Framework hub
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Framework hub
Move into the QBCore landing page to compare verified scripts, framework fit, and install-ready products built for modern FiveM servers.
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Move from research into the main shop to compare real products, framework labels, screenshots, and production-ready quality signals.
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If you buy the wrong FiveM script, you won’t just waste money—you’ll inherit downtime, chargebacks, FPS complaints, and a support burden.


If you buy the wrong FiveM script, you won’t just waste money—you’ll inherit downtime, chargebacks, FPS complaints, and a support burden. Use this page as your pre-purchase gate: audit the vendor, decode the license, predict performance, and compare refund/update terms before you spend a cent.
This guide is part of our , where you'll find all our script recommendations, framework comparisons, and buying guides.
Related reading (open in new tabs):
Vendor & Reputation
License & Policy
Performance & Compatibility
while true loops.Green flags
Red flags
By the way: If a script is open source, it’s mostly high quality.
Field
| Value | Vendor name |
|---|---|
| Storefront URL | Discord/Support URL |
| Legal entity / Reg No. / VAT | Country |
| Age of store (months) | Average response time |
| Update cadence (days) | Public changelog URL |
| Price / Payment methods | Dependencies (ESX/QBCore/etc.) |
| Server build tested | Refund policy summary |
| Warranty / SLA | Risk notes |
| JSON schema (drop into your tracker): | { |
{
"vendorName": "",
"storeUrl": "",
"support": { "discord": "", "email": "", "slaHours": 24 },
"legal": { "entity": "", "regNo": "", "taxId": "", "country": "" },
"reputation": { "disputesOpen": 0, "notes": "" },
"changelogUrl": "",
"updateCadenceDays": 30,
"product": {
"priceEUR": 0,
"dependencies": ["ESX", "ox_lib"],
"artifactTested": ">= 6148",
"frameworks": ["ESX", "QBCore"]
},
"policies": {
"refund": { "windowDays": 7, "conditions": ["not as described", "critical bug"] },
"updates": "lifetime",
"escrow": { "enabled": true, "editableFiles": ["config.lua"] }
},
"riskScore": 0,
"notes": ""
}
Clause
What good looks like
Red flags
Scope of Use
Commercial use on buyer-owned servers; unlimited players
“Personal use only,” per-IP lock, vague “non-commercial”
Seats/Instances
Per server/org with offline mode if DRM
Per-CPU/machine DRM, breaks on host migration
Modifications
Config edits allowed; source edits where escrow isn’t required
“No edits at all; edits void support”
Asset Escrow
Clear list of unencrypted files; performance-critical parts editable; fallback path
Everything locked; remote checks; no method to tune performance — see
Updates
Lifetime or versioned policy spelled out (e.g., v1.x free)
“At-will” paid updates; no security patch commitment
Refunds
≥ 7-day window; objective criteria; process documented
Blanket “no refunds,” no demo/test server
Telemetry
Opt-in, purposes & data categories listed, toggle in config
Hidden telemetry, device fingerprinting, outbound on start
Liability/Warranty
Bug/security warranty period; best-effort SLA
Full disclaimer, terminate anytime, no recourse
Termination
Notice + cure period
Immediate termination at sole discretion
Tip: If escrow is used, confirm which Lua/NUI files remain editable (configs, translations, performance-critical loops) and whether the vendor provides profiling advice. If not, add points to the risk score.
What to capture
Vendor
Refund window
Conditions
Request method
Update policy
Paid upgrades?
Security patch policy
Transfers allowed?
Notes
Acceptance targets
fetch loops.while true do busy-waits; use timers.Evidence to request from vendor
Require:
loadstring from HTTP without signature verification.Red flags: binary blobs with network calls, obfuscated HTTP endpoints, “phone-home” on start, or “anti-leak” that bans staff/admin IPs.
TCO formula (rough):
TCO = Price + (Paid updates over 12 months) + (Dependency licenses) + (Staff time to integrate & tune) + (Expected downtime cost)
If TCO > alternative’s TCO by 30% with equal features/perf, don’t buy.
Hard fails (auto-reject)
Risk score (0–100, lower is better)
Score each axis 0–20, sum:
Go/No-Go rule: Only buy if score ≤ 40 and no hard fails.
The instinct is to trust the promotional video, check the price, and buy. Most server owners learn the hard way that a $30 script with a broken refund policy and no performance benchmarks can cost $300 in lost player goodwill and developer hours to debug or replace. Three scenarios explain exactly how this happens.
Scenario 1 — The performance trap. A server owner purchases a housing script after watching a polished demo video. The video was recorded with one developer in a private session. On a live 64-player server, the script runs 18 tick-heavy loops that didn't exist in the demo environment. Resmon climbs from 0.02ms to 1.4ms within 20 minutes of busy roleplay. The script vendor's support response: "It works on our test server." The refund policy: no refunds once installed. Cost: $80 for the script, plus 40 hours of developer time to identify, profile, and ultimately remove the resource. The players who left during the performance issue did not come back.
Scenario 2 — The license ambiguity problem. A script is purchased with "lifetime updates" prominently advertised. Six months later, the vendor releases v2.0 and defines it as a new product requiring repurchase. The original license terms said nothing about version boundaries. Legal recourse is impractical for a $60 purchase. The server owner either pays again or runs permanently on outdated v1.x code. A 5-minute license clause review before purchase — specifically checking whether "lifetime" applies to major versions — prevents this entirely.
Scenario 3 — The hidden telemetry incident. A free-to-use script with thousands of downloads is later discovered to make outbound HTTP calls to an external server, collecting player license identifiers and server IPs on every resource start. The author's stated purpose: "anti-leak protection." The actual effect: every server running the resource has its player data collected by a third party without consent. Because the resource was obfuscated via Cfx.re Escrow, this goes undetected for months. The security section of this checklist — specifically the requirement for no remote code without signature verification — would have flagged this during pre-purchase review.
Each of these scenarios involves a real pattern seen in the FiveM community. None required exotic circumstances to occur. They happened because buyers trusted the surface-level presentation instead of running the five-minute vendor audit described in Section 1 above. The checklist exists precisely because promotional content is optimized to bypass critical evaluation. Take 15 minutes before every significant purchase. The alternative is significantly more expensive.
You can work directly from the tables above, or download the structured workbook (multiple sheets: Checklist, Vendor Audit, License Clauses, Refund_Updates, Performance Risks):
Use it to compare vendors side-by-side and keep evidence links (screenshots, test clips).
- [ ] Vendor identity verified (legal name, country, VAT/reg no.)
| Clause | OK? | Notes |
|---|---|---|
| Commercial use allowed | ||
| Seats/instances clear | ||
| Modifications allowed | ||
| Asset Escrow scope clear | ||
| Refund window & process | ||
| Update policy & security patches | ||
| Telemetry opt-in only | ||
| Liability/Warranty stated | ||
| Termination with cure period |
Ship it: Run the checklist, assign the risk score, and only proceed if it passes. If anything feels hand-wavy, it’s a no.
The Best Tebex Shops for FiveM
Green flags * Registered business, VAT/Tax ID, country visible on storefront. * Public changelog and issue tracker; frequent small updates > rare big ones.
What to capture * Refund window & conditions: objective testability (“not as described”, reproducible critical bug). * Update policy: lifetime vs. major vs. minor; paid upgrades; security patches guaranteed.
Acceptance targets * Server CPU (resmon avg): < 0.10 ms idle & typical use; p99 < 0.50 ms under burst. * Client FPS delta: baseline vs. with resource ≥ −5 FPS on mid-tier GPU.
TCO formula (rough): TCO = Price + (Paid updates over 12 months) + (Dependency licenses) + (Staff time to integrate & tune) + (Expected downtime cost) If TCO > alternative’s TCO by 30% with equal features/perf, don’t buy.