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Compatibilidade
Frameworks
ESX
Categoria
Drug Scripts
Configuração e requisitos
Fluxo de instalação
Download → pasta resources → ensure no server.cfg
Requisitos
Publicado nesta página
Tamanho do arquivo
20.99 KB
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Ganho para o administrador
Realistic Smoking foi posicionado para reduzir Drug Scripts, em vez de você reconstruir o mesmo sistema do zero.
Compatibilidade
Funciona com esx. Verifique o bloco de requisitos antes de usar em um servidor ativo.
Confiança na compra
Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.
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Requisitos, detalhes de instalação, Vídeo de pré-visualização, Perguntas do Produto
Descrição
Realistic Smoking System - Immersive Roleplay with Joint Rolling Minigame
Transform your FiveM server's roleplay experience with this comprehensive smoking system that brings authentic tobacco and cannabis mechanics to Los Santos. This isn't just another prop script - it's a fully-featured smoking simulation with synchronized effects, interactive minigames, and realistic item dependencies that add depth to your server's economy and player interactions.
Whether players want to light up a cigarette during a tense business meeting, roll and smoke joints for stress relief, or enjoy a celebratory cigar after a successful heist, this script handles it all with polished animations and gameplay mechanics that enhance immersion without breaking performance.
What's Included
You get a complete smoking system with synchronized smoke effects visible to all nearby players, an engaging joint-rolling minigame that requires skill and timing, automatic item consumption with lighter requirements, and vehicle-specific behaviors that place cigarettes directly in your character's mouth when entering a car. The package includes a modified version of esx_crafting specifically configured for rolling papers and joint creation, making this a turnkey solution for your roleplay server.
Key Features
Interactive Joint Rolling Minigame - Players must complete a skill-based minigame to successfully roll joints from loose cannabis and papers. Adds gameplay depth and makes the process feel earned rather than instant.
Synchronized Visual Effects - Smoke particles and animations are synced between all players in the area. When someone lights up, everyone nearby sees the realistic smoke trails and glowing embers.
Item Dependency System - Players need a lighter item in their inventory to ignite cigarettes, cigars, or joints. This creates demand for lighters in your server economy and adds realism to the smoking process.
Vehicle Auto-Smoke Feature - When a player enters a vehicle while holding a lit cigarette, joint, or cigar, it automatically gets placed in their mouth with proper animations - just like real smokers do.
Progressive Joint Effects - Smoking joints provides a 50% armor boost, with effects that stack and intensify with each use. Great for creating cannabis-based buff mechanics in your server.
Walk While Smoking - Players can move freely while smoking - no more being locked in place. Smoke during conversations, walks, or while conducting shady business deals.
Environmental Awareness - If your character enters water, any lit cigarette, cigar, or joint is automatically extinguished and destroyed. Realistic detail that prevents exploit scenarios.
Extensive Configuration Options - Customize smoke duration, armor values, item names, minigame difficulty, lighter consumption rates, and animation styles to match your server's balance and theme.
Performance Optimized - Built with efficiency in mind. Runs at 0.00-0.01ms idle and minimal resmon impact during active smoking, ensuring smooth gameplay even on populated servers.
Gang/crime servers where characters smoke during deals and meetings
Casual RP servers looking to add social interaction activities
Economy-focused servers needing consumable items with demand
Servers with drug systems wanting cannabis consumption mechanics
How It Works
Players acquire cigarettes, cigars, cannabis, and rolling papers through your server's shops or drug dealers
For joints: use the rolling papers item, complete the minigame, and successfully craft a joint from cannabis
Equip a lighter from inventory (required for all smoking items)
Use the cigarette/cigar/joint item - character automatically lights up with animations
Smoke effects appear and sync to nearby players in real-time
For joints: receive 50% armor boost with progressive stacking effects
Items are consumed after use duration expires or if character enters water
Technical Details
Framework: ESX (Legacy and 1.9.x compatible)
Dependencies: ESX, Mythic_notify (or adaptable to other notification systems)
Performance: 0.00-0.01ms idle, negligible impact during use
Database: Uses standard ESX items table, no additional tables required
Installation Time: 10-15 minutes including item configuration
Installation Overview
Extract the resource to your server's resources folder
Add the modified esx_crafting script (included) or integrate with your existing crafting system
Import cigarette, cigar, joint, lighter, cannabis, and rolling paper items to your database
Configure item names and effects in the config.lua file
Add resource start command to your server.cfg
Restart server and test joint rolling minigame and smoking mechanics
Minigame Mechanics
The joint rolling minigame adds an engaging skill-based element to cannabis consumption. Players see a timing-based interface where they must press the correct key at the right moment to successfully roll a joint. Miss the timing, and the rolling papers and cannabis are wasted - adding stakes to the process. This prevents instant gratification and creates memorable moments when players finally nail the perfect roll.
What Makes It Stand Out
Unlike basic smoking scripts that just play an animation, this system creates actual gameplay around the smoking experience. The minigame requirement for joints, the progressive armor stacking for cannabis, the realistic lighter dependency, and the environmental awareness (water destroying lit items) all combine to create a smoking system that feels like a genuine feature rather than a cosmetic addition. The included modified esx_crafting ensures you have everything needed out of the box, while the extensive configuration options let you tune the experience to your server's style - whether that's hardcore realism or casual fun.
Features
Extensive Configuration
Synchronized effects
Rollings joints with a minigame
Need of having lighter item to light cigar, cigarette or joint
When used in a vehicle, a cigarette, joint or cigar is automatically placed in the mouth
The joint adds 50% armor
When smoking a joint, the effect increases with each use
It is possible to walk while smoking
The script is optimized
If your character gets in the water, a cigarette, cigar or joint will get automatically destroyed
Depandacies
ESX
Mythic_notify
The product also includes a modified version of the esx_crafting script
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Premium Crafting - Advanced crafting system for items like rolling papers
Requires a FiveM server, esx, access to server resources, and permission to restart the resource after configuration.
Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.
Players complete a skill-based minigame using correct key timing to roll joints from cannabis and rolling papers. Failed attempts consume the materials, adding stakes to the process.
Synchronized Visual Effects
Smoke particles and animations sync between all nearby players in real-time, displaying realistic smoke trails and glowing embers when someone lights up.
Item Dependency System
Players require a lighter item in inventory to ignite cigarettes, cigars, or joints, creating demand for lighters in server economy.
Vehicle Auto-Smoke Feature
When entering a vehicle while holding a lit cigarette, joint, or cigar, it automatically places the item in the character's mouth with proper animations.
Progressive Joint Effects
Smoking joints provides 50% armor boost with effects that stack and intensify with each use.
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