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Requires a FiveM server, esx, access to server resources, and permission to restart the resource after configuration.
Description
Store Robberies - Advanced Convenience Store Heist System
Bring dynamic criminal gameplay to your FiveM server with this comprehensive store robbery script featuring intelligent shopkeeper AI, advanced minigames, and two safe types. Every store location offers unique robbery experiences with different shopkeeper personalities, security configurations, and payout structures. Shopkeepers react realistically - some comply immediately while others fight back or call police early. The system includes register lockpicking, keypad and padlock safes, fully synchronized server-side events, and optimized ped handling to prevent performance issues.
What is Included
This robbery script provides complete convenience store heist mechanics with configurable stores, dynamic shopkeeper AI, and challenging minigames. Each store has unique settings for safe types, camera coverage, required police count, and payouts. Shopkeepers change by shift time to simulate real city operations, with individual personalities determining if they'll fight, comply, or alert police. The lockpicking minigame challenges players at registers, while safes require either keypad code extraction from shopkeepers or padlock cracking through advanced puzzles.
Key Features
- Unique Store Configurations - Every location differs with custom settings
- Dynamic Shopkeeper AI - Personality-based responses and behaviors
- Shift System - Shopkeepers change by time for realism
- Register Lockpicking - Challenging minigame for cash registers
- Two Safe Types - Keypad with codes or padlock cracking
- Server-Side Sync - Prevents exploits and ensures fairness
- Optimized Ped Handler - Limits spawned peds to prevent crashes
- Fully Customizable - No coding required for configuration
Perfect For
- Crime and heist roleplay servers
- Low-level criminal activities
- Police vs criminal gameplay
- Gang territory robberies
Shopkeeper Personality System
Each shopkeeper has configurable traits affecting gameplay. Brave shopkeepers may fight back with configured weapons rather than comply, requiring you to neutralize them first. Nervous shopkeepers give safe codes quickly while stubborn ones resist longer. Some call police immediately upon threat while others wait, giving you more time. The personality variety means no two robberies play identically - you'll adapt strategy based on who's working that shift. This creates unpredictable encounters rather than repetitive grinding.
Safe Mechanics Breakdown
Keypad Safes: Require extracting the code from the shopkeeper through intimidation. If the shopkeeper is brave and fights instead of complying, you'll need to defeat them first. If they're dead or fled, the safe becomes inaccessible unless you lockpick the register for partial payout.
Padlock Safes: Feature an advanced cracking minigame where you must solve the puzzle yourself. These safes don't require shopkeeper cooperation, making them ideal when things go wrong. The minigame is challenging enough to prevent easy farming but learnable with practice.
Technical Specifications
- Performance (Idle): 0.01-0.02 ms
- Performance (Active): 0.04-0.05 ms with 3D text enabled
- Garbage Collector: 0.00 ms
- Ped Management: Maximum 1 spawned ped at a time
- Network: Server-synchronized for all actions
Configuration Flexibility
The config lets you set unique parameters per store: safe type choice, number of cameras to disable, minimum cops required, register and safe payout amounts, shopkeeper personality traits, weapon loadouts for brave shopkeepers, and timer settings. You can create high-risk/high-reward stores requiring more police online with bigger payouts, or low-security stores for newer criminals. The system scales from small servers to large economies without code changes.
Framework Compatibility
- ✅ ESX - Full integration with police job notifications
- ✅ QBCore - Compatible with QB police systems
- ✅ Standalone - Works independently
What Makes It Stand Out
Unlike basic robbery scripts with static NPCs, this system creates dynamic encounters through shopkeeper personalities. The shift system means the same store plays differently at different times - morning shift might have a compliant worker while night shift has an armed fighter. Server-side synchronization prevents common exploits like instant safe cracking or duplicated payouts. The optimized ped handler prevents pool size crashes common in poorly coded robbery scripts. Two safe types add variety - sometimes you'll negotiate codes, other times you'll crack locks yourself. The challenging minigames prevent mindless farming, requiring skill to maximize profits.
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Installation notes
Buy this when it saves setup time
Use this checklist to decide quickly whether the resource fits your current server build, framework, and support expectations.
Server-owner payoff
Store Robberies is positioned to reduce Police Scripts instead of making you rebuild the same system from scratch.
Compatibility
Works with esx. Check the requirements block before adding it to a live stack.
Purchase confidence
Instant download, Stripe checkout, support access, and refund policy context are shown before payment.
Decision assets
Requirements, Preview video, Product Q&A
Product fit, setup, and proof at a glance
Use the published facts on this page to confirm whether Store Robberies matches your server before checkout.
Compatibility
- Frameworks
- ESX
- Category
- Police Scripts
Setup & requirements
- Install flow
- Download → resources folder → ensure in server.cfg
- Requirements
- Published on this page
- File size
- 816.51 KB
Proof & buyer questions
- Reviews
- No reviews yet
- Answered Q&A
- Ask before buying
Only the facts published on this page should be treated as confirmed. If you need more detail, review the description, requirements, changelog, reviews, and product Q&A before checkout.






