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Ladenraub in Rainmad
Ursprünglicher Preis war: $17.00$9.00Aktueller Preis ist: $9.00.
Merkmale
- Detaillierte und einfache Konfiguration. (Belohnungsgegenstände, Belohnungsgeld und Schwarzgeld, Sprache usw. ändern.)
- Editierbar Funktionen. (Hilfe-Benachrichtigungen, Benachrichtigungen, Polizeialarme)
- Editierbar Waffe/Chance des Angestellten, bis es Zeit zum Greifen ist.
- Editierbar globale Abkühlung oder Abkühlung pro Shop.
- Gesamt 15 Shop enthalten. Neue Shop-Koordinaten hinzufügbar.
- Einschließlich der erforderlichen Zählung der Polizei.
- Inklusive Polizeialarm.
- Einschließlich Discord-Protokoll, wenn ein Raubüberfall beginnt und Beute gemacht wird.
- Nach Raubüberfall nutzen Polizeispieler /PDShop-Raub Befehle und können den Laden aufräumen.
- Sie können diesen Raubüberfall mit Ihren Freunden durchführen.
- Alle Raubüberfälle werden mit anderen Spielern synchronisiert.
- Onesync/Onesync Infinity-Unterstützung. (Ich habe es auf Gamebuild 2372 und Onesync Infinity getestet.)
- Premium Qualität
- Vollständig Open Source
- Sichere Zahlungen
- Zufriedenheitsgarantie
- 30 Tage Geld-zurück-Garantie
Beschreibung
Rainmad Shop Robbery – Dynamic Store Heist System for FiveM
Der Ladenraub in Rainmad script brings realistic convenience store heists to your FiveM server. This comprehensive robbery system transforms standard store locations into high-stakes criminal opportunities, featuring police dispatch integration, multiple robbery stages, and realistic risk-reward mechanics. Perfect for servers looking to add engaging criminal gameplay that creates natural police-civilian interactions and drives roleplay scenarios.
Im Leistungsumfang enthalten
You receive a complete shop robbery framework with customizable store locations, configurable loot tables, integrated police alerting, cooldown systems, and support for both solo and group robberies. The system includes pre-configured robbery locations across the map, but you can easily add custom stores to match your server’s economy and criminal ecosystem.
Hauptmerkmale
- Multiple Robbery Stages – Progressive heist system with register access, safe cracking, and escape phases
- Police Dispatch Integration – Automatic alerts to law enforcement with configurable response times
- Realistische Animationen – Immersive robbery animations for drilling, lockpicking, and cash grabbing
- Configurable Loot System – Customizable reward tables based on store tier and risk level
- Cooldown Management – Server-wide and per-store cooldowns to prevent farming
- Anti-Exploit Protection – Built-in safeguards against common exploits and abuse
- NPC Interaction – Store clerks react to robberies with panic animations and voice lines
- Mehrsprachige Unterstützung – Includes translation files for international servers
Perfekt für
- Roleplay servers wanting realistic criminal activities
- Economy-focused servers needing balanced money-making options
- Police RP servers requiring dispatch call variety
- Servers building comprehensive criminal progression systems
Technische Details
- Leistung: 0.01-0.02 ms (optimized with proximity checks)
- Abhängigkeiten: ESX/QBCore framework, ox_lib (UI notifications)
- Anpassung: Full config file with store locations, rewards, timings
- Sicherheit: Server-side validation, anti-exploit measures
Installation
- Extract the resource to your server’s resources folder
- Configure stores, loot tables, and police requirements in config.lua
- Add ensure rainmad-shop-robbery to your server.cfg
- Customize store locations and rewards to match your economy
- Restart your server and test robbery mechanics
Framework-Kompatibilität
- ✅ ESX-Vermächtnis – Full support with ESX-specific police jobs and item handling
- ✅ QBCore – Complete integration with QB police dispatch and inventory
- ✅ QBOX – Compatible with QBOX framework structure
- ✅ Standalone – Can be adapted for custom frameworks with minor modifications
Was es auszeichnet
Unlike basic robbery scripts that simply spawn money, Rainmad Shop Robbery creates genuine criminal-police interaction loops. The multi-stage robbery system means criminals need to plan their approach, work quickly under pressure, and coordinate escapes. Police receive detailed dispatch information including store location, number of suspects, and robbery progress. The configurable cooldown system prevents repetitive farming while maintaining exciting criminal opportunities. Store clerks react realistically to threats, creating immersive scenarios that feel authentic rather than scripted.









