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Compatibility:

Trygon HUD

$14.49

Secure Checkout

Cards, Apple Pay, Google Pay, iDEAL/Wero, Bancontact, EPS, Przelewy24, and optional Crypto where available via Stripe.

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Frameworksesx, qbcore, qbox, standalone
Setup

Requires a FiveM server, esx or qbcore or qbox or standalone, access to server resources, and permission to restart the resource after configuration.

RequirementsPublished on this page
PreviewAvailable

Description

Config file:

Customize = {
    
    Framework = QBCore, -- QBCore | ESX | OldQBCore (Write the framework you used as in the example)
    Mysql = oxmysql, -- oxmysql | ghmattimysql | mysql-async (Write the sql script you use as in the example)
    DefaultColor = 2, -- 1: blue | 2: red | 3: purple | 4: green
    DefaultType = 'kmh', -- kmh | mph
    ServerName = 'UZ ROLEPLAY',
    VehHudText = 'uz-rp',
    ServerMaxOnline = 120,
    SeatbeltControl = 'K',

    QuestionYes = 246, -- Y: 246
    QuestionNo = 249, -- N: 249

--
    NitroItem = noos, -- item to install nitro to a vehicle
    NitroControl = G,
    NitroForce = 40.0, -- Nitro force when player using nitro
    RemoveNitroOnpress = 2, -- Determines of how much you want to remove nitro when player press nitro key

    SignalControl = false,
    RightSignalControl = 174, - --> : 174
    LeftSignalControl = 175, -- < : 175
--


    MoneyDisplay = true, -- true | false
    StatusDisplay = true, -- true | false


    JobLabel = false, -- true | false (true:Officer  -  false: Police)
    JobDisplay = true, -- true | false
    BlackMoneyDisplay = false, -- true | false
    BossMoneyDisplay = false, -- true | false

    SocietyMoney = function()
        return 0 -- You should edit this to your own server
    end,

    DefaultMapType = 'rectangle', -- rectangle | radial

    Lang = {
        ['Online'] = 'ONLINE',
        ['ID'] = 'ID',
    },

    GetVehFuel = function(Veh)
        return exports[uz_fuel]:GetFuel(Veh) -- exports[LegacyFuel]:GetFuel(Veh) - GetVehicleFuelLevel(Veh) - exports[uz_fuel]:GetFuel(Veh)
    end,

    StressChance = 0.1, -- Default: 10% -- Percentage Stress Chance When Shooting (0-1)
    MinimumStress = 50, -- Minimum Stress Level For Screen Shaking
    MinimumSpeedUnbuckled = 50, -- Going Over This Speed Will Cause Stress

    WhitelistedWeaponStress = {
        `weapon_petrolcan`,
        `weapon_hazardcan`,
        `weapon_fireextinguisher`
    },

    Intensity = {
        [1] = {
            min = 50,
            max = 60,
            intensity = 1500,
        },
        [2] = {
            min = 60,
            max = 70,
            intensity = 2000,
        },
        [3] = {
            min = 70,
            max = 80,
            intensity = 2500,
        },
        [4] = {
            min = 80,
            max = 90,
            intensity = 2700,
        },
        [5] = {
            min = 90,
            max = 100,
            intensity = 3000,
        },
    },

    EffectInterval = {
        [1] = {
            min = 50,
            max = 60,
            timeout = math.random(50000, 60000)
        },
        [2] = {
            min = 60,
            max = 70,
            timeout = math.random(40000, 50000)
        },
        [3] = {
            min = 70,
            max = 80,
            timeout = math.random(30000, 40000)
        },
        [4] = {
            min = 80,
            max = 90,
            timeout = math.random(20000, 30000)
        },
        [5] = {
            min = 90,
            max = 100,
            timeout = math.random(15000, 20000)
        }
    }
}



function GetFramework()
    local Get = nil
    if Customize.Framework == ESX then
        while Get == nil do
            TriggerEvent('esx:getSharedObject', function(Set) Get = Set end)
            Citizen.Wait(0)
        end
    end
    if Customize.Framework == QBCore then
        Get = exports[qb-core]:GetCoreObject()
    end
    if Customize.Framework == OldQBCore then
        while Get == nil do
            TriggerEvent('QBCore:GetObject', function(Set) Get = Set end)
            Citizen.Wait(200)
        end
    end
    return Get
end

function ExecuteSql(query)
    local IsBusy = true
    local result = nil
    if Customize.Mysql == oxmysql then
        if MySQL == nil then
            exports.oxmysql:execute(query, function(data)
                result = data
                IsBusy = false
            end)
        else
            MySQL.query(query, {}, function(data)
                result = data
                IsBusy = false
            end)
        end
    elseif Customize.Mysql == ghmattimysql then
        exports.ghmattimysql:execute(query, {}, function(data)
            result = data
            IsBusy = false
        end)
    elseif Customize.Mysql == mysql-async then   
        MySQL.Async.fetchAll(query, {}, function(data)
            result = data
            IsBusy = false
        end)
    end
    while IsBusy do
        Citizen.Wait(0)
    end
    return result
end


--[[
    if exports['uz_TrygonHud']:Question('UZStore', 'Do you want to open settings ?') then
        SendReactMessage('setOpenSettings', true)
        SetNuiFocus(true, true)
    end
]]

--[[
    exports['uz_TrygonHud']:SetHudVisibility(false)
    exports['uz_TrygonHud']:SetHudVisibility(true)
]]

Related FiveM HUD

  • PVP HUD
  • Wais HUD V5 (ESX/QB)
  • Advanced HUD for ESX & QBCore
  • Trygon HUD v2

Installation notes

Requires a FiveM server, esx or qbcore or qbox or standalone, access to server resources, and permission to restart the resource after configuration.
Installation notes
Requires a FiveM server, esx or qbcore or qbox or standalone, access to server resources, and permission to restart the resource after configuration.

Buy this when it saves setup time

Use this checklist to decide quickly whether the resource fits your current server build, framework, and support expectations.

Server-owner payoff

Trygon HUD is positioned to reduce HUDs instead of making you rebuild the same system from scratch.

Compatibility

Works with esx, qbcore, qbox, standalone. Check the requirements block before adding it to a live stack.

Purchase confidence

Instant download, Stripe checkout, support access, and refund policy context are shown before payment.

Decision assets

Requirements, Preview video, Product Q&A

Product fit, setup, and proof at a glance

Use the published facts on this page to confirm whether Trygon HUD matches your server before checkout.

Compatibility

Frameworks
ESX, QBCore, QBOX, Standalone
Category
HUDs

Setup & requirements

Install flow
Download → resources folder → ensure in server.cfg
Requirements
Published on this page
File size
14.84 MB

Proof & buyer questions

Reviews
No reviews yet
Answered Q&A
Ask before buying

Only the facts published on this page should be treated as confirmed. If you need more detail, review the description, requirements, changelog, reviews, and product Q&A before checkout.

DescriptionRequirementsPreview video
HUDs
Compatibility:
ESX
QBCore
QBOX
Standalone

Trygon HUD

Review process
$14.49

Secure Checkout

Cards, Apple Pay, Google Pay, iDEAL/Wero, Bancontact, EPS, Przelewy24, and optional Crypto where available via Stripe.

Instant file access after paymentSupport and refund policy shown before checkout
Ask support before buyingRead refund policy
Instant Access
SSL Encrypted
Cards, wallets, bank redirects
Frameworksesx, qbcore, qbox, standalone
Setup

Requires a FiveM server, esx or qbcore or qbox or standalone, access to server resources, and permission to restart the resource after configuration.

RequirementsPublished on this page
PreviewAvailable
Home
Shop
HUDs
HUDs
ESX
QBCore
QBOX
Standalone
Review process

Key Features

  • Multi-Framework Support

    Compatible with QBCore, ESX, and OldQBCore frameworks, allowing deployment across different server configurations.

  • Customizable Color Schemes

    Four default color options available: blue, red, purple, and green, with full customization capabilities.

  • Nitro System Integration

    Configurable nitro mechanics including custom nitro force values, control bindings, and item-based installation system.

  • Stress and Screen Effect System

    Dynamic stress mechanics triggered by shooting with intensity levels 1-5, screen shaking effects with configurable thresholds and timeout intervals based on stress levels.

  • Multiple Database Support

    Compatible with oxmysql, ghmattimysql, and mysql-async database systems for flexible server setups.

Frequently Asked Questions

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