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Script ESX QBCore Standalone

Duikbaan Plus

Oorspronkelijke prijs was: $50.00.Huidige prijs is: $30.00.

-40%

Multiplayer Duik Script Deze nieuwe functie is perfect voor jou en je vrienden, waardoor je roleplay ervaring nog leuker wordt!

Wat is het Multiplayer Duik Script?

  • Samen Duiken: Je kunt samen met je vrienden gaan duiken!
  • Geld Verdienen: Verzamel items onder water en verdien wat geld.
  • Level-Up: Voltooi missies om je vaardigheden te verbeteren en nieuwe gebieden te ontgrendelen.
  • Spannende Avonturen: Verken nieuwe kaarten en ga uitdagingen aan.

Belangrijkste functies

  1. Naadloze Multiplayer: Duik samen met je vrienden zonder problemen
  2. Responsief Ontwerp: Alles ziet er goed uit en werkt soepel.
  3. Gesynchroniseerd: Iedereen beleeft het duiken samen in realtime.

Klaar om je FiveM roleplay server nog spannender te maken? Duik vandaag nog in de wereld van multiplayer duiken! 🐠🌊

(9 klantbeoordelingen)

Productfeiten

Framework
ESX, QBCore, Standalone
Type bron
Script
Maker / Merk
Wasabi Scripts
Inbegrepen bestanden
1 downloadbaar bestand

Aankoopgegevens

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FiveM Diving Job
Duikbaan Plus
$50.00 Oorspronkelijke prijs was: $50.00.$30.00Huidige prijs is: $30.00.

Configuratiebestand

Config                    = {}

Config.Framework          = 'qb'           -- esx, oldesx, qb, oldqb

Config.CurrencyUnit       = '$'            -- '€' -- '₺'  '$'
Config.SQL = "oxmysql" -- oxmysql / mysql-async / ghmattimysql
Config.Inventory = "qb_inventory" -- qb_inventory / esx_inventory / ox_inventory / qs_inventory / codem-inventory
Config.ServeName          = "TWORST" -- Server Name MAX 10
Config.MoneyType          = "$" -- Money Type 
Config.InteractionHandler = 'qb-target'     --  qb-target, drawtext,ox-target
Config.ExampleProfilePicture = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/LogoNEW.png"
Config.AnchorCommand = "anchor" -- Anchor Command
Config.JobResetCommand = "jobreset" -- Job Reset Command
Config.Tube = {
    ['level1'] = {
        waitTime = 3, -- 3 seconds
        model = `xm_prop_x17_scuba_tank`
    },
    ['level2'] = {
        waitTime = 5,
        model = `p_michael_scuba_tank_s`
    },
    ['level3'] = {
        waitTime = 7,
        model = `p_s_scuba_tank_s`
    },
    ['mask'] = {
        model = `p_d_scuba_mask_s`
    }

}
Config.Diving = {
    ['coords'] = {
        ['intreactionCoords'] = vector3(-273.87, 6641.97, 7.39),
        ['ped'] = true,
        ['pedCoords'] = vector3(-273.87, 6641.97, 7.39),
        ['pedHeading'] = 232.23,
        ['pedHash'] = 0x49EA5685,
    },
    ['seelCoords'] = {
        ['intreactionCoords'] = vector3(-279.59, 6636.75, 7.55),
        ['ped'] = true,
        ['pedCoords'] = vector3(-279.59, 6636.75, 7.55),
        ['pedHeading'] = 221.69,
        ['pedHash'] = 0x49EA5685,
    },
    ['job'] = 'all', 
    ['blip'] = {
        show = true,
        blipName = 'Diving Job',
        blipType = 317,
        blipColor = 3,
        blipScale = 0.55
    },
    ['marker'] = {
        ['type'] = 1,
        ['size'] = vector3(1.5, 1.5, 1.5),
        ['color'] = { r = 0, g = 255, b = 0 },
    },
    ['drawtext'] = {
        ['text'] = "Press ~g~[E]~s~ to open the ~g~Diving~s~",
    },
    ['jobVehicle'] = 'tug', -- tuh
    ['jobDeliverTheVehicleCoords'] = vector3(-849.16, 6592.56, 0.55),
    ['Mission'] = { 
        {
            regionName = "mission1",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 0,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 20, areaDistance = 30, coords = vector3(-929.52, 6666.6, -27.55) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 20, areaDistance = 30,  coords = vector3(-929.52, 6666.6, -27.55)},
                {name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 40,  coords = vector3(-929.52, 6666.6, -27.55)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 10, areaDistance = 30,  coords = vector3(-929.52, 6666.6, -27.55)}, 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 10000,
                xp = 1000,
                onlinejobextra = 2 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(-306.97, 6678.08, 0.62, 33.31)
            },
            jobDeliverTheVehicleCoords = vector3(-306.97, 6678.08, 1),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        },    
        {
            regionName = "mission2",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 2,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 15, areaDistance = 30, coords = vector3(1798.72, -2966.86, -43.23) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 15, areaDistance = 30,  coords = vector3(1798.72, -2966.86, -43.23)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 15, areaDistance = 30,  coords = vector3(1798.72, -2966.86, -43.23)}, 
                -- {name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 40,  coords = vector3(1798.72, -2966.86, -43.23)},
                
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 20000,
                xp = 2000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(1319.17, -3078.18, 0.37, 10.11),
            },
            jobDeliverTheVehicleCoords = vector3(1320.3, -3071.16, -0.05),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        },     
        {
            regionName = "mission3",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 3,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 40, areaDistance = 60, coords = vector3(4204.08, 3637.51, -43.38) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 40, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 20, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)}, 
                --{name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)}, -- BOX 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 30000,
                xp = 3000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(3902.53, 4484.97, 0.19, 10.71)
            },
            jobDeliverTheVehicleCoords = vector3(3902.53, 4484.97, 0.19),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        }, 
        {
            regionName = "mission4",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 4,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 50, areaDistance = 70, coords = vector4(3323.94, 6580.64, -65.03, 102.81) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 50, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 20, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)}, 
                {name = "sealooting", label = "Sea Box", amount = 20, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)}, -- BOX 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 40000,
                xp = 4000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(1540.32, 6712.64, 0.45, 10.04)
            },
            jobDeliverTheVehicleCoords = vector3(1540.32, 6712.64, 0.45),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        }, 
    },
    ["Market"] = {
        ["BuyItems"] = {
            {itemName = "scuba_tube_l1", itemLabel = "Scuba Tube Level 1", itemKG = 1, itemCount = 1, itemPrice = 500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level1.png" },
            {itemName = "scuba_tube_l2", itemLabel = "Scuba Tube Level 2", itemKG = 1, itemCount = 1, itemPrice = 1000, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level2.png" },
            {itemName = "scuba_tube_l3", itemLabel = "Scuba Tube Level 3", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level3.png" },
            {itemName = "scuba_gear", itemLabel = "Scuba Mask", itemKG = 1, itemCount = 1, itemPrice = 700, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/mask.png" },
            {itemName = "liftbag", itemLabel = "Diving Liftbag", itemKG = 1, itemCount = 1, itemPrice = 200, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/liftbag.png" },
            {itemName = "weapon_knife", itemLabel = "Knife", itemKG = 1, itemCount = 1, itemPrice = 500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/knife.png" },
        },
        ["SellItems"] = {
            {itemName = "dendrogyra_coral", itemLabel = "Dendrogyra", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/dendrogyra_coral.png"},
            {itemName = "antipatharia_coral", itemLabel = "Antipatharia", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/antipatharia_coral.png"},
            {itemName = "rolex", itemLabel = "Rolex", itemKG = 1, itemCount = 1, itemPrice = 750, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/rolex.png"},
            {itemName = "diamond_ring", itemLabel = "Diamond Ring", itemKG = 1, itemCount = 1, itemPrice = 2000, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diamond_ring.png"},
            {itemName = "goldbar", itemLabel = "Gold Bar", itemKG = 1, itemCount = 1, itemPrice = 2500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/goldbar.png"},
        }
    }
}

Config.RandomCoral = {
    { item = "dendrogyra_coral", probability = 70, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "antipatharia_coral", probability = 20, amount = math.random(1,3) },     -- There's a 20 percent chance of a rare coral.
}
Config.RandomSuitCase = { 
    { item = "rolex", probability = 70, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "diamond_ring", probability = 20, amount = math.random(1,3) },    -- The probability of a rare coral is 20%
    { item = "goldbar", probability = 10, amount = math.random(1,2) } -- Legendary coral has a 10% chance of appearing
}

Config.RandomShipBox = { 
    { item = "rolex", probability = 40, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "diamond_ring", probability = 40, amount = math.random(1,3) },    -- The probability of a rare coral is 20%
    { item = "goldbar", probability = 20, amount = math.random(1,2) } -- Legendary coral has a 10% chance of appearing
}

Config.Vehiclekey          = true
Config.VehicleSystem       = "qb-vehiclekeys"       -- cd_garage / qs-vehiclekeys / wasabi-carlock / qb-vehiclekeys
Config.Removekeys          = true
Config.RemoveVehicleSystem = "qb-vehiclekeys"       -- cd_garage / qs-vehiclekeys / wasabi-carlock / qb-vehiclekeys

Config.GiveVehicleKey      = function(plate, model, vehicle) -- you can change vehiclekeys export if you use another vehicle key system
    if Config.Vehiclekey then
        if Config.VehicleSystem == 'cd_garage' then
            TriggerEvent('cd_garage:AddKeys', exports['cd_garage']:GetPlate(vehicle))
        elseif Config.VehicleSystem == 'qs-vehiclekeys' then
            model = GetDisplayNameFromVehicleModel(GetEntityModel(vehicle))
            exports['qs-vehiclekeys']:GiveKeys(plate, model, true)
        elseif Config.VehicleSystem == 'wasabi-carlock' then
            exports.wasabi_carlock:GiveKey(plate)
        elseif Config.VehicleSystem == 'qb-vehiclekeys' then
            TriggerServerEvent('qb-vehiclekeys:server:AcquireVehicleKeys', plate)
        end
    end
end

Config.RemoveVehiclekey    = function(plate, model, vehicle)
    if Config.Removekeys then
        if Config.RemoveVehicleSystem == 'cd_garage' then
            TriggerServerEvent('cd_garage:RemovePersistentVehicles', exports['cd_garage']:GetPlate(vehicle))
        elseif Config.RemoveVehicleSystem == 'qs-vehiclekeys' then
            model = GetDisplayNameFromVehicleModel(GetEntityModel(vehicle))
            exports['qs-vehiclekeys']:RemoveKeys(plate, model)
        elseif Config.RemoveVehicleSystem == 'wasabi-carlock' then
            exports.wasabi_carlock:RemoveKey(plate)
        elseif Config.RemoveVehicleSystem == 'qb-vehiclekeys' then
            TriggerServerEvent('qb-vehiclekeys:client:RemoveKeys', plate)
        end
    end
end

Config.FuelSystem = "LegacyFuel"                      -- LegacyFuel / x-fuel

Config.SetVehicleFuel = function(vehicle, fuel_level) -- you can change LegacyFuel export if you use another fuel system
    if Config.FuelSystem == 'LegacyFuel' then
        return exports["LegacyFuel"]:SetFuel(vehicle, fuel_level)
    elseif Config.FuelSystem == 'x-fuel' then
        return exports["x-fuel"]:SetFuel(vehicle, fuel_level)
    else
        return SetVehicleFuelLevel(vehicle, fuel_level + 0.0)
    end
end

Config.NotificationText = {
    ['oxygen'] = {
        text = "Oxygen is over.",
        type = "errorNotify"
    },
    ['vehicleexist'] = {
        text = "No ship spawns because a ship is found",
        type = "errorNotify"
    },
    ['oxygenLow'] = {
        text = "Oxygen is low.",
        type = "infoNotify"
    },
    ['needoxygen'] = {
        text = "You need Oxygen",
        type = "errorNotify"
    },
    ['needoliftbag'] = {
        text = "You need liftbag",
        type = "errorNotify"
    },
    ['level1tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['level2tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['level3tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['requiredTube'] = {
        text = "You must wear the tube first",
        type = "errorNotify"
    },
    ['wearMask'] = {
        text = "You wear the mask",
        type = "infoNotify"
    },
    ['achordrop'] = {
        text = "Anchor dropped",
        type = "infoNotify"
    },
    ['achorpickeddrop'] = {
        text = "Anchor picked up",
        type = "infoNotify"
    },
    ['gotosite'] = {
        text = "Pick up the vehicle and go to the site",
        type = "infoNotify"
    },
    ['needKnife'] = {
        text = "You need a knife to open the suitcase",
        type = "infoNotify"
    },
    ['towedrope'] = {
        text = "The box is being towed by rope, please wait",
        type = "infoNotify"
    },
    ['needAnchor'] = {
        text = "You need to anchor the vehicle",
        type = "errorNotify"
    },
    ['pressanchor'] = {
        text = "Press /anchor to anchor the vehicle",
        type = "infoNotify"
    },

    ['notenoughitem'] = {
        text = "Not enough %s to sell.",
        type = "errorNotify"
    },
    ['lobbyfull'] = {
        text = "The lobby is full.",
        type = "succesNotify"
    },
    ['jobnotstarted'] = {
        text = "You have not started the job yet.",
        type = "errorNotify"
    },
    ['jobalreadystarted'] = {
        text = "You have already started the job.",
        type = "errorNotify"
    },
    ['maxlevel'] = {
        text = "You have reached the maximum level.",
        type = "errorNotify"
    },
    ['playeralreadyinlobby'] = {
        text = "You are already in the lobby.",
        type = "errorNotify"
    },
    ['missionnotselected'] = {
        text = "You have not selected a mission.",
        type = "errorNotify"
    },
    ['playerleftlobby'] = {
        text = "The mission is terminated because the lobbyist is out of the game.",
        type = "errorNotify"
    },
    ['deliverVehile'] = {
        text = "Deliver the vehicle",
        type = "infoNotify"
    },
    ['resetJob'] = {
        text = "You have reset the job.",
        type = "errorNotify"
    },
    ['notowner'] = {
        text = "You are not the owner of the vehicle.",
        type = "errorNotify"
    },
    
}

Config.RequiredXP = {
    [1] = 1000,
    [2] = 1500,
    [3] = 2000,
    [4] = 2500,
    [5] = 3000,
    [6] = 3500,
    [7] = 4000,
    [8] = 4500,
    [9] = 5000,
    [10] = 5500,
    [11] = 6000,
    [12] = 6500,
    [13] = 7000,
    [14] = 7500,
    [15] = 8000,
    [16] = 8500,
    [17] = 9000,
    [18] = 9500,
    [19] = 10000,
    [20] = 10500,
    [21] = 11000,
    [22] = 11500,
    [23] = 12000,
    [24] = 12500,
    [25] = 13000,
    [26] = 13500,
    [27] = 14000,
    [28] = 14500,
    [29] = 15000,
    [30] = 15500,
    [31] = 16000,
    [32] = 16500,
    [33] = 17000,
    [34] = 17500,
    [35] = 18000,
    [36] = 18500,
    [37] = 19000,
    [38] = 19500,
    [39] = 20000,
    [40] = 20500,
    [41] = 21000,
    [42] = 21500,
    [43] = 22000,
    [44] = 22500,
    [45] = 23000,
    [46] = 23500,
    [47] = 24000,
    [48] = 24500,
    [49] = 25000,
    [50] = 25500,
    [51] = 26500,
    [52] = 27500,
    [53] = 28500,
    [54] = 29500,
    [55] = 30500,
    [56] = 31500,
    [57] = 32500,
    [58] = 33500,
    [59] = 34500,
    [60] = 35500,
    [61] = 36500,
    [62] = 37500,
    [63] = 38500,
    [64] = 39500,
    [65] = 40500,
    [66] = 41500,
    [67] = 42500,
    [68] = 43500,
    [69] = 44500,
    [70] = 45500,

}

 

9 beoordelingen voor Diving Job Plus

  1. Dortha (geverifieerde eigenaar)

    De resource kwam perfect overeen met de beschrijving en screenshots. Geen onaangename verrassingen.

  2. SteelLion (geverifieerde eigenaar)

    Ik vind dit item leuk en ook de klantenservice ervan.

  3. SarahFast (geverifieerde eigenaar)

    Perfecte toevoeging aan onze roleplay server.

  4. Calista (geverifieerde eigenaar)

    Het script werkt perfect op onze server. De installatie duurde slechts een paar minuten en het configuratiebestand was gemakkelijk te begrijpen.

  5. Coby (geverifieerde eigenaar)

    Vrij makkelijk te gebruiken, mooi design, zal zeker weer kopen

  6. Idella (geverifieerde eigenaar)

    Geweldig bedankt

  7. Lyda (geverifieerde eigenaar)

    De prestaties zijn uitstekend. We hebben geen significante toename in bronnengebruik gemerkt sinds de installatie.

  8. Watson (geverifieerde eigenaar)

    Geweldige bron met een gepolijst ontwerp. Het past goed bij onze server en vereiste zeer weinig aanpassingen.

  9. Aileen (geverifieerde eigenaar)

    Ik kreeg uitstekende ondersteuning voor dit item. Ze waren geduldig met me en hielpen me mijn probleem op te lossen. Ik raad dit bedrijf 100% aan

Enkel ingelogde klanten die dit product gekocht hebben, kunnen een beoordeling schrijven.