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Skrypt ESX QBCore Standalone

Diving Job Plus

Pierwotna cena wynosiła: $50.00.Aktualna cena wynosi: $30.00.

-40%

Skrypt do nurkowania dla wielu graczy Ta nowa funkcja jest idealna dla Ciebie i Twoich przyjaciół, dzięki czemu Twoje doświadczenie w odgrywaniu ról będzie jeszcze przyjemniejsze!

Czym jest skrypt do nurkowania dla wielu graczy?

  • Nurkuj razem: Możesz nurkować ze swoimi przyjaciółmi!
  • Zarabiaj pieniądze: Zbieraj przedmioty pod wodą i zarabiaj trochę kasy.
  • Awansuj: Ukończ misje, aby poprawić swoje umiejętności i odblokować nowe obszary.
  • Ekscytujące przygody: Eksploruj nowe mapy i podejmuj fajne wyzwania.

Kluczowe Funkcje

  1. Płynna rozgrywka wieloosobowa: Nurkuj ze znajomymi bez żadnych problemów.
  2. Responsywny design: Wszystko wygląda świetnie i działa płynnie.
  3. Zsynchronizowane: Wszyscy doświadczają nurkowania razem w czasie rzeczywistym.

Gotowy, aby Twój serwer roleplay FiveM stał się jeszcze bardziej ekscytujący? Zanurz się w świat podwodnych przygód multiplayer już dziś! 🐠🌊

(9 opinii klienta)

Fakty o produkcie

Framework
ESX, QBCore, Standalone
Typ zasobu
Skrypt
Twórca / Marka
Wasabi Scripts
Dołączone pliki
1 plik do pobrania

Szczegóły zakupu

Zarejestrowane sprzedaże
1 zakup
Format pobierania
ZIP
Dodaj do koszyka
FiveM Diving Job
Diving Job Plus
$50.00 Pierwotna cena wynosiła: $50.00.$30.00Aktualna cena wynosi: $30.00.

Plik konfiguracyjny

Config                    = {}

Config.Framework          = 'qb'           -- esx, oldesx, qb, oldqb

Config.CurrencyUnit       = '$'            -- '€' -- '₺'  '$'
Config.SQL = "oxmysql" -- oxmysql / mysql-async / ghmattimysql
Config.Inventory = "qb_inventory" -- qb_inventory / esx_inventory / ox_inventory / qs_inventory / codem-inventory
Config.ServeName          = "TWORST" -- Server Name MAX 10
Config.MoneyType          = "$" -- Money Type 
Config.InteractionHandler = 'qb-target'     --  qb-target, drawtext,ox-target
Config.ExampleProfilePicture = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/LogoNEW.png"
Config.AnchorCommand = "anchor" -- Anchor Command
Config.JobResetCommand = "jobreset" -- Job Reset Command
Config.Tube = {
    ['level1'] = {
        waitTime = 3, -- 3 seconds
        model = `xm_prop_x17_scuba_tank`
    },
    ['level2'] = {
        waitTime = 5,
        model = `p_michael_scuba_tank_s`
    },
    ['level3'] = {
        waitTime = 7,
        model = `p_s_scuba_tank_s`
    },
    ['mask'] = {
        model = `p_d_scuba_mask_s`
    }

}
Config.Diving = {
    ['coords'] = {
        ['intreactionCoords'] = vector3(-273.87, 6641.97, 7.39),
        ['ped'] = true,
        ['pedCoords'] = vector3(-273.87, 6641.97, 7.39),
        ['pedHeading'] = 232.23,
        ['pedHash'] = 0x49EA5685,
    },
    ['seelCoords'] = {
        ['intreactionCoords'] = vector3(-279.59, 6636.75, 7.55),
        ['ped'] = true,
        ['pedCoords'] = vector3(-279.59, 6636.75, 7.55),
        ['pedHeading'] = 221.69,
        ['pedHash'] = 0x49EA5685,
    },
    ['job'] = 'all', 
    ['blip'] = {
        show = true,
        blipName = 'Diving Job',
        blipType = 317,
        blipColor = 3,
        blipScale = 0.55
    },
    ['marker'] = {
        ['type'] = 1,
        ['size'] = vector3(1.5, 1.5, 1.5),
        ['color'] = { r = 0, g = 255, b = 0 },
    },
    ['drawtext'] = {
        ['text'] = "Press ~g~[E]~s~ to open the ~g~Diving~s~",
    },
    ['jobVehicle'] = 'tug', -- tuh
    ['jobDeliverTheVehicleCoords'] = vector3(-849.16, 6592.56, 0.55),
    ['Mission'] = { 
        {
            regionName = "mission1",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 0,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 20, areaDistance = 30, coords = vector3(-929.52, 6666.6, -27.55) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 20, areaDistance = 30,  coords = vector3(-929.52, 6666.6, -27.55)},
                {name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 40,  coords = vector3(-929.52, 6666.6, -27.55)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 10, areaDistance = 30,  coords = vector3(-929.52, 6666.6, -27.55)}, 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 10000,
                xp = 1000,
                onlinejobextra = 2 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(-306.97, 6678.08, 0.62, 33.31)
            },
            jobDeliverTheVehicleCoords = vector3(-306.97, 6678.08, 1),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        },    
        {
            regionName = "mission2",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 2,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 15, areaDistance = 30, coords = vector3(1798.72, -2966.86, -43.23) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 15, areaDistance = 30,  coords = vector3(1798.72, -2966.86, -43.23)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 15, areaDistance = 30,  coords = vector3(1798.72, -2966.86, -43.23)}, 
                -- {name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 40,  coords = vector3(1798.72, -2966.86, -43.23)},
                
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 20000,
                xp = 2000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(1319.17, -3078.18, 0.37, 10.11),
            },
            jobDeliverTheVehicleCoords = vector3(1320.3, -3071.16, -0.05),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        },     
        {
            regionName = "mission3",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 3,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 40, areaDistance = 60, coords = vector3(4204.08, 3637.51, -43.38) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 40, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 20, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)}, 
                --{name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)}, -- BOX 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 30000,
                xp = 3000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(3902.53, 4484.97, 0.19, 10.71)
            },
            jobDeliverTheVehicleCoords = vector3(3902.53, 4484.97, 0.19),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        }, 
        {
            regionName = "mission4",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 4,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 50, areaDistance = 70, coords = vector4(3323.94, 6580.64, -65.03, 102.81) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 50, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 20, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)}, 
                {name = "sealooting", label = "Sea Box", amount = 20, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)}, -- BOX 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 40000,
                xp = 4000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(1540.32, 6712.64, 0.45, 10.04)
            },
            jobDeliverTheVehicleCoords = vector3(1540.32, 6712.64, 0.45),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        }, 
    },
    ["Market"] = {
        ["BuyItems"] = {
            {itemName = "scuba_tube_l1", itemLabel = "Scuba Tube Level 1", itemKG = 1, itemCount = 1, itemPrice = 500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level1.png" },
            {itemName = "scuba_tube_l2", itemLabel = "Scuba Tube Level 2", itemKG = 1, itemCount = 1, itemPrice = 1000, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level2.png" },
            {itemName = "scuba_tube_l3", itemLabel = "Scuba Tube Level 3", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level3.png" },
            {itemName = "scuba_gear", itemLabel = "Scuba Mask", itemKG = 1, itemCount = 1, itemPrice = 700, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/mask.png" },
            {itemName = "liftbag", itemLabel = "Diving Liftbag", itemKG = 1, itemCount = 1, itemPrice = 200, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/liftbag.png" },
            {itemName = "weapon_knife", itemLabel = "Knife", itemKG = 1, itemCount = 1, itemPrice = 500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/knife.png" },
        },
        ["SellItems"] = {
            {itemName = "dendrogyra_coral", itemLabel = "Dendrogyra", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/dendrogyra_coral.png"},
            {itemName = "antipatharia_coral", itemLabel = "Antipatharia", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/antipatharia_coral.png"},
            {itemName = "rolex", itemLabel = "Rolex", itemKG = 1, itemCount = 1, itemPrice = 750, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/rolex.png"},
            {itemName = "diamond_ring", itemLabel = "Diamond Ring", itemKG = 1, itemCount = 1, itemPrice = 2000, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diamond_ring.png"},
            {itemName = "goldbar", itemLabel = "Gold Bar", itemKG = 1, itemCount = 1, itemPrice = 2500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/goldbar.png"},
        }
    }
}

Config.RandomCoral = {
    { item = "dendrogyra_coral", probability = 70, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "antipatharia_coral", probability = 20, amount = math.random(1,3) },     -- There's a 20 percent chance of a rare coral.
}
Config.RandomSuitCase = { 
    { item = "rolex", probability = 70, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "diamond_ring", probability = 20, amount = math.random(1,3) },    -- The probability of a rare coral is 20%
    { item = "goldbar", probability = 10, amount = math.random(1,2) } -- Legendary coral has a 10% chance of appearing
}

Config.RandomShipBox = { 
    { item = "rolex", probability = 40, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "diamond_ring", probability = 40, amount = math.random(1,3) },    -- The probability of a rare coral is 20%
    { item = "goldbar", probability = 20, amount = math.random(1,2) } -- Legendary coral has a 10% chance of appearing
}

Config.Vehiclekey          = true
Config.VehicleSystem       = "qb-vehiclekeys"       -- cd_garage / qs-vehiclekeys / wasabi-carlock / qb-vehiclekeys
Config.Removekeys          = true
Config.RemoveVehicleSystem = "qb-vehiclekeys"       -- cd_garage / qs-vehiclekeys / wasabi-carlock / qb-vehiclekeys

Config.GiveVehicleKey      = function(plate, model, vehicle) -- you can change vehiclekeys export if you use another vehicle key system
    if Config.Vehiclekey then
        if Config.VehicleSystem == 'cd_garage' then
            TriggerEvent('cd_garage:AddKeys', exports['cd_garage']:GetPlate(vehicle))
        elseif Config.VehicleSystem == 'qs-vehiclekeys' then
            model = GetDisplayNameFromVehicleModel(GetEntityModel(vehicle))
            exports['qs-vehiclekeys']:GiveKeys(plate, model, true)
        elseif Config.VehicleSystem == 'wasabi-carlock' then
            exports.wasabi_carlock:GiveKey(plate)
        elseif Config.VehicleSystem == 'qb-vehiclekeys' then
            TriggerServerEvent('qb-vehiclekeys:server:AcquireVehicleKeys', plate)
        end
    end
end

Config.RemoveVehiclekey    = function(plate, model, vehicle)
    if Config.Removekeys then
        if Config.RemoveVehicleSystem == 'cd_garage' then
            TriggerServerEvent('cd_garage:RemovePersistentVehicles', exports['cd_garage']:GetPlate(vehicle))
        elseif Config.RemoveVehicleSystem == 'qs-vehiclekeys' then
            model = GetDisplayNameFromVehicleModel(GetEntityModel(vehicle))
            exports['qs-vehiclekeys']:RemoveKeys(plate, model)
        elseif Config.RemoveVehicleSystem == 'wasabi-carlock' then
            exports.wasabi_carlock:RemoveKey(plate)
        elseif Config.RemoveVehicleSystem == 'qb-vehiclekeys' then
            TriggerServerEvent('qb-vehiclekeys:client:RemoveKeys', plate)
        end
    end
end

Config.FuelSystem = "LegacyFuel"                      -- LegacyFuel / x-fuel

Config.SetVehicleFuel = function(vehicle, fuel_level) -- you can change LegacyFuel export if you use another fuel system
    if Config.FuelSystem == 'LegacyFuel' then
        return exports["LegacyFuel"]:SetFuel(vehicle, fuel_level)
    elseif Config.FuelSystem == 'x-fuel' then
        return exports["x-fuel"]:SetFuel(vehicle, fuel_level)
    else
        return SetVehicleFuelLevel(vehicle, fuel_level + 0.0)
    end
end

Config.NotificationText = {
    ['oxygen'] = {
        text = "Oxygen is over.",
        type = "errorNotify"
    },
    ['vehicleexist'] = {
        text = "No ship spawns because a ship is found",
        type = "errorNotify"
    },
    ['oxygenLow'] = {
        text = "Oxygen is low.",
        type = "infoNotify"
    },
    ['needoxygen'] = {
        text = "You need Oxygen",
        type = "errorNotify"
    },
    ['needoliftbag'] = {
        text = "You need liftbag",
        type = "errorNotify"
    },
    ['level1tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['level2tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['level3tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['requiredTube'] = {
        text = "You must wear the tube first",
        type = "errorNotify"
    },
    ['wearMask'] = {
        text = "You wear the mask",
        type = "infoNotify"
    },
    ['achordrop'] = {
        text = "Anchor dropped",
        type = "infoNotify"
    },
    ['achorpickeddrop'] = {
        text = "Anchor picked up",
        type = "infoNotify"
    },
    ['gotosite'] = {
        text = "Pick up the vehicle and go to the site",
        type = "infoNotify"
    },
    ['needKnife'] = {
        text = "You need a knife to open the suitcase",
        type = "infoNotify"
    },
    ['towedrope'] = {
        text = "The box is being towed by rope, please wait",
        type = "infoNotify"
    },
    ['needAnchor'] = {
        text = "You need to anchor the vehicle",
        type = "errorNotify"
    },
    ['pressanchor'] = {
        text = "Press /anchor to anchor the vehicle",
        type = "infoNotify"
    },

    ['notenoughitem'] = {
        text = "Not enough %s to sell.",
        type = "errorNotify"
    },
    ['lobbyfull'] = {
        text = "The lobby is full.",
        type = "succesNotify"
    },
    ['jobnotstarted'] = {
        text = "You have not started the job yet.",
        type = "errorNotify"
    },
    ['jobalreadystarted'] = {
        text = "You have already started the job.",
        type = "errorNotify"
    },
    ['maxlevel'] = {
        text = "You have reached the maximum level.",
        type = "errorNotify"
    },
    ['playeralreadyinlobby'] = {
        text = "You are already in the lobby.",
        type = "errorNotify"
    },
    ['missionnotselected'] = {
        text = "You have not selected a mission.",
        type = "errorNotify"
    },
    ['playerleftlobby'] = {
        text = "The mission is terminated because the lobbyist is out of the game.",
        type = "errorNotify"
    },
    ['deliverVehile'] = {
        text = "Deliver the vehicle",
        type = "infoNotify"
    },
    ['resetJob'] = {
        text = "You have reset the job.",
        type = "errorNotify"
    },
    ['notowner'] = {
        text = "You are not the owner of the vehicle.",
        type = "errorNotify"
    },
    
}

Config.RequiredXP = {
    [1] = 1000,
    [2] = 1500,
    [3] = 2000,
    [4] = 2500,
    [5] = 3000,
    [6] = 3500,
    [7] = 4000,
    [8] = 4500,
    [9] = 5000,
    [10] = 5500,
    [11] = 6000,
    [12] = 6500,
    [13] = 7000,
    [14] = 7500,
    [15] = 8000,
    [16] = 8500,
    [17] = 9000,
    [18] = 9500,
    [19] = 10000,
    [20] = 10500,
    [21] = 11000,
    [22] = 11500,
    [23] = 12000,
    [24] = 12500,
    [25] = 13000,
    [26] = 13500,
    [27] = 14000,
    [28] = 14500,
    [29] = 15000,
    [30] = 15500,
    [31] = 16000,
    [32] = 16500,
    [33] = 17000,
    [34] = 17500,
    [35] = 18000,
    [36] = 18500,
    [37] = 19000,
    [38] = 19500,
    [39] = 20000,
    [40] = 20500,
    [41] = 21000,
    [42] = 21500,
    [43] = 22000,
    [44] = 22500,
    [45] = 23000,
    [46] = 23500,
    [47] = 24000,
    [48] = 24500,
    [49] = 25000,
    [50] = 25500,
    [51] = 26500,
    [52] = 27500,
    [53] = 28500,
    [54] = 29500,
    [55] = 30500,
    [56] = 31500,
    [57] = 32500,
    [58] = 33500,
    [59] = 34500,
    [60] = 35500,
    [61] = 36500,
    [62] = 37500,
    [63] = 38500,
    [64] = 39500,
    [65] = 40500,
    [66] = 41500,
    [67] = 42500,
    [68] = 43500,
    [69] = 44500,
    [70] = 45500,

}

 

9 opinii dla Diving Job Plus

  1. Dortha (zweryfikowany)

    Zasób idealnie odpowiadał opisowi i zrzutom ekranu. Bez nieprzyjemnych niespodzianek.

  2. SteelLion (zweryfikowany)

    Podoba mi się ten przedmiot, a także obsługa klienta.

  3. SarahFast (zweryfikowany)

    Idealne uzupełnienie naszego serwera roleplay.

  4. Calista (zweryfikowany)

    Skrypt działa idealnie na naszym serwerze. Konfiguracja zajęła tylko kilka minut, a plik konfiguracyjny był łatwy do zrozumienia.

  5. Coby (zweryfikowany)

    Całkiem łatwy w użyciu, ładny design, na pewno kupię ponownie

  6. Idella (zweryfikowany)

    Niesamowite, dziękuję

  7. Lyda (zweryfikowany)

    Wydajność jest doskonała. Nie zauważyliśmy znaczącego wzrostu zużycia zasobów od czasu jego instalacji.

  8. Watson (zweryfikowany)

    Świetny zasób z dopracowanym projektem. Dobrze pasuje do naszego serwera i wymagał bardzo niewielkiej personalizacji.

  9. Aileen (zweryfikowany)

    Otrzymałem doskonałe wsparcie dla tego przedmiotu. Byli cierpliwi wobec mnie i pomogli mi rozwiązać mój problem. Polecam tę firmę w 100%

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