Gültig einmalig pro Kunde für Bestellungen ab $10.
Energy Skins Weapons V2 – ESX – QBCORE
Ursprünglicher Preis war: $64.00$34.00Aktueller Preis ist: $34.00.
Wir gehen noch einen Schritt weiter – wir präsentieren eine neue, komplett überarbeitete Version mit einem eleganten, exklusiven Design und einem integrierten Marktplatz, auf dem Spieler ihre Waffen präsentieren und verkaufen können.
Seien wir ehrlich – jeder liebt Skins. Bisher konnten Spieler benutzerdefinierte Waffenmodifikationen nur privat in ihrem eigenen Spiel nutzen. Doch das ändert sich jetzt. Mit diesem Update können eure Spieler Waffenskins ausrüsten, die für alle in der Stadt sichtbar sind. Und das Beste: Es handelt sich dabei nicht um klobige Anbauteile, sondern sie fügen sich nahtlos als authentische Tarnungen auf die originalen GTA-Waffen ein.
- Premium Qualität
- Vollständig Open Source
- Sichere Zahlungen
- Zufriedenheitsgarantie
- 30 Tage Geld-zurück-Garantie
Beschreibung
Energy Skins Weapons V2 – Advanced Weapon Customization for ESX und QBCore
Revolutionize your FiveM server’s weapon system with Energy Skins Weapons V2, a comprehensive customization framework that allows players to apply unique skins and patterns to their firearms. This advanced script brings CS:GO-style weapon skin mechanics to FiveM, creating new economy opportunities and personalization options that keep players engaged and invested in their loadouts.
Im Leistungsumfang enthalten
Energy Skins Weapons V2 provides a complete weapon skinning system with an extensive library of pre-designed skins, a user-friendly application interface, rarity tiers for different skin values, and full integration with your server’s economy. Players can purchase skins, apply them to weapons, trade them with other players, and showcase their rare collections. The system includes both permanent skins and temporary trials, giving you flexibility in monetization.
Hauptmerkmale
- 100+ Weapon Skins – Massive collection of pre-designed skins covering all major weapon categories including pistols, rifles, SMGs, shotguns, and heavy weapons
- Rarity System – Tiered rarity levels (Common, Rare, Epic, Legendary) that affect pricing, availability, and visual appeal with color-coded indicators
- Interaktive Benutzeroberfläche – Modern, intuitive interface for browsing available skins, previewing them on weapons, and applying purchases with one-click convenience
- Wirtschaftsintegration – Fully integrated with ESX and QBCore money systems, supports both in-game currency and custom payment methods
- Trading System – Player-to-player skin trading with secure exchange mechanics, trade confirmations, and scam prevention
- Administratorkontrollen – Complete administrative panel for managing skin availability, adjusting prices, granting skins to players, and monitoring the skin economy
- Persistent Skins – Applied skins remain on weapons through player deaths, reconnects, and server restarts using database storage
- Custom Skin Support – Easy configuration for adding your own custom weapon skins with documentation and examples provided
Perfekt für
- Roleplay servers wanting deeper weapon personalization
- Economy-focused servers needing new money sinks
- Gang servers where weapon aesthetics matter
- PvP servers wanting CS:GO-style skin systems
- Donation systems offering exclusive weapon skins
Gameplay Experience
Players visit designated skin shops or access the system through inventory to browse hundreds of weapon skins. Each skin is categorized by weapon type and rarity, making it easy to find desired customizations. The preview system shows exactly how the skin will look before purchase. Once applied, the skin persists on that specific weapon, creating attachment and value. Rare legendary skins become status symbols, encouraging players to grind in-game currency or participate in server events to obtain them.
Installation und Konfiguration
- Download Energy Skins Weapons V2 from your purchase
- Entpacken Sie die Dateien in Ihren Serverressourcenordner.
- Import the SQL database file to create necessary tables
- Configure framework settings (ESX or QBCore) in config.lua
- Adjust skin prices, rarity distribution, and shop locations
- Add skin shop NPCs or activate inventory integration
- Restart server and verify skin system functionality
Framework-Kompatibilität
- ✅ ESX – Full support for all ESX versions including Legacy, integrates with esx_skin, weapons systems, and economy frameworks
- ✅ QBCore – Complete QBCore compatibility with qb-weapons, qb-inventory integration, and native QB money handling
- ❌ Standalone – Requires either ESX or QBCore framework for inventory and economy integration
Technische Details
- Leistung: Optimized texture loading and caching for minimal FPS impact
- Datenbank: Efficient MySQL storage for player skin inventories
- Sicherheit: Server-side validation prevents skin duplication and exploits
- Anpassung: Extensive config file for adjusting all system parameters
- Aktualisierung: Version 2 includes performance improvements and expanded skin library
Was es auszeichnet
Energy Skins Weapons V2 goes beyond basic weapon tints by offering a complete CS:GO-inspired skin economy. The rarity system creates natural value hierarchies, making rare skins genuinely desirable. The trading functionality adds social interaction around weapon collecting. Unlike simple weapon texture replacers, this system makes skins feel like valuable items that players work toward obtaining. The combination of extensive skin variety, smooth application mechanics, and economic integration creates a feature-rich system that enhances both roleplay and competitive gameplay elements.


























