Framework hub
Move into the QBCore landing page to compare verified scripts, framework fit, and install-ready products built for modern FiveM servers.
Open QBCore hubOnce you know the direction, jump into the highest-leverage commercial hubs for verified scripts, curated bundles, and framework-specific buying paths.
Framework hub
Move into the QBCore landing page to compare verified scripts, framework fit, and install-ready products built for modern FiveM servers.
Open QBCore hubPremium catalog
Move from research into the main shop to compare real products, framework labels, screenshots, and production-ready quality signals.
Open premium shopLaunch faster
Bundles shorten the path from planning to launch by grouping the highest-leverage scripts into a cleaner commercial starting point.
View bundlesYour server logo is the first thing a potential player sees — before they read your description, check your player count, or visit your Discord.
Everything you need to know about FiveM full server downloads in 2026 — what they include, how to evaluate them, install them end-to-end, and what to fix after your first boot. Includes a comparison of ESX, QBCore, QBox, and vRP server packs.
alt:V is shutting down in July 2026 after a Rockstar cease and desist. Learn what this means for FiveM, how to migrate your server, and why FiveM is now the only option for GTA 5 multiplayer modding.
Create a FiveM launcher for your community with branding, connect buttons, update messaging, Discord links, and safe distribution basics.

Welcome to the comprehensive guide on creating your own FiveM Launcher! Whether you are a seasoned developer or a complete beginner, this step-by-step tutorial will help you build a fully functional launcher for your FiveM server. With this guide, you'll not only have a custom launcher but also a better understanding of the development process. Let's start.
Before you consider How To Create your Own FiveM Launcher complete, run it through a small staging checklist. Start the server with only the required dependencies, confirm the console stays clean, then add the surrounding resources one by one. This catches dependency mistakes earlier than a full production restart where dozens of resources start at the same time.
Use a clean player profile for the final check. A fresh profile reveals missing database defaults, missing inventory items, broken spawn logic, and permission mistakes that older admin accounts often hide. If the feature changes map streaming, vehicles, framework data, or server identity, also test one reconnect and one full server restart. Persistent state is where many FiveM setups fail after appearing correct in the first minute.
Keep the release note short and practical. Include the changed file, the affected resource, the test account used, the expected player-visible result, and the rollback command or file restore path. This is enough for another staff member to understand the change without reading the whole guide again.
A dedicated FiveM launcher enhances the user experience by providing a simple interface to connect to your server. This guide will show you how to create a launcher that will make joining your server a breeze.
Before we start, make sure you have the following:
You could use the TDLauncher.exe to speed up the process. It's free.
Ensure that the .NET Framework is installed on your system. You can verify this by opening Command Prompt and typing:
dotnet --version
If not installed, download and install it from the official .NET website.
https://www.youtube.com/watch?v=vvkHhphYwc0
Organize the controls to look something like this:
-----------------------------------| Server IP: [__________] || || Status: | -----------------------------------
You can adjust the properties of each control (like text, size, position) in the Properties window.
using System.Diagnostics;private void ConnectButton_Click(object sender, EventArgs e){ string serverIP = ServerIPTextBox.Text; if (!string.IsNullOrEmpty(serverIP)) { Process.Start("fivem://connect/" + serverIP); StatusLabel.Text = "Connected"; } else { MessageBox.Show("Please enter a server IP.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); }}
fivem://connect/ protocol.To share your launcher with others, you'll need to publish it.
You'll receive an .exe file that people need to download and run.
Some antivirus programs might flag the launcher as a potential threat. To avoid this:
TDLauncher.exe) to the exclusion list.fivem:// protocol is correctly associated.192.168.1.1).You've successfully created a FiveM Launcher. This FiveM launcher (for servers) simplifies the process of connecting to your FiveM server, making it easier for your community to join. Feel free to customize and expand the launcher with additional features to enhance its functionality.
This tutorial is based on a free launcher created by LordTiger. If you prefer, you can download the pre-made launcher from the link provided.
If you enjoyed this tutorial and found it helpful, consider sharing it with others. Stay tuned for more guides and tutorials on enhancing your gaming and development experience!
Use these internal resources to connect How To Create your Own FiveM Launcher with setup, framework, marketplace resources, and server operations.
Treat How To Create your Own FiveM Launcher as a production server change, not as a one-off edit. Before it goes live, one staff member should test the flow with a normal player account while another watches the server console. Record which resource was started, which config file changed, and which dependencies must run before it. If an item, job, command, menu, or marker is not visible to the correct role, the change is not ready for release.
Check the player experience as well as the admin experience. A setup is stable only when joining, spawning, inventory usage, interaction, and disconnects work without new warnings. For performance-related topics, a short test on an empty server is not enough. Run at least one realistic scenario with multiple players, vehicles, or active scripts so you can see whether the behavior changes under load.
Finally, document the decision in your staff Discord or server wiki: what changed, why it changed, which file is affected, and how to roll back. This small note saves time later because support staff do not have to guess which version is live or which dependency should be checked first.
After implementation, write down which decision you made and which alternative you deliberately skipped. That matters on a FiveM server because several admins often touch the same resources over time. If a problem appears later, the team needs to know whether the likely cause is a config change, a framework update, a new script, or an external dependency. Record the framework version, the resource name, the file that changed, and the date of the change.
Plan a short follow-up test after the first real play session. Many problems only appear when several players spawn vehicles, open menus, change jobs, trigger inventory metadata, or synchronize Discord roles at the same time. Collect feedback in a structured way: what action the player took, which error appeared, which role or job they had, and whether the problem survived a reconnect. That turns scattered complaints into a useful pattern that developers can actually reproduce.
If the topic touches gameplay balance, do not treat technical success as the only success condition. A feature can be technically correct while still causing support load, unfair payouts, confusing menus, or avoidable staff interventions. Review the first logs, compare the behavior against your rules, and adjust the configuration before players build habits around a broken value.