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GFX Secondhand Vehicle Shop

GFX Secondhand Vehicle Shop - vehicle management system for ESX servers. Compatible with ESX framework. Fully customizable and optimized.

Acesso Instantâneo
Política de reembolso de 14 dias
Checkout Seguro

Compatibilidade, configuração e comprovação do produto em um olhar

Use os dados publicados nesta página para confirmar se GFX Secondhand Vehicle Shop é compatível com seu servidor antes do checkout.

Compatibilidade

Frameworks
ESX, QBCore, QBOX, Standalone, vRP
Categoria
Job Scripts

Configuração e requisitos

Fluxo de instalação
Download → pasta resources → ensure no server.cfg
Requisitos
Publicado nesta página
Tamanho do arquivo
5.98 MB

Comprovação e perguntas de compradores

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$16.99
Acesso imediato aos arquivos após o pagamento
Suporte e política de reembolso visíveis antes do checkout
Funciona com esx, qbcore, qbox, standalone, vrp
  • Acesso Instantâneo
  • SSL Criptografado
  • Cartão, Klarna, carteiras
Frameworks

esx, qbcore, qbox, standalone, vrp

Requisitos

Publicado nesta página

Pré-visualização

Disponível

Cartão, Klarna e carteiras compatíveis via Stripe. Outros métodos locais podem aparecer quando disponíveis na sua região.

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Expectativa de suporte

O suporte cobre acesso ao download, arquivos entregues que estejam faltando e dúvidas com base nas notas de instalação publicadas.

Instalação personalizada, conversão de framework, configuração em servidor ao vivo e trabalho em recursos personalizados não estão incluídos, salvo quando indicado na página do produto.

Pergunte antes de comprar se seu servidor usa recursos de framework, inventário ou banco de dados muito modificados.

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Ganho para o administrador

GFX Secondhand Vehicle Shop foi posicionado para reduzir Job Scripts, em vez de você reconstruir o mesmo sistema do zero.

Compatibilidade

Funciona com esx, qbcore, qbox, standalone, vrp. Verifique o bloco de requisitos antes de usar em um servidor ativo.

Confiança na compra

Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.

Elementos de decisão

Requisitos, detalhes de instalação, Vídeo de pré-visualização, Perguntas do Produto

Descrição

https://www.youtube.com/watch?v=s8uyB7EEMVU

GFX Secondhand Vehicle Shop - Complete Used Car Dealership System for FiveM

Create authentic used car dealership experiences on your FiveM server with the GFX Secondhand Vehicle Shop, a comprehensive player-to-player vehicle marketplace that brings realistic pre-owned car sales to roleplay servers. This sophisticated system lets players buy, sell, and trade used vehicles with proper ownership transfers, vehicle inspections, pricing negotiations, and dealership management features that create engaging automotive business gameplay beyond simple new car purchases.

What Makes Secondhand Vehicle Shop Special

Unlike static dealerships that only sell brand-new vehicles at fixed prices, this system creates a dynamic used car market where players determine values based on vehicle condition, modifications, mileage, and market demand. Players can trade in old vehicles, sell privately to other players, or consign cars at player-owned dealerships. The system tracks complete vehicle histories including previous owners, accident records, and maintenance logs - creating realistic car buying decisions where buyers inspect vehicles before purchasing.

Core Dealership Features

  • Player-to-Player Sales - Direct vehicle sales between players with secure ownership transfers, preventing scams and ensuring legitimate transactions
  • Dealership Management - Players own and operate used car lots, setting commission rates, managing inventory, and earning profits from facilitating sales
  • Vehicle Consignment - Players list vehicles at dealerships on consignment, letting dealers handle sales while owners receive automatic payments
  • Inspection System - Buyers inspect vehicles before purchase, viewing condition reports showing body damage, engine health, and modification status
  • Dynamic Pricing - Market-driven pricing where vehicle values fluctuate based on supply, demand, condition, and customization
  • Trade-In System - Players trade old vehicles toward new purchases, with dealers offering appraisals based on vehicle condition
  • Test Drive Feature - Potential buyers take vehicles for test drives before committing to purchases
  • Vehicle History Reports - Complete ownership history, accident records, and maintenance logs available for informed buying decisions
  • Financing Options - Optional payment plans where players make installment payments on vehicles over time
  • Showroom Display - Dealerships showcase inventory with interactive vehicle displays and information cards
  • Sales Commission - Dealers earn configurable commission percentages on successful sales
  • Private Listings - Players create private sales posts viewable on phone apps or community boards

Vehicle Condition & Valuation

The system tracks comprehensive vehicle metrics that affect resale value. Body damage from accidents reduces value significantly. Engine health and performance degradation factor into pricing. Custom modifications and upgrades can increase value for enthusiast buyers. Total mileage impacts pricing with lower-mileage vehicles commanding premium prices. Paint quality, interior condition, and even cleanliness influence appraisals. This creates realistic used car valuations where well-maintained vehicles retain value while neglected cars sell at steep discounts.

Perfect For These Server Types

  • Economy-Focused Servers - Creates organic vehicle economy with depreciation, resale markets, and realistic pricing dynamics
  • Business Roleplay - Used car dealerships become profitable businesses with inventory management and sales career paths
  • Realistic RP Servers - Adds authentic car buying experiences with negotiations, test drives, and financing
  • Social Servers - Car meets and enthusiast communities form around rare or customized used vehicles
  • Criminal Servers - Chop shops and illegal car flipping create underground vehicle markets

Technical Specifications

  • Performance: Optimized with 0.00ms idle, 0.01-0.02ms during showroom browsing, efficient vehicle spawning
  • Framework Compatibility: Full support for ESX, QBCore, and QBOX with automatic integration into existing garage systems
  • Database: Comprehensive MySQL storage tracking vehicle ownership, transaction history, and condition metrics
  • Dependencies: ox_lib for UI, compatible with all major garage and vehicle ownership systems
  • Customization: Extensive config with commission rates, dealer locations, financing terms, and pricing formulas
  • Multi-Dealership: Supports unlimited player-owned dealership locations across the map

Installation & Setup

  1. Extract GFX_secondhand_shop folder to your resources directory
  2. Import the included SQL file to create dealership and vehicle transaction tables
  3. Configure framework settings (ESX/QBCore/QBOX) in config.lua
  4. Set up dealership locations on the map with showroom areas and office spaces
  5. Configure vehicle depreciation formulas and condition-based pricing
  6. Set commission rates for dealer sales and consignment fees
  7. Integrate with existing vehicle ownership and garage systems
  8. Configure financing options, down payment percentages, and payment schedules
  9. Set up vehicle inspection report templates
  10. Add ensure GFX_secondhand_shop to server.cfg and restart
  11. Test vehicle listings, sales transactions, and ownership transfers

Seller Experience

When players want to sell vehicles, they have multiple options. For quick sales, they drive to any used car dealership and request an instant trade-in appraisal. Dealers inspect the vehicle and make offers based on condition, modifications, and current market demand. For better prices, players list vehicles on consignment at dealerships - cars sit on the lot while dealers handle showings and negotiations, taking commission when sold. Advanced sellers create private listings advertising vehicles on in-game phone apps or community boards, arranging direct meets with buyers.

Buyer Experience

Buyers browse dealership showrooms viewing available inventory with detailed spec sheets showing make, model, year, mileage, condition rating, and modifications. Interested buyers request test drives to feel how the vehicle handles. Before purchasing, they review vehicle history reports showing previous ownership, accident records, and maintenance history. Buyers negotiate prices with dealers or sellers, arrange financing if needed, and complete purchases through secure transaction systems that transfer ownership and register vehicles properly.

Dealership Owner Gameplay

Player-owned dealerships create engaging business gameplay. Owners scout for undervalued vehicles to purchase for inventory, negotiate with sellers bringing trade-ins, and set competitive pricing to move stock quickly while maximizing profits. Successful dealers develop reputations for fair dealing or aggressive negotiation. They can specialize in specific vehicle types - luxury cars, working trucks, sports cars, or budget economy vehicles. The system tracks sales metrics showing revenue, profit margins, inventory turnover, and customer satisfaction ratings.

Advanced Features

  • Auction System - Dealers host auctions where players bid on vehicles, creating competitive buying excitement
  • Warranty Programs - Dealers offer limited warranties covering repairs for specific time periods after sale
  • Certification Programs - Certified Pre-Owned designation for inspected and refurbished vehicles commanding premium prices
  • Delivery Service - Buyers can have purchased vehicles delivered to their homes for convenience fees
  • Employee System - Dealerships hire salespeople who earn commission on sales they facilitate
  • Marketing Tools - Dealers create advertisements and promotional campaigns to attract buyers

What Makes This System Stand Out

The GFX Secondhand Vehicle Shop fills a crucial gap in most FiveM economies. New vehicle dealerships are fine for first-time buyers, but realistic servers need functioning used car markets where vehicles depreciate, change hands, and create ongoing economic activity. This system makes every vehicle purchase a potential investment - players maintain vehicles knowing resale value matters, creating natural care and maintenance gameplay.

The system also creates natural social interaction. Buyers and sellers negotiate deals, dealers build business reputations, and car enthusiasts connect over rare or customized vehicles. Some of the best roleplay happens around used car negotiations where players haggle prices, share vehicle stories, and build relationships through transactions.

Economic Impact

Implementing a used car market fundamentally changes server economies. Vehicle prices become dynamic rather than static. Rare vehicles appreciate in value. High-demand vehicles create profitable flipping opportunities. Depreciation creates natural money sinks as vehicles lose value over time. Players who wreck vehicles learn real consequences when resale values plummet. This creates sophisticated vehicle economics that mirror real-world automotive markets.

Framework Compatibility Details

  • ✅ ESX - Integrates with esx_vehicleshop, esx_garage, and standard ESX vehicle ownership systems
  • ✅ QBCore - Native compatibility with qb-vehicleshop, qb-garages, and qb-phone for listings
  • ✅ QBOX - Optimized for QBOX framework with modern dealership standards
  • ✅ Custom Systems - API available for integration with custom vehicle ownership and garage scripts

Create realistic used car markets with player-owned dealerships, vehicle inspections, dynamic pricing, and comprehensive transaction systems that add depth to your FiveM server's automotive economy and business roleplay opportunities.

Related vRP Scripts

  • Bumper Car (Full Package | MAP + SCRIPT + CAR)
  • VIP Sell Drug Script
  • Loading Screen (DebuX)
  • Eyes WeaponStore V2

Notas de instalação

Requires a FiveM server, esx or qbcore or qbox or standalone or vrp, access to server resources, and permission to restart the resource after configuration.

Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.

DescriçãoRequisitosVídeo de pré-visualização
Início
Loja
Job Scripts
Job Scripts
ESX
QBCore
QBOX
Standalone
vRP
Processo de revisão
Processo de revisão

Características Principais

  • Player-to-Player Sales with Secure Ownership Transfers

    Direct vehicle sales between players with secure ownership transfers that prevent scams and ensure legitimate transactions

  • Dealership Management System

    Players own and operate used car lots, setting commission rates, managing inventory, and earning profits from facilitating sales

  • Vehicle Inspection System

    Buyers inspect vehicles before purchase, viewing condition reports showing body damage, engine health, and modification status

  • Dynamic Pricing Based on Vehicle Condition

    Market-driven pricing where vehicle values fluctuate based on supply, demand, condition, customization, mileage, and maintenance history

  • Test Drive Feature

    Potential buyers take vehicles for test drives before committing to purchases

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