Compatibility
- Frameworks
- QBCore, ESX, Standalone
- Game Mode
- FiveM

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We introduce you to the MFPD-ImmersiveMechanic mod. This standalone mod enhances your FiveM server by adding highly realistic and interactive mechanics. Now, you can keep your vehicle in top shape while adding an extra layer of realism to your game.
Here’s a glimpse of what the ImmersiveMechanic mod can do for you:
The MFPD-ImmersiveMechanic mod is designed to introduce a more realistic and interactive way to maintain your vehicles on your FiveM server. Whether you're role-playing as a dedicated driver or running a busy garage, this mod adds depth and immersion to your gameplay. Here's what makes it special:
This mod's unique feature is its use of "vector4" to provide more accurate spawn locations and radius-based action zones, enhancing the overall realism.
Installing the MFPD-ImmersiveMechanic mod is easy! Follow these simple steps:
start MFPD-ImmersiveMechanic to your server.cfg file.config.lua file in the mod’s folder to customize locations, mechanic models, and other settings as desired.The MFPD-ImmersiveMechanic mod is compatible with:
Config = {}
Config.InitialAreas = { -- Zones of initial interaction, you need to leave your vehicle and press "E" then "Mechanic" will be there.
vector4(1180.176, 2643.481, 37.80919, 265.8721),
vector4(109.9869, 6621.326, 31.78726, 131.1113),
vector4(729.8083, -1084.292, 22.16906, 335.1567),
vector4(-346.5706, -133.4381, 39.00966, 64.63951)
}
Config.MechanicCoords = { -- Mechanic zone to appear, he will spawn during your screen fade out, and you will only see him after fade in.
vector4(1177.081, 2638.12, 37.75382, 9.493977),
vector4(107.3478, 6627.205, 31.78723, 254.0587),
vector4(736.2111, -1083.648, 22.16888, 142.2421),
vector4(-339.785, -140.9135, 39.00966, 53.93643)
}
Config.FinalAreas = { -- Area which you must enter your vehicle and press the "Honk" to start the repair;
-- The mechanic will walk up towards your vehicle no matter how far you parked from him, just need to be inside the radius you set.
{coords = vector4(1175.111, 2641.058, 37.41653, 179.9), radius = 10.0},
{coords = vector4(111.7523, 6625.582, 31.33243, 44.92333), radius = 10.0},
{coords = vector4(731.7255, -1088.862, 21.71546, 270.3717), radius = 10.0},
{coords = vector4(-343.7899, -137.4656, 38.55816, 271.6013), radius = 10.0}
}
Config.MechanicModel = `u_m_y_smugmech_01` -- Mechanic model can be changed here, if you set a model which has clothing variation, it will spawn w/ random clothing each time.
Config.MechanicAnimDict = "mini@repair" -- default dictionary that works flawlessly, do not change unless you know what you are doing.
Config.MechanicAnimName = "fixing_a_ped" -- default animation that works flawlessly, do not change unless you know what you are doing.
Config.UseBlips = false -- This enable/disable the CUSTOM MAP BLIPS that I've placed throught the mechanic shops around the map.```
If you run into any issues or need help with the mod, there are several support options available:
Enhance your FiveM server today with the MFPD-ImmersiveMechanic mod and offer players a more immersive and realistic car repair experience. For more exciting mods, visit our Free Mods page!
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Quick answers based on the information published for Immersive Mechanic Job.
Have another question? Check the mod description above for more details.
Learn more about setting up, configuring, and using this type of resource.
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Written by the FiveMX editorial team based on the current CitizenFX artifact and each supported framework — not copy-pasted from the upstream post.
resources/[qb]/immersive-mechanic-job on your server. Keep the resource folder name as-is — most manifests reference it verbatim.*.sql), import it into your FiveM database — FiveMX test servers use oxmysql against MariaDB 10.6.ensure immersive-mechanic-job to your server.cfg after the qb-core ensure line.config.lua, open it before your first boot and match the job names, inventory items, and locale to your own qb-core setup — otherwise targets silently fall through.ensure immersive-mechanic-job in the live console to confirm it loads without red errors. If you hit a dependency error, the mod probably needs or — install those first, then retry.resources/[esx]/immersive-mechanic-job on your server. Keep the resource folder name as-is — most manifests reference it verbatim.*.sql), import it into your FiveM database — FiveMX test servers use oxmysql against MariaDB 10.6.ensure immersive-mechanic-job to your server.cfg after es_extended.TriggerEvent("esx:getSharedObject") — some older releases need a one-line patch to use ESX = exports["es_extended"]:getSharedObject().ensure immersive-mechanic-job in the live console to confirm it loads without red errors. If you hit a dependency error, the mod probably needs or — install those first, then retry.resources/[standalone]/immersive-mechanic-job on your server. Keep the resource folder name as-is — most manifests reference it verbatim.ensure immersive-mechanic-job to your server.cfg.ensure immersive-mechanic-job in the live console to confirm it loads without red errors. If you hit a dependency error, the mod probably needs ox_lib or ox_inventory — install those first, then retry.Other popular free mods you might find useful for your server.
ox_libox_inventoryox_libox_inventoryKeep the download flow free, but compare production-ready scripts and server packs before this resource becomes part of a live roleplay stack.

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