



Farming Pack
$50.00 Ursprünglicher Preis war: $50.00$25.00Aktueller Preis ist: $25.00.
Osp farming is a new, highly advanced and interactable script for your server! Providing your players with a new and fun way to farm in FiveM!
Shop UI: This FiveM script features an attractive user interface where players can purchase a variety of properties provided by the script.
Leveling System: It also includes a fully integrated leveling system. Players earn farming XP for each action performed in the farming job. Accumulated XP can then be used to buy additional properties in the farming shop.
Farming Activities:
Appletree & Orangetree Farms: Harvest fruits from numerous trees and store them in a fruit box.
Chicken Farm: Catch chickens by jumping on top of them!
Pig Farm: Slaughter pigs in the manner of your choice.
Cow Farm: Milk your cows to get the perfect milk, or slaughter them for meat, which can be sold using the sell truck.
Mushroom Forest: Gather large mushrooms at the base of Mount Chilliad.
Wheat Field: Use a tractor equipped with various attachments, like a rake and hay baler, to harvest wheat. Load the hay bales onto a large truck for transportation.
Plantation Field: Cultivate a variety of plants such as cabbage, pumpkin, or tomato (configurable to add more). Watch them grow into magnificent crops. The progress of your plants can be monitored through a beautiful UI. Water and fertilize them with visually appealing animations and effects.
Upgrades:
Sprinkler System: After planting a significant number of seeds, watering them individually can become tedious. The sprinkler system automates this task. Simply fill a water tank and connect it to the sprinkler system to water all your plants simultaneously. This upgrade requires minimal cash and time.
Crop Duster: Plants need regular fertilization, but manually fertilizing each one can be tiresome. The crop duster upgrade allows you to fly over your fields, releasing fertilizer to nourish your crops efficiently.
Sell Truck & Merchants: Most products are automatically loaded into the sell truck, such as pig or cow carcasses. Use the sell truck to transport goods to one of the two merchant types. These merchants are available only during specific hours (configurable) to mimic real-world working hours.
Dependencies
- ESX
- PolyZone
- ox_target
- ProgressBar
Note: this script is fully open source
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100% Open Source
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Works out-of-the-box
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Config File
Config = {} Config.Webhook = '' -- Webhook for the logs Config.Job = 'YOURFARMERJOB' Config.UseWhitelistJob = false Config.Cooldown = 0 -- cooldown in hours Config.LaptopCoords = vector4(2445.2, 4972.3, 46.8106, 232.5884) Config.LaptopSprite = 521 -- Sell Truck Config.SellTruckModel = 'benson' Config.TakeOutSellTruckPedModel = 'cs_old_man2' Config.TakeOutSellTruckCoords = vector4(2525.8901, 4976.6587, 43.9368, 106.1617) Config.DeleteSellTruckCoords = vector4(2527.9167, 4970.8804, 44.5171, 278.7255) Config.DeleteSelltruckKey = 47 Config.SellTruckSprite = 800 Config.GiveItemOnPickup = false Config.SellTruckSpawn = vector4(2527.9167, 4970.8804, 44.5171, 277.7255) Config.UseOxTarget = false -- Propoffsets (Don't touch, if you don't know what you're doing) Config.ChickenBoxOffset = { {offset = vector3(0.7, 0.2, 0.0)}, {offset = vector3(0.7, 0.2, 0.3)}, {offset = vector3(0.7, 0.2, 0.6)}, {offset = vector3(0.7, 0.2, 0.9)}, {offset = vector3(0.7, 0.2, 1.2)}, {offset = vector3(0.7, 0.2, 1.5)}, } Config.CowBoxOffset = { {offset = vector3(-0.7, 0.2, 0.0)}, {offset = vector3(-0.7, 0.2, 0.3)}, {offset = vector3(-0.7, 0.2, 0.6)}, {offset = vector3(-0.7, 0.2, 0.9)}, {offset = vector3(-0.7, 0.2, 1.2)}, {offset = vector3(-0.7, -0.4, 0.1)}, {offset = vector3(-0.7, -0.4, 0.4)}, } Config.MilkBoxOffset = { {offset = vector3(-1.0, -0.8, 0.25)}, {offset = vector3(-0.7, -0.8, 0.25)}, {offset = vector3(-0.4, -0.8, 0.25)}, {offset = vector3(-1.0, -1.2, 0.25)}, {offset = vector3(-0.7, -1.2, 0.25)}, {offset = vector3(-0.4, -1.2, 0.25)}, } Config.PigBoxOffset = { {offset = vector3(-0.8, -2.3, 0.0)}, {offset = vector3(-0.8, -2.3, 0.55)}, {offset = vector3(-0.8, -2.3, 1.1)}, {offset = vector3(-0.8, -2.85, 0.0)}, {offset = vector3(-0.8, -2.85, 0.55)}, } Config.AppleBoxOffset = { {offset = vector3(0.7, -1.2, 0.05)}, {offset = vector3(0.7, -1.2, 0.21)}, {offset = vector3(0.7, -1.2, 0.37)}, {offset = vector3(0.7, -1.2, 0.48)}, {offset = vector3(0.7, -1.2, 0.59)}, } Config.OrangeBoxOffset = { {offset = vector3(0.7, -2.2, 0.05)}, {offset = vector3(0.7, -2.2, 0.21)}, {offset = vector3(0.7, -2.2, 0.37)}, {offset = vector3(0.7, -2.2, 0.48)}, {offset = vector3(0.7, -2.2, 0.59)}, } -- Selling Config.MinTime = 5 -- Expressed in the hour of day (7 = 7am, 13 = 1pm) Config.MaxTime = 17 -- Expressed in the hour of day (7 = 7am, 13 = 1pm) Config.MerchantBlipColor = 2 -- Config.FruitMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988) Config.FruitMerchantCoords = vector4(1789.4849, 4592.0732, 36.6830, 190.5569) Config.SellPedSprite = 52 Config.SellPedModel = 'cs_old_man2' -- Config.MeatMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988) Config.MeatMerchantCoords = vector4(963.6677, -2107.1184, 30.4633, 100.2187) Config.MeatSellPedSprite = 52 Config.MeatSellPedModel = 'csb_chef' Config.ChickenSellPrice = 25 Config.CowSellPrice = 35 Config.PigSellPrice = 20 Config.MilkSellPrice = 15 Config.AppleSellPrice = 25 Config.OrangeSellPrice = 30 SellPlantPrice = { {item = 'tomato', price = 85}, {item = 'cabbage', price = 75}, {item = 'pumpkin', price = 70}, {item = 'mushroom', price = 30}, {item = 'wheat', price = 45}, } Config.PlotRegenTime = 200 -- in minutes (this is the timer until the apples, oranges etc resets and you can interact with them again) -- Fruit picking Config.FruitBoxSprite = 478 Config.FruitsPerTree = 3 Config.OrangeTreeBlipCoord = vector3(2100.7073, 4855.8428, 41.2024) Config.OrangeTreeBlipCoordSprite = 270 Config.FruitBoxDropKey = 52 Config.OrangeTree = { {coords = vector3(2083.5461, 4852.2129, 41.9267)}, {coords = vector3(2097.9065, 4841.5806, 41.6721)}, {coords = vector3(2118.0273, 4841.6055, 41.5652)}, {coords = vector3(2122.2754, 4861.0273, 41.1088)}, {coords = vector3(2145.9148, 4867.1484, 40.6898)}, {coords = vector3(2123.4907, 4883.8271, 40.8859)}, {coords = vector3(2102.2217, 4878.2090, 41.0646)}, {coords = vector3(2060.6858, 4843.0156, 41.8497)}, {coords = vector3(2064.1694, 4820.0112, 41.8303)}, {coords = vector3(2086.6577, 4825.4263, 41.5900)}, {coords = vector3(2316.3662, 5023.0181, 43.2977)}, {coords = vector3(2329.8904, 5036.9355, 44.4203)}, {coords = vector3(2341.3801, 5035.2676, 44.3373)}, {coords = vector3(2330.5054, 5022.3564, 42.9704)}, {coords = vector3(2316.8284, 5009.4658, 42.5537)}, {coords = vector3(2304.7952, 4997.6152, 42.3384)}, {coords = vector3(2330.7666, 5007.2842, 42.3450)}, {coords = vector3(2343.1177, 5022.4561, 43.4962)}, {coords = vector3(2356.6716, 5020.6250, 43.8605)}, {coords = vector3(2344.8286, 5008.3691, 42.7652)}, {coords = vector3(2331.9026, 4997.0117, 42.1458)}, {coords = vector3(2317.9473, 4984.9653, 41.8093)}, {coords = vector3(2335.8994, 4975.6362, 42.6122)}, {coords = vector3(2349.0010, 4989.3730, 43.0395)}, {coords = vector3(2360.5403, 5001.8145, 43.3952)}, {coords = vector3(2369.8223, 5010.6938, 44.3452)}, {coords = vector3(2376.0703, 5016.2876, 45.3667)}, {coords = vector3(2378.0593, 5003.8711, 44.6562)}, {coords = vector3(2362.0183, 4989.4292, 43.3561)}, {coords = vector3(2349.4980, 4976.3252, 42.7850)}, {coords = vector3(2362.0217, 4976.7930, 43.2530)}, {coords = vector3(2373.6772, 4989.0000, 43.9875)}, {coords = vector3(2389.1765, 5004.7515, 45.7094)}, {coords = vector3(2390.3081, 4992.8550, 45.2204)} } Config.AppleTreeBlipCoord = vector3(2365.1353, 4734.7568, 33.5333) Config.AppleTreeBlipCoordSprite = 76 Config.AppleTree = { {coords = vector3(2328.0435, 4771.2559, 36.0605)}, {coords = vector3(2325.2114, 4761.5234, 36.0554)}, {coords = vector3(2324.2571, 4747.7178, 36.0586)}, {coords = vector3(2338.9819, 4741.4814, 35.1231)}, {coords = vector3(2083.5461, 4852.2129, 41.9267)}, {coords = vector3(2343.6653, 4755.1772, 34.7957)}, {coords = vector3(2339.2083, 4766.7378, 35.1749)}, {coords = vector3(2350.0676, 4734.3735, 34.8110)}, {coords = vector3(2353.1648, 4760.4438, 34.3735)}, {coords = vector3(2358.7092, 4724.0088, 34.5733)}, {coords = vector3(2364.4055, 4729.5811, 34.2037)}, {coords = vector3(2374.6145, 4734.6138, 33.7256)}, {coords = vector3(2386.6438, 4736.6543, 33.2757)}, {coords = vector3(2386.5947, 4724.8667, 33.6240)}, {coords = vector3(2383.1599, 4713.6377, 33.6455)}, {coords = vector3(2381.7883, 4701.1211, 33.9402)}, {coords = vector3(2390.3542, 4691.4136, 33.8917)}, {coords = vector3(2404.0225, 4703.7271, 33.3969)}, {coords = vector3(2412.4866, 4707.0977, 33.0048)}, {coords = vector3(2402.1277, 4688.5698, 33.6740)}, {coords = vector3(2406.4783, 4676.9487, 33.9680)}, {coords = vector3(2421.8218, 4686.9009, 33.6977)}, {coords = vector3(2419.3696, 4673.7778, 33.8820)}, {coords = vector3(2433.8579, 4678.5244, 33.3889)}, {coords = vector3(2423.8062, 4659.2612, 33.4877)}, {coords = vector3(2443.0730, 4671.9673, 33.3347)} } Config.BoxPickup = { { coords = vector3(2130.1726, 4827.4360, 41.45), heading = 0.0 }, { coords = vector3(2349.7798, 4743.2808, 34.7076), heading = 0.0 }, } -- Mushroom forest Config.BasketPickup = { { coords = vector3(2438.7488, 4982.8179, 46.67), heading = 0.0 }, } Config.MushroomBasketSprite = 52 Config.MushroomSpot = vector3(1154.5820, 4584.5474, 74.6388) Config.MushroomBlipSprite = 78 Config.MushroomItem = 'mushroom' Config.MushromBasketDropKey = 52 -- Wheat farming Config.WheatBlipSprite = 682 Config.WheatPed = vector4(2497.1975, 4974.1118, 43.4117, 240.1355) Config.TractorModel = 'tractor2' Config.TractorSpawn = vector4(2507.8076, 4956.2383, 44.6616, 324.1257) Config.DeleteTractorCoords = vector3(2507.8076, 4956.2383, 44.6616) Config.QueueResetTimer = 5000 -- Time in seconds before the queue automatically resets Config.TruckModel = 'hauler' Config.TruckSpawn = vector4(2399.5388, 4976.7075, 45.3523, 136.8794) Config.TrailerModel = 'trflat' Config.TrailerSpawn = vector4(2408.5701, 4986.2300, 46.1876, 134.1131) Config.DeleteTruckAndTrailer = vector3(2408.5701, 4986.2300, 46.1876) Config.DeleteVehicleKey = 47 Config.WheatDestoryedUntilHayCreated = 4 Config.WheatDestoryedUntilPileCreated = 2 Config.Plower = vector4(2489.2312, 4811.6992, 34.9102, 200.0) Config.DetatchPlowerKey = 52 Config.BailerMachine = vector4(2474.8169, 4820.8535, 34.0, 261.0441) Config.DetatchBailerKey = 52 Config.ReturnTruckPosition = vector3(2409.1018, 4985.4966, 46.1542) Config.GiveItemOrMoney = false -- true to giveitem and false to give money Config.PaymentPerHaybale = 75 Config.GiveHaybaleItem = 'wheat' Config.BlipsSprite = 285 Config.WheatFarming = { { coords = vector3(2582.1318, 4799.1855, 33.6477), width = 30, height = 52, jump = 3, model = 'prop_veg_crop_05', }, } ---------------- Planting System Config.OutOfFocusKey = 52 -- Q by default Config.ClosePlantUIKey = 177 -- ESC/BACKSPACE by default Config.GrowthUpdate = 360 -- Time it takes to update plant, in seconds Config.PlantFallbackRate = 10 -- The multiplier(%) the plants will get if the plants are not well taken care of Config.DecayTime = 48 -- in hours (the time before the plants will disapear) Config.PlantationBlipSprite = 140 Config.PlantationBlipColor = 2 Config.Zones = { { Coords = vector3(1954.7167, 4796.1392, 43.5442), Plant = {'pumpkin_seed', 'cabbage_seed'}, -- Types of plants that will be affected in this zone Distance = 30.0, -- The area of effect Multiplier = 100, -- The growthrate inside the zone }, { Coords = vector3(1918.5490, 4766.2651, 42.8743), Plant = {'tomato_seed'}, -- Types of plants that will be affected in this zone Distance = 30.0, -- The area of effect Multiplier = 50, -- The growthrate inside the zone } } Config.Plants = { -- Create seeds for drugs ['cabbage_seed'] = { Title = 'Cabbage', -- Main name header of the ui Image = 'cabbage.png', -- Image of the plant Color = '125, 224, 18', -- In RBG sequence PlantStages = { first = {"prop_veg_crop_03_cab", -1.2}, second = {"prop_veg_crop_03_cab", -1.13}, third = {"prop_veg_crop_03_cab", -1.08} }, Product = 'cabbage', -- Item the plant is going to give SeedChance = 50, -- Percent of getting the seed }, ['tomato_seed'] = { Title = 'Tomato', -- Main name header of the ui Image = 'tomato.png', -- Image of the plant Color = '255, 0, 0', -- In RBG sequence PlantStages = { first = {"prop_veg_crop_04_leaf", -1.25}, second = {"prop_veg_crop_02", -1.3}, third = {"prop_veg_crop_01", -1.65} }, Product = 'tomato', -- Item the plant is going to give SeedChance = 50, -- Percent of getting the seed }, ['pumpkin_seed'] = { Title = 'Pumpkin', -- Main name header of the ui Image = 'pumpkin.png', -- Image of the plant Color = '216, 182, 31', -- In RBG sequences PlantStages = { first = {"prop_veg_crop_03_pump", -1.2}, second = {"prop_veg_crop_03_pump", -1.13}, third = {"prop_veg_crop_03_pump", -1.08} }, Product = 'pumpkin', -- Item the plant is going to give SeedChance = 50, -- Percent of getting the seed } } Config.PlantWater = { { name = 'water_bottle', -- Item procent = 10 -- The procentage gain when used } } Config.PlantFood = { { name = 'fertilizer', -- Item procent = 15 -- The procentage gain when used } } -------------- Duster plane Config.DusterPed = vector4(2137.8948, 4797.0806, 40.1307, 19.9516) Config.BlipsSpritePlane = 423 Config.DusterPlaneSpawn = vector4(2130.0530, 4808.4312, 41.5390, 114.8225) Config.PlaneModel = 'duster' Config.SmokeParticle = 'veh_exhaust_tug' -- Smoke particles. Don't touch if you don't know what you are doing Config.SmokeParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing Config.FertilizerKey = 38 -- The button held to fertilize with a duster plane Config.DusterFertilizerPercent = 2 -- The procent added the plants when flying over with a duster, each second. --------------------- Sprinkler System Config.SprinklerMissionCost = 200 Config.SprinklerMissionPedCoords = vector4(1862.9457, 4756.8711, 38.0596, 285.7766) Config.SprinklerParticle = 'ent_amb_sprinkler_golf' -- Smoke particles. Don't touch if you don't know what you are doing Config.SprinklerParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing Config.SprinklerWaterPercent = 4 -- Percent of water added to the crops every 5 seconds Config.SprinklerKey = 38 -- Key to turn on/off sprinklers Config.SprinklerTap = vector3(1869.80, 4764.4, 40.8) Config.WaterAmount = 1.5 -- Time it takes to remove one percent from a water tank, in seconds. (recommended to keep this low) Config.SprinklerZones = { { coords = vector3(1958.2434, 4796.5186, 43.4137), radius = 100.0, } } Config.Sprinkler = { {coords = vector4(1957.6975, 4793.0957, 43.4871, 0.3127)}, {coords = vector4(1951.1198, 4799.4526, 43.7209, 305.6415)}, {coords = vector4(1943.9862, 4792.6484, 43.8769, 342.4697)}, {coords = vector4(1958.8672, 4807.2622, 43.7312, 273.0265)}, {coords = vector4(1975.7673, 4797.0278, 42.8512, 98.2398)}, {coords = vector4(1963.9642, 4812.1055, 43.6583, 108.7462)}, {coords = vector4(1947.7684, 4783.2031, 43.4333, 117.3367)}, {coords = vector4(1941.7429, 4804.2227, 44.0410, 352.6821)}, {coords = vector4(1952.1340, 4814.2104, 43.9739, 280.9480)}, {coords = vector4(1954.9241, 4776.8193, 43.0019, 122.6492)}, {coords = vector4(1921.0459, 4786.7329, 43.6341, 295.1524)}, {coords = vector4(1914.1855, 4780.5313, 43.5516, 263.9591)}, {coords = vector4(1907.1383, 4774.6187, 43.3814, 258.2081)}, {coords = vector4(1900.6503, 4769.0356, 43.1415, 285.9190)}, {coords = vector4(1954.9241, 4776.8193, 43.0019, 280.6492)}, {coords = vector4(1926.4965, 4780.7241, 43.2958, 110.6730)}, {coords = vector4(1919.7334, 4774.6265, 43.2409, 146.0393)}, {coords = vector4(1912.9592, 4768.6636, 43.1607, 124.6868)}, } -- Cow Farming Config.BucketPosition = vector3(2529.2451, 4985.0039, 43.8177) Config.BucketSprite = 106 Config.CowBlipCoord = vector3(2180.0042, 4969.1138, 41.3350) Config.CowBlipCoordSprite = 237 Config.CowSpawns = { {coords = vector4(2180.0042, 4969.1138, 41.3350, 81.0)}, {coords = vector4(2171.4648, 4966.6680, 41.3585, 100.0)}, {coords = vector4(2168.7805, 4956.0381, 41.3921, 200.0)}, {coords = vector4(2179.3315, 4954.8296, 41.3976, 270.0)}, {coords = vector4(2170.5266, 4979.5410, 41.3392, 140.0)}, {coords = vector4(2176.7180, 4985.7119, 41.3186, 41.0)}, {coords = vector4(2181.1411, 4974.3359, 41.3617, 298.9)}, {coords = vector4(2176.8765, 4974.6162, 41.4029, 112.0)}, } Config.CowWander = false -- Pig Farming Config.PigBlipCoord = vector3(2373.5452, 5054.3926, 46.4446) Config.PigBlipCoordSprite = 237 Config.PigSpawns = { {coords = vector4(2377.4158, 5049.6787, 46.4446, 319.5156)}, {coords = vector4(2377.2473, 5055.5977, 46.4447, 27.4158)}, {coords = vector4(2373.0847, 5052.7290, 46.4446, 147.9144)}, {coords = vector4(2377.8630, 5049.2437, 46.4446, 262.5440)}, {coords = vector4(2380.8552, 5057.8828, 46.4446, 28.3530)}, {coords = vector4(2382.0322, 5054.3013, 46.4446, 214.6392)}, {coords = vector4(2382.4585, 5048.7676, 46.4311, 229.4013)}, {coords = vector4(2378.7344, 5045.9956, 46.4405, 120.3328)}, } Config.PigWander = true Config.ChickenBlipCoord = vector3(2300.8569, 4943.7490, 41.4126) Config.ChickenBlipCoordSprite = 237 Config.ChickenKeyCooldown = 3000 -- in ms Config.ChickenSpawns = { {coords = vector4(2299.7083, 4942.1216, 41.4239, 198.8404)}, {coords = vector4(2304.2993, 4942.6157, 41.3787, 263.2820)}, {coords = vector4(2301.9905, 4940.2432, 41.4175, 110.8972)}, {coords = vector4(2303.8037, 4942.1626, 41.3690, 308.2788)}, {coords = vector4(2308.4141, 4936.0845, 41.4150, 62.3557)}, {coords = vector4(2307.6973, 4934.3286, 41.4150, 175.2880)}, {coords = vector4(2308.5029, 4934.2661, 41.4150, 303.8631)}, {coords = vector4(2310.0225, 4933.4600, 41.4115, 226.1542)}, } -- Player Order System Config.FruitStandPos = vector4(2567.4797, 5085.0010, 43.5, 200.6681) Config.FruitStandProp = 'prop_fruitstand_b' -- XP System Config.XPMultiplier = 50.0 -- The amount of xp gained when doing tasks Config.IterateTime = 100 -- This should never be below 90 and not recommended to be above 200. Config.ServerWaitTime = 100 -- In miliseconds (time it takes to open the ui, recommended to keep this above 60 depending on how many resources your server has.) -------- Shop ui Config.Shop = { { description = 'Grapeseed Orangetree Farm', info = 'A newly grown orangetree farm just beside Grapeseed Airport', price = 900, type = 'orangetree', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024485625568710706/unknown.png', level = 0.0 }, { description = 'Grapeseed Appletree Farm', info = 'A newly grown appletree farm just beside Grapeseed Airport', price = 990, type = 'appletree', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024447970168549406/unknown.png', level = 1.0 }, { description = 'Chicken Pen', info = 'A classic, small chicken pen to keep your chickens', price = 1500, type = 'chicken', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024732500557303828/unknown.png', level = 1.0 }, { description = 'Cow Field', info = 'A large and comfortable cow farm, a place to get some milk and beef!', price = 2500, type = 'cow', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024732100345208892/unknown.png', level = 1.5 }, { description = 'Pig Pen', info = 'A dirty enclosure just beside the farmhouse in Grapeseed. Go slay some pigs och get some bacon!', price = 2500, type = 'pig', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024732749648642128/unknown.png', level = 1.5 }, { description = 'Mushroom Forest', info = 'A really good mushroom spot in the northern forests of Los Santos', price = 3500, type = 'mushroom', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1045879581296558140/image.png', level = 2.0 }, { description = 'Wheat Field', info = 'A dense wheat field in Grapeseed', price = 8000, type = 'wheat', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1045901889004388454/image.png', level = 2.0 }, { description = 'Plantation Field', info = 'A really lucrative and efficient plantation field for multiple kinds of vegetables', price = 8000, type = 'plantation', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024733000753229834/unknown.png', level = 2.5 }, { description = 'Duster Plane Upgrade', info = 'A highly efficient and precise way to fertilize your valuable crops', price = 9000, type = 'duster', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024735883804561438/unknown.png', level = 3.5 }, { description = 'Sprinkler Upgrade', info = 'A highly efficient way to water your crops', price = 9000, type = 'sprinkler', -- DONT TOUCH img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024733326549987378/unknown.png', level = 4.0 }, } Strings = { -- Translation ["SellTruckTip"] = "You can now make your way to the various merchants marked with blips on the map", ["SellTruckTip2"] = "If you cannot see the blips you are most likely working on non work hours.", ["SellTruckTip3"] = "Grab the products from within the truck to interact with the merchants.", ["AfterFruitPickupTip"] = "You can now make your way to the selltruck if you wish to sell your goods at their current state, or you could keep on farming.", ["CannotSell"] = "You cannot sell this item at this merchant!", ["Waypoint"] = "Follow your waypoint", ["ReturnTrailer"] = "When you feel like you are done, you can return the truck and trailer at the designated blip", ["ReturnTractor"] = "When you feel like you are done, you can return the tractor at the designated waypoint", ["ChickenTip"] = "The chicken pen can be seen on your map, try to catch them. You can later sell them at the selltruck", ["PigTip"] = "The pigs are now marked on your minimap. Kill them and collect their bodies. You can later sell them using the selltruck", ["MushroomTip"] = "The mushroom basket is now marked on the map. Use the basket to collect mushrooms in the mushrooms forest marked on your map!", ["NotEnoughMoney"] = "You do not have enough money to start this mission", ["Refilling"] = "Refilling sprinkler system", ["Refilling2"] = '%s percent Refilled', ["EmptyWatercrate"] = "The watercrate is empty, you can now turn on the sprinkler system", ["RefillingCrate"] = "Refilling water crate", ["ReturnBack"] = 'Return back to the sprinkler system', ["GetStuff"] = 'You need to get your hands on some seed, fertilizer and water to be able', ["PlantStuff"] = "To be able to plant anything on the plantation fields", ["UiToolTip"] = "Use eye-target to interact with your plants! Then press Q to enable mouse on the UI", ["GetXp"] = "You gained %s XP", ["DeleteVehicle"] = "[G] Delete Vehicle", ["CowAdded"] = "The cow body has been added to the truck", ["PigAdded"] = "The pig body has been added to the truck", ["MilkAdded"] = "The milk have been added to the truck", ["MushroomTip"] = "Now you can go to the mushroom forest and pick your mushrooms! When you are done you can press Q to drop your basket.", ["TreeTip"] = "Now you can go up and interact with the fruit trees! When you are finished picking your fruit, press Q to drop the box and pickup it contents", ["ApplesAdded"] = "The apples have been added to the truck!", ["OrangesAdded"] = "The oranges have been added to the truck!", ["TractorTip"] = "Hop into the tractor and make your way down to the wheat fields", ["TractorTip2"] = "Attach the plower to the tractor first, you can then detach the plower by pressing Q", ["TractorTip3"] = "Attach the bailer by pressing E, when the tractor is near it.", ["CannotFitHay"] = "You cannot fit more haybales on the truck", ["CannotPlant"] = "You cannot plant here", ["NotProperZone"] = "You are not in the proper plantation zone", ["NotAuthorized"] = "You are not authorized to plant!", ["NoFertilizer"] = 'You do not have any fertilizer', ["NoWater"] = 'You have no water!', ["PlantNotReady"] = 'The plant is not ready to be harvested', ["NoWaterLeft"] = 'There is no water left', ["Sold"] = 'You sold %s %s', ["HaySold"] = 'You have sold %s haybayles', ["FruitMerchant"] = 'Fruit Merchant', ["DeleteBlip"] = 'Truck return location', ["MeatMerarchant"] = 'Meat Merchant', ["OrangeTree"] = 'Orangetree Farm', ["PickOranges"] = '[E] Pick Oranges', ["AppleTree"] = 'Appletree Farm', ["PickApples"] = '[E] Pick Apples', ["CowFarm"] = 'Cow Farm', ["ChickenPen"] = 'Chicken Pen', ["PigFarm"] = 'Pig Farm', ["MushroomForest"] = 'Mushroom Forest', ["MushroomBasket"] = 'Mushroom Basket', ["PickBasket"] = '[E] Pickup Basket', ["PlantationField"] = 'Plantation Field', ["DusterPlane"] = 'Duster Plane', ["SpawnDusterPlane"] = 'Spawn Duster Plane', ["StartMission"] = 'Start Mission', ["FruitBox"] = 'FruitBox', ["PickBox"] = '[E] Pickup Box', ["DeleteSelltruck"] = '[G] Delete Selltruck', ["Selltruck"] = 'Selltruck', ["SpawnSelltruck"] = 'Spawn Sell Truck', ["MilkCow"] = 'Milk Cow', ["WheatStart"] = 'Start Working', ["PickMushroom"] = '[E] Pick Mushroom', ["PickupBody"] = 'Pickup Body', ["Catch"] = '[E] To Catch', ["FarmingField"] = 'Farming Field', ["Milking"] = 'Milking Cow', ["HayTrailer"] = 'Haybale Trailer', ["PickingMushroom"] = 'Picking Mushroom', ["MushroomPicked"] = 'You picked an mushroom', ["PickingOrange"] = 'Picking Orange', ["OrangePicked"] = 'You picked an orange', ["NoOrangesLeft"] = 'There are no more oranges left', ["PickingApple"] = 'Picking Apple', ["ApplePicked"] = 'You picked an apple', ["NoApplesLeft"] = 'There are no more apples left', ["NoOrangesApples"] = 'There are no oranges or apples in the box', ["PickupHay"] = 'Pickup Haybale', ["SellHay"] = '[E] Sell Haybales', ["AreaNotClear"] = 'The spawn area it not clear!', ["NotWhitelist"] = 'You are not working as the required job', ["Shop"] = 'Open Farming Shop', ["SomeoneElseUseing"] = 'Someone else is currently wheat harvesting, wait for your turn!', ["StandBlip"] = 'Farming Order Stand', ["SomeoneElseUseing"] = 'Someone else is currently wheat harvesting, wait for your turn!', ["PlaceOrder"] = 'Place an Order', ["Cooldown"] = 'Farming cooldown Active, timeleft: %s hours', ["PlantUI"] = 'Check plant status', ["Laptop"] = 'Farming Laptop', ["PressTrailer"] = '[E] load up haybale', ["WheatBlip"] = 'Start Wheat Farming', ["DontOwnPlant"] = 'You are not the owner of this plant!', ["TurnOnSprinkler"] = '[E] Turn on Sprinkler', ["TurnOffSprinkler"] = '[E] Turn off Sprinkler', ["WaterLeft"] = 'Water left: ~r~', ["WaterLeft2"] = '~s~/100%', ["MeatMerchant"] = 'Meat Merchant', ["Sell"] = 'Sell', ["PickupChicken"] = 'Pickup Chickenmeat', ["PickupCow"] = 'Pickup Cowmeat', ["PickupMilk"] = 'Pickup Milk', ["PickupPig"] = 'Pickup Pigmeat', ["PickupApple"] = 'Pickup Applebox', ["PickupOrange"] = 'Pickup Orangebox', }
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Slap Mods onto Your FiveM Server Like a Pro
Alright, listen up, you want to get those sweet mods onto your FiveM server, right?Tired of the same old boring server and want to spice things up with custom cars, scripts, or maps?Let's get this sorted.Installing mods on FiveM is how you level up your server from basic to banging.It's easier than you think, even if you're not a tech wizard.This guide will walk you through it step by step, no jargon, just straight-up instructions to get your server looking and playing exactly how you want.Step 1: Snag Your Mod - Find the Goodies
First things first, you need to find the mods you actually want.Think of it like going shopping, but for your server.- Hit up the usual spots: Websites like fivem-mods.net, GTA5-Mods.com are goldmines. Loads of creators post their work there.
- Community is key: Don't sleep on forums and Discord servers. You'll find hidden gems and get recommendations from other server owners.
- GitHub & Dev Sites: For more unique scripts, check out GitHub or the developers' own websites. Sometimes the best stuff is off the beaten path.
.zip
or .rar
file.Step 2: Server Prep - Get Ready to Rumble
Right, time to get into the server's guts. Don't panic, it's not brain surgery.- Access your server files: You'll need to log into your server's file manager. This is usually through an FTP client like FileZilla or your hosting provider's control panel.
- BACK IT UP, fam: Seriously, before you change anything, make a backup of your server files. If you mess something up (and we all do sometimes), you can just restore it and pretend it never happened.
- Find the 'resources' folder: This is your mod garage. It's where all the magic happens. Dig around in your server files and locate the
resources
folder.
Step 3: Mod Installation - Drop It In
Now for the main event - getting that mod live.- Extract the files: If your mod is zipped up, unzip it to a folder on your computer.
- Upload to the 'resources' folder: Use your FTP client or file manager to drag and drop (upload) the extracted mod folder into the
resources
folder on your server.- Folder name matters: Make sure the folder name is something you'll recognise later, you'll need it for server config.
- Tell your server to load the mod: This is the server.cfg bit.
- Open your
server.cfg
file. It’s in the main directory of your server. - Add a line like this:
ensure [mod_name]
- Replace
[mod_name]
with the actual name of your mod folder. - Example: If your mod folder is called
sick_drift_car
, you'd addensure sick_drift_car
.
- Open your
ensure [mod_name]
ensure my_car_mod
Step 4: Dependencies - The Extras You Might Need
Sometimes, mods are a bit needy and require extra bits and bobs to work. Dependencies, they're called.- Check the mod's info: The mod creator should tell you if there are any dependencies. Read the documentation!
- Install dependencies: If there are dependencies, download them and install them in the same
resources
folder, just like you did with the main mod in Step 3. - Load dependencies too: You'll also need to add
ensure [dependency_name]
lines in yourserver.cfg
file for each dependency, above theensure [mod_name]
line for your main mod.
Step 5: Server Restart - Fire It Up
Time to reboot and see if it all works.- Restart your server: Use the 'Restart' button in your control panel or restart it manually if you're old school.
- Watch the console: Keep an eye on your server console after restart. Any red text or error messages? If so, check the mod's docs or Google the error.
Step 6: In-Game Test - Does It Bang?
Get in the game and see if your mod is doing its thing.- Join your server: Fire up FiveM and connect to your server.
- Test it out: Does the mod work as expected? New car there? Script doing its job? Map looking fresh?
Step 7: Troubleshooting - When Things Go Wrong
Sometimes things don't go to plan. Don't sweat it, happens to the best of us.- Check file paths: Are your files in the right folders? Double-check everything.
- Review server logs: Server logs are your friend. They tell you if anything went wrong.
- Update dependencies: Are your dependencies up to date? Outdated ones can cause issues.
- Compatibility check again: Is the mod actually compatible with your FiveM version and other mods? Conflicts happen.
FAQs - Your Burning Questions Answered
- Q: Where do I find good FiveM mods?
- A: Websites like fivem-mods.net and GTA5-Mods.com are great starting points. Community forums and Discord servers are also goldmines.
- Q: What's 'server.cfg' and why do I need to mess with it?
- A:
server.cfg
is your server's brain. It tells your server what to load and how to behave. You need to edit it to tell your server to load your new mods. - Q: What if the mod doesn't work after installing?
- A: Troubleshooting time! Check file paths, server logs, dependencies, and mod compatibility (as mentioned in Step 7). Google is your friend too!
- Q: Do I need to restart my whole server every time I install a mod?
- A: Yep, you do. Restarting the server makes it reload all the resources, including your newly installed mod.
- Q: Can mods break my server?
- A: Potentially, if they're poorly made or incompatible. Always download mods from trusted sources and back up your server before installing anything new.
Final Word - Mod Like a Boss
See? Installing mods on your FiveM server isn't rocket science.It's all about following the steps, being a bit careful, and not being afraid to experiment.Get out there, find some killer mods, and make your FiveM server the envy of everyone. Happy modding!Mods that will extend Roleplay
- Money-Back Guarantee: If you're not satisfied, we've got you covered with a no-questions-asked refund policy.
- Exclusive Content: Our mods and scripts are professionally crafted and exclusive to our platform.
- Trusted by the Community: Join thousands of FiveM server owners who rely on us for quality resources.
- High-Quality Design: Built with optimized coding practices for top-tier performance.
- Seamless Integration: Easily install and run on any FiveM server without compatibility issues.
- Customizable Options: Adjust settings and features to fit your server's unique style.
- Optimized Performance: Tested to ensure minimal resource usage and maximum efficiency.
- Lifetime Updates: Stay ahead with ongoing updates and improvements included at no extra cost.
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