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Shootdodge: The Sequel (Max Payne)

Shootdodge: The Sequel (Max Payne)
Free

Shootdodge: The Sequel (Max Payne)

by mbahdokek | jedijosh920

Trust & Source

Safety reviewed
Download reachable
Source
Source not provided
Destination
gta5-mods.com
Safety
Reviewed Not recorded
Last tested
Jun 13, 2026
Compatibility
Not specified
Dependencies
None listed

Download

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About This Mod

Shootdodge: The Sequel (Max Payne)

Bring the iconic Shootdodge ability from Max Payne into GTA 5 with this mod, a revival and significant enhancement of jedijosh920's original Shootdodge mod. This mod adds a balanced and configurable Shootdodge mechanic, complete with a bullet-time meter, sound effects, and extensive configuration options.

Features

  • Bullet Meter HUD (texture by Dragononandon) limits bullet-time usage for strategic gameplay.
  • Weapon-dependent meter drain: Pistols drain slower than rifles.
  • Killing enemies refills the bullet meter faster.
  • Integrated sound effects.
  • Improved controller/gamepad support.
  • Configurable bullet meter HUD and sound via .ini file.
  • Adjustable time scale and dodge forces via .ini file.
  • Character remains prone in aiming mode after landing unless movement keys are pressed.
  • Compatible with Dual Wield Reboot (with limitations).

Installation

  1. Extract the contents of the downloaded archive.
  2. Place Shootdodge.dll, Shootdodge.ini, and the Shootdodge folder into your /scripts folder (create one if it doesn't exist in your GTA 5 main directory).

In-game, activate Shootdodge by pressing the J key. You can customize the key and other settings in the .ini configuration file. For controller users, double-tap the Reload button.

Requirement

If you have GTAV Enhanced, you need SHVDN Enhanced (tested works on SHVDNE v1.1.0.5). If you are on GTAV Legacy, please use SHVDN-nightly (the legacy version is built on nightly.120)

Compatibility

This mod may conflict with other slow-motion mods. SilverFinish's KillCam works with Shootdodge, but the dodge effect will end prematurely after a KillCam sequence. Physics/ragdoll mods may affect the mod; adjust forward/upward forces in the .ini config to compensate.

Gallery

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Download Info

Total Downloads
0
Last Updated
Jun 13, 2026

Safety & Source

Original Author
mbahdokek | jedijosh920
Content Status
Safety reviewed
Last tested by FiveMX
June 2026

Community

Total Downloads
0
Listed By
mbahdokek | jedijosh920

Frequently asked about this mod

Quick answers based on the information published for Shootdodge: The Sequel (Max Payne).

What frameworks is Shootdodge: The Sequel (Max Payne) compatible with?
Shootdodge: The Sequel (Max Payne) is compatible with all major FiveM frameworks. Check the mod description for specific requirements.
How do I install Shootdodge: The Sequel (Max Payne) on my FiveM server?
Download the resource, extract it to your FiveM server's resources folder, add the resource name to your server.cfg, and restart your server. Installation instructions are included in the download.
Is Shootdodge: The Sequel (Max Payne) free to download?
Yes, Shootdodge: The Sequel (Max Payne) is completely free to download from FiveMX. No account required for free mod downloads.
Is Shootdodge: The Sequel (Max Payne) safe to use?
Yes, all free mods on FiveMX are verified and checked before being listed. Shootdodge: The Sequel (Max Payne) has been downloaded 0+ times by the FiveM community.

Have another question? Check the mod description above for more details.

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FiveMX install guide

Written by the FiveMX editorial team based on the current CitizenFX artifact and the target framework — not copy-pasted from the upstream post.

Standalone

Install Shootdodge: The Sequel (Max Payne) on Standalone

  1. 1Use the download button above to grab the archive from FiveMX.
  2. 2Extract the archive to resources/[standalone]/shootdodge-the-sequel-max-payne on your server. Keep the resource folder name as-is — most manifests reference it verbatim.
  3. 3Add ensure shootdodge-the-sequel-max-payne to your server.cfg.
  4. 4Restart the server and run ensure shootdodge-the-sequel-max-payne in the live console to confirm it loads without red errors. If you hit a dependency error, the mod probably needs ox_lib or ox_inventory — install those first, then retry.

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