
Fuel Station Plus
DarkNet Script
Features
See the config file on our documentation: https://uniq-team.gitbook.io/documentation/paid-resources/advanced-darknet-system/config- Advanced DarkNet System is a script that introduces various criminal activities and services to enhance the gameplay experience on the server.
- Player-Initiated Assassinations: Players have the ability to order targeted assassinations on specific individuals within the server. This feature allows players to place contracts on other players and execute the assigned kills.
- Illegal Market: The script incorporates an illegal market where players can browse through a range of items available for sale. Each item is accompanied by an image, name, description, and price. These details are easily configurable within the script's configuration file.
- Target System or Text UI: The script provides options for players to interact with the script either through a target system (eye) or a text-ui with markers. Developers can choose their preferred interaction method by adjusting the configuration settings.
- Blips: Developers can toggle the visibility of blips associated with the DarkNet activities on the map.
- Assignments and Services: Players can undertake assigned tasks and services to earn money within the game. Currently, the script includes two assignments and one service, but developers have the option to create additional tasks and services with our assistance if needed.
- Transport Theft: Players can engage in car theft activities, steal vehicles, and deliver them to the junkyard for monetary rewards. The script offers the flexibility to perform these actions either through the target system or a show UI with markers.
- Configurable Vehicle Deletion: Developers can choose whether stolen vehicles should be immediately removed from the owner's database or not.
- Job-Specific Transport Theft: The script supports the option to restrict vehicle theft activities to specific jobs, providing developers with the ability to limit these actions to certain jobs.
VIP Mechanic Job [QBCore & ESX]
Features:
Stash, Crafting and Storage system
Incredible set of useless items
Diagnose vehicles in the garage or out of the garage using a toolbox
Repair vehicles in the repair areas ( car lifts ) or using a carjack
Items for civilians ( Repair Kit & Advanced Repair Kit )
Mechanic Garage with customizable vehicles
Crafting System
Unique and Custom Boss Menu
Fully Optimized Code ( server/client side )
This resource is fully unlocked ( No obfuscation or IP-lock )
Advanced Police Job – ESX
Police Interactions
- Cuffing – You can Hardcuff & Softcuff Players. – When someone is handcuffed, they will have a physical handcuff item visible on their character. – When Hardcuffed, your hands will be behind your back. – Softcuffed your hands will be infront of you.
- Escorting – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
- Put in / Out vehicle – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people) – /out (… Out!) will take a player out of said vehicle.
- Dragging – /drag will drag someone. Pressing S will move you backwards. – You can drag people who are alive / dead (WOW! /s)
- Billing – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.
Police Job Menu
- View Roster - Will show all police officers (as well as those off duty) – You can see their callsign, name, and rank here. – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down). – Promote/Demote - Pretty straightforward. – Fire (Also… straightforward) – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.
Prop Interaction & Items
- Props – Cones - Placeable Cones (Need to be added to your armory) – Barricades - Same deal as Cones, add them to your armory.
- Items – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!! – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor. – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP. – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove. – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints) – Evidence Bag - View collected evidence (needs to be processed before you get any info) – DNA Swab - Collect DNA from any player to be entered as evidence.
Evidence System
- Built in Evidence System – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected. – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs. – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system. – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system. – For more on the Evidence System, check out this video 16
Dispatch
- Dispatch Interactions – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS. – Send DIRECT messages to specific officers – Send GPS WAYPOINTS to specific officers – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.
Duty / Blips
- On/OffDuty – Going offduty will remove your blip from other officers (duh) – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN. – Great for knowing which officers are responding to what scene, etc. – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc. – Supports adding blips for EMS by default
Restocking
– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable) – You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose. – The money comes out of the Police Fund directly.Firing Range
- Get familiar with your Arsenal – Add different weapons via the Config. – Supports Static & Moving targets. – Static Targets are set at 5 / 10 / 20 Meters/ – Once the target disapears, you will get a score depending on the amount of damage you’ve done.
Fluff
– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL. – You can sit at EVERY Chair inside PD. – The Break Room Refridgerator can provide food/water for any Police Officer (Config) – Grab fire extinguishers straight off the wall to avoid adding excess to your armory – Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different FiveM inventory mod or clothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance. – SHOWER to remove any BLOOD from your enemies (or friends) – Wash hands cause it’s gross not doing it – RAPPEL out of Helicopters (polmav) – When in the back seats, press X to Rappel from the helicopter.Advanced Health System
Features
It works independently of the ambulance script. You can use your own ambulance script, there will be no problem. The script is designed to treat the player according to the limb they were hit by. We designed the script to add realism to the game! When you are hit, a hud will briefly appear on the left side of the screen showing where you were hit. Different treatments and items are required depending on the severity of the injury. (Minor, Medium, Critical) Also many features can be set via config. For example, fast healing of all wounds, activation/deactivation Bleeding on impact active/deactive Damage multiplier, Damage Value How many seconds of damage will be inflicted Health regen active/deactive Activate/deactivate skillbar for treatment Removing hits when player is revived active/deactive All animations and localizationsPillbox Hospital VIP
Mechanic Tuner Script (DebuX)
Lyra Billing
Dirk Fishing Simulator (ESX/QB)
Car Lift Script
- Good looking lift
- Smooth animations
- Add as many lifts as you want
- Vehicles remain physical when on the lift
- (ESX & QB only) Ability to enable certain lifts to be for specific jobs only
- qtarget and qb-target compatible (not required)
- High performance
- Highly configurable
BodyCam + Dashcam (Infinity & OneSync)
Sandy Shores EMS + Police Station
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