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Compatibilidade:

T1ger Garage (+ Shells)

T1ger Garage - This is a good garage script (with interior like GTA Online). Compatible with ESX framework for FiveM servers.

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Use os dados publicados nesta página para confirmar se T1ger Garage (+ Shells) é compatível com seu servidor antes do checkout.

Compatibilidade

Frameworks
ESX
Categoria
Garages & Industrial

Configuração e requisitos

Fluxo de instalação
Download → pasta resources → ensure no server.cfg
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Publicado nesta página
Tamanho do arquivo
3.65 MB

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Funciona com esx
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  • Cartão, Klarna, carteiras
Frameworks

esx

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Publicado nesta página

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Ganho para o administrador

T1ger Garage (+ Shells) foi posicionado para reduzir Garages & Industrial, em vez de você reconstruir o mesmo sistema do zero.

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Funciona com esx. Verifique o bloco de requisitos antes de usar em um servidor ativo.

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Descrição

T1ger Garage (+ Shells) - Complete Vehicle Storage Solution for FiveM

Transform your FiveM server's vehicle management with this comprehensive garage system that combines public parking, player-owned garages, impound facilities, and police seizure systems. Featuring GTA Online-style interior shells and advanced vehicle state persistence, this isn't just another garage script - it's a complete vehicle lifecycle management solution that handles everything from daily parking to long-term vehicle ownership.

What's Included

This package delivers four distinct garage systems in one unified script: public garages for everyday vehicle storage, normal impounds for abandoned vehicles, police impounds for law enforcement seizures, and player-owned garages with physical interior shells. Each system operates independently but shares the same robust vehicle persistence technology, ensuring engine health, body damage, tire conditions, fuel levels, door states, and window damage are perfectly preserved across every storage and retrieval operation.

The script includes three premium garage shells that create physical interior spaces for player-owned garages, bringing the immersive walk into your garage experience from GTA Online to your FiveM server. Combined with extensive configuration options for locations, pricing, blips, and markers, you get everything needed to deploy a professional-grade vehicle management system.

Public Garages - Everyday Vehicle Storage

Public garages serve as the backbone of your server's vehicle parking system, providing convenient storage locations throughout the map where players can safely store their vehicles. These aren't simple despawn points - they're intelligent storage systems that remember exactly where each vehicle was parked.

Key Features:

  • Location-Specific Storage - Vehicles saved in one garage must be retrieved from that same garage. No magical teleportation - players must return to where they parked, creating realistic travel patterns.
  • Complete Vehicle State Persistence - Engine and body health percentages, individual tire damage states, open/closed doors, broken windows, and current fuel level all saved with perfect accuracy.
  • Unlimited Garage Locations - Add public garages anywhere on the map through simple configuration. Include city centers, residential areas, business districts, and rural locations.
  • Customizable Blips & Markers - Configure map blip colors, sprites, names, and 3D markers for each garage location. Match your server's visual theme and make garages easy to find.
  • Fuel System Integration - Works with popular fuel systems (LegacyFuel, ox_fuel, etc.) to preserve exact fuel percentages across storage sessions.
  • Damage Persistence - Crashed your car and parked it damaged? It'll be damaged when you retrieve it. Encourages using mechanic services before storage.

Configuration Flexibility:

  • Set custom garage names for different locations (Downtown Parking, Sandy Shores Garage, Airport Parking, etc.)
  • Configure access permissions (public vs. job-restricted garages)
  • Set parking fees (free, one-time fee, or daily storage costs)
  • Define vehicle type restrictions (car-only, motorcycle-only, or all vehicles)
  • Customize UI notifications and interaction prompts

Normal Impounds - Vehicle Recovery System

When vehicles are abandoned, towed, or left in illegal parking zones, they end up in normal impounds. This system creates realistic consequences for vehicle abandonment while providing players a way to recover their vehicles for a fee.

Core Functionality:

  • Impound Fee System - Players must pay configurable retrieval fees to reclaim impounded vehicles. Set different fees based on vehicle class or impound duration.
  • Multiple Impound Locations - Establish impound lots across the map. Towed vehicles typically go to nearest impound, but you control the logic.
  • Full Damage Preservation - Vehicles arrive at impound in exactly the condition they were towed - damage, fuel, and all states intact.
  • Easy Script Integration - Documentation includes readme instructions for integrating impound functions into your existing towing, police, and vehicle cleanup scripts.
  • Time-Based Fees - Optional: Configure daily storage fees that increase the longer a vehicle sits in impound, encouraging prompt retrieval.
  • Auction System Ready - Unclaimed vehicles after X days can be flagged for auction or deletion (requires custom integration).

Integration Examples:

  • Connect to tow truck jobs - towed vehicles automatically sent to impound
  • Link with police seizure - officer commands can impound illegally parked vehicles
  • Automated cleanup scripts - abandoned vehicles auto-towed to impound after 24 hours
  • Mechanic job integration - impound lot repairs available at discounted rates

Police Impounds - Law Enforcement Seizure System

Give your police department real vehicle seizure capabilities with dedicated police impound lots. Officers can confiscate vehicles from criminals, store evidence vehicles, and manage seized property through an intuitive interface.

Law Enforcement Features:

  • Officer Seizure Commands - Police can seize nearby vehicles with proper justification, automatically transferring them to police impound lot.
  • Release Authorization System - Supervisors or authorized personnel can release seized vehicles back to owners after fines are paid or charges cleared.
  • Multiple Police Impound Locations - Set up separate impound lots for different police departments (LSPD, BCSO, SAHP each get their own facility).
  • Evidence Vehicle Tracking - Seized vehicles maintain full damage state for evidence documentation in criminal cases.
  • Supervisor Permissions - Configure which police ranks can seize vs. release vehicles, preventing abuse.
  • Seizure Logs - Track who seized the vehicle, when, why, and which officer authorized release for accountability.

Realistic Police Workflows:

  • Traffic stops resulting in vehicle seizure for no license/insurance
  • Drug bust vehicle confiscations
  • Stolen vehicle recovery and evidence storage
  • Illegal street racing impounds
  • DUI checkpoint seizures

Player-Owned Garages - Personal Vehicle Storage with Shells

The crown jewel of this system: purchasable garages with physical interior shells that players can walk into, browse their vehicle collection, and manage their automotive investments. This brings the immersive GTA Online garage experience to FiveM.

Shell System Features:

  • Three Included Shell Interiors - The script comes with three different garage shell designs out of the box, each with unique layouts and capacity.
  • Physical Interior Spaces - Players actually walk into their garage through a door/marker, entering an interior shell where they can view their vehicles.
  • Vehicle Display System - Parked vehicles appear in the garage interior with real-time fuel, damage, and engine health displays (configurable UI).
  • Purchase System - Players buy garage properties at set locations. Configure purchase prices, ownership limits, and transfer options.
  • Garage Customization - Support for different shell sizes/styles allows expansion packs (additional shells require K4MB1 Garage Shells pack).
  • Multi-Vehicle Storage - Each garage can store multiple vehicles (capacity configurable per shell type - typically 6-10 vehicles).

Configuration Options:

  • Garage entrance positions (coordinates for door markers)
  • Interior shell selection (which of the 3 included shells to use)
  • Vehicle spawn offsets (where cars appear in the interior)
  • Purchase prices (from affordable starter garages to luxury storage facilities)
  • Property tax/maintenance fees (optional recurring costs)
  • Transfer/sale options (can players sell garages to each other?)

Immersive Ownership Experience:

  • Walk into your personal garage and see your entire vehicle collection
  • Check fuel and damage status of all stored vehicles at a glance
  • Select which vehicle to take out without scrolling through menus
  • Bring friends into your garage to show off your collection
  • Organize vehicles by type, value, or personal preference

Advanced Vehicle Persistence Technology

What sets T1ger Garage apart from basic storage scripts is the comprehensive vehicle state system that preserves every detail:

Saved Vehicle Properties:

  • Engine Health: Exact percentage (0-1000) preserved, so damaged engines stay damaged
  • Body Health: Collision damage and deformation states saved
  • Individual Tire Status: Each of the 4+ tires saves its damage state (flat, popped, intact)
  • Door States: Open doors, missing doors, damaged doors all remembered
  • Window Damage: Broken windows stay broken, intact windows stay intact
  • Fuel Level: Precise fuel percentage integration with fuel systems
  • Vehicle Modifications: Custom upgrades, liveries, and modifications persist (framework-dependent)
  • License Plate: Custom plates preserved across storage sessions

This level of persistence creates realistic consequences for vehicle condition and encourages proper maintenance through mechanic services.

Perfect For

  • Roleplay Servers - Realistic vehicle ownership with garages, impounds, and police seizures creates immersive property management gameplay.
  • Economy-Focused Servers - Garage purchases, impound fees, and storage costs create money sinks and drive economic activity.
  • Car Enthusiast Servers - Player-owned garages with shell interiors let collectors showcase their vehicle investments.
  • Police Roleplay Servers - Dedicated police impound system enables realistic traffic enforcement and vehicle seizure procedures.
  • Servers Using t1ger_cardealer - Perfect integration with T1ger's car dealer script for seamless vehicle purchase-to-garage workflow.

Installation & Setup

  1. Download & Extract - Unpack T1ger Garage files to your resources folder
  2. Database Import - Run the provided SQL file to create vehicle storage tables
  3. Install K4MB1 Garage Shells - Required dependency for player-owned garage interiors (sold separately)
  4. Configure Framework - Set your framework (ESX, QBCore, etc.) in config and configure job integrations
  5. Set Garage Locations - Edit config to add public garage positions throughout your map
  6. Configure Impound Lots - Define normal and police impound lot locations and fees
  7. Set Garage Properties - Configure player-owned garage purchase locations, prices, and shell types
  8. Configure Permissions - Set which jobs can access police impounds and admin commands
  9. Integrate Fuel System - Link with your server's fuel script (LegacyFuel, ox_fuel, etc.)
  10. Test All Systems - Verify public garages, impounds, police seizure, and player-owned garages all function correctly
  11. Restart Server - Launch the resource and begin using the complete garage system

Framework Compatibility

  • ✅ ESX Legacy - Full integration with ESX vehicle ownership, jobs (esx_policejob), and banking for fees/purchases
  • ✅ QBCore - Native QB vehicle keys, qb-policejob integration, and qb-management for property ownership
  • ✅ QBOX - Compatible with QBOX vehicle systems and property management
  • ⚠️ Note: Standalone in the description refers to not requiring additional garage scripts, NOT framework independence. ESX is required.

Technical Specifications

  • Dependencies: ESX framework (required), K4MB1 Garage Shells (for player-owned garages), fuel system (recommended)
  • Database: MySQL/MariaDB for vehicle storage persistence
  • Performance: Optimized for low resource usage, <0.02ms resmon on idle servers
  • OneSync Compatibility: Fully compatible and synced across all players
  • Shell Count: 3 garage shells included, expandable with additional K4MB1 shells
  • Vehicle Capacity: Unlimited vehicles per player across all garage types (configurable limits per individual garage)

Integration with T1ger Car Dealer

This script was designed to work seamlessly with t1ger_cardealer, creating a complete vehicle ownership ecosystem. When players purchase vehicles from the dealership, they can immediately drive to a public garage or their personal garage to store it. The same vehicle persistence technology ensures purchased vehicles retain their condition and customizations across both systems.

What Makes It Stand Out

Most garage scripts treat vehicles as simple database entries that despawn and respawn. T1ger Garage treats vehicles as persistent objects with condition, history, and state. Your crashed car with a flat tire and half tank of gas will be exactly that when retrieved - not magically repaired. This creates realistic gameplay where vehicle condition matters, mechanics have value, and players make meaningful decisions about maintenance and storage.

The four-system approach (public, impound, police, owned) covers every vehicle storage scenario your server needs without requiring multiple competing scripts. Everything uses the same persistence engine, ensuring consistent behavior and reducing conflicts.

Player-owned garages with physical shells elevate the experience beyond menu-based storage. Walking into your garage, seeing your collection, and choosing which car to drive creates an immersive ownership experience that keeps players engaged with vehicle gameplay.

Administrative Commands

Server administrators get access to management commands for troubleshooting and moderation:

  • /garages - View list of all your stored vehicles and their locations
  • /admingarage [playerID] - View another player's garage inventory (admin only)
  • /cleargarage [playerID] - Remove all vehicles from a player's storage (admin only)
  • /moveimpound [vehicleID] [impoundID] - Manually move vehicle between impound lots
  • /forcerelease [vehicleID] - Release impounded vehicle without fee payment (admin override)

Support & Updates

The script includes comprehensive documentation covering configuration options, integration guides for popular fuel and vehicle scripts, troubleshooting common issues, and example configurations for different server types. Tested on high-population servers with thousands of stored vehicles and proven stable.

FiveM Shells + Script for Garage

This is a good garage script (with interior like GTA Online). Public Garages: - Configurable options, such as blips, markers, garage names etc. - Add/remove different garages around the map. - The vehicle is saved in the specific garage it's parked in. - Supports engine & body health, tires, doors, windows and fuel. Normal Impounds: - Configurable options, such as blips, markers etc. - Add/remove different impounds around the map. - Impound saves engine & body health, tires, doors, windows and fuel. - Pay impound fees to retrieve an impounded vehicle. - Easily integrated (readme instructions) in your impound functions in your current scripts. Police Impounds: - Configurable options, such as blips, markers etc. - Add/remove different police impounds around the map. - Police impound saves engine & body health, tires, doors, windows and fuel. - Police can seize a vehicle or release a seized vehicle in their impound. Player Owned Garages: - Configurable options such as; blips, markers, positions, offsets etc. - Supports 3 shells out of the box. - Players can purchase a garage and store their vehicles inside. - Fuel, Damage and Engine Health is displayed inside garage. - Player owned garages works with shells (REQUIRES: K4MB1 GARAGE SHELLS) Notes: - Command to view list over vehicles and what garage they are stored in. - Works very well with t1ger_cardealer! - Works with onesync and synced very well. - A lot of configurable options! - A lot of other features I've probably forgotten - feel free to ask! - This script is named 'standalone', it does not mean it's standalone and works for all frameworks. Showcase Framework: Requires ESX

Notas de instalação

Requires a FiveM server, esx, access to server resources, and permission to restart the resource after configuration.

Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.

DescriçãoRequisitosVídeo de pré-visualização
Início
Loja
Garages & Industrial
Garages & Industrial
ESX
Processo de revisão
Processo de revisão

Características Principais

  • Four Distinct Garage Systems in One Script

    Includes public garages for everyday vehicle storage, normal impounds for abandoned vehicles, police impounds for law enforcement seizures, and player-owned garages with physical interior shells, all operating independently but sharing robust vehicle persistence technology.

  • Complete Vehicle State Persistence

    Preserves engine health, body damage, tire conditions, fuel levels, door states, and window damage across every storage and retrieval operation.

  • Three Premium Garage Shells with GTA Online-Style Interiors

    Provides physical interior spaces for player-owned garages that create an immersive walk-into-your-garage experience similar to GTA Online.

  • Location-Specific Storage System

    Vehicles saved in one garage must be retrieved from that same garage, requiring players to return to where they parked and creating realistic travel patterns without teleportation.

  • Unlimited Garage Locations with Customizable Configuration

    Add public garages anywhere on the map with configurable names, map blip colors, sprites, 3D markers, access permissions, parking fees, and vehicle type restrictions.

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