{"id":164177,"date":"2024-10-26T13:21:09","date_gmt":"2024-10-26T11:21:09","guid":{"rendered":"https:\/\/hifivem.com\/?post_type=product&#038;p=164177"},"modified":"2025-07-08T07:52:35","modified_gmt":"2025-07-08T05:52:35","slug":"gelismis-hud","status":"publish","type":"product","link":"https:\/\/fivemx.com\/tr\/gelismis-hud\/","title":{"rendered":"ESX ve QBCore i\u00e7in Geli\u015fmi\u015f HUD"},"content":{"rendered":"<h3>Config file<\/h3>\n<pre data-no-translation=\"\" class=\"EnlighterJSRAW\" data-enlighter-language=\"generic\">-- { 17movement.net } --\r\nConfig = {}\r\nConfig.Autoinstall = true -- Automatic install to another scritps (qb-core, ex_extended)\r\nConfig.UseMPH = false\r\nConfig.CompassFollowGameCam = true\r\nConfig.SoundVolume = 1.0\r\nConfig.DefaultVoiceMode = 2\r\nConfig.MaxVoiceMode = 3\r\nConfig.EnableSpeedometer = true     -- If you want to disable speedometer for aby reason just set it to false\r\nConfig.MaxNotifyStack = 5           -- Max ammount of notifcations \"per once\". All notifications above this number wait until the old ones disappear\r\nConfig.ShowDateIfTimeIsReal = false -- If you set time type to \"real\" does should also display date?\r\n\r\nConfig.SeatBelts = {\r\n    Enable = true,                                  -- You can just disable whole system\r\n    Key = \"B\",                                      -- Fasten key\r\n    AllowExit = true,                              -- If belts fasten player should be able to exit from vehicle?\r\n    BlacklistedClasses = { 8, 13, 14 },             -- In this classes there is no seatbelts\r\n    BlacklistedModels = {},                         -- Enter here models that doesn't have seatbelts. Example: BlacklistedModels = { `sultan`, `zentorno` },\r\n    Warning = true,                                 -- Should play *beep* *beep* when player driving with not fasten belts\r\n    WarningVolume = 30,                             -- Volume of warning sound Scale: &lt;0-100&gt;\r\n    WarningSpeed = 15,                              -- Speed above you will hear a warning\r\n    TogglingSound = true,                           -- Play soung if toggle betls\r\n    TogglingSoundVolume = 30,                       -- Volume of toggling sound\r\n    TogglingSoundIsGlobal = false,                  -- Every player in nearby should hear sound or only player that toggling?\r\n    TogglingSoundIsGlobalDistance = 5.0,            -- If global function enabled then you can specify distance here\r\n}\r\n\r\nConfig.DarkModeStartsAt = \"21:00\"\r\nConfig.DarkModeEndsAt = \"6:00\"\r\n\r\nConfig.SettingsKeybind = \"U\"\r\n\r\nConfig.BigRadarKey = nil        -- You can add possiblity to open big radar when holding key. Key is not a KeyMapping, but the control index from fivem docs.\r\nConfig.ShowRadarIfHidden = true -- If radar is hidden and you set Config.BigRadarKey then key also show radar\r\n\r\n-- Stress system\r\nConfig.EnableStress = false           -- Use build-in stress system\r\nConfig.AddStressWhileShooting = true -- Should add stress while shooting?\r\nConfig.StressingSpeed = 100          -- Speed above which you start to get stressed\r\nConfig.MinimumStressForEffects = 50  -- Minimum Stress amount to start effects\r\n\r\nConfig.EnableRadarZoom = true       -- If your minimap is blurred, set this to true.\r\nConfig.RadarZoom = 1000              -- Radar Zoom\r\n\r\nConfig.ComponentsToHide = { 2, 6, 7, 8, 9, 22 }\r\n\r\n-- Here you can add vehicle by models in which speedometer doesn't appear\r\nConfig.BlacklistedVehicleModels = {\r\n    -- Just add as much as you want like bellow:\r\n    -- `sultan`,\r\n}\r\n\r\n-- Here you can add vehicle classes in which speedometer doesn't appear\r\nConfig.BlacklistedVehicleClasses = {\r\n    -- 0, -- Compacts\r\n    -- 1, -- Sedans\r\n    -- 2, -- SUVs\r\n    -- 3, -- Coupes\r\n    -- 4, -- Muscle\r\n    -- 5, -- Sports Classics\r\n    -- 6, -- Sports\r\n    -- 7, -- Super\r\n    -- 8, -- Motorcycles\r\n    -- 9, -- Off-road\r\n    -- 10, -- Industrial\r\n    -- 11, -- Utility\r\n    -- 12, -- Vans\r\n    13, -- Cycles\r\n    -- 14, -- Boats\r\n    -- 15, -- Helicopters\r\n    -- 16, -- Planes\r\n    -- 17, -- Service\r\n    -- 18, -- Emergency\r\n    -- 19, -- Military\r\n    -- 20, -- Commercial\r\n    -- 21, -- Trains\r\n    -- 22, -- Open Wheel\r\n}\r\n\r\nConfig.StressEffects = {\r\n    {\r\n        Min = 50,\r\n        Max = 60,\r\n        Timeout = math.random(50000, 60000),\r\n        Blur = 1500,\r\n    },\r\n    {\r\n        Min = 60,\r\n        Max = 70,\r\n        Timeout = math.random(40000, 50000),\r\n        Blur = 2000,\r\n    },\r\n    {\r\n        Min = 70,\r\n        Max = 80,\r\n        Timeout = math.random(30000, 40000),\r\n        Blur = 2500,\r\n    },\r\n    {\r\n        Min = 80,\r\n        Max = 90,\r\n        Timeout = math.random(20000, 30000),\r\n        Blur = 3000,\r\n    },\r\n    {\r\n        Min = 90,\r\n        Max = 100,\r\n        Timeout = math.random(10000, 20000),\r\n        Blur = 3500,\r\n        RagdollTime = 2000,\r\n    },\r\n}\r\n\r\n-- Here you can confugure some notifications when status if lower\/bigger than the set value\r\nConfig.StatusNotifications = {\r\n    -- {\r\n    -- status (Status type): string[\"Health\", \"Vest\", \"Hunger\", \"Thirst\", \"Stress\", \"Oxygen\", \"Stamina\"]\r\n    -- lowerThan (Show notification when status is lower than): number&lt;0, 100&gt;\r\n    -- biggerThan (Show notification when status is bigger than): number&lt;0, 100&gt;\r\n    -- notifyTitle (Notify title): string\r\n    -- notifyMessage (Notify message): string\r\n    -- },\r\n    {\r\n        status = \"Thirst\",\r\n        lowerThan = 10,\r\n        notifyTitle = \"Thirsty\",\r\n        notifyMessage = \"You are feeling thirsty. Drink something\",\r\n    },\r\n    {\r\n        status = \"Hunger\",\r\n        lowerThan = 10,\r\n        notifyTitle = \"Hungry\",\r\n        notifyMessage = \"You are feeling hungry. Eat something\",\r\n    },\r\n}\r\n\r\n-- Default HUD colors. NOTE: colors must be specified as 8 character hex code (first 6 letters = color, 2 last letters = opacity)\r\nConfig.DefaultColors = {\r\n    ['light'] = {\r\n        [\"--color-primary\"] = \"#679bffff\",\r\n        [\"--color-secondary\"] = \"#ffffffff\",\r\n        [\"--color-text-primary\"] = \"#ffffffff\",\r\n        [\"--color-text-secondary\"] = \"#ffffffb0\",\r\n        [\"--color-transparent\"] = \"#c2c2c24c\",\r\n    },\r\n    ['dark'] = {\r\n        [\"--color-primary\"] = \"#679bffff\",\r\n        [\"--color-secondary\"] = \"#ffffffff\",\r\n        [\"--color-text-primary\"] = \"#ffffffff\",\r\n        [\"--color-text-secondary\"] = \"#ffffffb0\",\r\n        [\"--color-transparent\"] = \"#0000004c\",\r\n    }\r\n}\r\n\r\n-- Here you can disable some settings, or disable the whole command with keybind\r\nConfig.EnableSettings = false\r\nConfig.CommandString = \"openHudSettings\"\r\nConfig.Settings = {\r\n    [\"positions\"] = true,\r\n    [\"colors\"] = true,\r\n    [\"theme\"] = true,\r\n    [\"timeType\"] = true,\r\n    [\"speed\"] = true,\r\n    [\"minimap\"] = true,\r\n    [\"cinematic\"] = true,\r\n    [\"volume\"] = true,\r\n    [\"healthAndVest\"] = true,\r\n    [\"food\"] = true,\r\n    [\"stress\"] = true,\r\n    [\"oxygen\"] = true,\r\n    [\"stamina\"] = true,\r\n    [\"voice\"] = true,\r\n    [\"location\"] = true,\r\n    [\"radio\"] = true,\r\n    [\"time\"] = true,\r\n    [\"cash\"] = true,\r\n    [\"dirt_money\"] = true,\r\n    [\"society_money\"] = true,\r\n    [\"bank\"] = true,\r\n    [\"weapon\"] = true,\r\n    [\"serverId\"] = true,\r\n    [\"job\"] = true,\r\n}\r\n\r\n-- Default HUD settings\r\nConfig.DefaultSettings = {\r\n    ['AutoTheme'] = true,      -- Values: [true, false]. Enables that theme work in automatic mode (depends from time)\r\n    ['DarkMode'] = true,      -- Values: [true, false]. If AutoTheme is false, then the hud theme will be set to this value\r\n    ['Time'] = \"server\",       -- Values: ['server', 'real']. Should display server time or real time?\r\n    ['SpeedUnits'] = \"kmh\",    -- Values: ['kmh', 'mph']. Default speed units. (NOTE: DO NO TOUCH! Sets automatically from Config.UseMPH)\r\n    ['Map'] = true,         -- Values: [true, false, 'inCar']. When radar should be displayed\r\n    ['CinematicMode'] = false, -- Values: [true, false]. Is that CinematicMode enabled\r\n    ['NotifyVolume'] = 50,     -- Values: &lt;0, 100&gt;. Default notifications sounds volume\r\n    ['healthAndVest'] = true,  -- Values: [true, &lt;0,1&gt;]. Displaying Health and Vest componenets. True - show always. Number - Show only is lower than\r\n    ['food'] = true,           -- Values: [true, &lt;0,1&gt;]. Displaying Hunger and Thirt componenet. True - show always. Number - Show only is lower than\r\n    ['stress'] = true,         -- Values: [true, &lt;0,1&gt;]. Displaying Stress componenet. True - show always. Number - Show only is lower than\r\n    ['oxygen'] = true,         -- Values: [true, &lt;0,1&gt;]. Displaying Oxygen component. True - show always. Number - Show only is lower than\r\n    ['stamina'] = true,        -- Values: [true, &lt;0,1&gt;]. Displaying Stamina component. True - show always. Number - Show only is lower than\r\n    ['voice'] = true,          -- Values: [true, false]. Show Microphone component\r\n    ['location'] = true,       -- Values: [true, false, 'inCar']. Show location component\r\n    ['radio'] = true,          -- Values: [true, false]. Show radio component\r\n    ['time'] = true,           -- Values: [true, false]. Show time component\r\n    ['cash'] = true,           -- Values: [true, false]. Show cash component\r\n    ['dirt_money'] = true,     -- Values: [true, false]. Show dirt_money component\r\n    ['society_money'] = true,  -- Values: [true, false]. Show society_money component\r\n    ['bank'] = true,           -- Values: [true, false]. Show bank component\r\n    ['weapon'] = true,         -- Values: [true, false]. Show weapon component\r\n    ['serverId'] = true,       -- Values: [true, false]. Show server id component\r\n    ['job'] = true,            -- Values: [true, false]. Show job component\r\n}\r\n\r\n-- Default HUD components positions\r\nConfig.DefaultPositions = {\r\n    -- Values: [false, { x = &lt;0,1&gt;, y = &lt;0,1&gt; }]\r\n    -- False - default position. Table with numbers - percent of screen that component will be placed\r\n    -- Ex. { x: 0.5, y: 0.5 } will place component at center of screen\r\n    [\"location\"] = { x = 0.165, y = 0.97 },\r\n    [\"time\"] = { x = 0.165, y = 0.915 },\r\n    [\"radio\"] = { x = 0.01, y = 0.135 },\r\n    [\"bank\"] = false,\r\n    [\"cash\"] = false,\r\n    [\"dirt_money\"] = false,\r\n    [\"society_money\"] = false,\r\n    [\"weapon\"] = { x = 0.01, y = 0.08 },\r\n    [\"healthAndVest\"] = false,\r\n    [\"food\"] = false,\r\n    [\"voice\"] = false,\r\n    [\"stress\"] = false,\r\n    [\"oxygen\"] = false,\r\n    [\"stamina\"] = false,\r\n    [\"vehicle\"] = false,\r\n    [\"helpNotification\"] = false,\r\n    [\"notifications\"] = false,\r\n    [\"serverId\"] = false,\r\n    [\"job\"] = false,\r\n}\r\n\r\n-- Here you can absolutly remove some components from HUD. Values: [true, false]\r\nConfig.Components = {\r\n    [\"health\"] = true,\r\n    [\"healthAndVest\"] = true,\r\n    [\"oxygen\"] = true,\r\n    [\"stamina\"] = true,\r\n    [\"food\"] = true,\r\n    [\"stress\"] = true,\r\n    [\"radio\"] = true,\r\n    [\"weapon\"] = true,\r\n    [\"ammo\"] = true,\r\n    [\"voice\"] = true,\r\n    [\"cash\"] = true,\r\n    [\"dirt_money\"] = true,\r\n    [\"society_money\"] = true,\r\n    [\"bank\"] = true,\r\n    [\"time\"] = true,\r\n    [\"location\"] = true,\r\n    [\"serverId\"] = true,\r\n    [\"job\"] = true,\r\n}\r\n\r\n-- Your langugage\r\nConfig.Lang = {\r\n    [\"DefaultNotification\"] = \"Notifikacija\",\r\n    ['DefaultProgressBar'] = \"Progress bar\",\r\n    ['AddingStress'] = \"You are feeling more stressed\",\r\n    ['RemovingStress'] = \"You are feeling more relexed\",\r\n    [\"CancelProgressHint\"] = \"Pritisnite ~INPUT_VEH_DUCK~ da otkazete.\",\r\n    [\"KeybindDescription\"] = \"Otvori HUD opcije\",\r\n    [\"Location\"] = \"Lokacija\",\r\n    [\"NUI_SERVER_TIME\"] = \"Vreme\",\r\n    [\"NUI_RADIO_FREQUENCY\"] = \"Radio MHz\",\r\n    [\"NUI_BANK\"] = \"Banka\",\r\n    [\"NUI_CASH\"] = \"Novac\",\r\n    [\"NUI_DIRT_MONEY\"] = \"Prljav novac\",\r\n    [\"NUI_SOCIETY_MONEY\"] = \"Firma novac\",\r\n    [\"NUI_MPH\"] = \"MPH\",\r\n    [\"NUI_KMH\"] = \"KMH\",\r\n    [\"NUI_SERVER_ID\"] = \"Vas ID\",\r\n    [\"NUI_DEFAULT_NOTIFICATION_TITLE\"] = \"Notifikacija\",\r\n    [\"NUI_DEFAULT_NOTIFICATION_MESSAGE\"] = \"This is example notification\",\r\n    [\"NUI_DEFAULT_HELP_NOTIFICATION\"] = \"This is ~INPUT_CONTEXT~ example help notification\",\r\n    [\"NUI_SETTINGS_HEADER\"] = \"HUD &lt;strong&gt;Opcije&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change some main hud features\",\r\n    [\"NUI_SETTINGS_EXIT\"] = 'Pritisnite &lt;span class=\"button\"&gt;ESC&lt;\/span&gt; da izadjete.',\r\n    [\"NUI_SETTINGS_POSITIONS\"] = \"Promeni Icons &lt;strong&gt;Pozicije&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_POSITIONS_SELECT_BTN\"] = \"Adjust\",\r\n    [\"NUI_SETTINGS_POSITIONS_RESET_BTN\"] = \"Resetuj\",\r\n    [\"NUI_SETTINGS_POSITIONS_CANCEL\"] = \"Pritisnite &lt;span&gt;ESC&lt;\/span&gt; da otkazete.\",\r\n    [\"NUI_SETTINGS_POSITIONS_SAVE\"] = \"Pritisnite &lt;span&gt;Enter&lt;\/span&gt; da sacuvate.\",\r\n    [\"NUI_SETTINGS_COLORS\"] = \"HUD &lt;strong&gt;Boje&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_COLORS_SELECT_BTN\"] = \"Izaberi Boje\",\r\n    [\"NUI_SETTINGS_CHOOSE_THEME\"] = \"Izaberi &lt;strong&gt;Temu&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_THEME_AUTO\"] = \"Auto\",\r\n    [\"NUI_SETTINGS_THEME_LIGHT\"] = \"Light\",\r\n    [\"NUI_SETTINGS_THEME_DARK\"] = \"Dark\",\r\n    [\"NUI_SETTINGS_TIME\"] = \"Time Component\",\r\n    [\"NUI_SETTINGS_SERVERTIME\"] = \"Game Time\",\r\n    [\"NUI_SETTINGS_REALTIME\"] = \"Real Life Time\",\r\n    [\"NUI_SETTINGS_SPPED_UNIT\"] = \"Speed Unit\",\r\n    [\"NUI_SETTINGS_DISPLAY_MINIMAP\"] = \"Display Minimap\",\r\n    [\"NUI_SETTINGS_SHOW\"] = \"Show\",\r\n    [\"NUI_SETTINGS_HIDE\"] = \"Hide\",\r\n    [\"NUI_SETTINGS_ONLY_IN_CAR\"] = \"Only in car\",\r\n    [\"NUI_SETTINGS_SHOW_IF_UNDER\"] = \"Show if under\",\r\n    [\"NUI_SETTINGS_SHOW_IF_ABOVE\"] = \"Show if above\",\r\n    [\"NUI_SETTINGS_CINEMATIC_MODE\"] = \"Cinematic Mode\",\r\n    [\"NUI_SETTINGS_VOLUME\"] = \"Notification Volume\",\r\n    [\"NUI_SETTINGS_STATUS_HEADER\"] = \"Hud &lt;strong&gt;Status Elements&lt;\/strong&gt;\",\r\n    [\"NUI_SETTINGS_STATUS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change some display related settings\",\r\n    [\"NUI_SETTINGS_HEALTH_AND_ARMOR\"] = \"Health and Armor\",\r\n    [\"NUI_SETTINGS_HUNGER_AND_THIRST\"] = \"Hunger and Thirst\",\r\n    [\"NUI_SETTINGS_STRESS\"] = \"Stress\",\r\n    [\"NUI_SETTINGS_OXYGEN\"] = \"Oxygen\",\r\n    [\"NUI_SETTINGS_STAMINA\"] = \"Stamina\",\r\n    [\"NUI_SETTINGS_MICROPHONE\"] = \"Microphone\",\r\n    [\"NUI_SETTINGS_STREET_NAMES\"] = \"Street names\",\r\n    [\"NUI_SETTINGS_RADIO\"] = \"Radio\",\r\n    [\"NUI_SETTINGS_GAME_TIME\"] = \"Game time\",\r\n    [\"NUI_SETTINGS_CASH\"] = \"Cash\",\r\n    [\"NUI_SETTINGS_DIRT_MONEY\"] = \"Dirt Money\",\r\n    [\"NUI_SETTINGS_SOCIETY_MONEY\"] = \"Society Money\",\r\n    [\"NUI_SETTINGS_BANK\"] = \"Bank money\",\r\n    [\"NUI_SETTINGS_JOB\"] = \"Job\",\r\n    [\"NUI_SETTINGS_SERVER_ID\"] = \"Server ID\",\r\n    [\"NUI_SETTINGS_WEAPON\"] = \"Current Weapon\",\r\n    [\"NUI_SETTINGS_WANT_TO_SAVE\"] = \"Do you want to save settings?\",\r\n    [\"NUI_SETTINGS_SAVE\"] = \"Save\",\r\n    [\"NUI_SETTINGS_CANCEL\"] = \"Cancel\",\r\n    [\"NUI_SETTINGS_RESET\"] = \"Reset\",\r\n    [\"NUI_COLORS_HEADER\"] = \"Hud &lt;strong&gt;Edit Colors&lt;\/strong&gt;\",\r\n    [\"NUI_COLORS_HEADER_DESCRIPTION\"] =\r\n    \"Here you can change colors for choosed theme\",\r\n    [\"NUI_COLORS_CHOOSE_THEME\"] = \"Choose &lt;strong&gt;Theme&lt;\/strong&gt;\",\r\n    [\"NUI_COLORS_SELECT_COLORS\"] = \"Select Colors\",\r\n    [\"NUI_COLORS_WANT_TO_SAVE\"] = \"Do you want to save?\",\r\n}\r\n\r\n-- List of weapons. You can edit names and ammo displaying\r\nConfig.Weapons = {\r\n    [`weapon_dagger`] = {\r\n        label = \"Antique Cavalry Dagger\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bat`] = {\r\n        label = \"Baseball Bat\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_bottle`] = {\r\n        label = \"Broken Bottle\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_crowbar`] = {\r\n        label = \"Crowbar\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_flashlight`] = {\r\n        label = \"Flashlight\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_golfclub`] = {\r\n        label = \"Golf Club\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_hammer`] = {\r\n        label = \"Hammer\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_hatchet`] = {\r\n        label = \"Hatchet\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_knuckle`] = {\r\n        label = \"Brass Knuckles\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_knife`] = {\r\n        label = \"Knife\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_machete`] = {\r\n        label = \"Machete\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_switchblade`] = {\r\n        label = \"Switchblade\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_nightstick`] = {\r\n        label = \"Nightstick\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_wrench`] = {\r\n        label = \"Pipe Wrench\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_battleaxe`] = {\r\n        label = \"Battle Axe\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_poolcue`] = {\r\n        label = \"Pool Cue\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_stone_hatchet`] = {\r\n        label = \"Stone Hatchet\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_candycane`] = {\r\n        label = \"Candy Cane\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistol`] = {\r\n        label = \"Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pistol_mk2`] = {\r\n        label = \"Pistol Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatpistol`] = {\r\n        label = \"Combat Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_appistol`] = {\r\n        label = \"AP Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stungun`] = {\r\n        label = \"Stun Gun\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistol50`] = {\r\n        label = \"Pistol .50\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snspistol`] = {\r\n        label = \"SNS Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snspistol_mk2`] = {\r\n        label = \"SNS Pistol Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavypistol`] = {\r\n        label = \"Heavy Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_vintagepistol`] = {\r\n        label = \"Vintage Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_flaregun`] = {\r\n        label = \"Flare Gun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanpistol`] = {\r\n        label = \"Marksman Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_revolver`] = {\r\n        label = \"Heavy Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_revolver_mk2`] = {\r\n        label = \"Heavy Revolver Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_doubleaction`] = {\r\n        label = \"Double Action Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_raypistol`] = {\r\n        label = \"Up-n-Atomizer\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_ceramicpistol`] = {\r\n        label = \"Ceramic Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_navyrevolver`] = {\r\n        label = \"Navy Revolver\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_gadgetpistol`] = {\r\n        label = \"Perico Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stungun_mp`] = {\r\n        label = \"Stun Gun\",\r\n        displayAmmo = false,\r\n    },\r\n    [`weapon_pistolxm3`] = {\r\n        label = \"WM 29 Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_microsmg`] = {\r\n        label = \"Micro SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smg`] = {\r\n        label = \"SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smg_mk2`] = {\r\n        label = \"SMG Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultsmg`] = {\r\n        label = \"Assault SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatpdw`] = {\r\n        label = \"Combat PDW\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_machinepistol`] = {\r\n        label = \"Machine Pistol\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_minismg`] = {\r\n        label = \"Mini SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_raycarbine`] = {\r\n        label = \"Unholy Hellbringer\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_tecpistol`] = {\r\n        label = \"Tactical SMG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pumpshotgun`] = {\r\n        label = \"Pump Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pumpshotgun_mk2`] = {\r\n        label = \"Pump Shotgun Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_sawnoffshotgun`] = {\r\n        label = \"Sawed-Off Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultshotgun`] = {\r\n        label = \"Assault Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpupshotgun`] = {\r\n        label = \"Bullpup Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_musket`] = {\r\n        label = \"Musket\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavyshotgun`] = {\r\n        label = \"Heavy Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_dbshotgun`] = {\r\n        label = \"Double Barrel Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_autoshotgun`] = {\r\n        label = \"Sweeper Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatshotgun`] = {\r\n        label = \"Combat Shotgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultrifle`] = {\r\n        label = \"Assault Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_assaultrifle_mk2`] = {\r\n        label = \"Assault Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_carbinerifle`] = {\r\n        label = \"Carbine Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_carbinerifle_mk2`] = {\r\n        label = \"Carbine Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_advancedrifle`] = {\r\n        label = \"Advanced Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_specialcarbine`] = {\r\n        label = \"Special Carbine\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_specialcarbine_mk2`] = {\r\n        label = \"Special Carbine Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpuprifle`] = {\r\n        label = \"Bullpup Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bullpuprifle_mk2`] = {\r\n        label = \"Bullpup Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_compactrifle`] = {\r\n        label = \"Compact Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_militaryrifle`] = {\r\n        label = \"Military Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavyrifle`] = {\r\n        label = \"Heavy Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_tacticalrifle`] = {\r\n        label = \"Tactical Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_mg`] = {\r\n        label = \"MG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatmg`] = {\r\n        label = \"Combat MG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_combatmg_mk2`] = {\r\n        label = \"Combat MG Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_gusenberg`] = {\r\n        label = \"Gusenberg Sweeper\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_sniperrifle`] = {\r\n        label = \"Sniper Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavysniper`] = {\r\n        label = \"Heavy Sniper\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_heavysniper_mk2`] = {\r\n        label = \"Heavy Sniper Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanrifle`] = {\r\n        label = \"Marksman Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_marksmanrifle_mk2`] = {\r\n        label = \"Marksman Rifle Mk II\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_precisionrifle`] = {\r\n        label = \"Precision Rifle\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_rpg`] = {\r\n        label = \"RPG\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenadelauncher`] = {\r\n        label = \"Grenade Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenadelauncher_smoke`] = {\r\n        label = \"Grenade Launcher Smoke\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_minigun`] = {\r\n        label = \"Minigun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_firework`] = {\r\n        label = \"Firework Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_railgun`] = {\r\n        label = \"Railgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_hominglauncher`] = {\r\n        label = \"Homing Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_compactlauncher`] = {\r\n        label = \"Compact Grenade Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_rayminigun`] = {\r\n        label = \"Widowmaker\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_emplauncher`] = {\r\n        label = \"Compact EMP Launcher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_railgunxm3`] = {\r\n        label = \"Railgun\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_grenade`] = {\r\n        label = \"Grenade\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_bzgas`] = {\r\n        label = \"BZ Gas\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_molotov`] = {\r\n        label = \"Molotov Cocktail\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_stickybomb`] = {\r\n        label = \"Sticky Bomb\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_proxmine`] = {\r\n        label = \"Proximity Mines\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_snowball`] = {\r\n        label = \"Snowballs\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_pipebomb`] = {\r\n        label = \"Pipe Bombs\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_ball`] = {\r\n        label = \"Baseball\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_smokegrenade`] = {\r\n        label = \"Tear Gas\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_flare`] = {\r\n        label = \"Flare\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_acidpackage`] = {\r\n        label = \"Acid Package\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_petrolcan`] = {\r\n        label = \"Jerry Can\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_fireextinguisher`] = {\r\n        label = \"Fire Extinguisher\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_hazardcan`] = {\r\n        label = \"Hazardous Jerry Can\",\r\n        displayAmmo = true,\r\n    },\r\n    [`weapon_fertilizercan`] = {\r\n        label = \"Fertilizer Can\",\r\n        displayAmmo = true,\r\n    },\r\n}\r\n-- { 17movement.net } --\r\n<\/pre>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"product_description smallerDescription\">\n<p><strong>FiveM Sunucular\u0131 i\u00e7in Geli\u015fmi\u015f HUD Komut Dosyas\u0131<\/strong><\/p>\n<p>Sunucular\u0131n\u0131z i\u00e7in geli\u015fmi\u015f HUD beti\u011fi! Modern estetik, kapsaml\u0131 oyuncu \u00f6zelle\u015ftirme se\u00e7enekleri ve \u00fcst d\u00fczey optimizasyon \u2013 bunlar sunucunuzun FiveM toplulu\u011funda \u00f6ne \u00e7\u0131kmas\u0131 i\u00e7in ihtiya\u00e7 duydu\u011fu temel unsurlard\u0131r. En son HUD beti\u011fimiz, hem ESX hem de QBCore sunucular\u0131 i\u00e7in oyun deneyimini geli\u015ftirmek \u00fczere tasarlanm\u0131\u015f, stil, i\u015flevsellik ve performans\u0131n m\u00fckemmel bir kar\u0131\u015f\u0131m\u0131d\u0131r. A\u015fa\u011f\u0131daki ayr\u0131nt\u0131lara dal\u0131n ve beti\u011fimizin sunucunuzu nas\u0131l daha ilgi \u00e7ekici, ki\u015fiselle\u015ftirilmi\u015f ve verimli bir oyun merkezine d\u00f6n\u00fc\u015ft\u00fcrebilece\u011fini ke\u015ffedin!<\/p>\n<p><strong>\ud83d\udd17 ESX ve QBCore ile Otomatik Entegrasyon<\/strong><br \/>\nESX ve QBCore ile kusursuz entegrasyonun tad\u0131n\u0131 \u00e7\u0131kar\u0131n. Komut dosyam\u0131z varsay\u0131lan bildirimleri, ilerleme \u00e7ubuklar\u0131n\u0131 ve yard\u0131m bildirimlerini otomatik olarak de\u011fi\u015ftirerek kurulum s\u00fcrecini zahmetsiz hale getirir ve oyununuzu en ba\u015f\u0131ndan itibaren geli\u015ftirir.<\/p>\n<p><strong>\ud83c\udfa8 Modern Estetik G\u00f6r\u00fcn\u00fcm<\/strong><br \/>\nHUD beti\u011fimiz g\u00f6rsel olarak \u00e7arp\u0131c\u0131, modern bir aray\u00fcz sunar. Keskin grafikler ve \u015f\u0131k bir tasar\u0131mla etkilemek i\u00e7in tasarlanm\u0131\u015ft\u0131r. Sunucunuzun g\u00f6r\u00fcn\u00fcm\u00fcn\u00fc yeniden tan\u0131mlayabilecek f\u00fct\u00fcristik g\u00f6r\u00fcn\u00fcm\u00fc g\u00f6rmek i\u00e7in galerimize g\u00f6z at\u0131n!<\/p>\n<p><strong>\u2699\ufe0f \u00d6zelle\u015ftirilebilir Simge Konumlar\u0131<\/strong><br \/>\nEsnekli\u011fin en iyisi! Komut dosyam\u0131z, oyuncular\u0131n \u00e7e\u015fitli simgelerin konumlar\u0131n\u0131 ayarlayarak HUD&#039;lar\u0131n\u0131 ki\u015fiselle\u015ftirmelerine olanak tan\u0131r. Bu \u00f6zelle\u015ftirme, kullan\u0131c\u0131 ba\u015f\u0131na kaydedilir ve sunucunuza her kat\u0131ld\u0131klar\u0131nda tutarl\u0131, ki\u015fiselle\u015ftirilmi\u015f bir deneyim sa\u011flar.<\/p>\n<p><strong>\ud83c\udf08 Renk \u00d6zelle\u015ftirme Se\u00e7enekleri<\/strong><br \/>\nRenklerin d\u00fcnyas\u0131na dal\u0131n! Oyuncular, aray\u00fczlerinin ki\u015fisel stilleri veya ruh halleriyle m\u00fckemmel bir \u015fekilde uyumlu olmas\u0131n\u0131 sa\u011flayarak HUD renklerini de\u011fi\u015ftirme \u00f6zg\u00fcrl\u00fc\u011f\u00fcne sahiptir.<\/p>\n<p><strong>\ud83c\udf19 Koyu\/A\u00e7\u0131k Modu Otomatik De\u011fi\u015ftirme<\/strong><br \/>\nYenilik\u00e7i DarkMode\/LightMode \u00f6zelli\u011fimiz, HUD&#039;yi g\u00fcn\u00fcn saatine g\u00f6re otomatik olarak ayarlar. Bu, optimum g\u00f6r\u00fcn\u00fcrl\u00fck ve okunabilirlik sa\u011flayarak, g\u00fcn\u00fcn her saati konfor ve netlik sa\u011flar.<\/p>\n<p><strong>\u26a0\ufe0f D\u00fc\u015f\u00fck Durum Seviyesi Hat\u0131rlat\u0131c\u0131lar\u0131<\/strong><br \/>\nAk\u0131ll\u0131 hat\u0131rlatma sistemimizle hi\u00e7bir ritmi ka\u00e7\u0131rmay\u0131n. A\u00e7l\u0131k veya herhangi bir durum seviyesi kritik derecede d\u00fc\u015ft\u00fc\u011f\u00fcnde, beti\u011fimiz &quot;A\u00e7 hissediyorsunuz. Bir \u015feyler yiyin.&quot; gibi zaman\u0131nda bildirimler g\u00f6ndererek oyuncular\u0131 bilgilendirir ve me\u015fgul eder.<\/p>\n<p>Sunucunuzu bug\u00fcn Geli\u015fmi\u015f HUD beti\u011fimizle d\u00f6n\u00fc\u015ft\u00fcr\u00fcn! Oyuncular\u0131n\u0131z i\u00e7in oyun deneyimini y\u00fckseltin ve sunucunuzu FiveM toplulu\u011funda \u00f6ne \u00e7\u0131kar\u0131n. Bir HUD&#039;un neler yapabilece\u011fini yeniden tan\u0131mlamaya haz\u0131r olun!<\/p>\n<\/div>","protected":false},"featured_media":164179,"comment_status":"open","ping_status":"closed","template":"","meta":[],"product_brand":[],"product_cat":[96,1893,512],"product_tag":[],"class_list":["post-164177","product","type-product","status-publish","has-post-thumbnail","product_cat-esx-scripts","product_cat-fivem-hud","product_cat-qbcore-scripts","first","instock","sale","downloadable","virtual","taxable","purchasable","product-type-simple"],"_links":{"self":[{"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/product\/164177","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/comments?post=164177"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/media\/164179"}],"wp:attachment":[{"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/media?parent=164177"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/product_brand?post=164177"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/product_cat?post=164177"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/fivemx.com\/tr\/wp-json\/wp\/v2\/product_tag?post=164177"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}