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FiveM FPS Command: How to Show the FPS Counter

To show FPS in FiveM, press F8, enter cl_drawfps true, and press Enter. The counter appears in a screen corner. To hide it again, run cl_drawfps false.

Commands verified against the official Cfx.re client-console reference on August 4, 2026.

FiveM FPS command

  1. Launch FiveM and join the server you want to test.
  2. Press F8 to open the client console.
  3. Enter:
cl_drawfps true
  1. Close the console and reproduce the same route, location or gameplay scene.
  2. When testing is finished, open F8 and enter cl_drawfps false.

cl_drawfps is a standard user command. It does not require developer mode.

Show FPS, ping, packet loss, CPU and GPU data

Use cl_drawperf true when FPS alone is not enough:

cl_drawperf true

The official overlay includes FPS, ping, packet loss, CPU usage, GPU usage and GPU temperature. Disable it with cl_drawperf false.

Overlay value What it helps you check
FPS How smoothly the local client draws frames.
Ping The round-trip network delay to the server.
Packet loss Whether network packets fail to arrive in time.
CPU usage Whether the client workload is CPU-heavy.
GPU usage and temperature Whether graphics load or heat may be limiting the client.

How to measure a FiveM FPS problem

  1. Restart FiveM and join the same server at a similar player count.
  2. Use the same location, weather, vehicle and camera view.
  3. Record the normal FPS and the worst repeatable drop for at least two minutes.
  4. Change one graphics setting or disable one suspected client mod.
  5. Repeat the same route and compare the result.

A single peak value is not a useful benchmark. Record a stable range and note the exact scene that causes the drop.

Client FPS vs server performance

Symptom Likely area to investigate first
Low FPS on every server Client graphics settings, GPU/CPU load, drivers, graphics mods or background software.
Low FPS only in one city block The local MLO, props, vehicles, clothing density or UI resources.
High FPS but delayed movement Ping, packet loss or server/network problems rather than rendering.
Many players report the same drop A shared location or resource should be reproduced by the server team.

When to use Resmon or the profiler

FPS tells you that the client is rendering slowly; it does not name the responsible resource. Server developers can use Resmon or the profiler for deeper diagnosis. The current Cfx.re documentation lists resmon as a developer command, so a normal production-channel client may return Access denied for command resmon.

If Resmon is available in the chosen development setup, open it with resmon true and close it with resmon false. Use the FiveM Resmon guide and the official profiler documentation before blaming a resource from one short sample.

Quick fixes after you have a baseline

  • Disable ReShade, ENB and recording overlays for one comparison.
  • Lower shadows, grass, reflections or MSAA when the GPU is the bottleneck.
  • Reduce population and distance scaling when the client is CPU-limited.
  • Test the same area on another server before changing global settings.
  • Ask multiple players for the same location, player count and FPS range when only one server is affected.

FiveM FPS questions

What is the command to show FPS in FiveM?

Open F8 and run cl_drawfps true. Use cl_drawfps false to turn the counter off.

What does cl_drawperf show?

It shows FPS, ping, packet loss, CPU usage, GPU usage and GPU temperature in one overlay.

Why is my FPS high but FiveM still feels laggy?

High FPS does not rule out high ping, packet loss or a server hitch. Check the performance overlay and reproduce the problem before deciding whether it is rendering or network/server delay.

Why does Resmon say access denied?

Cfx.re currently classifies Resmon as a developer command. A normal production-mode client may not have access to it.

Official references and related guides

See the official Cfx.re client-console commands and Cfx.re profiler guide. For practical settings, use the best FiveM settings guide and FiveM server optimization guide.

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