Toevoegen aan winkelwagen
Aanbieding!
Script QBCore

Geavanceerde Verkoopbare Markt

Oorspronkelijke prijs was: $50.00.Huidige prijs is: $41.00.

-18%

Upgrade je FiveM-server met de Geavanceerde Verkoopbare Markt Script van Izzy. Dit flexibele marktsysteem stelt spelers in staat om hun eigen marktplaatsen te huren, aan te passen en te beheren, wat een nieuw niveau van interactieve gameplay biedt.

Kenmerken:

  1. Verhuurbare Markten: Spelers kunnen een marktplaats huren voor een bepaalde tijd, met opties om deze te verlengen of op elk moment terug te verkopen.
  2. Aangepaste Inventaris: Spelers kopen items van een leveringslijst en verkopen ze in hun markt, waarbij ze kiezen wat ze op voorraad hebben.
  3. Inkomstenbeheer: Geld van verkopen wordt bijgeschreven op een bedrijfsaccount en spelers kunnen op elk moment geld opnemen.
  4. Personeel Inhuren: Spelers kunnen personeel inhuren om de inventaris te beheren, verkopen af te handelen, geld op te nemen en markthuren te verlengen.
  5. Vooraf Ingestelde Items: Markteigenaren kunnen items instellen voor verkoop voordat ze de markt verhuren, zodat deze direct klaar is voor gebruik.

Voor QBCore!

(6 klantbeoordelingen)

Product facts

Framework
QBCore
Resource type
Script
Creator / Brand
Izzy Scripts
Included files
1 downloadable file
Add to Cart
FiveM Marktsysteem
Geavanceerde Verkoopbare Markt
$50.00 Oorspronkelijke prijs was: $50.00.$41.00Huidige prijs is: $41.00.

Configuratiebestand

-- https://discord.gg/mikishops

IZZY = {}

IZZY.Framework = "qb" --qb - oldqb
IZZY.FrameWorkScriptName = "qb-core"
IZZY.FrameGetObjectEvent = 'QBCore:GetObject'
IZZY.sql = "oxmysql" --Check fxmanifest.lua when you change it! | ghmattimysql / oxmysql / mysql-async
IZZY.SellPercentange = 10 --%10
IZZY.ExtendPercentange = 20 --%20 1 week extend price
IZZY.RentDay = 7 --7 day for 1 rent time(week)
IZZY.AccountForManageMarket = "bank" --For deposit money etc.
IZZY.FixCommand = "marketfix"
IZZY.Blip = {
    BlipSprite = 52,
    BlipColour = 2,
    BlipScale = 0.7,
    BlipName = "Shop",
}

IZZY.BuyMarketBlip = {
    BlipSprite = 350,
    BlipColour = 3,
    BlipScale = 0.7,
    BlipName = "Buy Market",
}

IZZY.WhoSallerBlip = {
    BlipSprite = 52,
    BlipColour = 27,
    BlipScale = 0.7,
    BlipName = "WhoSaller",
}

IZZY.ShopCoords = {
    [1] = vector3(-48.2197, -1757.4711, 29.4210),
    [2] = vector3(1163.2614, -323.6537, 69.2051),
    [3] = vector3(-707.3671, -914.3745, 19.2156),
    [4] = vector3(-1820.6412, 792.6923, 138.1135),
    [5] = vector3(1698.1538, 4924.4492, 42.0637),
    [6] = vector3(1135.6437, -982.3683, 46.4158),
    [7] = vector3(-1222.9817, -907.1884, 12.3263),
    [8] = vector3(-1487.2129, -379.1227, 40.1634),
    [9] = vector3(-2968.0149, 390.8926, 15.0433),
    [10] = vector3(1165.9236, 2709.1414, 38.1577),
    [11] = vector3(1392.5616, 3604.9871, 34.9809),
    [12] = vector3(373.8432, 326.2942, 103.5664),
    [13] = vector3(2556.8718, 382.1080, 108.6229),
    [14] = vector3(-3039.3450, 585.8024, 7.9089),
    [15] = vector3(-3241.8052, 1001.3857, 12.8307),
    [16] = vector3(547.7012, 2671.2729, 42.1565),
    [17] = vector3(1961.4301, 3740.4883, 32.3437),
    [18] = vector3(2679.0320, 3280.5186, 55.2411),
    [19] = vector3(1729.3567, 6414.9438, 35.0372),
    [20] = vector3(25.8079, -1347.2013, 29.4970),
}
IZZY.BuyShopCoords = vector3(-685.8456, 223.0823, 81.9551)
IZZY.WhoSaller = vector3(1197.0603, -3253.5757, 7.0952)

IZZY.WhoSallerItems = {
    [0] = {
        itemname = "iron",
        label = "Demir",
        price = 5,
    },
    [1] = {
        itemname = "Water",
        label = "Water",
        price = 50,
    },
    [2] = {
        itemname = "bandage",
        label = "Bandage",
        price = 17,
    },
    [3] = {
        itemname = "carokit",
        label = "Body Kit",
        price = 17,
    },
    [4] = {
        itemname = "iron",
        label = "Iron",
        price = 13,
    },
    [5] = {
        itemname = "copper",
        label = "Copper",
        price = 2,
    },
    [6] = {
        itemname = "diamond",
        label = "Diamon",
        price = 74,
    },
    [7] = {
        itemname = "gold",
        label = "Gold",
        price = 89,
    },
    [8] = {
        itemname = "fixkit",
        label = "Fixkit",
        price = 45,
    },
    [9] = {
        itemname = "medikit",
        label = "Medikit",
        price = 65,
    },
}
-- ekleme
IZZY.DefaultItems = {
    [0] = {
        itemname = "iron",
        label = "Demir",
        price = 5,
        stock = 50,
    },
    [1] = {
        itemname = "Water",
        label = "Water",
        price = 50,
        stock = 50,
    },
    [2] = {
        itemname = "bandage",
        label = "Bandage",
        price = 17,
        stock = 50,
    },
}

IZZY.Languages = {
    ["nomoney"] = "You don't have money",
    ["bought"] = "Bougted.",
    ["no_money_on_market"] = "Not enought money on market.",
    ["already_working_here"] = "This player already working on this market.",
    ["not_online"] = "This player not in game",
    ["rented_market"] = "Market rented.",
    ["error_market"] = "Market not found try again",
    ["hired_person"] = "Person hired.",
    ["remove_stock"] = "Removed in stock.",
    ["negative_number"] = "You can't enter negative number.",
    ["price_changed"] = "Price changed.",
    ["no_stock"] = "There is not that much stock",
    ["turn_back_item"] = "You got the items back. Amount:",
    ["enter_price"] = "You have to enter price",
    ["enter_stock"] = "You have to enter stock",
    ["stock_added"] = "Stock added.",
    ["max_stock"] = "Max Stock: ",
    ["fired_person"] = "Fired from job.",
    ["cannot_increase"] = "You can't increase it any more",
    ["cannot_decrease"] = "You can't decrease it any more",
    ["removed_on_basket"] = "Removed item on basket.",
    ["has_owner_market"] = "This market already has an owner.",
    ["enter_player_id"] = "You need enter player id",
    ["not_market_owner"] = "You're not a market owner.",

    ["buy_market"] = "[E] Buy Market" ,
    ["whosaller"] = "[E] WhoSaller",
    ["acces_market"] = "[E] Access Market",

    ["market_no"] = "Market No: ",

    -- ekleme
    ["no_job"] = "Your job cannot access this market.",
}
-- ekleme
IZZY.Shops = {
    ["policemarket"] = { --must be uniq
        job = "police", --if you want add job, don't want set false
        MarketName = "Police Shop", --market name
        coords = vector3(37.2594, -1758.7753, 29.3020), --set coords
        blip = { --for blip option, if you don't want set false
            Label = "Police Market",
            Sprite = 5,
            Colour = 5,
            Scale = 0.7,
        },
        items = { --you can set shop items with this table
            [0] = {
                itemname = "weapon_pistol", --itemname
                label = "Pistol", --label
                price = 5,  --price
                stock = 50, --stock (refresh on every open shop)
            },
            [1] = {
                itemname = "Water",
                label = "Water",
                price = 50,
                stock = 50,
            },
            [2] = {
                itemname = "bandage",
                label = "Bandage",
                price = 17,
                stock = 50,
            },
        }
    },
    ["megamall"] = {
        job = false,
        MarketName = "MegaMall",
        coords = vector3(16.6959, -1754.6932, 29.3030),
        blip = {
            Label = "MegaMall",
            Sprite = 5,
            Colour = 5,
            Scale = 0.7,
        },
        items = {
            [0] = {
                itemname = "bandage",
                label = "test item",
                price = 5,
                stock = 50,
            },
            [1] = {
                itemname = "Water",
                label = "Water",
                price = 50,
                stock = 50,
            },
            [2] = {
                itemname = "bandage",
                label = "Bandage",
                price = 17,
                stock = 50,
            },
        }
    },
}

 

Setup guide

The former public config dump matched the package, but the complete shop, coordinate and item tables belong in the download.

Requirements and preparation

  • QBCore or old QBCore.
  • A configured SQL adapter; the package manifest defaults to oxmysql.

Installatie

  1. Uitpakken izzy-AdvancedShopSystem and import the included SQL.
  2. Set framework, SQL, rent period, percentages, account and repair command in config.lua.
  3. Replace package API credentials with credentials owned by your server, then configure markets, coordinates and items.

Configuration checkpoints

  • Verify buying/renting, ownership, stock, employee access, deposits and expiry.
  • Check item names against the active inventory before opening the market publicly.

Safety: Back up the affected resource and database tables, use credentials owned by your server, and complete a staging test before replacing a live resource. The full configuration remains in the download package.

6 beoordelingen voor Advanced Sellable Market

  1. Braeden (geverifieerde eigenaar)

    The documentation is clear and covers all the important setup steps.

  2. AxelYoung (geverifieerde eigenaar)

    We tested several similar resources, but this one had the best combination of features, design, and performance.

  3. TheoKraken (geverifieerde eigenaar)

    De ontwikkelaar was geduldig en beantwoordde al mijn vragen duidelijk. Een echte aanrader.

  4. Edison (geverifieerde eigenaar)

    De eerste keer dat ik de drang voelde om een reactie achter te laten, maar dit is simpelweg een eersteklas ding dat je kunt vinden.

  5. Edgardo (geverifieerde eigenaar)

    Great balance between simplicity and customization. You can use it immediately or configure every detail.

  6. BellaByte (geverifieerde eigenaar)

    Ik bouw normaal gesproken zelf functies, maar het aanschaffen van deze resource heeft me vele uren werk bespaard.

Enkel ingelogde klanten die dit product gekocht hebben, kunnen een beoordeling schrijven.