$68.00Original price was: $68.00.$27.00Current price is: $27.00.
-60%
Product facts
Framework
ESX, QBCore, Standalone
Resource type
Script
Included files
1 downloadable file
Purchase details
Download format
ZIP
Players can join the queue and periodically the server gives the first person in queue a random contract based on their level. A higher level means you get higher chances for higher class boosting contracts. (D, C, B, A, S, S+)
Players must work together where one drives the vehicle and the other disables trackers to escape the police.
Support added for ox_inventory, various phone scripts and notifications, requires ox_lib
Features:
Configurable Moneytype (cash, bank, crypto)
Queueing system
Reputation and Class saved per character
Ability to transfer contracts with other players.
Vehicles receive random neon and upgrades based on contract class
VIN scratched vehicles are added to the player_vehicles table and are registered as vin scratched vehicles (police can check if a vehicle is VIN scratched.)
Runs at 0.00
Hacks are synced over all vehicles, meaning different players can do the contract together, swap hackers, etc. Only front-seat passengers can do the hacks every minute if the vehicle is driving above a certain speed.
By default, vehicles from a contract send out a tracker blip every 20 seconds to all police units until the trackers are disabled
Uses phone notifications to show current task.
Around 100 different locations are pre-configured and you can easily add others
Around 55 different drop-off locations are pre-configured
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