okokCrafting (QBCore)
This is a Crafting System with a beautiful and user-friendly interface. Package Description Preview Link This is a Crafting System with a beautiful and user-friendly interface.
This is a Crafting System with a beautiful and user-friendly interface. Package Description Preview Link This is a Crafting System with a beautiful and user-friendly interface.
Use os dados publicados nesta página para confirmar se okokCrafting (QBCore) é compatível com seu servidor antes do checkout.
qbcore, qbox
Publicado nesta página
Disponível
Cartão, Klarna e carteiras compatíveis via Stripe. Outros métodos locais podem aparecer quando disponíveis na sua região.
Expectativa de suporte
O suporte cobre acesso ao download, arquivos entregues que estejam faltando e dúvidas com base nas notas de instalação publicadas.
Instalação personalizada, conversão de framework, configuração em servidor ao vivo e trabalho em recursos personalizados não estão incluídos, salvo quando indicado na página do produto.
Pergunte antes de comprar se seu servidor usa recursos de framework, inventário ou banco de dados muito modificados.
Use esta checklist para decidir rapidamente se o recurso combina com seu servidor, framework e expectativas de suporte.
Ganho para o administrador
okokCrafting (QBCore) foi posicionado para reduzir Inventory Scripts, em vez de você reconstruir o mesmo sistema do zero.
Compatibilidade
Funciona com qbcore, qbox. Verifique o bloco de requisitos antes de usar em um servidor ativo.
Confiança na compra
Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.
Elementos de decisão
Requisitos, detalhes de instalação, Vídeo de pré-visualização, Perguntas do Produto
[Interface]
https://streamable.com/ze3brx
[How it works]
Informations:
In the config file you are able to set:
To add an item to a crafting table you should set:
[Optimization]
This script is fully optimized.
[Config]
Config.UseOkokTextUI = true -- true = okokTextUI (I recommend you using this since it is way more optimized than the default ShowHelpNotification) | false = ShowHelpNotification
Config.Key = 38 -- [E] Key to open the interaction, check here the keys ID: https://docs.fivem.net/docs/game-references/controls/#controls
Config.HideMinimap = true -- If true it'll hide the minimap when the Crafting menu is opened
Config.ShowBlips = false -- If true it'll show the crafting blips on the map
Config.ShowFloorBlips = true -- If true it'll show the crafting markers on the floor
Config.UseXP = false -- If you want to use the XP system or not
Config.MaxLevel = 20 -- Max level on the workbenches
Config.StartEXP = 100 -- First level XP
Config.LevelMultiplier = 1.05 -- How much the XP needed increases per level (1.05 = 5% | level 1 = 100 | level 2 = 205 | etc...)
Config.GiveXPOnCraftFailed = true -- If the player receives XP when he fails the craft of an item
Config.itemNames = { -- Format: id = label
weaponbarrel = 'Weapon Barrel',
WEAPON_ASSAULTRIFLE = 'Assault Rifle',
bp_WEAPON_ASSAULTRIFLE = 'Blueprint Assault Rifle',
weaponstock = 'Weapon Stock',
trigger = 'Trigger',
grip = 'Grip',
gunframe = 'Gun Frame',
spring = 'Metal Spring',
jewels = 'Jewels',
gold = 'Gold',
diamond = 'Diamond',
medikit = 'Medic Kit,
handcuffs = 'Handcuffs',
iron = 'Iron',
bandage = 'Bandage',
}
Config.Crafting = {
{
coordinates = vector3(-809.4, 190.3, 72.5), -- coordinates of the table
radius = 1, -- radius of the table
maxCraftRadius = 5, -- if you are further it will stop the craft
showBlipRadius = 50,
blip = {blipId = 89, blipColor = 3, blipScale = 0.9, blipText = Crafting}, -- to get blips and colors check this: https://wiki.gtanet.work/index.php?title=Blips
tableName = 'General', -- Title
tableID = 'general1', -- make a different one for every table with NO spaces
crafts = { -- What items are available for crafting and the recipe
{
item = 'WEAPON_ASSAULTRIFLE', -- Item id and name of the image
amount = 1,
successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%
isItem = false, -- if true = is item | if false = is weapon
time = 6, -- Time to craft (in seconds)
levelNeeded = 2, -- What level he needs to craft this item
xpPerCraft = 5, -- How much XP he receives after crafting this item
recipe = { -- Recipe to craft it
{'bp_WEAPON_ASSAULTRIFLE', 1, false}, -- item/amount/if the item should be removed when crafting
{'weaponbarrel', 1, true},
{'weaponstock', 1, true},
{'trigger', 1, true},
{'grip', 1, true},
{'gunframe', 1, true},
{'spring', 2, true},
},
job = { -- What jobs can craft this item in this workbench
'police'
},
},
{
item = 'jewels', -- Item id and name of the image
amount = 3,
successCraftPercentage = 10, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%
isItem = true, -- if true = is item | if false = is weapon
time = 5, -- Time to craft (in seconds)
levelNeeded = 0,
xpPerCraft = 34,
recipe = { -- Recipe to craft it
{'gold', 12, true}, -- item/amount/if the item should be removed when crafting
{'diamond', 6, true},
},
job = { -- What jobs can craft this item in this workbench
''
},
},
{
item = 'medikit', -- Item id and name of the image
amount = 1,
successCraftPercentage = 100, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%
isItem = true, -- if true = is item | if false = is weapon
time = 4, -- Time to craft (in seconds)
levelNeeded = 1,
xpPerCraft = 50,
recipe = { -- Recipe to craft it
{'bandage', 4, true}, -- item/amount/if the item should be removed when crafting
},
job = { -- What jobs can craft this item in this workbench
''
},
},
{
item = 'handcuffs', -- Item id and name of the image
amount = 1,
successCraftPercentage = 10, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%
isItem = true, -- if true = is item | if false = is weapon
time = 3, -- Time to craft (in seconds)
levelNeeded = 0,
xpPerCraft = 5,
recipe = { -- Recipe to craft it
{'iron', 4, true}, -- item/amount/if the item should be removed when crafting
{'spring', 2, true},
},
job = { -- What jobs can craft this item in this workbench
''
},
},
},
},
}
-------------------------- DISCORD LOGS
-- To set your Discord Webhook URL go to server.lua, line 3
Config.BotName = 'ServerName' -- Write the desired bot name
Config.ServerName = 'ServerName' -- Write your server's name
Config.IconURL = '' -- Insert your desired image link
Config.DateFormat = '%d/%m/%Y [%X]' -- To change the date format check this website - https://www.lua.org/pil/22.1.html
-- To change a webhook color you need to set the decimal value of a color, you can use this website to do that - https://www.mathsisfun.com/hexadecimal-decimal-colors.html
Config.StartCraftWebhookColor = '16127'
Config.ConcludeCraftWebhookColor = '65352'
Config.AnticheatProtectionWebhookColor = '16776960'
Config.FailWebhookColor = '16711680'
Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.
Players can start multiple craftings and wait near the blip marker until the queue is finished
Add infinite items to a crafting table with infinite required components per item
Crafting countdown timer stops when players leave the crafting radius and resumes upon return
When a player dies, all components of items in the crafting queue are returned to their inventory
Multiple checks implemented to prevent cheaters from obtaining items, with Discord logs for craft start, completion, death during craft, and cheater event attempts
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