Energy Skins Weapons V2 – ESX – QBCORE

$34.00

Let’s be real — everyone loves skins. Until now, players could only enjoy custom weapon mods privately in their own game. But that’s changing. With this update, your players can equip weapon skins visible to everyone in the city. Even better, these aren’t bulky add-ons — they’re seamlessly applied to the original GTA weapons as authentic camouflages.

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Energy Skins Weapons V2 – ESX – QBCORE FiveM resource preview
Energy Skins Weapons V2 - ESX - QBCORE
$34.00

Lifetime update access. Files FiveMX publishes to this listing remain available to the original eligible purchase without a subscription. Read the exact scope

Energy Skins Weapons V2 – Advanced Weapon Customization for ESX & QBCore

Revolutionize your FiveM server’s weapon system with Energy Skins Weapons V2, a comprehensive customization framework that allows players to apply unique skins and patterns to their firearms. This advanced script brings CS:GO-style weapon skin mechanics to FiveM, creating new economy opportunities and personalization options that keep players engaged and invested in their loadouts.

What’s Included

Energy Skins Weapons V2 provides a complete weapon skinning system with an extensive library of pre-designed skins, a user-friendly application interface, rarity tiers for different skin values, and full integration with your server’s economy. Players can purchase skins, apply them to weapons, trade them with other players, and showcase their rare collections. The system includes both permanent skins and temporary trials, giving you flexibility in monetization.

Key Features

  • 100+ Weapon Skins – Massive collection of pre-designed skins covering all major weapon categories including pistols, rifles, SMGs, shotguns, and heavy weapons
  • Rarity System – Tiered rarity levels (Common, Rare, Epic, Legendary) that affect pricing, availability, and visual appeal with color-coded indicators
  • Interactive UI – Modern, intuitive interface for browsing available skins, previewing them on weapons, and applying purchases with one-click convenience
  • Economy Integration – Fully integrated with ESX and QBCore money systems, supports both in-game currency and custom payment methods
  • Trading System – Player-to-player skin trading with secure exchange mechanics, trade confirmations, and scam prevention
  • Admin Controls – Complete administrative panel for managing skin availability, adjusting prices, granting skins to players, and monitoring the skin economy
  • Persistent Skins – Applied skins remain on weapons through player deaths, reconnects, and server restarts using database storage
  • Custom Skin Support – Easy configuration for adding your own custom weapon skins with documentation and examples provided

Perfect For

  • Roleplay servers wanting deeper weapon personalization
  • Economy-focused servers needing new money sinks
  • Gang servers where weapon aesthetics matter
  • PvP servers wanting CS:GO-style skin systems

Gameplay Experience

Players visit designated skin shops or access the system through inventory to browse hundreds of weapon skins. Each skin is categorized by weapon type and rarity, making it easy to find desired customizations. The preview system shows exactly how the skin will look before purchase. Once applied, the skin persists on that specific weapon, creating attachment and value. Rare legendary skins become status symbols, encouraging players to grind in-game currency or participate in server events to obtain them.

Installation & Configuration

  1. Download Energy Skins Weapons V2 from your purchase
  2. Extract to your server resources folder
  3. Import the SQL database file to create necessary tables
  4. Configure framework settings (ESX or QBCore) in config.lua
  5. Adjust skin prices, rarity distribution, and shop locations
  6. Add skin shop NPCs or activate inventory integration
  7. Restart server and verify skin system functionality

Framework Compatibility

  • ESX – Full support for all ESX versions including Legacy, integrates with esx_skin, weapons systems, and economy frameworks
  • QBCore – Complete QBCore compatibility with qb-weapons, qb-inventory integration, and native QB money handling
  • Standalone – Requires either ESX or QBCore framework for inventory and economy integration

Technical Details

  • Database: Efficient MySQL storage for player skin inventories
  • Security: Server-side validation prevents skin duplication and exploits
  • Customization: Extensive config file for adjusting all system parameters
  • Updates: Version 2 includes performance improvements and expanded skin library

What Makes It Stand Out

Energy Skins Weapons V2 goes beyond basic weapon tints by offering a complete CS:GO-inspired skin economy. The rarity system creates natural value hierarchies, making rare skins genuinely desirable. The trading functionality adds social interaction around weapon collecting. Unlike simple weapon texture replacers, this system makes skins feel like valuable items that players work toward obtaining. The combination of extensive skin variety, smooth application mechanics, and economic integration creates a feature-rich system that enhances both roleplay and competitive gameplay elements.

Related FiveM Weapon Mods

Additional information

Framework

ESX, QBCore, QBOX, Standalone