3 imagens do produto disponíveis.
Core – Skill System
Skill Tree system with Modern UI (Experience, Levels, Skill Points, Abilities) for qbCore!
3 imagens do produto disponíveis.
Skill Tree system with Modern UI (Experience, Levels, Skill Points, Abilities) for qbCore!
Use os dados publicados nesta página para confirmar se Core – Skill System é compatível com seu servidor antes do checkout.
qbcore, qbox
Publicado nesta página
Não disponível
Cartão, Klarna e carteiras compatíveis via Stripe. Outros métodos locais podem aparecer quando disponíveis na sua região.
Expectativa de suporte
O suporte cobre acesso ao download, arquivos entregues que estejam faltando e dúvidas com base nas notas de instalação publicadas.
Instalação personalizada, conversão de framework, configuração em servidor ao vivo e trabalho em recursos personalizados não estão incluídos, salvo quando indicado na página do produto.
Pergunte antes de comprar se seu servidor usa recursos de framework, inventário ou banco de dados muito modificados.
Use esta checklist para decidir rapidamente se o recurso combina com seu servidor, framework e expectativas de suporte.
Ganho para o administrador
Core – Skill System foi posicionado para reduzir Job Scripts, em vez de você reconstruir o mesmo sistema do zero.
Compatibilidade
Funciona com qbcore, qbox. Verifique o bloco de requisitos antes de usar em um servidor ativo.
Confiança na compra
Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.
Elementos de decisão
Requisitos, detalhes de instalação, Perguntas do Produto
Config = { --- If you have a suggestions on new skills, contact us on discord and tag @burbonas
-- Command for admins to add xp /addxp playerid amount
KeyToOpenSkillMenu = '7', --(number 7 right now)
LevelingDifficulty = 20,--% the difficulty to level up in [ % ]
SkillPointsPerLevel = 1, -- how many skill points player will get EACH LEVEL UP
NotificationTimeInSeconds = 7,
RestoreDefault = {
allowRestore = true,
Name = Fresh Start,
Description = All of the skills you have will be removed and you will start your journey again at level 0.,
Purchase = This is only available once every session!,
NoSkills = You have no skills to reset!,
NotAvailable = You have already used your Fresh Start!,
},
StartingSkill = {
SkillName = The Rise Of , -- after The Rise Of will be a player name, it will be written automatically
SkillDescription = You will get 3 starting skill points, use them wisely. You will earn 1 skill point each levelup. Earn experience by working, robbing banks, shops., ---- YOU SHOULD CHANGE THIS PART OF HOW THEY WILL EARN XP IN YOUR SERVER
StartingSkillPoints = 2,
Purchase = 0,
image = mainskill,
},
Skills = { --- ALL the explanations on SkillAbilities are in Skill Abilities Documentation file
HealthRegen1 = { --- First Top skill
ConnectLineTo = StartingSkill,
SkillName = Health Recovery,
SkillDescription = Health Regeneration, you will start regenerating 1HP every 5 seconds, the regeneration will start at 20HP or below and will stop at 40HP,
Purchase = 1,
x = 2715, -- coordinates in px (left)
y = 1190, -- coordinates in px (top)
image = HealthRegen1,
SkillAbilities = {
AddHealthRegen = {
SpeedOfRegenerationInSeconds = 5,
StartRegeneration = 20,
StopRegeneration = 40,
},
},
},
StaminaSprintTime1 = { --- First Bottom Left skill
ConnectLineTo = StartingSkill,
SkillName = Stamina Capacity,
SkillDescription = You will be able to sprint 30% longer,
Purchase = 1,
image = staminasprint,
x = 2332, -- coordinates in px (left)
y = 1696, -- coordinates in px (top)
SkillAbilities = {
AddStaminaSprint = 5,
},
},
RunningSpeed1 = { --- First Bottom Right skill
ConnectLineTo = StartingSkill,
SkillName = Running Speed,
SkillDescription = Running Speed, you will be able to run 5% faster,
Purchase = 1,
image = Speed,
x = 3081, -- coordinates in px (left)
y = 1697, -- coordinates in px (top)
SkillAbilities = {
AddSpeed = 1.05,
},
},
--- Start of TOP LEFT SIDE skill tree
AddHealth1 = {
ConnectLineTo = HealthRegen1,
SkillName = Health Shot,
SkillDescription = You will unlock /addhp command that gives you 10HP, usable every 5 minutes,
Purchase = 1,
image = Health,
x = 2487, -- coordinates in px (left)
y = 941, -- coordinates in px (top)
SkillAbilities = {
AddHealth = 10,
},
},
AddHealth2 = {
ConnectLineTo = AddHealth1,
SkillName = Health Shot 2LVL,
SkillDescription = The command /addhp now will give you 20HP, usable every 5 minutes,
Purchase = 1,
image = Health,
x = 2352, -- coordinates in px (left)
y = 652, -- coordinates in px (top)
SkillAbilities = {
AddHealth = 20,
},
},
AddHealth3 = {
ConnectLineTo = AddHealth2,
SkillName = Health Shot 3LVL,
SkillDescription = The command /addhp now will give you 30HP, usable every 5 minutes,
Purchase = 2,
image = Health,
x = 2479, -- coordinates in px (left)
y = 276, -- coordinates in px (top)
SkillAbilities = {
AddHealth = 30,
},
},
AddHealth4 = {
ConnectLineTo = AddHealth3,
SkillName = Health Shot 4LVL,
SkillDescription = The command /addhp now will give you 50HP, usable every 5 minutes,
Purchase = 3,
image = Health,
x = 1771, -- coordinates in px (left)
y = 119, -- coordinates in px (top)
SkillAbilities = {
AddHealth = 50,
},
},
HealthRegen2 = {
ConnectLineTo = AddHealth1,
SkillName = Better Health Recovery,
SkillDescription = Health Regeneration, now the regeneration will start from 30HP or below to 50HP,
Purchase = 1,
image = HealthRegen1,
x = 1933, -- coordinates in px (left)
y = 833, -- coordinates in px (top)
SkillAbilities = {
AddHealthRegen = {
StartRegeneration = 30,
StopRegeneration = 50,
},
},
},
HealthRegen3 = {
ConnectLineTo = HealthRegen2,
SkillName = Faster Health Recovery,
SkillDescription = Health Regeneration, now you will get 1HP every 4 seconds,
Purchase = 1,
image = HealthRegen1,
x = 1630, -- coordinates in px (left)
y = 460, -- coordinates in px (top)
SkillAbilities = {
AddHealthRegen = {
SpeedOfRegenerationInSeconds = 4,
},
},
},
HealthRegen4 = {
ConnectLineTo = HealthRegen3,
SkillName = Better Health Recovery 2LVL,
SkillDescription = Health Regeneration, now the regeneration will start from 40HP or below to 60HP,
Purchase = 2,
image = HealthRegen1,
x = 1314, -- coordinates in px (left)
y = 981, -- coordinates in px (top)
SkillAbilities = {
AddHealthRegen = {
StartRegeneration = 40,
StopRegeneration = 60,
},
},
},
HealthRegen5 = {
ConnectLineTo = HealthRegen4,
SkillName = Better Health Recovery 3LVL,
SkillDescription = Health Regeneration, now the regeneration will start from 50HP or below to 90HP,
Purchase = 3,
image = HealthRegen1,
x = 785, -- coordinates in px (left)
y = 887, -- coordinates in px (top)
SkillAbilities = {
AddHealthRegen = {
StartRegeneration = 50,
StopRegeneration = 90,
},
},
},
HealthRegen6 = {
ConnectLineTo = HealthRegen3,
SkillName = Faster Health Recovery 2LVL,
SkillDescription = Health Regeneration, now you will get 1HP every 3 seconds,
Purchase = 2,
image = HealthRegen1,
x = 1012, -- coordinates in px (left)
y = 509, -- coordinates in px (top)
SkillAbilities = {
AddHealthRegen = {
SpeedOfRegenerationInSeconds = 3,
},
},
},
HealthRegen7 = {
ConnectLineTo = HealthRegen6,
SkillName = Faster Health Recovery 3LVL,
SkillDescription = Health Regeneration, now you will get 1HP every 1 seconds,
Purchase = 3,
image = HealthRegen1,
x = 412, -- coordinates in px (left)
y = 199, -- coordinates in px (top)
SkillAbilities = {
AddHealthRegen = {
SpeedOfRegenerationInSeconds = 1,
},
},
},
--- END of TOP LEFT SIDE skill tree
--- START of TOP RIGHT SIDE skill tree
AddArmor1 = {
ConnectLineTo = HealthRegen1,
SkillName = Armor Shot,
SkillDescription = You will unlock /addarmor command that gives you 10 Armor Points, usable every 5 minutes,
Purchase = 1,
image = Armor,
x = 2865, -- coordinates in px (left)
y = 941, -- coordinates in px (top)
SkillAbilities = {
AddArmor = 10,
},
},
AddArmor2 = {
ConnectLineTo = AddArmor1,
SkillName = Armor Shot 2LVL,
SkillDescription = The command /addarmor now will give you 20 Armor Points, usable every 5 minutes,
Purchase = 1,
image = Armor,
x = 2741, -- coordinates in px (left)
y = 479, -- coordinates in px (top)
SkillAbilities = {
AddArmor = 20,
},
},
AddArmor3 = {
ConnectLineTo = AddArmor2,
SkillName = Armor Shot 3LVL,
SkillDescription = The command /addarmor now will give you 30 Armor Points, usable every 5 minutes,
Purchase = 2,
image = Armor,
x = 3161, -- coordinates in px (left)
y = 460, -- coordinates in px (top)
SkillAbilities = {
AddArmor = 30,
},
},
AddArmor4 = {
ConnectLineTo = AddArmor3,
SkillName = Armor Shot 4LVL,
SkillDescription = The command /addarmor now will give you 50 Armor Points, usable every 5 minutes,
Purchase = 3,
image = Armor,
x = 3573, -- coordinates in px (left)
y = 79, -- coordinates in px (top)
SkillAbilities = {
AddArmor = 50,
},
},
ArmorRegen1 = {
ConnectLineTo = AddArmor1,
SkillName = Armor Recovery,
SkillDescription = Armor Regeneration, you will start regenerating 1 Armor Point every 5 seconds, the regeneration will start at 10 Armor or below and will stop at 30 Armor,
Purchase = 1,
x = 3307, -- coordinates in px (left)
y = 782, -- coordinates in px (top)
image = ArmorRegen,
SkillAbilities = {
AddArmorRegen = {
SpeedOfRegenerationInSeconds = 5,
StartRegeneration = 10,
StopRegeneration = 30,
},
},
},
ArmorRegen2 = {
ConnectLineTo = ArmorRegen1,
SkillName = Better Armor Recovery,
SkillDescription = Armor Regeneration, now the regeneration will start from 30HP or below to 50HP,
Purchase = 1,
image = ArmorRegen,
x = 3780, -- coordinates in px (left)
y = 981, -- coordinates in px (top)
SkillAbilities = {
AddArmorRegen = {
StartRegeneration = 30,
StopRegeneration = 50,
},
},
},
ArmorRegen3 = {
ConnectLineTo = ArmorRegen2,
SkillName = Better Armor Recovery 2LVL,
SkillDescription = Armor Regeneration, now the regeneration will start from 40HP or below to 60HP,
Purchase = 2,
image = ArmorRegen,
x = 4353, -- coordinates in px (left)
y = 861, -- coordinates in px (top)
SkillAbilities = {
AddArmorRegen = {
StartRegeneration = 40,
StopRegeneration = 60,
},
},
},
ArmorRegen4 = {
ConnectLineTo = ArmorRegen3,
SkillName = Better Armor Recovery 3LVL,
SkillDescription = Armor Regeneration, now the regeneration will start from 50HP or below to 80HP,
Purchase = 3,
image = ArmorRegen,
x = 4998, -- coordinates in px (left)
y = 1021, -- coordinates in px (top)
SkillAbilities = {
AddArmorRegen = {
StartRegeneration = 50,
StopRegeneration = 80,
},
},
},
ArmorRegen5 = {
ConnectLineTo = ArmorRegen2,
SkillName = Faster Armor Recovery,
SkillDescription = Armor Regeneration, now you will get 1 Armor Point every 4 seconds,
Purchase = 1,
image = ArmorRegen,
x = 3653, -- coordinates in px (left)
y = 509, -- coordinates in px (top)
SkillAbilities = {
AddArmorRegen = {
SpeedOfRegenerationInSeconds = 4,
},
},
},
ArmorRegen6 = {
ConnectLineTo = ArmorRegen5,
SkillName = Faster Armor Recovery 2LVL,
SkillDescription = Armor Regeneration, now you will get 1 Armor Point every 3 seconds,
Purchase = 2,
image = ArmorRegen,
x = 4238, -- coordinates in px (left)
y = 199, -- coordinates in px (top)
SkillAbilities = {
AddArmorRegen = {
SpeedOfRegenerationInSeconds = 3,
},
},
},
ArmorRegen7 = {
ConnectLineTo = ArmorRegen6,
SkillName = Faster Armor Recovery 3LVL,
SkillDescription = Armor Regeneration, now you will get 1 Armor Point every 1 seconds,
Purchase = 3,
image = ArmorRegen,
x = 4716, -- coordinates in px (left)
y = 559, -- coordinates in px (top)
SkillAbilities = {
AddArmorRegen = {
SpeedOfRegenerationInSeconds = 1,
},
},
},
--- END of TOP RIGHT SIDE skill tree
--- START of BOTTOM RIGHT SIDE skill tree
DriveCarFaster1 = {
ConnectLineTo = RunningSpeed1,
SkillName = Driver: Beginner,
SkillDescription = The skill adds 5km/h to Top Speed of any car you drive,
Purchase = 1,
image = drivingfaster1,
x = 3244, -- coordinates in px (left)
y = 2006, -- coordinates in px (top)
SkillAbilities = {
AddDrivingSpeed = 5,
},
},
DriveCarFaster2 = {
ConnectLineTo = DriveCarFaster1,
SkillName = Driver: Amatuer,
SkillDescription = The skill adds 10km/h to Top Speed of any car you drive,
Purchase = 1,
image = drivingfaster1,
x = 3001, -- coordinates in px (left)
y = 2328, -- coordinates in px (top)
SkillAbilities = {
AddDrivingSpeed = 10,
},
},
DriveCarFaster3 = {
ConnectLineTo = DriveCarFaster2,
SkillName = Driver: Pro,
SkillDescription = The skill adds 15km/h to Top Speed of any car you drive,
Purchase = 2,
image = drivingfaster1,
x = 3244, -- coordinates in px (left)
y = 2616, -- coordinates in px (top)
SkillAbilities = {
AddDrivingSpeed = 15,
},
},
DriveCarFaster4 = {
ConnectLineTo = DriveCarFaster3,
SkillName = Driver: Racer,
SkillDescription = The skill adds 20km/h to Top Speed of any car you drive,
Purchase = 3,
image = drivingfaster1,
x = 2746, -- coordinates in px (left)
y = 2797, -- coordinates in px (top)
SkillAbilities = {
AddDrivingSpeed = 20,
},
},
BoatFaster1 = {
ConnectLineTo = DriveCarFaster1,
SkillName = Sailor: Beginner,
SkillDescription = The skill adds 5km/h to Top Speed of any boat you sail,
Purchase = 1,
image = SailingFaster,
x = 3410, -- coordinates in px (left)
y = 2304, -- coordinates in px (top)
SkillAbilities = {
AddBoatSpeed = 5,
},
},
BoatFaster2 = {
ConnectLineTo = BoatFaster1,
SkillName = Sailor: Amatuer,
SkillDescription = The skill adds 10km/h to Top Speed of any boat you sail,
Purchase = 1,
image = SailingFaster,
x = 3780, -- coordinates in px (left)
y = 2344, -- coordinates in px (top)
SkillAbilities = {
AddBoatSpeed = 10,
},
},
BoatFaster3 = {
ConnectLineTo = BoatFaster2,
SkillName = Sailor: Pro,
SkillDescription = The skill adds 15km/h to Top Speed of any boat you sail,
Purchase = 2,
image = SailingFaster,
x = 3860, -- coordinates in px (left)
y = 2757, -- coordinates in px (top)
SkillAbilities = {
AddBoatSpeed = 15,
},
},
BoatFaster4 = {
ConnectLineTo = BoatFaster3,
SkillName = Sailor: Racer,
SkillDescription = The skill adds 20km/h to Top Speed of any boat you sail,
Purchase = 3,
image = SailingFaster,
x = 4278, -- coordinates in px (left)
y = 2570, -- coordinates in px (top)
SkillAbilities = {
AddBoatSpeed = 20,
},
},
RunningSpeed2 = {
ConnectLineTo = RunningSpeed1,
SkillName = Running Speed 2LVL,
SkillDescription = Running Speed, you will be able to run 15% faster,
Purchase = 1,
image = Speed,
x = 3450, -- coordinates in px (left)
y = 1709, -- coordinates in px (top)
SkillAbilities = {
AddSpeed = 1.15,
},
},
RunningSpeed3 = {
ConnectLineTo = RunningSpeed2,
SkillName = Running Speed 3LVL,
SkillDescription = Running Speed, you will be able to run 20% faster,
Purchase = 2,
image = Speed,
x = 3900, -- coordinates in px (left)
y = 1892, -- coordinates in px (top)
SkillAbilities = {
AddSpeed = 1.20,
},
},
RunningSpeed4 = {
ConnectLineTo = RunningSpeed3,
SkillName = Running Speed 4LVL,
SkillDescription = Running Speed, you will be able to run 30% faster,
Purchase = 3,
image = Speed,
x = 4146, -- coordinates in px (left)
y = 2235, -- coordinates in px (top)
SkillAbilities = {
AddSpeed = 1.30,
},
},
ShieldWall1 = {
ConnectLineTo = RunningSpeed2,
SkillName = Defensive Wall,
SkillDescription = Hold [Shift + CapsLock] and place a defensive wall which helps you in combat. The wall will be standing for 15 seconds and recharge after 3 minutes,
Purchase = 1,
image = ShieldWall,
x = 3923, -- coordinates in px (left)
y = 1470, -- coordinates in px (top)
SkillAbilities = {
AddShieldWall = {
WallStandingTimeInSeconds = 15,
WallRechargeTimeInSeconds = 180,
},
},
},
ShieldWall2 = {
ConnectLineTo = ShieldWall1,
SkillName = Wall Standing Time,
SkillDescription = The wall will be standing for 20 seconds instead of 15 seconds,
Purchase = 1,
image = ShieldWall,
x = 4393, -- coordinates in px (left)
y = 1749, -- coordinates in px (top)
SkillAbilities = {
AddShieldWall = {
WallStandingTimeInSeconds = 20,
},
},
},
ShieldWall3 = {
ConnectLineTo = ShieldWall2,
SkillName = Wall Standing Time 2LVL,
SkillDescription = The wall will be standing for 25 seconds instead of 20 seconds,
Purchase = 2,
image = ShieldWall,
x = 4636, -- coordinates in px (left)
y = 2195, -- coordinates in px (top)
SkillAbilities = {
AddShieldWall = {
WallStandingTimeInSeconds = 25,
},
},
},
ShieldWall4 = {
ConnectLineTo = ShieldWall3,
SkillName = Wall Standing Time 3LVL,
SkillDescription = The wall will be standing for 30 seconds instead of 25 seconds,
Purchase = 3,
image = ShieldWall,
x = 5142, -- coordinates in px (left)
y = 2155, -- coordinates in px (top)
SkillAbilities = {
AddShieldWall = {
WallStandingTimeInSeconds = 30,
},
},
},
ShieldWall5 = {
ConnectLineTo = ShieldWall1,
SkillName = Wall Recharge Time,
SkillDescription = The wall recharge time will decrease to 2 minutes and 30 seconds instead of 3 minutes,
Purchase = 1,
image = ShieldWall,
x = 4530, -- coordinates in px (left)
y = 1390, -- coordinates in px (top)
SkillAbilities = {
AddShieldWall = {
WallRechargeTimeInSeconds = 150,
},
},
},
ShieldWall6 = {
ConnectLineTo = ShieldWall5,
SkillName = Wall Recharge Time 2LVL,
SkillDescription = The wall recharge time will decrease to 2 minutes instead of 2 minutes and 30 seconds,
Purchase = 2,
image = ShieldWall,
x = 5102, -- coordinates in px (left)
y = 1579, -- coordinates in px (top)
SkillAbilities = {
AddShieldWall = {
WallRechargeTimeInSeconds = 120,
},
},
},
ShieldWall7 = {
ConnectLineTo = ShieldWall6,
SkillName = Wall Recharge Time 3LVL,
SkillDescription = The wall recharge time will decrease to 1 minute instead of 2 minutes,
Purchase = 3,
image = ShieldWall,
x = 4841, -- coordinates in px (left)
y = 1831, -- coordinates in px (top)
SkillAbilities = {
AddShieldWall = {
WallRechargeTimeInSeconds = 60,
},
},
},
--- END of BOTTOM RIGHT SIDE skill tree
--- START of BOTTOM LEFT SIDE skill tree
StaminaRecoveryTime1 = {
ConnectLineTo = StaminaSprintTime1,
SkillName = Stamina Recovery,
SkillDescription = You will recover stamina 30% faster,
Purchase = 1,
image = staminasprint,
x = 2124, -- coordinates in px (left)
y = 2006, -- coordinates in px (top)
SkillAbilities = {
AddStaminaRecovery = 3,
},
},
StaminaRecoveryTime2 = {
ConnectLineTo = StaminaRecoveryTime1,
SkillName = Stamina Recovery 2LVL,
SkillDescription = You will recover stamina 60% faster,
Purchase = 2,
image = staminasprint,
x = 1685, -- coordinates in px (left)
y = 2215, -- coordinates in px (top)
SkillAbilities = {
AddStaminaRecovery = 5,
},
},
StaminaRecoveryTime3 = {
ConnectLineTo = StaminaRecoveryTime2,
SkillName = Stamina Recovery 3LVL,
SkillDescription = You will recover stamina 90% faster,
Purchase = 3,
image = staminasprint,
x = 1777, -- coordinates in px (left)
y = 2635, -- coordinates in px (top)
SkillAbilities = {
AddStaminaRecovery = 10,
},
},
StaminaSprintTime2 = {
ConnectLineTo = StaminaRecoveryTime1,
SkillName = Stamina Capacity 2LVL,
SkillDescription = You will be able to sprint 70% longer,
Purchase = 1,
image = staminasprint,
x = 2508, -- coordinates in px (left)
y = 2304, -- coordinates in px (top)
SkillAbilities = {
AddStaminaSprint = 8,
},
},
StaminaSprintTime3 = {
ConnectLineTo = StaminaSprintTime2,
SkillName = Stamina Capacity 3LVL,
SkillDescription = You will be able to sprint 100% longer,
Purchase = 2,
image = staminasprint,
x = 2142, -- coordinates in px (left)
y = 2530, -- coordinates in px (top)
SkillAbilities = {
AddStaminaSprint = 10,
},
},
StaminaSprintTime4 = {
ConnectLineTo = StaminaSprintTime3,
SkillName = Stamina Capacity 4LVL,
SkillDescription = You will be able to sprint 200% longer,
Purchase = 3,
image = staminasprint,
x = 2447, -- coordinates in px (left)
y = 2917, -- coordinates in px (top)
SkillAbilities = {
AddStaminaSprint = 20,
},
},
SwimmingSpeed1 = {
ConnectLineTo = StaminaSprintTime1,
SkillName = Swimming Speed,
SkillDescription = You will be able to swim 5% faster,
Purchase = 1,
image = Swimming,
x = 1918, -- coordinates in px (left)
y = 1709, -- coordinates in px (top)
SkillAbilities = {
AddSwimmingSpeed = 1.05,
},
},
SwimmingSpeed2 = {
ConnectLineTo = SwimmingSpeed1,
SkillName = Swimming Speed 2LVL,
SkillDescription = You will be able to swim 15% faster,
Purchase = 1,
image = Swimming,
x = 1545, -- coordinates in px (left)
y = 1932, -- coordinates in px (top)
SkillAbilities = {
AddSwimmingSpeed = 1.15,
},
},
SwimmingSpeed3 = {
ConnectLineTo = SwimmingSpeed2,
SkillName = Swimming Speed 3LVL,
SkillDescription = You will be able to swim 20% faster,
Purchase = 2,
image = Swimming,
x = 1337, -- coordinates in px (left)
y = 2422, -- coordinates in px (top)
SkillAbilities = {
AddSwimmingSpeed = 1.20,
},
},
SwimmingSpeed4 = {
ConnectLineTo = SwimmingSpeed3,
SkillName = Swimming Speed 4LVL,
SkillDescription = You will be able to swim 30% faster,
Purchase = 3,
image = Swimming,
x = 785, -- coordinates in px (left)
y = 2288, -- coordinates in px (top)
SkillAbilities = {
AddSwimmingSpeed = 1.30,
},
},
UnderWaterTime1 = {
ConnectLineTo = SwimmingSpeed1,
SkillName = UnderWater Time,
SkillDescription = You will be able to stay under water 10 seconds longer,
Purchase = 1,
image = underwater,
x = 1472, -- coordinates in px (left)
y = 1485, -- coordinates in px (top)
SkillAbilities = {
AddUnderWaterTime = 20,
},
},
UnderWaterTime2 = {
ConnectLineTo = UnderWaterTime1,
SkillName = UnderWater Time 2LVL,
SkillDescription = You will be able to stay under water 20 seconds longer,
Purchase = 1,
image = underwater,
x = 1089, -- coordinates in px (left)
y = 1776, -- coordinates in px (top)
SkillAbilities = {
AddUnderWaterTime = 30,
},
},
UnderWaterTime3 = {
ConnectLineTo = UnderWaterTime2,
SkillName = UnderWater Time 3LVL,
SkillDescription = You will be able to stay under water 30 seconds longer,
Purchase = 2,
image = underwater,
x = 638, -- coordinates in px (left)
y = 1776, -- coordinates in px (top)
SkillAbilities = {
AddUnderWaterTime = 40,
},
},
UnderWaterTime4 = {
ConnectLineTo = UnderWaterTime3,
SkillName = UnderWater Time 4LVL,
SkillDescription = You will be able to stay under water 40 seconds longer,
Purchase = 3,
image = underwater,
x = 638, -- coordinates in px (left)
y = 1776, -- coordinates in px (top)
SkillAbilities = {
AddUnderWaterTime = 50,
},
},
},
Text = {
['notenough'] = 'You don't have enough Skill Points',
['enough'] = 'The skill was applied Skill',
['fullhealth'] = You have full Health,
['canuseaddhp'] = You can use /addhp again,
['fullarmor'] = You have full Armor,
['canuseaddarmor'] = You can use /addarmor again,
['notallowed'] = You are not allowed to use this command,
['wait5minutes'] = 5 minutes hasn't passed,
['wallrecharging'] = Defense Wall Recharging!,
['wallactive'] = Defense Wall Active!,
},
}
Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.
Players unlock and upgrade skills connected in a branching tree structure starting from a base skill, with each skill requiring skill points to purchase and progressing through multiple levels.
Multiple tiered health skills including Health Recovery (1HP regeneration every 5 seconds between 20-40 HP), Health Shot command providing 10-50 HP healing usable every 5 minutes, and improved regeneration ranges.
Stamina Capacity skill enabling 30% longer sprinting and Running Speed skill providing 5% faster movement speed.
Administrators can add XP to players using the /addxp command with player ID and amount parameters.
Players earn 1 skill point each level up and receive starting skill points to begin their progression journey through working, robbing banks, and shops.
0 perguntas
Sem Perguntas
Seja o primeiro a fazer uma pergunta!
Learn more about setting up, configuring, and using this type of resource.

QBox has firmly established itself as the natural successor to QBCore in the FiveM roleplay ecosystem.

Choosing a framework is the single most consequential decision when building a FiveM server. It determines which scripts you can use, how your developers write code, the…

FiveM frameworks form the backbone of roleplay servers. They're not just code libraries—they're complete systems that manage player identity, jobs, inventory, permissions,…
Use este produto como parte de uma configuração maior. Explore categorias relacionadas, frameworks alternativos, pacotes premium e downloads gratuitos complementares.