
How to Enable DLCs for FiveM Server
Włączenie DLC (zawartości do pobrania) dla Twojego serwera FiveM pozwala oferować graczom najnowsze mapy, ubrania, pojazdy i więcej.
This guide will walk you through the process of enabling specific DLC builds on your FiveM server, ensuring that your server runs the desired content.
DLC content is like extra toys you can add to your favorite game to make it more fun. It includes new maps, vehicles, clothes, and more. For a FiveM server, enabling DLC means everyone can use these extra features together, making the game even better for all players.
Table of Contents
Available DLC Builds
Below is a list of available DLC builds with their corresponding Build IDs:
| Build ID | Build Name |
|---|---|
| 2060 | Los Santos Summer Special |
| 2189 | Cayo Perico |
| 2372 | Tuner DLC |
| 2545 | The Contract |
| 2699 | The Criminal Enterprises |
| 2802 | Los Santos Drug Wars |
| 2944 | San Andreas Mercenaries |
| 3095 | The Chop Shop |
| 3258 | Bottom Dollar Bounties |
Enabling Build Using FiveM (Linux/Windows)
Step 1: Access Your Server Settings
- Web Interface Method:
- Log in to your game server’s web interface.
- Przejdź do settings section of your FiveM server.
- Look for the “Enforce Game Build” subsection, which may be labeled as “Game Build” or similar.
- Manual Editing Method:
- Locate the
server.cfgfile in your FiveM server directory. - Open the file with a text editor.
- Locate the
Step 2: Set the Desired Build ID
- Web Interface Method:
- Use the dropdown menu to select the desired DLC build from the list.
- Manual Editing Method:
- Add or modify the following line in the
server.cfgfile:Copyset sv_enforceGameBuild BUILD_ID_CHOICEReplaceBUILD_ID_CHOICEwith the appropriate Build ID from the table above.
- Add or modify the following line in the
Step 3: Save and Restart
- Save your changes and restart your FiveM server for the settings to take effect.
Enabling Build Using FiveM TxAdmin
Step 1: Access TxAdmin Interface
- Log in to your TxAdmin interface.
Step 2: Navigate to FXServer Settings
- Go to the FXServer settings section.
Step 3: Add the Set Command
- In the “Additional Arguments” section, add the following command:Copy+set sv_enforceGameBuild BUILD_ID_CHOICEReplace
BUILD_ID_CHOICEwith the desired Build ID from the table above.
Step 4: Save and Restart
- Save your changes and restart your FiveM server for the new build to be enforced.
FAQ & Final words for this page
u003cstrongu003eWhat is a DLC build?u003c/strongu003e
A DLC build refers to a specific version of the game that includes additional content like new maps, vehicles, and clothing, which can be enabled on your FiveM server.
u003cstrongu003eHow do I know which Build ID to use?u003c/strongu003e
Refer to the list provided in the tutorial or check the official FiveM or game forums for the latest Build IDs corresponding to each DLC.
u003cstrongu003eCan I enable multiple DLCs at once?u003c/strongu003e
Typically, only one Build ID can be set at a time. However, some builds may include multiple DLCs. Check the Build ID details for compatibility.
By following the steps outlined in this guide, you can easily enable the desired DLC content on your FiveM server. Ensure that you replace BUILD_ID_CHOICE with the correct Build ID corresponding to the DLC you wish to enable. Restart your server after making these changes to apply the new settings.
Practical checklist
Use this guide as a staging checklist before changing a live FiveM server. Confirm the current server artifact version, framework version, resource dependencies, database changes, and any client-side files before you apply the change.
- Back up the affected configuration files and database tables.
- Apply the change on a test server first.
- Watch the server console and client F8 console for errors.
- Check whether the change affects jobs, inventory, vehicles, maps, voice, permissions, or player data.
- Document the exact file, command, or setting you changed so it can be reverted quickly.
Testing before production
After the first test, join with a normal player account and repeat the flow from the player perspective. If the topic involves performance, measure before and after with the same player count, route, and resource set. If it involves admin tools or permissions, verify both allowed and denied users.
Common mistakes
Most FiveM issues come from missing dependencies, stale cache, wrong folder names, framework mismatch, or configuration copied from another server. Avoid changing multiple systems at once; make one change, test it, and then continue.
Related resources
For production-ready assets, compare paid resources in the FiveMX shop. For free resources, browse free FiveM scripts and test each resource before using it publicly.
Production rollout notes
Before using this guidance on a live FiveM server, define the exact outcome you expect from the change. For How to Enable DLCs for FiveM Server, that means checking which resource, setting, command, or workflow is affected and confirming that the change fits your current framework, artifact version, and server rules. Keep the rollout small enough that you can reverse it quickly if players report errors.
Use a staging server with the same framework, database schema, resource order, and key dependencies as production. If the topic changes gameplay, permissions, visuals, voice, vehicles, maps, inventory, or economy behavior, test with at least one admin account and one normal player account. Watch server console output, client F8 logs, and resource timing while repeating the exact player flow that will happen on the live server.
Rollback checklist
- Save the previous configuration file, resource folder, and database state before changing anything.
- Record the resource version, commit, download page, or setting value you tested.
- Restart only the affected resource first when possible, then restart the full server if dependencies require it.
- If errors appear, revert the single changed resource or setting before testing another fix.
Maintenance guidance
Review this setup again after FiveM artifact updates, framework updates, or major resource changes. A configuration that works today can break after dependency updates, renamed exports, changed events, or database migrations. Keep notes with your server documentation so future admins understand what was changed, why it was changed, and how to verify it again.
Ongoing review
Recheck How to Enable DLCs for FiveM Server after major FiveM artifact updates, framework changes, or resource migrations. Confirm that the advice still matches current server behavior, that any linked source remains available, and that installation steps still match the files a server owner will actually download or configure.
For public servers, keep a short changelog beside your server documentation. Note what was tested, what changed, which accounts were used for verification, and how to roll back. This makes future maintenance faster and prevents old setup notes from becoming unclear or unsafe for players.






