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Cooking Script

Transform your FiveM server into a culinary experience with this comprehensive Cooking Script that lets players prepare their own meals using a crafting-styl...

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Compatibilidade

Frameworks
ESX
Categoria
Inventory Scripts

Configuração e requisitos

Fluxo de instalação
Download → pasta resources → ensure no server.cfg
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7.08 KB

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esx

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Ganho para o administrador

Cooking Script foi posicionado para reduzir Inventory Scripts, em vez de você reconstruir o mesmo sistema do zero.

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Descrição

Cooking Script - Interactive Recipe System for FiveM Servers

Transform your FiveM server into a culinary experience with this comprehensive Cooking Script that lets players prepare their own meals using a crafting-style system. With 157+ servers already using it, this script brings realistic cooking mechanics to roleplay scenarios, allowing players to gather ingredients, follow recipes from an interactive recipe book, and create custom dishes that enhance immersion and gameplay depth.

What's Included

You'll get a complete cooking system with an intuitive UI interface, recipe book management, ingredient tracking, and crafting mechanics. The script integrates seamlessly with your server's economy and inventory systems, creating opportunities for restaurant jobs, food vendors, and player-driven culinary businesses. Everything you need to add cooking functionality is included - from the core script files to configuration options for customizing recipes and ingredients.

Key Features

  • Interactive Recipe Book - Clean UI interface where players can browse available recipes, view required ingredients, and track their cooking progress
  • Crafting-Style System - Familiar crafting mechanics make cooking intuitive - select ingredients, follow the recipe, and create the final product
  • Custom Recipe Creation - Server owners can define their own recipes with specific ingredient requirements, cooking times, and output items
  • Ingredient Management - Tracks player inventory for cooking ingredients, ensuring they have what's needed before starting
  • Multiple Cooking Stations - Set up cooking zones in restaurants, houses, or any location where you want players to prepare food
  • Progress Indicators - Visual feedback shows cooking progress, letting players know when their meal is ready
  • Configurable Outputs - Define what items players receive after cooking, including food buffs, sellable products, or consumables
  • Restaurant Integration - Perfect for restaurant jobs where employees cook orders for customers
  • Economy-Friendly - Integrates with your server's item and inventory systems for balanced gameplay

Perfect For

  • Roleplay servers wanting realistic restaurant and cooking mechanics
  • Servers with restaurant jobs where employees need to prepare food orders
  • Player-owned businesses focused on food preparation and sales
  • Survival servers where players must cook to stay fed
  • Servers wanting to add crafting depth beyond standard items

How It Works

Players approach a cooking station (stove, grill, or custom location you configure), open the recipe book interface, and browse available recipes. Once they select a recipe, the system checks their inventory for required ingredients. If they have everything needed, they start the cooking process which shows a progress bar. After completion, the finished meal appears in their inventory ready to eat, sell, or serve to customers.

Real-World Use Cases

A restaurant employee receives an order for a burger. They open the recipe book, select Cheeseburger, and the system checks for ground beef, cheese, lettuce, and buns. With ingredients confirmed, they start cooking. After 15 seconds, the burger is ready to serve. Meanwhile, another player runs a food truck business, cooking hot dogs and selling them to other players at events. A third player operates a high-end restaurant, preparing complex multi-ingredient dishes that provide temporary stat buffs to customers.

Installation & Setup

  1. Extract the cooking script folder to your server's resources directory
  2. Add the resource to your server.cfg file
  3. Configure recipes in the config file - define ingredient requirements and outputs
  4. Set cooking station locations using coordinates or zone markers
  5. Define which items count as cooking ingredients in your item database
  6. Configure cooking times, success rates, and any skill requirements
  7. Restart your server and test at configured cooking locations

Technical Details

  • Framework Required: Compatible with most FiveM frameworks (ESX/QBCore/Standalone configurations available)
  • Performance: Lightweight script with minimal resource usage
  • Customization: Fully configurable recipes, ingredients, cooking times, and station locations
  • UI System: Clean HTML/CSS interface for recipe browsing and cooking progress
  • Inventory Integration: Works with standard inventory systems for ingredient tracking

Framework Compatibility

  • ✅ ESX - Integrates with ESX inventory and item systems for restaurant jobs
  • ✅ QBCore - Compatible with QB inventory and metadata systems
  • ✅ Standalone - Can be adapted for custom frameworks with basic inventory support

What Makes It Stand Out

Unlike basic food scripts that just add items to inventory, this Cooking Script creates an interactive experience with a visual recipe book and crafting mechanics that players understand immediately. The UI makes it accessible for casual players while the customization options let server owners create complex cooking systems with hundreds of recipes. It's the difference between type /getfood and actually running a restaurant where employees cook orders from scratch.

Why Servers Choose This Cooking Script

With 157 servers already using it, this script has proven reliable for adding cooking mechanics without overwhelming players or server resources. It's simple enough for new players to understand in seconds, but deep enough to support full restaurant businesses with custom menus. The recipe book UI is clean and professional, and the crafting-style mechanics feel natural to anyone who's played survival or crafting games. Most importantly, it just works - no complex dependencies or configuration headaches.

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Related Products You Might Like

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  • Super ESX Server - Complete ESX server package with 306+ sales
  • Premium Inventory Script - Advanced inventory system with drag-and-drop UI

Notas de instalação

Requires a FiveM server, ESX or QBCore, access to server resources, and permission to restart the resource after configuration.
DescriçãoRequisitosVídeo de pré-visualização
Início
Loja
Inventory Scripts
Inventory Scripts
ESX
Processo de revisão
Processo de revisão

Características Principais

  • Interactive Recipe Book UI

    Clean UI interface where players can browse available recipes, view required ingredients, and track their cooking progress

  • Crafting-Style Cooking Mechanics

    Familiar crafting system where players select ingredients, follow recipes, and create final products intuitively

  • Custom Recipe Creation

    Server owners can define their own recipes with specific ingredient requirements, cooking times, and output items

  • Multiple Cooking Stations

    Set up cooking zones in restaurants, houses, or any location where players can prepare food

  • Progress Indicators and Visual Feedback

    Visual feedback shows cooking progress with a progress bar, letting players know when their meal is ready

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