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¡Oferta!

Paquete de agricultura

El precio original era: $45.00.El precio actual es: $19.55.

-57%

Los precios suben cuando el temporizador llega a cero

El farmeo de Osp es un nuevo script interactivo y altamente avanzado para tu servidor. ¡Ofrece a tus jugadores una forma nueva y divertida de farmear en FiveM!

Interfaz de usuario de la tienda: Este Script de FiveM cuenta con una atractiva interfaz de usuario donde los jugadores pueden comprar una variedad de propiedades proporcionadas por el script.

Sistema de nivelación: También incluye un sistema de niveles totalmente integrado. Los jugadores obtienen XP agrícola por cada acción realizada en el trabajo agrícola. La XP acumulada puede usarse para comprar propiedades adicionales en la tienda agrícola.

Actividades agrícolas:

  • Granjas de manzanos y naranjos: Cosecha frutas de numerosos árboles y almacenar ellos en una caja de fruta.

  • Granja de pollos: ¡Atrapa pollos saltando sobre ellos!

  • Granja de cerdos: Sacrifica los cerdos como prefieras.

  • Granja de vacas: Ordeña tus vacas para obtener la leche perfecta o sacrifícalas para obtener carne, que podrás vender usando el camión de venta.

  • Bosque de hongos: Reúne hongos grandes en la base del monte Chilliad.

  • Campo de trigo: Utilice un tractor equipado con varios accesorios, como un rastrillo y una empacadora de heno, para cosechar trigo. Cargue las pacas de heno en un camión grande para transportarlas.

  • Campo de plantación: Cultiva una variedad de plantas como col, calabaza o tomate (configurable para añadir más). Observa cómo se convierten en magníficas cosechas. Puedes supervisar el progreso de tus plantas a través de una atractiva interfaz de usuario. Riégalas y fertilízalas con animaciones y efectos visualmente atractivos.

Actualizaciones:

  • Sistema de rociadores: Tras plantar una cantidad considerable de semillas, regarlas individualmente puede resultar tedioso. El sistema de riego automatiza esta tarea. Simplemente llena un tanque de agua y conéctalo al sistema de riego para regar todas tus plantas simultáneamente. Esta mejora requiere muy poco dinero y tiempo.

  • Fumigador de cultivos: Las plantas necesitan fertilización regular, pero fertilizarlas manualmente puede ser tedioso. La mejora del fumigador te permite sobrevolar tus campos y liberar fertilizante para nutrir tus cultivos eficientemente.

Venta de camiones y comerciantes: La mayoría de los productos, como los cadáveres de cerdo o vaca, se cargan automáticamente en el camión de venta. Utilice el camión de venta para transportar la mercancía a uno de los dos tipos de comerciantes. Estos comerciantes solo están disponibles en horarios específicos (configurables) para simular el horario laboral real.

Dependencias

  • ESX
  • Polizona
  • objetivo_buey
  • Barra de progreso

Nota: Este script es completamente de código abierto

(9 valoraciones de clientes)
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Farming Pack FiveM vista previa del recurso
Paquete de agricultura
$45.00 El precio original era: $45.00.$19.55El precio actual es: $19.55.

Vista previa del video

https://www.youtube.com/watch?v=ykPa2Y3L6bQ

Archivo de configuración

Config = {}
Config.Webhook = '' -- Webhook for the logs

Config.Job = 'YOURFARMERJOB'
Config.UseWhitelistJob = false

Config.Cooldown = 0 -- cooldown in hours

Config.LaptopCoords = vector4(2445.2, 4972.3, 46.8106, 232.5884)
Config.LaptopSprite = 521
-- Sell Truck
Config.SellTruckModel = 'benson'
Config.TakeOutSellTruckPedModel = 'cs_old_man2'
Config.TakeOutSellTruckCoords = vector4(2525.8901, 4976.6587, 43.9368, 106.1617)
Config.DeleteSellTruckCoords = vector4(2527.9167, 4970.8804, 44.5171, 278.7255)
Config.DeleteSelltruckKey = 47
Config.SellTruckSprite = 800
Config.GiveItemOnPickup = false

Config.SellTruckSpawn = vector4(2527.9167, 4970.8804, 44.5171, 277.7255)

Config.UseOxTarget = false

-- Propoffsets (Don't touch, if you don't know what you're doing)
Config.ChickenBoxOffset = {
    {offset = vector3(0.7, 0.2, 0.0)},
    {offset = vector3(0.7, 0.2, 0.3)},
    {offset = vector3(0.7, 0.2, 0.6)},
    {offset = vector3(0.7, 0.2, 0.9)},
    {offset = vector3(0.7, 0.2, 1.2)},
    {offset = vector3(0.7, 0.2, 1.5)},
}

Config.CowBoxOffset = {
    {offset = vector3(-0.7, 0.2, 0.0)},
    {offset = vector3(-0.7, 0.2, 0.3)},
    {offset = vector3(-0.7, 0.2, 0.6)},
    {offset = vector3(-0.7, 0.2, 0.9)},
    {offset = vector3(-0.7, 0.2, 1.2)},
    {offset = vector3(-0.7, -0.4, 0.1)},
    {offset = vector3(-0.7, -0.4, 0.4)},
}

Config.MilkBoxOffset = {
    {offset = vector3(-1.0, -0.8, 0.25)},
    {offset = vector3(-0.7, -0.8, 0.25)},
    {offset = vector3(-0.4, -0.8, 0.25)},
    {offset = vector3(-1.0, -1.2, 0.25)},
    {offset = vector3(-0.7, -1.2, 0.25)},
    {offset = vector3(-0.4, -1.2, 0.25)},
}

Config.PigBoxOffset = {
    {offset = vector3(-0.8, -2.3, 0.0)},
    {offset = vector3(-0.8, -2.3, 0.55)},
    {offset = vector3(-0.8, -2.3, 1.1)},
    {offset = vector3(-0.8, -2.85, 0.0)},
    {offset = vector3(-0.8, -2.85, 0.55)},
}

Config.AppleBoxOffset = {
    {offset = vector3(0.7, -1.2, 0.05)},
    {offset = vector3(0.7, -1.2, 0.21)},
    {offset = vector3(0.7, -1.2, 0.37)},
    {offset = vector3(0.7, -1.2, 0.48)},
    {offset = vector3(0.7, -1.2, 0.59)},
}

Config.OrangeBoxOffset = {
    {offset = vector3(0.7, -2.2, 0.05)},
    {offset = vector3(0.7, -2.2, 0.21)},
    {offset = vector3(0.7, -2.2, 0.37)},
    {offset = vector3(0.7, -2.2, 0.48)},
    {offset = vector3(0.7, -2.2, 0.59)},
}

-- Selling
Config.MinTime = 5 -- Expressed in the hour of day (7 = 7am, 13 = 1pm)
Config.MaxTime = 17 -- Expressed in the hour of day (7 = 7am, 13 = 1pm)

Config.MerchantBlipColor = 2

-- Config.FruitMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988)
Config.FruitMerchantCoords = vector4(1789.4849, 4592.0732, 36.6830, 190.5569)
Config.SellPedSprite = 52
Config.SellPedModel = 'cs_old_man2'

-- Config.MeatMerchantCoords = vector4(2512.8772, 4952.7339, 43.6853, 100.0988)
Config.MeatMerchantCoords = vector4(963.6677, -2107.1184, 30.4633, 100.2187)
Config.MeatSellPedSprite = 52
Config.MeatSellPedModel = 'csb_chef'

Config.ChickenSellPrice = 25
Config.CowSellPrice = 35
Config.PigSellPrice = 20
Config.MilkSellPrice = 15
Config.AppleSellPrice = 25
Config.OrangeSellPrice = 30

SellPlantPrice = {
    {item = 'tomato', price = 85},
    {item = 'cabbage', price = 75},
    {item = 'pumpkin', price = 70},
    {item = 'mushroom', price = 30},
    {item = 'wheat', price = 45},
}

Config.PlotRegenTime = 200 -- in minutes (this is the timer until the apples, oranges etc resets and you can interact with them again)


-- Fruit picking
Config.FruitBoxSprite = 478
Config.FruitsPerTree = 3

Config.OrangeTreeBlipCoord = vector3(2100.7073, 4855.8428, 41.2024)
Config.OrangeTreeBlipCoordSprite = 270
Config.FruitBoxDropKey = 52

Config.OrangeTree = {
    {coords = vector3(2083.5461, 4852.2129, 41.9267)},
    {coords = vector3(2097.9065, 4841.5806, 41.6721)},
    {coords = vector3(2118.0273, 4841.6055, 41.5652)},
    {coords = vector3(2122.2754, 4861.0273, 41.1088)},
    {coords = vector3(2145.9148, 4867.1484, 40.6898)},
    {coords = vector3(2123.4907, 4883.8271, 40.8859)},
    {coords = vector3(2102.2217, 4878.2090, 41.0646)},
    {coords = vector3(2060.6858, 4843.0156, 41.8497)},
    {coords = vector3(2064.1694, 4820.0112, 41.8303)},
    {coords = vector3(2086.6577, 4825.4263, 41.5900)},
    {coords = vector3(2316.3662, 5023.0181, 43.2977)},
    {coords = vector3(2329.8904, 5036.9355, 44.4203)},
    {coords = vector3(2341.3801, 5035.2676, 44.3373)},
    {coords = vector3(2330.5054, 5022.3564, 42.9704)},
    {coords = vector3(2316.8284, 5009.4658, 42.5537)},
    {coords = vector3(2304.7952, 4997.6152, 42.3384)},
    {coords = vector3(2330.7666, 5007.2842, 42.3450)},
    {coords = vector3(2343.1177, 5022.4561, 43.4962)},
    {coords = vector3(2356.6716, 5020.6250, 43.8605)},
    {coords = vector3(2344.8286, 5008.3691, 42.7652)},
    {coords = vector3(2331.9026, 4997.0117, 42.1458)},
    {coords = vector3(2317.9473, 4984.9653, 41.8093)},
    {coords = vector3(2335.8994, 4975.6362, 42.6122)},
    {coords = vector3(2349.0010, 4989.3730, 43.0395)},
    {coords = vector3(2360.5403, 5001.8145, 43.3952)},
    {coords = vector3(2369.8223, 5010.6938, 44.3452)},
    {coords = vector3(2376.0703, 5016.2876, 45.3667)},
    {coords = vector3(2378.0593, 5003.8711, 44.6562)},
    {coords = vector3(2362.0183, 4989.4292, 43.3561)},
    {coords = vector3(2349.4980, 4976.3252, 42.7850)},
    {coords = vector3(2362.0217, 4976.7930, 43.2530)},
    {coords = vector3(2373.6772, 4989.0000, 43.9875)},
    {coords = vector3(2389.1765, 5004.7515, 45.7094)},
    {coords = vector3(2390.3081, 4992.8550, 45.2204)}
}

Config.AppleTreeBlipCoord = vector3(2365.1353, 4734.7568, 33.5333)
Config.AppleTreeBlipCoordSprite = 76

Config.AppleTree = {
    {coords = vector3(2328.0435, 4771.2559, 36.0605)},
    {coords = vector3(2325.2114, 4761.5234, 36.0554)},
    {coords = vector3(2324.2571, 4747.7178, 36.0586)},
    {coords = vector3(2338.9819, 4741.4814, 35.1231)},
    {coords = vector3(2083.5461, 4852.2129, 41.9267)},
    {coords = vector3(2343.6653, 4755.1772, 34.7957)},
    {coords = vector3(2339.2083, 4766.7378, 35.1749)},
    {coords = vector3(2350.0676, 4734.3735, 34.8110)},
    {coords = vector3(2353.1648, 4760.4438, 34.3735)},
    {coords = vector3(2358.7092, 4724.0088, 34.5733)},
    {coords = vector3(2364.4055, 4729.5811, 34.2037)},
    {coords = vector3(2374.6145, 4734.6138, 33.7256)},
    {coords = vector3(2386.6438, 4736.6543, 33.2757)},
    {coords = vector3(2386.5947, 4724.8667, 33.6240)},
    {coords = vector3(2383.1599, 4713.6377, 33.6455)},
    {coords = vector3(2381.7883, 4701.1211, 33.9402)},
    {coords = vector3(2390.3542, 4691.4136, 33.8917)},
    {coords = vector3(2404.0225, 4703.7271, 33.3969)},
    {coords = vector3(2412.4866, 4707.0977, 33.0048)},
    {coords = vector3(2402.1277, 4688.5698, 33.6740)},
    {coords = vector3(2406.4783, 4676.9487, 33.9680)},
    {coords = vector3(2421.8218, 4686.9009, 33.6977)},
    {coords = vector3(2419.3696, 4673.7778, 33.8820)},
    {coords = vector3(2433.8579, 4678.5244, 33.3889)},
    {coords = vector3(2423.8062, 4659.2612, 33.4877)},
    {coords = vector3(2443.0730, 4671.9673, 33.3347)}
}

Config.BoxPickup = {
    {
        coords = vector3(2130.1726, 4827.4360, 41.45),
        heading = 0.0
    },
    {
        coords = vector3(2349.7798, 4743.2808, 34.7076),
        heading = 0.0
    },
}

-- Mushroom forest

Config.BasketPickup = {
    {
        coords = vector3(2438.7488, 4982.8179, 46.67),
        heading = 0.0
    },
}
Config.MushroomBasketSprite = 52

Config.MushroomSpot = vector3(1154.5820, 4584.5474, 74.6388)
Config.MushroomBlipSprite = 78
Config.MushroomItem = 'mushroom'
Config.MushromBasketDropKey = 52

-- Wheat farming
Config.WheatBlipSprite = 682
Config.WheatPed = vector4(2497.1975, 4974.1118, 43.4117, 240.1355)
Config.TractorModel = 'tractor2'
Config.TractorSpawn = vector4(2507.8076, 4956.2383, 44.6616, 324.1257)
Config.DeleteTractorCoords = vector3(2507.8076, 4956.2383, 44.6616)
Config.QueueResetTimer = 5000 -- Time in seconds before the queue automatically resets

Config.TruckModel = 'hauler'
Config.TruckSpawn = vector4(2399.5388, 4976.7075, 45.3523, 136.8794)

Config.TrailerModel = 'trflat'
Config.TrailerSpawn = vector4(2408.5701, 4986.2300, 46.1876, 134.1131)
Config.DeleteTruckAndTrailer = vector3(2408.5701, 4986.2300, 46.1876)
Config.DeleteVehicleKey = 47

Config.WheatDestoryedUntilHayCreated = 4
Config.WheatDestoryedUntilPileCreated = 2

Config.Plower = vector4(2489.2312, 4811.6992, 34.9102, 200.0)


Config.DetatchPlowerKey = 52

Config.BailerMachine = vector4(2474.8169, 4820.8535, 34.0, 261.0441)
Config.DetatchBailerKey = 52

Config.ReturnTruckPosition = vector3(2409.1018, 4985.4966, 46.1542)
Config.GiveItemOrMoney = false -- true to giveitem and false to give money
Config.PaymentPerHaybale = 75
Config.GiveHaybaleItem = 'wheat'



Config.BlipsSprite = 285
Config.WheatFarming = {
    {
        coords = vector3(2582.1318, 4799.1855, 33.6477),
        width = 30,
        height = 52,
        jump = 3,
        model = 'prop_veg_crop_05',
    },
}


---------------- Planting System

Config.OutOfFocusKey = 52  -- Q by default
Config.ClosePlantUIKey = 177 -- ESC/BACKSPACE by default
Config.GrowthUpdate = 360 -- Time it takes to update plant, in seconds
Config.PlantFallbackRate = 10 -- The multiplier(%) the plants will get if the plants are not well taken care of
Config.DecayTime = 48 -- in hours (the time before the plants will disapear)
Config.PlantationBlipSprite = 140
Config.PlantationBlipColor = 2

Config.Zones = {
	{
		Coords = vector3(1954.7167, 4796.1392, 43.5442),
		Plant = {'pumpkin_seed', 'cabbage_seed'}, -- Types of plants that will be affected in this zone
        Distance = 30.0, -- The area of effect
        Multiplier = 100, -- The growthrate inside the zone
	},
    {
		Coords = vector3(1918.5490, 4766.2651, 42.8743),
		Plant = {'tomato_seed'}, -- Types of plants that will be affected in this zone
        Distance = 30.0, -- The area of effect
        Multiplier =  50, -- The growthrate inside the zone
	}
}


Config.Plants = { -- Create seeds for drugs
    ['cabbage_seed'] = {
        Title = 'Cabbage', -- Main name header of the ui
        Image = 'cabbage.png', -- Image of the plant
        Color = '125, 224, 18', -- In RBG sequence
        PlantStages = {
            first = {"prop_veg_crop_03_cab", -1.2},
            second = {"prop_veg_crop_03_cab", -1.13},
            third = {"prop_veg_crop_03_cab", -1.08}
        },
        Product = 'cabbage', -- Item the plant is going to give
        SeedChance = 50, -- Percent of getting the seed
    },
    ['tomato_seed'] = {
        Title = 'Tomato', -- Main name header of the ui
        Image = 'tomato.png', -- Image of the plant
        Color = '255, 0, 0', -- In RBG sequence
        PlantStages = {
            first = {"prop_veg_crop_04_leaf", -1.25},
            second = {"prop_veg_crop_02", -1.3},
            third = {"prop_veg_crop_01", -1.65}
        },
        Product = 'tomato', -- Item the plant is going to give
        SeedChance = 50, -- Percent of getting the seed
    },
    ['pumpkin_seed'] = {
        Title = 'Pumpkin', -- Main name header of the ui
        Image = 'pumpkin.png', -- Image of the plant
        Color = '216, 182, 31', -- In RBG sequences
        PlantStages = {
            first = {"prop_veg_crop_03_pump", -1.2},
            second = {"prop_veg_crop_03_pump", -1.13},
            third = {"prop_veg_crop_03_pump", -1.08}
        },
        Product = 'pumpkin', -- Item the plant is going to give
        SeedChance = 50, -- Percent of getting the seed
    }
}

Config.PlantWater = {
    {
        name = 'water_bottle', -- Item 
        procent = 10 -- The procentage gain when used
    }
}

Config.PlantFood = {
    {
        name = 'fertilizer', -- Item 
        procent = 15 -- The procentage gain when used
    }
}


-------------- Duster plane

Config.DusterPed = vector4(2137.8948, 4797.0806, 40.1307, 19.9516)
Config.BlipsSpritePlane = 423
Config.DusterPlaneSpawn = vector4(2130.0530, 4808.4312, 41.5390, 114.8225)
Config.PlaneModel = 'duster'

Config.SmokeParticle = 'veh_exhaust_tug' -- Smoke particles. Don't touch if you don't know what you are doing
Config.SmokeParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing

Config.FertilizerKey = 38 -- The button held to fertilize with a duster plane
Config.DusterFertilizerPercent = 2 -- The procent added the plants when flying over with a duster, each second. 


--------------------- Sprinkler System

Config.SprinklerMissionCost = 200
Config.SprinklerMissionPedCoords = vector4(1862.9457, 4756.8711, 38.0596, 285.7766)

Config.SprinklerParticle = 'ent_amb_sprinkler_golf' -- Smoke particles. Don't touch if you don't know what you are doing
Config.SprinklerParticleCollection = 'core' -- Smoke particles. Don't touch if you don't know what you are doing

Config.SprinklerWaterPercent = 4 -- Percent of water added to the crops every 5 seconds

Config.SprinklerKey = 38 -- Key to turn on/off sprinklers
Config.SprinklerTap = vector3(1869.80, 4764.4, 40.8)
Config.WaterAmount = 1.5  -- Time it takes to remove one percent from a water tank, in seconds. (recommended to keep this low)

Config.SprinklerZones = {
    {
        coords = vector3(1958.2434, 4796.5186, 43.4137),
        radius = 100.0,
    }
}

Config.Sprinkler = {
    {coords = vector4(1957.6975, 4793.0957, 43.4871, 0.3127)},
    {coords = vector4(1951.1198, 4799.4526, 43.7209, 305.6415)},
    {coords = vector4(1943.9862, 4792.6484, 43.8769, 342.4697)},
    {coords = vector4(1958.8672, 4807.2622, 43.7312, 273.0265)},
    {coords = vector4(1975.7673, 4797.0278, 42.8512, 98.2398)},
    {coords = vector4(1963.9642, 4812.1055, 43.6583, 108.7462)},
    {coords = vector4(1947.7684, 4783.2031, 43.4333, 117.3367)},
    {coords = vector4(1941.7429, 4804.2227, 44.0410, 352.6821)},
    {coords = vector4(1952.1340, 4814.2104, 43.9739, 280.9480)},
    {coords = vector4(1954.9241, 4776.8193, 43.0019, 122.6492)},

    {coords = vector4(1921.0459, 4786.7329, 43.6341, 295.1524)},
    {coords = vector4(1914.1855, 4780.5313, 43.5516, 263.9591)},
    {coords = vector4(1907.1383, 4774.6187, 43.3814, 258.2081)},
    {coords = vector4(1900.6503, 4769.0356, 43.1415, 285.9190)},
    {coords = vector4(1954.9241, 4776.8193, 43.0019, 280.6492)},

    {coords = vector4(1926.4965, 4780.7241, 43.2958, 110.6730)},
    {coords = vector4(1919.7334, 4774.6265, 43.2409, 146.0393)},
    {coords = vector4(1912.9592, 4768.6636, 43.1607, 124.6868)},
}



-- Cow Farming
Config.BucketPosition = vector3(2529.2451, 4985.0039, 43.8177)
Config.BucketSprite = 106


Config.CowBlipCoord = vector3(2180.0042, 4969.1138, 41.3350)
Config.CowBlipCoordSprite = 237
Config.CowSpawns = {
    {coords = vector4(2180.0042, 4969.1138, 41.3350, 81.0)},
    {coords = vector4(2171.4648, 4966.6680, 41.3585, 100.0)},
    {coords = vector4(2168.7805, 4956.0381, 41.3921, 200.0)},
    {coords = vector4(2179.3315, 4954.8296, 41.3976, 270.0)},
    {coords = vector4(2170.5266, 4979.5410, 41.3392, 140.0)},
    {coords = vector4(2176.7180, 4985.7119, 41.3186, 41.0)},
    {coords = vector4(2181.1411, 4974.3359, 41.3617, 298.9)},
    {coords = vector4(2176.8765, 4974.6162, 41.4029, 112.0)},
}
Config.CowWander = false

-- Pig Farming

Config.PigBlipCoord = vector3(2373.5452, 5054.3926, 46.4446)
Config.PigBlipCoordSprite = 237

Config.PigSpawns = {
    {coords = vector4(2377.4158, 5049.6787, 46.4446, 319.5156)},
    {coords = vector4(2377.2473, 5055.5977, 46.4447, 27.4158)},
    {coords = vector4(2373.0847, 5052.7290, 46.4446, 147.9144)},
    {coords = vector4(2377.8630, 5049.2437, 46.4446, 262.5440)},
    {coords = vector4(2380.8552, 5057.8828, 46.4446, 28.3530)},
    {coords = vector4(2382.0322, 5054.3013, 46.4446, 214.6392)},
    {coords = vector4(2382.4585, 5048.7676, 46.4311, 229.4013)},
    {coords = vector4(2378.7344, 5045.9956, 46.4405, 120.3328)},
}
Config.PigWander = true

Config.ChickenBlipCoord = vector3(2300.8569, 4943.7490, 41.4126)
Config.ChickenBlipCoordSprite = 237
Config.ChickenKeyCooldown = 3000 -- in ms

Config.ChickenSpawns = {
    {coords = vector4(2299.7083, 4942.1216, 41.4239, 198.8404)},
    {coords = vector4(2304.2993, 4942.6157, 41.3787, 263.2820)},
    {coords = vector4(2301.9905, 4940.2432, 41.4175, 110.8972)},
    {coords = vector4(2303.8037, 4942.1626, 41.3690, 308.2788)},
    {coords = vector4(2308.4141, 4936.0845, 41.4150, 62.3557)},
    {coords = vector4(2307.6973, 4934.3286, 41.4150, 175.2880)},
    {coords = vector4(2308.5029, 4934.2661, 41.4150, 303.8631)},
    {coords = vector4(2310.0225, 4933.4600, 41.4115, 226.1542)},
}


-- Player Order System

Config.FruitStandPos = vector4(2567.4797, 5085.0010, 43.5, 200.6681)
Config.FruitStandProp = 'prop_fruitstand_b'



-- XP System
Config.XPMultiplier = 50.0 -- The amount of xp gained when doing tasks

Config.IterateTime = 100 -- This should never be below 90 and not recommended to be above 200.
Config.ServerWaitTime = 100 -- In miliseconds (time it takes to open the ui, recommended to keep this above 60 depending on how many resources your server has.)

-------- Shop ui

Config.Shop = {
    {
        description = 'Grapeseed Orangetree Farm',
        info = 'A newly grown orangetree farm just beside Grapeseed Airport',
        price = 900,
        type = 'orangetree',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024485625568710706/unknown.png',
        level = 0.0
    },
    {
        description = 'Grapeseed Appletree Farm',
        info = 'A newly grown appletree farm just beside Grapeseed Airport',
        price = 990,
        type = 'appletree',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024447970168549406/unknown.png',
        level = 1.0
    },
    {
        description = 'Chicken Pen',
        info = 'A classic, small chicken pen to keep your chickens',
        price = 1500,
        type = 'chicken',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024732500557303828/unknown.png',
        level = 1.0
    },
    {
        description = 'Cow Field',
        info = 'A large and comfortable cow farm, a place to get some milk and beef!',
        price = 2500,
        type = 'cow',    -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024732100345208892/unknown.png',
        level = 1.5
    },
    {
        description = 'Pig Pen',
        info = 'A dirty enclosure just beside the farmhouse in Grapeseed. Go slay some pigs och get some bacon!',
        price = 2500,
        type = 'pig',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024732749648642128/unknown.png',
        level = 1.5
    },
    {
        description = 'Mushroom Forest',
        info = 'A really good mushroom spot in the northern forests of Los Santos',
        price = 3500,
        type = 'mushroom',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1045879581296558140/image.png',
        level = 2.0
    },
    {
        description = 'Wheat Field',
        info = 'A dense wheat field in Grapeseed',
        price = 8000,
        type = 'wheat',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1045901889004388454/image.png',
        level = 2.0
    },
    {
        description = 'Plantation Field',
        info = 'A really lucrative and efficient plantation field for multiple kinds of vegetables',
        price = 8000,
        type = 'plantation',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024733000753229834/unknown.png',
        level = 2.5
    },
    {
        description = 'Duster Plane Upgrade',
        info = 'A highly efficient and precise way to fertilize your valuable crops',
        price = 9000,
        type = 'duster',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024735883804561438/unknown.png',
        level = 3.5
    },
    {
        description = 'Sprinkler Upgrade',
        info = 'A highly efficient way to water your crops',
        price = 9000,
        type = 'sprinkler',     -- DONT TOUCH
        img = 'https://cdn.discordapp.com/attachments/926920006065877042/1024733326549987378/unknown.png',
        level = 4.0
    },
}

Strings = { -- Translation
    ["SellTruckTip"] = "You can now make your way to the various merchants marked with blips on the map",
    ["SellTruckTip2"] = "If you cannot see the blips you are most likely working on non work hours.",
    ["SellTruckTip3"] = "Grab the products from within the truck to interact with the merchants.",
    ["AfterFruitPickupTip"] = "You can now make your way to the selltruck if you wish to sell your goods at their current state, or you could keep on farming.",
	["CannotSell"] = "You cannot sell this item at this merchant!",
	["Waypoint"] = "Follow your waypoint",
    ["ReturnTrailer"] = "When you feel like you are done, you can return the truck and trailer at the designated blip",
    ["ReturnTractor"] = "When you feel like you are done, you can return the tractor at the designated waypoint",
    ["ChickenTip"] = "The chicken pen can be seen on your map, try to catch them. You can later sell them at the selltruck",
    ["PigTip"] = "The pigs are now marked on your minimap. Kill them and collect their bodies. You can later sell them using the selltruck",
    ["MushroomTip"] = "The mushroom basket is now marked on the map. Use the basket to collect mushrooms in the mushrooms forest marked on your map!",
	["NotEnoughMoney"] = "You do not have enough money to start this mission",
	["Refilling"] = "Refilling sprinkler system",
    ["Refilling2"] = '%s percent Refilled',
    ["EmptyWatercrate"] = "The watercrate is empty, you can now turn on the sprinkler system",
    ["RefillingCrate"] = "Refilling water crate",
    ["ReturnBack"] = 'Return back to the sprinkler system',
    ["GetStuff"] = 'You need to get your hands on some seed, fertilizer and water to be able',
    ["PlantStuff"] = "To be able to plant anything on the plantation fields",
    ["UiToolTip"] = "Use eye-target to interact with your plants! Then press Q to enable mouse on the UI",
    ["GetXp"] = "You gained %s XP",
    ["DeleteVehicle"] = "[G] Delete Vehicle",
    ["CowAdded"] = "The cow body has been added to the truck",
    ["PigAdded"] = "The pig body has been added to the truck",
    ["MilkAdded"] = "The milk have been added to the truck",
    ["MushroomTip"] = "Now you can go to the mushroom forest and pick your mushrooms! When you are done you can press Q to drop your basket.",
    ["TreeTip"] = "Now you can go up and interact with the fruit trees! When you are finished picking your fruit, press Q to drop the box and pickup it contents",
    ["ApplesAdded"] = "The apples have been added to the truck!",
    ["OrangesAdded"] = "The oranges have been added to the truck!",
    ["TractorTip"] = "Hop into the tractor and make your way down to the wheat fields",
    ["TractorTip2"] = "Attach the plower to the tractor first, you can then detach the plower by pressing Q",
    ["TractorTip3"] = "Attach the bailer by pressing E, when the tractor is near it.",
    ["CannotFitHay"] = "You cannot fit more haybales on the truck",
    ["CannotPlant"] = "You cannot plant here",
    ["NotProperZone"] = "You are not in the proper plantation zone",
    ["NotAuthorized"] = "You are not authorized to plant!",
    ["NoFertilizer"] = 'You do not have any fertilizer',
    ["NoWater"] = 'You have no water!',
    ["PlantNotReady"] = 'The plant is not ready to be harvested',
    ["NoWaterLeft"] = 'There is no water left',
    ["Sold"] = 'You sold %s %s',
    ["HaySold"] = 'You have sold %s haybayles',
    ["FruitMerchant"] = 'Fruit Merchant',
    ["DeleteBlip"] = 'Truck return location',
	["MeatMerarchant"] = 'Meat Merchant',
    ["OrangeTree"] = 'Orangetree Farm',
    ["PickOranges"] = '[E] Pick Oranges',
    ["AppleTree"] = 'Appletree Farm',
    ["PickApples"] = '[E] Pick Apples',
    ["CowFarm"] = 'Cow Farm',
    ["ChickenPen"] = 'Chicken Pen',
    ["PigFarm"] = 'Pig Farm',
    ["MushroomForest"] = 'Mushroom Forest',
    ["MushroomBasket"] = 'Mushroom Basket',
    ["PickBasket"] = '[E] Pickup Basket',
    ["PlantationField"] = 'Plantation Field',
    ["DusterPlane"] = 'Duster Plane',
    ["SpawnDusterPlane"] = 'Spawn Duster Plane',
    ["StartMission"] = 'Start Mission',
    ["FruitBox"] = 'FruitBox',
    ["PickBox"] = '[E] Pickup Box',
    ["DeleteSelltruck"] = '[G] Delete Selltruck',
    ["Selltruck"] = 'Selltruck',
    ["SpawnSelltruck"] = 'Spawn Sell Truck',
    ["MilkCow"] = 'Milk Cow',
    ["WheatStart"] = 'Start Working',
    ["PickMushroom"] = '[E] Pick Mushroom',
    ["PickupBody"] = 'Pickup Body',
    ["Catch"] = '[E] To Catch',
    ["FarmingField"] = 'Farming Field',
    ["Milking"] = 'Milking Cow',
    ["HayTrailer"] = 'Haybale Trailer',
    ["PickingMushroom"] = 'Picking Mushroom',
    ["MushroomPicked"] = 'You picked an mushroom',
    ["PickingOrange"] = 'Picking Orange',
    ["OrangePicked"] = 'You picked an orange',
    ["NoOrangesLeft"] = 'There are no more oranges left',
    ["PickingApple"] = 'Picking Apple',
    ["ApplePicked"] = 'You picked an apple',
    ["NoApplesLeft"] = 'There are no more apples left',
    ["NoOrangesApples"] = 'There are no oranges or apples in the box',
    ["PickupHay"] = 'Pickup Haybale',
    ["SellHay"] = '[E] Sell Haybales',
    ["AreaNotClear"] = 'The spawn area it not clear!',
    ["NotWhitelist"] = 'You are not working as the required job',
    ["Shop"] = 'Open Farming Shop',
    ["SomeoneElseUseing"] = 'Someone else is currently wheat harvesting, wait for your turn!',
    ["StandBlip"] = 'Farming Order Stand',
    ["SomeoneElseUseing"] = 'Someone else is currently wheat harvesting, wait for your turn!',
    ["PlaceOrder"] = 'Place an Order', 
    ["Cooldown"] = 'Farming cooldown Active, timeleft: %s hours',   
    ["PlantUI"] = 'Check plant status',   
    ["Laptop"] = 'Farming Laptop',  
    ["PressTrailer"] = '[E] load up haybale',
    ["WheatBlip"] = 'Start Wheat Farming',
    ["DontOwnPlant"] = 'You are not the owner of this plant!',
    ["TurnOnSprinkler"] = '[E] Turn on Sprinkler',
    ["TurnOffSprinkler"] = '[E] Turn off Sprinkler',
    ["WaterLeft"] = 'Water left: ~r~',
    ["WaterLeft2"] = '~s~/100%',
    ["MeatMerchant"] = 'Meat Merchant',
    ["Sell"] = 'Sell',
    ["PickupChicken"] = 'Pickup Chickenmeat',
    ["PickupCow"] = 'Pickup Cowmeat',
    ["PickupMilk"] = 'Pickup Milk',
    ["PickupPig"] = 'Pickup Pigmeat',
    ["PickupApple"] = 'Pickup Applebox',
    ["PickupOrange"] = 'Pickup Orangebox',
}

9 valoraciones en Farming Pack

  1. Ashlynn (propietario verificado)

    ¡Esto es lo más genial que he encontrado aquí! ¡Seguiré usando sus productos en el futuro!

  2. Amir (propietario verificado)

    Excelente artículo. Fácil de usar y realmente limpio. ¡Funcionó perfectamente!

  3. Marietta (propietario verificado)

    Probamos varios recursos similares, pero este tenía la mejor combinación de características, diseño y rendimiento.

  4. Jana (propietario verificado)

    Me encanta, gracias

  5. Michale (propietario verificado)

    ¡Increíble, gracias!

  6. Daija (propietario verificado)

    Funciona perfectamente. Muy recomendado.

  7. Brooke (propietario verificado)

    Tiene algunos problemas, pero funciona para mí.

  8. EvaNinja (propietario verificado)

    Recibí un trato personalizado y atento. Gracias a este trato, pude encontrar una solución a mi problema en poco tiempo. :)

  9. Keyon (propietario verificado)

    Las opciones de configuración son extensas sin ser confusas. Fue fácil adaptar todo a nuestro servidor.

Solo los usuarios registrados que hayan comprado este producto pueden hacer una valoración.