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Watertank
Add realistic survival mechanics to your FiveM ESX server with this essential watertank script that brings functional public water access points to your game...
2 imagens do produto disponíveis.
Add realistic survival mechanics to your FiveM ESX server with this essential watertank script that brings functional public water access points to your game...
Use os dados publicados nesta página para confirmar se Watertank é compatível com seu servidor antes do checkout.
esx, qbcore, standalone
Publicado nesta página
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Expectativa de suporte
O suporte cobre acesso ao download, arquivos entregues que estejam faltando e dúvidas com base nas notas de instalação publicadas.
Instalação personalizada, conversão de framework, configuração em servidor ao vivo e trabalho em recursos personalizados não estão incluídos, salvo quando indicado na página do produto.
Pergunte antes de comprar se seu servidor usa recursos de framework, inventário ou banco de dados muito modificados.
Use esta checklist para decidir rapidamente se o recurso combina com seu servidor, framework e expectativas de suporte.
Ganho para o administrador
Watertank foi posicionado para reduzir Mechanic Scripts, em vez de você reconstruir o mesmo sistema do zero.
Compatibilidade
Funciona com esx, qbcore, standalone. Verifique o bloco de requisitos antes de usar em um servidor ativo.
Confiança na compra
Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.
Elementos de decisão
Requisitos, detalhes de instalação, Vídeo de pré-visualização, Perguntas do Produto
Add realistic survival mechanics to your FiveM ESX server with this essential watertank script that brings functional public water access points to your game world. Perfect for servers emphasizing survival gameplay, this resource allows players to drink water from strategically placed water tanks throughout the map, maintaining their thirst levels without constantly purchasing bottles. It's a small but critical quality-of-life feature that enhances immersion and reduces inventory micromanagement.
Designed specifically for ESX Framework servers, this watertank system integrates seamlessly with your existing thirst/hunger status system. Players simply approach marked water tanks, interact with them through an intuitive prompt, and watch their character perform a drinking animation while their thirst meter replenishes. It's realistic, lightweight, and adds an extra layer of world interactivity that separates professional servers from basic setups.
This complete watertank system delivers everything needed for functional public water access:
The watertank script adds subtle but meaningful strategic depth to your server. Players learn tank locations throughout the city, creating natural gathering points and social hubs. Criminal players might ambush others at remote water sources, while businesses could set up shops near popular tanks. It encourages map exploration and creates memorable landmarks that players reference in conversation.
For new players, free water access reduces early-game frustration while they're learning your server's economy. Experienced players still purchase bottled water for convenience during missions and travel, preserving your shop economy while providing accessible survival options.
For optimal gameplay balance, consider placing water tanks at these strategic points:
While it may seem simple, this watertank script fills a crucial gap in ESX server gameplay. Many servers force players to constantly buy water bottles, creating frustrating inventory management and unrealistic gameplay where you can't drink from public sources. This script solves that problem elegantly without breaking your economy.
The inclusion of proper animations and configurable locations shows attention to detail. Players don't just magically restore thirst—they perform a drinking action that looks natural and maintains immersion. The script respects your server's balance by allowing cooldown timers and customizable fill amounts, preventing abuse while providing utility.
With 32+ sales and proven reliability across diverse ESX configurations, this script has become a standard quality-of-life addition for servers that take survival mechanics seriously.
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This watertank script pairs perfectly with hunger/food scripts, camping systems, farming resources, cooking scripts, and status HUDs. Consider combining it with advanced needs systems, temperature mechanics, and stamina scripts for comprehensive survival gameplay.
Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.
Players can drink directly from water tanks placed around the map to replenish their thirst meter
Automatically reduces thirst status when players drink from tanks, working with ESX's built-in hunger/thirst status framework
Realistic character animation plays during water consumption to enhance immersion
Place water tanks anywhere on the map through simple coordinate configuration in the config file
Optional markers or text prompts indicate water tank locations to players for easy discovery
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