Compatibility
- Frameworks
- QBCore, ESX
- Game Mode
- FiveM

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Stop editing config files and restarting your server every time you need a new job. **vtx-jobcreator** is a free, open-source FiveM resource that lets you create and manage custom jobs entirely **in-game** through a modern NUI panel.
Built by [FiveMX](/), released under the MIT license.
> [GitHub Repository — Download vtx-jobcreator](https://github.com/alinabavocado-cmyk/fivem-jobs-creator)
---
## Why vtx-jobcreator?
Most job creation workflows involve editing Lua configs, writing SQL inserts, and restarting the server repeatedly. vtx-jobcreator eliminates all of that:
- **In-game NUI panel** — Open a clean UI without leaving the game. No alt-tabbing, no config files.
- **Auto framework detection** — Detects whether you run ESX or QBCore automatically. Manual override available.
- **Instant sync** — New jobs are available to all players immediately, no restart needed.
- **Persistent MySQL storage** — Jobs survive server restarts using dedicated `vtx_jobs` and `vtx_job_grades` tables.
- **ACE permissions** — Only authorized admins can access the creator panel.
- **Zero performance impact** — Adaptive render loop, lightweight client code.
---
## Supported Frameworks
| Framework | Support Level |
|-----------|--------------|
| **ESX** | Full — jobs also written to native `jobs`/`job_grades` tables for compatibility |
| **QBCore** | Full — jobs added to `QBCore.Shared.Jobs` and synced to all clients |
The resource auto-detects your framework on startup. You can also force a specific framework in `config.lua` by setting `Config.Framework` to `"esx"` or `"qbcore"`.
---
## Features at a Glance
- **Unlimited grades** — Add as many ranks as you need with custom names, labels, and salaries
- **Duty points** — Set a location with a 3D marker and map blip for clock-in/out
- **Blip customization** — Configure sprite, color, and scale per job
- **Whitelist toggle** — Mark jobs as whitelisted or open
- **Job management tab** — View and delete existing jobs from the same panel
- **Duty interaction** — Players press E at duty points to toggle on/off duty
---
## Installation
### Dependencies
- [oxmysql](https://github.com/overextended/oxmysql)
- [es_extended](https://github.com/esx-framework/esx_core) (ESX) **or** [qb-core](https://github.com/qbcore-framework/qb-core) (QBCore)
### Setup Steps
1. Download or clone the repository into your `resources` folder
2. Import the database schema:
```sql
mysql -u root -p your_database < sql/install.sql
```
3. Add to your `server.cfg`:
```cfg
ensure vtx-jobcreator
```
4. Grant admin permissions:
```cfg
add_ace identifier.license:YOUR_LICENSE vtx.jobcreator.admin allow
```
Or add it to your existing admin group:
```cfg
add_ace group.admin vtx.jobcreator.admin allow
```
5. Restart your server.
---
## How to Use It
Type `/createjob` in-game to open the job creator panel. From there:
1. **Job Name** — Enter a unique identifier (lowercase, letters, numbers, underscores)
2. **Job Label** — The display name players will see
3. **Whitelisted** — Toggle whether the job requires whitelist access
4. **Duty Location** — Click "My Pos" to capture your current coordinates
5. **Blip Settings** — Customize the map blip sprite, color, and scale
6. **Grades** — Add job ranks with names, labels, and salary amounts
7. **Create Job** — Hit the button and the job is live instantly
Use the **Manage Jobs** tab to view all created jobs or delete ones you no longer need.
---
## Configuration Reference
All settings are in `config.lua`:
| Setting | Default | Description |
|---------|---------|-------------|
| `Config.AcePermission` | `vtx.jobcreator.admin` | ACE permission required to open the panel |
| `Config.Command` | `createjob` | Chat command to open the NUI panel |
| `Config.Framework` | `auto` | Framework mode: `auto`, `esx`, or `qbcore` |
| `Config.Marker.type` | `27` | 3D marker type at duty points |
| `Config.Marker.drawDistance` | `15.0` | Distance to render duty markers |
| `Config.Marker.interactDistance` | `2.0` | Distance to interact with duty points |
| `Config.InteractKey` | `38` (E) | Key to toggle duty status |
| `Config.Blip.sprite` | `480` | Default map blip sprite |
| `Config.Blip.color` | `2` | Default map blip color |
---
## How It Works Under the Hood
- Jobs are stored in dedicated `vtx_jobs` and `vtx_job_grades` MySQL tables
- On resource start, all jobs are loaded and registered with your framework
- **ESX**: Jobs are also written to native `jobs` and `job_grades` tables for full framework compatibility
- **QBCore**: Jobs are added to `QBCore.Shared.Jobs` and synced to all connected clients
- The `vtx_` table prefix prevents any conflicts with existing framework tables
---
## vtx-jobcreator vs. the FiveMX Jobs Creator Tool
This open-source resource and the [FiveMX Jobs Creator](/jobs-creator) serve different purposes:
| | vtx-jobcreator (This Resource) | FiveMX Jobs Creator |
|---|---|---|
| **Type** | In-game FiveM resource | Web-based tool on fivemx.com |
| **Usage** | Create jobs while playing | Create jobs in the browser, export configs |
| **Storage** | MySQL (persistent on your server) | Export as downloadable config files |
| **Frameworks** | ESX, QBCore | ESX, QBCore, QBOX |
| **Price** | Free (MIT license) | Free |
| **Best for** | Server admins who want to manage jobs in-game | Developers who prefer building configs before deployment |
Both are made by FiveMX. Use whichever fits your workflow — or both.
---
## Download
vtx-jobcreator is free and open-source under the MIT license.
- [Download from GitHub](https://github.com/alinabavocado-cmyk/fivem-jobs-creator)
- [Join the FiveMX Discord](https://discord.gg/fivemx) for support
For more FiveM resources, scripts, and tools, visit [fivemx.com](/).
---
### Related Articles
- [Converting FiveM Scripts: ESX, QBCore & QBOX Framework Guide](/blog/converting-fivem-scripts)
- [FiveM Frameworks Explained: Complete Guide to ESX, QBCore & QBOX](/blog/fivem-frameworks-complete-guide)
- [FiveM Frameworks: ESX, QBCore, QBOX](/blog/fivem-frameworks)
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Quick answers based on the information published for Free Open-Source FiveM Jobs Creator — Create Jobs In-Game (ESX & QBCore).
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Written by the FiveMX editorial team based on the current CitizenFX artifact and each supported framework — not copy-pasted from the upstream post.
resources/[qb]/fivem-jobs-creator-open-source on your server. Keep the resource folder name as-is — most manifests reference it verbatim.*.sql), import it into your FiveM database — FiveMX test servers use oxmysql against MariaDB 10.6.ensure fivem-jobs-creator-open-source to your server.cfg after the qb-core ensure line.config.lua, open it before your first boot and match the job names, inventory items, and locale to your own qb-core setup — otherwise targets silently fall through.ensure fivem-jobs-creator-open-source in the live console to confirm it loads without red errors. If you hit a dependency error, the mod probably needs or — install those first, then retry.resources/[esx]/fivem-jobs-creator-open-source on your server. Keep the resource folder name as-is — most manifests reference it verbatim.*.sql), import it into your FiveM database — FiveMX test servers use oxmysql against MariaDB 10.6.ensure fivem-jobs-creator-open-source to your server.cfg after es_extended.TriggerEvent("esx:getSharedObject") — some older releases need a one-line patch to use ESX = exports["es_extended"]:getSharedObject().ensure fivem-jobs-creator-open-source in the live console to confirm it loads without red errors. If you hit a dependency error, the mod probably needs or — install those first, then retry.Other popular free mods you might find useful for your server.
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