlacklistedVehicleModels = {\r\n    -- Just add as much as you want like bellow:\r\n    -- `sultan`,\r\n}\r\n\r\n-- Here you can add vehicle classes in which speedometer doesn't appear\r\nConfig.BlacklistedVehicleClasses = {\r\n    -- 0, -- Compacts\r\n    -- 1, -- Sedans\r\n    -- 2, -- SUVs\r\n    -- 3, -- Coupes\r\n    -- 4, -- Muscle\r\n    -- 5, -- Sports Classics\r\n    -- 6, -- Sports\r\n    -- 7, -- Super\r\n    -- 8, -- Motorcycles\r\n    -- 9, -- Off-road\r\n    -- 10, -- Industrial\r\n    -- 11, -- Utility\r\n    -- 12, -- Vans\r\n    13, -- Cycles\r\n    -- 14, -- Boats\r\n    -- 15, -- Helicopters\r\n    -- 16, -- Planes\r\n    -- 17, -- Service\r\n    -- 18, -- Emergency\r\n    -- 19, -- Military\r\n    -- 20, -- Commercial\r\n    -- 21, -- Trains\r\n    -- 22, -- Open Wheel\r\n}\r\n\r\nConfig.StressEffects = {\r\n    {\r\n        Min = 50,\r\n        Max = 60,\r\n        Timeout = math.random(50000, 60000),\r\n        Blur = 1500,\r\n    },\r\n    {\r\n        Min = 60,\r\n        Max = 70,\r\n        Timeout = math.random(40000, 50000),\r\n        Blur = 2000,\r\n    },\r\n    {\r\n        Min = 70,\r\n        Max = 80,\r\n        Timeout = math.random(30000, 40000),\r\n        Blur = 2500,\r\n    },\r\n    {\r\n        Min = 80,\r\n        Max = 90,\r\n        Timeout = math.random(20000, 30000),\r\n        Blur = 3000,\r\n    },\r\n    {\r\n        Min = 90,\r\n        Max = 100,\r\n        Timeout = math.random(10000, 20000),\r\n        Blur = 3500,\r\n        RagdollTime = 2000,\r\n    },\r\n}\r\n\r\n-- Here you can confugure some notifications when status if lower\/bigger than the set value\r\nConfig.StatusNotifications = {\r\n    -- {\r\n    -- status (Status type): string[\"Health\", \"Vest\", \"Hunger\", \"Thirst\", \"Stress\", \"Oxygen\", \"Stamina\"]\r\n    -- lowerThan (Show notification when status is lower than): number&lt;0, 100&gt;\r\n    -- biggerThan (Show notification when status is bigger than): number&lt;0, 100&gt;\r\n    -- notifyTitle (Notify title): string\r\n    -- notifyMessage (Notify message): string\r\n    -- },\r\n    {\r\n        status = \"Thirst\",\r\n        lowerThan = 10,\r\n        notifyTitle = \"Thirsty\",\r\n        notifyMessage = \"You are feeling thirsty. Drink something\",\r\n    },\r\n    {\r\n        status = \"Hunger\",\r\n        lowerThan = 10,\r\n        notifyTitle = \"Hungry\",\r\n        notifyMessage = \"You are feeling hungry. Eat something\",\r\n    },\r\n}\r\n\r\n-- Default HUD colors. NOTE: colors must be specified as 8 character hex code (first 6 letters = color, 2 last letters = opacity)\r\nConfig.DefaultColors = {\r\n    ['light'] = {\r\n        [\"--color-primary\"] = \"#679bffff\",\r\n        [\"--color-secondary\"] = \"#ffffffff\",\r\n        [\"--color-text-primary\"] = \"#ffffffff\",\r\n        [\"--color-text-secondary\"] = \"#ffffffb0\",\r\n        [\"--color-transparent\"] = \"#c2c2c24c\",\r\n    },\r\n    ['dark'] = {\r\n        [\"--color-primary\"] = \"#679bffff\",\r\n        [\"--color-secondary\"] = \"#ffffffff\",\r\n        [\"--color-text-primary\"] = \"#ffffffff\",\r\n        [\"--color-text-secondary\"] = \"#ffffffb0\",\r\n        [\"--color-transparent\"] = \"#0000004c\",\r\n    }\r\n}\r\n\r\n-- Here you can disable some settings, or disable the whole command with keybind\r\nConfig.EnableSettings = false\r\nConfig.CommandString = \"openHudSettings\"\r\nConfig.Settings = {\r\n    [\"positions\"] = true,\r\n    [\"colors\"] = true,\r\n    [\"theme\"] = true,\r\n    [\"timeType\"] = true,\r\n    [\"speed\"] = true,\r\n    [\"minimap\"] = true,\r\n    [\"cinematic\"] = true,\r\n    [\"volume\"] = true,\r\n    [\"healthAndVest\"] = true,\r\n    [\"food\"] = true,\r\n    [\"stress\"] = true,\r\n    [\"oxygen\"] = true,\r\n    [\"stamina\"] = true,\r\n    [\"voice\"] = true,\r\n    [\"location\"] = true,\r\n    [\"radio\"] = true,\r\n    [\"time\"] = true,\r\n    [\"cash\"] = true,\r\n    [\"dirt_money\"] = true,\r\n    [\"society_money\"] = true,\r\n    [\"bank\"] = true,\r\n    [\"weapon\"] = true,\r\n    [\"serverId\"] = true,\r\n    [\"job\"] = true,\r\n}\r\n\r\n-- Default HUD settings\r\nConfig.DefaultSettings = {\r\n    ['AutoTheme'] = true,      -- Values: [true, false]. Enables that theme work in automatic mode (depends from time)\r\n    ['DarkMode'] = true,      -- Values: [true, false]. If AutoTheme is false, then the hud theme will be set to this value\r\n    ['Time'] = \"server\",       -- Values: ['server', 'real']. Should display server time or real time?\r\n    ['SpeedUnits'] = \"kmh\",    -- Values: ['kmh', 'mph']. Default speed units. (NOTE: DO NO TOUCH! Sets automatically from Config.UseMPH)\r\n    ['Map'] = true,         -- Values: [true, false, 'inCar']. When radar should be displayed\r\n    ['CinematicMode'] = false, -- Values: [true, false]. Is that CinematicMode enabled\r\n    ['NotifyVolume'] = 50,     -- Values: &lt;0, 100&gt;. Default notifications sounds volume\r\n    ['healthAndVest'] = true,  -- Values: [true, &lt;0,1&gt;]. Displaying Health and Vest componenets. True - show always. Number - Show only is lower than\r\n    ['food'] = true,           -- Values: [true, &lt;0,1&gt;]. Displaying Hunger and Thirt componenet. True - show always. Number - Show only is lower than\r\n    ['stress'] = true,         -- Values: [true, &lt;0,1&gt;]. Displaying Stress componenet. True - show always. Number - Show only is lower than\r\n    ['oxygen'] = true,         -- Values: [true, &lt;0,1&gt;]. Displaying Oxygen component. True - show always. Number - Show only is lower than\r\n    ['stamina'] = true,        -- Values: [true, &lt;0,1&gt;]. Displaying Stamina component. True - show always. Number - Show only is lower than\r\n    ['voice'] = true,          -- Values: [true, false]. Show Microphone component\r\n    ['location'] = true,       -- Values: [true, false, 'inCar']. Show location component\r\n    ['radio'] = true,          -- Values: [true, false]. Show radio component\r\n    ['time'] = true,           -- Values: [true, false]. Show time component\r\n    ['cash'] = true,           -- Values: [true, false]. Show cash component\r\n    ['dirt_money'] = true,     -- Values: [true, false]. Show dirt_money component\r\n    ['society_money'] = true,  -- Values: [true, false]. Show society_money component\r\n    ['bank'] = true,           -- Values: [true, false]. Show bank component\r\n    ['weapon'] = true,         -- Values: [true, false]. Show weapon component\r\n    ['serverId'] = true,       -- Values: [true, false]. Show server id component\r\n    ['job'] = true,            -- Values: [true, false]. Show job component\r\n}\r\n\r\n-- Default HUD components positions\r\nConfig.DefaultPositions = {\r\n    -- Values: [false, { x = &lt;0,1&gt;, y = &lt;0,1&gt; }]\r\n    -- False - default position. Table with numbers - percent of screen that component will be placed\r\n    -- Ex. { x: 0.5, y: 0.5 } will place component at center of screen\r\n    [\"location\"] = { x = 0.165, y = 0.97 },\r\n    [\"time\"] = { x = 0.165, y = 0.915 },\r\n    [\"radio\"] = { x = 0.01, y = 0.135 },\r\n    [\"bank\"] = false,\r\n    [\"cash\"] = false,\r\n    [\"dirt_money\"] = false,\r\n    [\"society_money\"] = false,\r\n    [\"weapon\"] = { x = 0.01, y = 0.08 },\r\n    [\"healthAndVest\"] = false,\r\n    [\"food\"] = false,\r\n    [\"voice\"] = false,\r\n    [\"stress\"] = false,\r\n    [\"oxygen\"] = false,\r\n    [\"stamina\"] = false,\r\n    [\"vehicle\"] = false,\r\n    [\"helpNotification\"] = false,\r\n    [\"notifications\"] = false,\r\n    [\"serverId\"] = false,\r\n    [\"job\"] = false,\r\n}\r\n\r\n-- Here you can absolutly remove some components from HUD. Values: [true, false]\r\nConfig.Components = {\r\n    [\"health\"] = true,\r\n    [\"healthAndVest\"] = true,\r\n    [\"oxygen\"] = true,\r\n    [\"stamina\"] = true,\r\n    [\"food\"] = true,\r\n    [\"stress\"] = true,\r\n    [\"radio\"] = true,\r\n    [\"weapon\"] = true,\r\n    [\"ammo\"] = true,\r\n    [\"voice\"] = true,\r\n    [\"cash\"] = true,\r\n    [\"dirt_money\"] = true,\r\n    [\"society_money\"] = true,\r\n    [\"bank\"] = true,\r\n    [\"time\"] = true,\r\n    [\"location\"] = true,\r\n    [\"serverId\"] = true,\r\n    [\"job\"] = true,\r\n}\r\n\r\n-- Your langugage\r\nConfig.Lang = {\r\n    [\"DefaultNotification\"] = \"Notifikacija\",\r\n    ['DefaultProgressBar'] = \"Progress bar\",\r\n    ['AddingStress'] = \"You are feeling more stressed\",\r\n    ['RemovingStress'] = \"You are feeling more relexed\",\r\n    [\"CancelProgressHint\"] = \"Pritisnite ~INPUT_VEH_DUCK~ da otkazete.\",\r\n    [\"KeybindDescription\"] = \"Otvori HUD opcije\",\r\n    [\"Location\"] = \"Lokacija\",\r\n    [\"NUI_SERVER_TIME\"] = \"Vreme\",\r\n    [\"NUI_RADIO_FREQUENCY\"] = \"Radio MHz\",\r\n    [\"NUI_BANK\"] = \"Banka\",\r\n    [\"NUI_CASH\"] = \"Novac\",\r\n    [\"NUI_DIRT_MONEY\"] = \"Prljav novac\",\r\n    [\"NUI_SOCIETY_MONEY\"] = \"Firma novac\",\r\n    [\"NUI_MPH\"] = \"MPH\",\r\n    [\"NUI_KMH\"] = \"KMH\",\r\n    [\"NUI_SERVER_ID\"] = \"Vas ID\",\r\n    [\"NUI_DEFAULT_NOTIFICATION_TITLE\"] = \"Notifikacija\",\r\n    [\"NUI_DEFAULT_NOTIFICATION_MESSAGE\"] = \"This is example notification\",\r\n    [\"NUI_DEFAULT_HELP_NOTIFICATION\"] = \"This is ~INPUT_CONTEXT~ example help notification\",\r\n    [\"NUI_SETTINGS_HEADER\"] = \"HUD &lt;strong&gt;Opcije&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change some main hud features\",\r\n    [\"NUI_SETTINGS_EXIT\"] = 'Pritisnite &lt;span class=\"button\"&gt;ESC&lt;\/span&gt; da izadjete.',\r\n    [\"NUI_SETTINGS_POSITIONS\"] = \"Promeni Icons &lt;strong&gt;Pozicije&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_POSITIONS_SELECT_BTN\"] = \"Adjust\",\r\n    [\"NUI_SETTINGS_POSITIONS_RESET_BTN\"] = \"Resetuj\",\r\n    [\"NUI_SETTINGS_POSITIONS_CANCEL\"] = \"Pritisnite &lt;span&gt;ESC&lt;\/span&gt; da otkazete.\",\r\n    [\"NUI_SETTINGS_POSITIONS_SAVE\"] = \"Pritisnite &lt;span&gt;Enter&lt;\/span&gt; da sacuvate.\",\r\n    [\"NUI_SETTINGS_COLORS\"] = \"HUD &lt;strong&gt;Boje&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_COLORS_SELECT_BTN\"] = \"Izaberi Boje\",\r\n    [\"NUI_SETTINGS_CHOOSE_THEME\"] = \"Izaberi &lt;strong&gt;Temu&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_THEME_AUTO\"] = \"Auto\",\r\n    [\"NUI_SETTINGS_THEME_LIGHT\"] = \"Light\",\r\n    [\"NUI_SETTINGS_THEME_DARK\"] = \"Dark\",\r\n    [\"NUI_SETTINGS_TIME\"] = \"Time Component\",\r\n    [\"NUI_SETTINGS_SERVERTIME\"] = \"Game Time\",\r\n    [\"NUI_SETTINGS_REALTIME\"] = \"Real Life Time\",\r\n    [\"NUI_SETTINGS_SPPED_UNIT\"] = \"Speed Unit\",\r\n    [\"NUI_SETTINGS_DISPLAY_MINIMAP\"] = \"Display Minimap\",\r\n    [\"NUI_SETTINGS_SHOW\"] = \"Show\",\r\n    [\"NUI_SETTINGS_HIDE\"] = \"Hide\",\r\n    [\"NUI_SETTINGS_ONLY_IN_CAR\"] = \"Only in car\",\r\n    [\"NUI_SETTINGS_SHOW_IF_UNDER\"] = \"Show if under\",\r\n    [\"NUI_SETTINGS_SHOW_IF_ABOVE\"] = \"Show if above\",\r\n    [\"NUI_SETTINGS_CINEMATIC_MODE\"] = \"Cinematic Mode\",\r\n    [\"NUI_SETTINGS_VOLUME\"] = \"Notification Volume\",\r\n    [\"NUI_SETTINGS_STATUS_HEADER\"] = \"Hud &lt;strong&gt;Status Elements&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_STATUS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change some display related settings\",\r\n    [\"NUI_SETTINGS_HEALTH_AND_ARMOR\"] = \"Health and Armor\",\r\n    [\"NUI_SETTINGS_HUNGER_AND_THIRST\"] = \"Hunger and Thirst\",\r\n    [\"NUI_SETTINGS_STRESS\"] = \"Stress\",\r\n    [\"NUI_SETTINGS_OXYGEN\"] = \"Oxygen\",\r\n    [\"NUI_SETTINGS_STAMINA\"] = \"Stamina\",\r\n    [\"NUI_SETTINGS_MICROPHONE\"] = \"Microphone\",\r\n    [\"NUI_SETTINGS_STREET_NAMES\"] = \"Street names\",\r\n    [\"NUI_SETTINGS_RADIO\"] = \"Radio\",\r\n    [\"NUI_SETTINGS_GAME_TIME\"] = \"Game time\",\r\n    [\"NUI_SETTINGS_CASH\"] = \"Cash\",\r\n    [\"NUI_SETTINGS_DIRT_MONEY\"] = \"Dirt Money\",\r\n    [\"NUI_SETTINGS_SOCIETY_MONEY\"] = \"Society Money\",\r\n    [\"NUI_SETTINGS_BANK\"] = \"Bank money\",\r\n    [\"NUI_SETTINGS_JOB\"] = \"Job\",\r\n    [\"NUI_SETTINGS_SERVER_ID\"] = \"Server ID\",\r\n    [\"NUI_SETTINGS_WEAPON\"] = \"Current Weapon\",\r\n    [\"NUI_SETTINGS_WANT_TO_SAVE\"] = \"Do you want to save settings?\",\r\n    [\"NUI_SETTINGS_SAVE\"] = \"Save\",\r\n    [\"NUI_SETTINGS_CANCEL\"] = \"Cancel\",\r\n    [\"NUI_SETTINGS_RESET\"] = \"Reset\",\r\n    [\"NUI_COLORS_HEADER\"] = \"Hud &lt;strong&gt;Edit Colors&lt;\/strong&gt;\",\r\n    [\"NUI_COLORS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change colors for choosed theme\",\r\n    [\"NUI_COLORS_CHOOSE_THEME\"] = \"Choose &lt;strong&gt;Theme&lt;\/strong&gt;\",\r\n    [\"NUI_COLORS_SELECT_COLORS\"] = \"Select Colors\",\r\n    [\"NUI_COLORS_WANT_TO_SAVE\"] = \"Do you want to save?\",\r\n}\r\n\r\n-- List of weapons. You can edit names and ammo displaying\r\nConfig.Weapons = {\r\n    [`weapon_dagger`] = {\r\n        label = \"Antique Cavalry Dagger\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bat`] = {\r\n        label = \"Baseball Bat\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_bottle`] = {\r\n        label = \"Broken Bottle\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_crowbar`] = {\r\n        label = \"Crowbar\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_flashlight`] = {\r\n        label = \"Flashlight\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_golfclub`] = {\r\n        label = \"Golf Club\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_hammer`] = {\r\n        label = \"Hammer\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_hatchet`] = {\r\n        label = \"Hatchet\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_knuckle`] = {\r\n        label = \"Brass Knuckles\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_knife`] = {\r\n        label = \"Knife\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_machete`] = {\r\n        label = \"Machete\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_switchblade`] = {\r\n        label = \"Switchblade\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_nightstick`] = {\r\n        label = \"Nightstick\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_wrench`] = {\r\n        label = \"Pipe Wrench\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_battleaxe`] = {\r\n        label = \"Battle Axe\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_poolcue`] = {\r\n        label = \"Pool Cue\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_stone_hatchet`] = {\r\n        label = \"Stone Hatchet\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_candycane`] = {\r\n        label = \"Candy Cane\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistol`] = {\r\n        label = \"Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pistol_mk2`] = {\r\n        label = \"Pistol Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatpistol`] = {\r\n        label = \"Combat Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_appistol`] = {\r\n        label = \"AP Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stungun`] = {\r\n        label = \"Stun Gun\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistol50`] = {\r\n        label = \"Pistol .50\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snspistol`] = {\r\n        label = \"SNS Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snspistol_mk2`] = {\r\n        label = \"SNS Pistol Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavypistol`] = {\r\n        label = \"Heavy Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_vintagepistol`] = {\r\n        label = \"Vintage Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_flaregun`] = {\r\n        label = \"Flare Gun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanpistol`] = {\r\n        label = \"Marksman Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_revolver`] = {\r\n        label = \"Heavy Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_revolver_mk2`] = {\r\n        label = \"Heavy Revolver Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_doubleaction`] = {\r\n        label = \"Double Action Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_raypistol`] = {\r\n        label = \"Up-n-Atomizer\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_ceramicpistol`] = {\r\n        label = \"Ceramic Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_navyrevolver`] = {\r\n        label = \"Navy Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_gadgetpistol`] = {\r\n        label = \"Perico Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stungun_mp`] = {\r\n        label = \"Stun Gun\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistolxm3`] = {\r\n        label = \"WM 29 Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_microsmg`] = {\r\n        label = \"Micro SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smg`] = {\r\n        label = \"SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smg_mk2`] = {\r\n        label = \"SMG Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultsmg`] = {\r\n        label = \"Assault SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatpdw`] = {\r\n        label = \"Combat PDW\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_machinepistol`] = {\r\n        label = \"Machine Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_minismg`] = {\r\n        label = \"Mini SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_raycarbine`] = {\r\n        label = \"Unholy Hellbringer\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_tecpistol`] = {\r\n        label = \"Tactical SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pumpshotgun`] = {\r\n        label = \"Pump Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pumpshotgun_mk2`] = {\r\n        label = \"Pump Shotgun Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_sawnoffshotgun`] = {\r\n        label = \"Sawed-Off Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultshotgun`] = {\r\n        label = \"Assault Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpupshotgun`] = {\r\n        label = \"Bullpup Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_musket`] = {\r\n        label = \"Musket\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavyshotgun`] = {\r\n        label = \"Heavy Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_dbshotgun`] = {\r\n        label = \"Double Barrel Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_autoshotgun`] = {\r\n        label = \"Sweeper Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatshotgun`] = {\r\n        label = \"Combat Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultrifle`] = {\r\n        label = \"Assault Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultrifle_mk2`] = {\r\n        label = \"Assault Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_carbinerifle`] = {\r\n        label = \"Carbine Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_carbinerifle_mk2`] = {\r\n        label = \"Carbine Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_advancedrifle`] = {\r\n        label = \"Advanced Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_specialcarbine`] = {\r\n        label = \"Special Carbine\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_specialcarbine_mk2`] = {\r\n        label = \"Special Carbine Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpuprifle`] = {\r\n        label = \"Bullpup Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpuprifle_mk2`] = {\r\n        label = \"Bullpup Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_compactrifle`] = {\r\n        label = \"Compact Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_militaryrifle`] = {\r\n        label = \"Military Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavyrifle`] = {\r\n        label = \"Heavy Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_tacticalrifle`] = {\r\n        label = \"Tactical Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_mg`] = {\r\n        label = \"MG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatmg`] = {\r\n        label = \"Combat MG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatmg_mk2`] = {\r\n        label = \"Combat MG Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_gusenberg`] = {\r\n        label = \"Gusenberg Sweeper\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_sniperrifle`] = {\r\n        label = \"Sniper Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavysniper`] = {\r\n        label = \"Heavy Sniper\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavysniper_mk2`] = {\r\n        label = \"Heavy Sniper Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanrifle`] = {\r\n        label = \"Marksman Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanrifle_mk2`] = {\r\n        label = \"Marksman Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_precisionrifle`] = {\r\n        label = \"Precision Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_rpg`] = {\r\n        label = \"RPG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenadelauncher`] = {\r\n        label = \"Grenade Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenadelauncher_smoke`] = {\r\n        label = \"Grenade Launcher Smoke\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_minigun`] = {\r\n        label = \"Minigun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_firework`] = {\r\n        label = \"Firework Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_railgun`] = {\r\n        label = \"Railgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_hominglauncher`] = {\r\n        label = \"Homing Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_compactlauncher`] = {\r\n        label = \"Compact Grenade Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_rayminigun`] = {\r\n        label = \"Widowmaker\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_emplauncher`] = {\r\n        label = \"Compact EMP Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_railgunxm3`] = {\r\n        label = \"Railgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenade`] = {\r\n        label = \"Grenade\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bzgas`] = {\r\n        label = \"BZ Gas\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_molotov`] = {\r\n        label = \"Molotov Cocktail\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stickybomb`] = {\r\n        label = \"Sticky Bomb\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_proxmine`] = {\r\n        label = \"Proximity Mines\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snowball`] = {\r\n        label = \"Snowballs\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pipebomb`] = {\r\n        label = \"Pipe Bombs\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_ball`] = {\r\n        label = \"Baseball\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smokegrenade`] = {\r\n        label = \"Tear Gas\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_flare`] = {\r\n        label = \"Flare\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_acidpackage`] = {\r\n        label = \"Acid Package\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_petrolcan`] = {\r\n        label = \"Jerry Can\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_fireextinguisher`] = {\r\n        label = \"Fire Extinguisher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_hazardcan`] = {\r\n        label = \"Hazardous Jerry Can\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_fertilizercan`] = {\r\n        label = \"Fertilizer Can\",\r\n        displayAmmo = true,\r\n    },\r\n}\r\n-- { 17movement.net } --\r\n<\/pre>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"product_description smallerDescription\">\n<p><strong>Geavanceerd HUD Script voor FiveM Servers<\/strong><\/p>\n<p>Advanced HUD script for your servers! Modern aesthetics, extensive player customization options, and top-tier optimization &#8211; these are the essentials your server needs to stand out in the FiveM community. Our latest HUD script is a perfect blend of style, functionality, and performance, designed to enhance the gaming experience for both ESX and QBCore servers. Dive into the details below and discover how our script can transform your server into a more engaging, personalized, and efficient gaming hub!<\/p>\n<p><strong>\ud83d\udd17 Automatic Integration with ESX and QBCore<\/strong><br \/>\nGeniet van naadloze integratie met ESX en QBCore. Ons script vervangt automatisch standaard meldingen, voortgangsbalken en hulpmeldingen, waardoor het installatieproces moeiteloos verloopt en je gameplay direct vanaf het begin wordt verbeterd.<\/p>\n<p><strong>\ud83c\udfa8 Moderne Esthetische Aantrekkingskracht<\/strong><br \/>\nOns HUD script introduceert een visueel verbluffende, moderne interface. Met scherpe graphics en een strak design is het gebouwd om indruk te maken. Bekijk onze galerij om de futuristische look te zien die het uiterlijk van uw server opnieuw kan defini\u00ebren!<\/p>\n<p><strong>\u2699\ufe0f Customizable Icon Positions<\/strong><br \/>\nFlexibiliteit op zijn best! Ons script stelt spelers in staat om hun HUD te personaliseren door de posities van verschillende pictogrammen aan te passen. Deze aanpassing wordt per gebruiker opgeslagen, wat zorgt voor een consistente, op maat gemaakte ervaring telkens wanneer ze je server joinen.<\/p>\n<p><strong>\ud83c\udf08 Kleur aanpassingsopties<\/strong><br \/>\nDuik in een wereld van kleuren! Spelers hebben de vrijheid om HUD kleuren te veranderen, zodat hun interface perfect aansluit bij hun persoonlijke stijl of stemming.<\/p>\n<p><strong>\ud83c\udf19 Auto-Switching Dark\/Light Mode<\/strong><br \/>\nOnze innovatieve DarkMode\/LightMode-functie past automatisch de HUD aan op basis van het tijdstip van de dag. Dit zorgt voor optimale zichtbaarheid en leesbaarheid, en biedt comfort en duidelijkheid gedurende de hele dag.<\/p>\n<p><strong>\u26a0\ufe0f Herinneringen voor Lage Statusniveau<\/strong><br \/>\nMis nooit meer iets met ons slimme herinneringssysteem. Wanneer honger of andere statusniveaus kritiek laag worden, stuurt ons script tijdige meldingen zoals \u201cJe hebt honger. Eet iets.\u201d om spelers ge\u00efnformeerd en betrokken te houden.<\/p>\n<p>Transform your server with our Advanced HUD script today! Elevate the gaming experience for your players and make your server a standout in the FiveM community. Get ready to redefine what a HUD can do!<\/p>\n<\/div>","protected":false},"featured_media":164179,"comment_status":"open","ping_status":"closed","template":"","meta":[],"product_brand":[],"product_cat":[96,1893,512],"product_tag":[],"class_list":["post-164177","product","type-product","status-publish","has-post-thumbnail","product_cat-esx-scripts","product_cat-fivem-hud","product_cat-qbcore-scripts","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/product\/164177","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/comments?post=164177"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/media\/164179"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/media?parent=164177"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/product_brand?post=164177"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/product_cat?post=164177"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/nl\/wp-json\/wp\/v2\/product_tag?post=164177"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}