Randolio Pickpocketing is a zone-based NPC theft resource with ESX, QB and QBX bridges. FiveMX inspected the public Randolio/randol_pickpocket repository on 23 July 2026 at commit d4357ed025f6.
Verified behavior and dependencies
The manifest requires OneSync and ox_lib and loads framework bridge files on both client and server. The README additionally names ox_target and ox_inventory. A player must face the target pedestrian while the pedestrian is not facing the player. The resource checks movement and distance during the attempt.
Rewards are assigned by GTA zone tiers. The creator documents separate item and cash rewards, with a default chance between the two. Failed loot can cause the NPC to use a taser. The inspected config enables a 30-second cooldown, excludes police and ambulance jobs and includes an example police alert callback with a low default random chance.
Configuration decisions
- Map every zone tier to rewards that fit your economy; do not keep example values blindly.
- Confirm the ESX, QB or QBX bridge selects the correct player, job and inventory APIs.
- Replace the example dispatch callback with your documented police-alert integration.
- Set cooldowns and blacklisted jobs for both abuse prevention and roleplay consistency.
- Test inventory-full, disconnect, target-fleeing and simultaneous-attempt cases.
Abuse and economy checks
Reward calculation and cooldown state must be authoritative on the server. Verify that a modified client cannot select a higher zone tier, repeat the reward event or submit arbitrary items. Monitor whether NPC spawning or target interactions allow farming in one location. Test with several players and after a resource restart.
Licence and support boundary
The README permits use and personal modification but explicitly disallows redistribution. It limits support to bugs and describes the resource as a base that server owners may extend. Keep your changes private unless the creator grants broader permission, and link users to the creator repository instead of repackaging the archive.