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DiscordDocs
Compatibility:

FiveM Addiction Script

$7.49

Secure Checkout

Cards, Apple Pay, Google Pay, iDEAL/Wero, Bancontact, EPS, Przelewy24, and optional Crypto where available via Stripe.

Instant file access after paymentSupport and refund policy shown before checkout
Ask support before buyingRead refund policy
Instant Access
SSL Encrypted
Cards, wallets, bank redirects
Frameworksesx, qbcore, qbox, standalone
Setup

Requires a FiveM server, ESX or QBCore, access to server resources, and permission to restart the resource after configuration.

RequirementsPublished on this page
PreviewAvailable

Description

https://www.youtube.com/watch?v=PYo8qFUNGmI

Config file

Config = {
    Framework = esx, -- esx or qb
    Identifier = discord, -- Identifier for the database (discord / steam / license <- recommended | not recommended --> xbl / live / fivem / ip)
    MenuCommand = addictions,
    MenuKey = F7,
    UseMenuKey = true,
    TickTime = 10, -- Seconds (Less than 5 seconds is not recommended!)
    EffectCooldown = 30, -- Seconds

    Admins = {
        discord:397032581326962689, -- Add your steam hex here
    },

    Addictions = {
        [alcohol] = {
            title = Alcohol, -- Title of the addiction
            addictionDangerLimit = 60, -- If the addiction is above this value, danger text will be shown
            needDangerLimit = 50, -- If the need is above this value, danger text will be shown
            effectType = 3, -- 1, 2, 3 (this will be played if players addiction is above the limit)

            onTick = {
                addiction = 0.2, -- Value will decrease with each tick
                need = 0.3 -- Value will increase with each tick (if addiction is above the limit)
            }
        },
        [drug] = {
            title = Drug, -- Title of the addiction
            addictionDangerLimit = 30, -- If the addiction is above this value, danger text will be shown
            needDangerLimit = 10, -- If the need is above this value, danger text will be shown
            effectType = 2, -- 1, 2, 3 (this will be played if players addiction is above the limit)

            onTick = {
                addiction = 0.15, -- Value will decrease with each tick
                need = 0.3 -- Value will increase with each tick (if addiction is above the limit)
            }
        },
        [cigar] = {
            title = Cigar, -- Title of the addiction
            addictionDangerLimit = 60, -- If the addiction is above this value, danger text will be shown
            needDangerLimit = 15, -- If the need is above this value, danger text will be shown
            effectType = 1, -- 1, 2, 3 (this will be played if players addiction is above the limit)

            onTick = {
                addiction = 0.1, -- Value will decrease with each tick
                need = 0.6 -- Value will increase with each tick (if addiction is above the limit)
            }
        },
    },

    AddictionHealingItems = {
        [water] = {
            title = Water,
            itemName = water, -- Item name in the database
            itemType = drink, -- drink or food or cigaratte
            addictionType = alcohol, -- Addiction name

            onUse = {
                decreaseAddiction = 10,
                decreaseNeed = 10
            },
        },
    },

    AddictionItems = {
        [beer] = {
            title = Beer,
            itemName = beer, -- Item name in the database
            itemType = drink, -- drink or food or cigaratte
            addictionType = alcohol, -- Addiction name

            onUse = { -- Values ​​to be added with each use
                increaseAddiction = 10,
                decreaseNeed = 12
            },
        },
        [whiskey] = {
            title = Whiskey,
            itemName = whiskey, -- Item name in the database
            itemType = drink, -- drink or food or cigaratte
            addictionType = alcohol, -- Addiction name

            onUse = { -- Values ​​to be added with each use
                increaseAddiction = 10,
                decreaseNeed = 12
            },
        },
        [vodka] = {
            title = Vodka,
            itemName = vodka, -- Item name in the database
            itemType = drink, -- drink or food or cigaratte
            addictionType = alcohol, -- Addiction name

            onUse = { -- Values ​​to be added with each use
                increaseAddiction = 10,
                decreaseNeed = 12
            },
        },
        [cigar] = {
            title = Cigar,
            itemName = cigar, -- Item name in the database
            itemType = cigaratte, -- drink or food or cigaratte
            addictionType = cigar, -- Addiction name

            onUse = { -- Values ​​to be added with each use
                increaseAddiction = 10,
                decreaseNeed = 12
            },
        },
        [weed] = {
            title = Weed,
            itemName = weed, -- Item name in the database
            itemType = cigaratte, -- drink or food or cigaratte
            addictionType = drug, -- Addiction name

            onUse = { -- Values ​​to be added with each use
                increaseAddiction = 10,
                decreaseNeed = 12
            },
        },
        [meth] = {
            title = Meth,
            itemName = meth, -- Item name in the database
            itemType = cigaratte, -- drink or food or cigaratte
            addictionType = drug, -- Addiction name

            onUse = { -- Values ​​to be added with each use
                increaseAddiction = 10,
                decreaseNeed = 12
            },
        },
    },

    Notify = function(message, type, length)
        if Config.Framework == qb then
            Framework.Functions.Notify(message, type, length)
        else
            Framework.ShowNotification(message)
        end
    end,
}

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Installation notes

Requires a FiveM server, ESX or QBCore, access to server resources, and permission to restart the resource after configuration.
Installation notes
Requires a FiveM server, ESX or QBCore, access to server resources, and permission to restart the resource after configuration.

Buy this when it saves setup time

Use this checklist to decide quickly whether the resource fits your current server build, framework, and support expectations.

Server-owner payoff

FiveM Addiction Script is positioned to reduce Drug Scripts instead of making you rebuild the same system from scratch.

Compatibility

Works with esx, qbcore, qbox, standalone. Check the requirements block before adding it to a live stack.

Purchase confidence

Instant download, Stripe checkout, support access, and refund policy context are shown before payment.

Decision assets

Requirements, Preview video, Product Q&A

Product fit, setup, and proof at a glance

Use the published facts on this page to confirm whether FiveM Addiction Script matches your server before checkout.

Compatibility

Frameworks
ESX, QBCore, QBOX, Standalone
Category
Drug Scripts

Setup & requirements

Install flow
Download → resources folder → ensure in server.cfg
Requirements
Published on this page
File size
10.78 KB

Proof & buyer questions

Reviews
No reviews yet
Answered Q&A
Ask before buying

Only the facts published on this page should be treated as confirmed. If you need more detail, review the description, requirements, changelog, reviews, and product Q&A before checkout.

DescriptionRequirementsPreview video
Drug Scripts
Compatibility:
ESX
QBCore
QBOX
Standalone

FiveM Addiction Script

Review process
$7.49

Secure Checkout

Cards, Apple Pay, Google Pay, iDEAL/Wero, Bancontact, EPS, Przelewy24, and optional Crypto where available via Stripe.

Instant file access after paymentSupport and refund policy shown before checkout
Ask support before buyingRead refund policy
Instant Access
SSL Encrypted
Cards, wallets, bank redirects
Frameworksesx, qbcore, qbox, standalone
Setup

Requires a FiveM server, ESX or QBCore, access to server resources, and permission to restart the resource after configuration.

RequirementsPublished on this page
PreviewAvailable
Home
Shop
Drug Scripts
Drug Scripts
ESX
QBCore
QBOX
Standalone
Review process

Key Features

  • Multi-Framework Support

    Supports both ESX and QBCore frameworks through configurable framework selection

  • Multiple Addiction Types

    Tracks three distinct addiction types: Alcohol, Drug, and Cigar, each with configurable danger limits and effects

  • Customizable Item Integration

    Configure addiction items like beer, whiskey, vodka, weed, meth, and cigars with individual addiction increase and need decrease values

  • Healing Item System

    Supports addiction healing items such as water that decrease both addiction and need values when used

  • Configurable Danger Thresholds

    Set addiction and need danger limits for each addiction type to trigger visual warnings and effects when exceeded

Frequently Asked Questions

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