Config = {
ServerCallbacks = {}, -- Don't edit or change
AutoDatabaseCreator = false, -- If you are starting the script for the first time, make this true and restart the script, after restarting, make this false otherwise you will get an error.
CommandPermission = 'god', -- Permission level for add stock (god for QB, admin for ESX)
TestDriveTime = 30000, -- Seconds 600000
TeleportBackWhenTestFinishes = true, -- If false destroys the test vehicle's engine and sets it unusable again
SalesShare = 10, -- The player making the sale receives a share of the entered amount from the sale.
VehicleShops = {
{
Management = {
Enable = false,
Job = "cardealer"
},
EnableStocks = false,
AllowedCategories = {"sedans", "sportsclassics", "offroad", "cycles", "motorcycles", "vans", "super", "sports", "coupes", "compacts", "suvs", "muscle"},
Coords = {
ShowroomVehicles = vector4(-47.68, -1094.61, 26.42, 133.71),
BoughtVehicles = vector4(-32.21, -1091.13, 26.18, 336.48),
TestVehicles = vector4(-32.21, -1091.13, 26.18, 336.48),
SellingPoint = vector3(-30.82, -1106.09, 26.42)
},
Ped = {
Enable = true,
Coords = vector4(-57.13, -1099.05, 26.42, 22.75),
Model = "a_m_y_hasjew_01",
animDict = "amb@world_human_hang_out_street@female_arms_crossed@idle_a",
animName = "idle_a"
},
ShowroomVehicles = {
{coords = vector4(-50.67, -1116.44, 25.97, 2.26)},
{coords = vector4(-53.56, -1116.84, 25.79, 3.36)},
{coords = vector4(-56.3, -1116.97, 25.66, 1.13)},
{coords = vector4(-59.18, -1116.89, 26.17, 1.44)},
{coords = vector4(-61.83, -1117.06, 25.84, 2.23)}
},
Blip = { -- https://docs.fivem.net/docs/game-references/blips/
Enable = true,
coords = vector3(-57.13, -1099.05, 26.42),
sprite = 820,
color = 0,
scale = 0.5,
text = "Dealership"
},
Interaction = {
Target = {
Enable = true,
Distance = 2.0,
Label = "Open Showroom",
Icon = "fa-solid fa-car",
Label2 = "Open Management",
Icon2 = "fa-solid fa-car"
},
Text = {
Enable = false,
Distance = 3.0,
Label = "[E] Open Showroom | [G] Open Management"
},
DrawText = {
Enable = false,
Distance = 3.0,
Show = function()
exports["qb-core"]:DrawText("Contact", "left")
end,
Hide = function()
exports["qb-core"]:HideText()
end
}
}
}
}
}
-- Fuel Function
function Config.SetFuel(vehicle, fuel)
exports["LegacyFuel"]:SetFuel(vehicle, fuel)
end
-- Key Function
function Config.GiveKey(plate)
TriggerEvent('vehiclekeys:client:SetOwner', plate)
end
-- HUD Function
function Config.HUD(state)
TriggerEvent('esx:toggleHUD', state)
end
-- Management Function
function Config.AddManagementMoney(job, amount)
exports['qb-management']:AddMoney(job, amount)
end
Cores
Cores = {
{
Name = "ESX",
ResourceName = "es_extended",
GetFramework = function() return exports["es_extended"]:getSharedObject() end
},
{
Name = "QBCore",
ResourceName = "qb-core",
GetFramework = function() return exports["qb-core"]:GetCoreObject() end
},
{
Name = "QBXCore",
ResourceName = "qbx_core",
GetFramework = function() return exports["qbx_core"]:GetCoreObject() end
}
}
Setup guide
These notes cover the open-source vehicle-shop package and its one-time database/bootstrap controls.
Requirements and preparation
Select the ESX, QBCore or QBX bridge shipped with the resource.
Back up owned-vehicle and dealership tables before any automatic table creation.
Installation
Extract pa-vehicleshop and select the framework in shared/config.lua.
Enable the automatic database creator only for the first controlled start, then disable it before restarting again.
Configure command permissions, shops, stock and vehicle lists before public access.
Configuration checkpoints
Test stock changes, purchases, test drives, commissions and persistence.
Verify that only the intended admin group can add stock.
Safety: Back up the affected resource and database tables, use credentials owned by your server, and complete a staging test before replacing a live resource. The full configuration remains in the download package.
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