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Cooking Script
Transform your FiveM server into a culinary experience with this comprehensive Cooking Script that lets players prepare their own meals using a crafting-styl...
3 imagens do produto disponíveis.
Transform your FiveM server into a culinary experience with this comprehensive Cooking Script that lets players prepare their own meals using a crafting-styl...
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Cartão, Klarna e carteiras compatíveis via Stripe. Outros métodos locais podem aparecer quando disponíveis na sua região.
Expectativa de suporte
O suporte cobre acesso ao download, arquivos entregues que estejam faltando e dúvidas com base nas notas de instalação publicadas.
Instalação personalizada, conversão de framework, configuração em servidor ao vivo e trabalho em recursos personalizados não estão incluídos, salvo quando indicado na página do produto.
Pergunte antes de comprar se seu servidor usa recursos de framework, inventário ou banco de dados muito modificados.
Use esta checklist para decidir rapidamente se o recurso combina com seu servidor, framework e expectativas de suporte.
Ganho para o administrador
Cooking Script foi posicionado para reduzir Inventory Scripts, em vez de você reconstruir o mesmo sistema do zero.
Compatibilidade
Funciona com esx. Verifique o bloco de requisitos antes de usar em um servidor ativo.
Confiança na compra
Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.
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Transform your FiveM server into a culinary experience with this comprehensive Cooking Script that lets players prepare their own meals using a crafting-style system. With 157+ servers already using it, this script brings realistic cooking mechanics to roleplay scenarios, allowing players to gather ingredients, follow recipes from an interactive recipe book, and create custom dishes that enhance immersion and gameplay depth.
You'll get a complete cooking system with an intuitive UI interface, recipe book management, ingredient tracking, and crafting mechanics. The script integrates seamlessly with your server's economy and inventory systems, creating opportunities for restaurant jobs, food vendors, and player-driven culinary businesses. Everything you need to add cooking functionality is included - from the core script files to configuration options for customizing recipes and ingredients.
Players approach a cooking station (stove, grill, or custom location you configure), open the recipe book interface, and browse available recipes. Once they select a recipe, the system checks their inventory for required ingredients. If they have everything needed, they start the cooking process which shows a progress bar. After completion, the finished meal appears in their inventory ready to eat, sell, or serve to customers.
A restaurant employee receives an order for a burger. They open the recipe book, select Cheeseburger, and the system checks for ground beef, cheese, lettuce, and buns. With ingredients confirmed, they start cooking. After 15 seconds, the burger is ready to serve. Meanwhile, another player runs a food truck business, cooking hot dogs and selling them to other players at events. A third player operates a high-end restaurant, preparing complex multi-ingredient dishes that provide temporary stat buffs to customers.
Unlike basic food scripts that just add items to inventory, this Cooking Script creates an interactive experience with a visual recipe book and crafting mechanics that players understand immediately. The UI makes it accessible for casual players while the customization options let server owners create complex cooking systems with hundreds of recipes. It's the difference between type /getfood and actually running a restaurant where employees cook orders from scratch.
With 157 servers already using it, this script has proven reliable for adding cooking mechanics without overwhelming players or server resources. It's simple enough for new players to understand in seconds, but deep enough to support full restaurant businesses with custom menus. The recipe book UI is clean and professional, and the crafting-style mechanics feel natural to anyone who's played survival or crafting games. Most importantly, it just works - no complex dependencies or configuration headaches.
Clean UI interface where players can browse available recipes, view required ingredients, and track their cooking progress
Familiar crafting system where players select ingredients, follow recipes, and create final products intuitively
Server owners can define their own recipes with specific ingredient requirements, cooking times, and output items
Set up cooking zones in restaurants, houses, or any location where players can prepare food
Visual feedback shows cooking progress with a progress bar, letting players know when their meal is ready
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