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Simple Cityhall System | Nexity Development

Simple Cityhall System for FiveM

Updated Free resourceqbcoreqboxSource linkedSource & download

A straightforward cityhall menu for FiveM servers, letting players choose jobs or obtain licenses.

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Simple Cityhall System | Nexity Development

Overview

This free script provides a simple cityhall interface where players can select a job or acquire licenses. It integrates with popular frameworks and inventories for direct functionality.

Key Features

  • Supports qb-target or ox_target for interaction
  • Compatible with qb-inventory or ox_inventory
  • Includes qbx_idcard support for qbx_core

Requirements and Compatibility

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What to check before using it live

A cityhall script touches early player progression, so small config mistakes can become support tickets quickly. Confirm which jobs are available, which licenses can be issued, and whether your server should require payment, cooldowns, or whitelist checks before a player receives access.

For QBCore and QBOX servers, test both the interaction target and the inventory/license side. The page notes qb-target or ox_target, qb-inventory or ox_inventory, and qbx_idcard support, so the clean setup depends on matching those choices to the framework you actually run.

Related FiveMX paths:

Launch checklist

Before launch, decide whether the cityhall should be a public self-service menu or a controlled onboarding point. Public access is faster for casual servers; controlled access is safer when licenses, jobs, or ID cards affect economy balance.

Test the full route with a new character: interact with the cityhall, pick a job, receive or view the license item, relog, and confirm the data still appears correctly. That catches framework and inventory mismatches before new players report broken onboarding.