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Requires a FiveM server, esx or qbcore or qbox or standalone, access to server resources, and permission to restart the resource after configuration.
Description
Config file:
Customize = {
Framework = QBCore, -- QBCore | ESX | OldQBCore (Write the framework you used as in the example)
Mysql = oxmysql, -- oxmysql | ghmattimysql | mysql-async (Write the sql script you use as in the example)
DefaultColor = 2, -- 1: blue | 2: red | 3: purple | 4: green
DefaultType = 'kmh', -- kmh | mph
ServerName = 'UZ ROLEPLAY',
VehHudText = 'uz-rp',
ServerMaxOnline = 120,
SeatbeltControl = 'K',
QuestionYes = 246, -- Y: 246
QuestionNo = 249, -- N: 249
--
NitroItem = noos, -- item to install nitro to a vehicle
NitroControl = G,
NitroForce = 40.0, -- Nitro force when player using nitro
RemoveNitroOnpress = 2, -- Determines of how much you want to remove nitro when player press nitro key
SignalControl = false,
RightSignalControl = 174, - --> : 174
LeftSignalControl = 175, -- < : 175
--
MoneyDisplay = true, -- true | false
StatusDisplay = true, -- true | false
JobLabel = false, -- true | false (true:Officer - false: Police)
JobDisplay = true, -- true | false
BlackMoneyDisplay = false, -- true | false
BossMoneyDisplay = false, -- true | false
SocietyMoney = function()
return 0 -- You should edit this to your own server
end,
DefaultMapType = 'rectangle', -- rectangle | radial
Lang = {
['Online'] = 'ONLINE',
['ID'] = 'ID',
},
GetVehFuel = function(Veh)
return exports[uz_fuel]:GetFuel(Veh) -- exports[LegacyFuel]:GetFuel(Veh) - GetVehicleFuelLevel(Veh) - exports[uz_fuel]:GetFuel(Veh)
end,
StressChance = 0.1, -- Default: 10% -- Percentage Stress Chance When Shooting (0-1)
MinimumStress = 50, -- Minimum Stress Level For Screen Shaking
MinimumSpeedUnbuckled = 50, -- Going Over This Speed Will Cause Stress
WhitelistedWeaponStress = {
`weapon_petrolcan`,
`weapon_hazardcan`,
`weapon_fireextinguisher`
},
Intensity = {
[1] = {
min = 50,
max = 60,
intensity = 1500,
},
[2] = {
min = 60,
max = 70,
intensity = 2000,
},
[3] = {
min = 70,
max = 80,
intensity = 2500,
},
[4] = {
min = 80,
max = 90,
intensity = 2700,
},
[5] = {
min = 90,
max = 100,
intensity = 3000,
},
},
EffectInterval = {
[1] = {
min = 50,
max = 60,
timeout = math.random(50000, 60000)
},
[2] = {
min = 60,
max = 70,
timeout = math.random(40000, 50000)
},
[3] = {
min = 70,
max = 80,
timeout = math.random(30000, 40000)
},
[4] = {
min = 80,
max = 90,
timeout = math.random(20000, 30000)
},
[5] = {
min = 90,
max = 100,
timeout = math.random(15000, 20000)
}
}
}
function GetFramework()
local Get = nil
if Customize.Framework == ESX then
while Get == nil do
TriggerEvent('esx:getSharedObject', function(Set) Get = Set end)
Citizen.Wait(0)
end
end
if Customize.Framework == QBCore then
Get = exports[qb-core]:GetCoreObject()
end
if Customize.Framework == OldQBCore then
while Get == nil do
TriggerEvent('QBCore:GetObject', function(Set) Get = Set end)
Citizen.Wait(200)
end
end
return Get
end
function ExecuteSql(query)
local IsBusy = true
local result = nil
if Customize.Mysql == oxmysql then
if MySQL == nil then
exports.oxmysql:execute(query, function(data)
result = data
IsBusy = false
end)
else
MySQL.query(query, {}, function(data)
result = data
IsBusy = false
end)
end
elseif Customize.Mysql == ghmattimysql then
exports.ghmattimysql:execute(query, {}, function(data)
result = data
IsBusy = false
end)
elseif Customize.Mysql == mysql-async then
MySQL.Async.fetchAll(query, {}, function(data)
result = data
IsBusy = false
end)
end
while IsBusy do
Citizen.Wait(0)
end
return result
end
--[[
if exports['uz_TrygonHud']:Question('UZStore', 'Do you want to open settings ?') then
SendReactMessage('setOpenSettings', true)
SetNuiFocus(true, true)
end
]]
--[[
exports['uz_TrygonHud']:SetHudVisibility(false)
exports['uz_TrygonHud']:SetHudVisibility(true)
]]
Related FiveM HUD
Buy this when it saves setup time
Use this checklist to decide quickly whether the resource fits your current server build, framework, and support expectations.
Server-owner payoff
Trygon HUD is positioned to reduce HUDs instead of making you rebuild the same system from scratch.
Compatibility
Works with esx, qbcore, qbox, standalone. Check the requirements block before adding it to a live stack.
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Decision assets
Requirements, Preview video, Product Q&A
Product fit, setup, and proof at a glance
Use the published facts on this page to confirm whether Trygon HUD matches your server before checkout.
Compatibility
- Frameworks
- ESX, QBCore, QBOX, Standalone
- Category
- HUDs
Setup & requirements
- Install flow
- Download → resources folder → ensure in server.cfg
- Requirements
- Published on this page
- File size
- 14.84 MB
Proof & buyer questions
- Reviews
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- Answered Q&A
- Ask before buying
Only the facts published on this page should be treated as confirmed. If you need more detail, review the description, requirements, changelog, reviews, and product Q&A before checkout.





