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Trabajo de buceo Plus

El precio original era: $50.00.El precio actual es: $25.50.

-49%

Los precios suben cuando el temporizador llega a cero

Script de buceo multijugador ¡Esta nueva función es perfecta para ti y tus amigos, ¡haciendo que tu experiencia de rol sea aún más divertida!

¿Qué es el script de buceo multijugador?

  • Bucear juntos: ¡puedes ir a bucear con tus amigos!
  • Gana dinero: recoge objetos bajo el agua y gana algo de dinero.
  • Sube de nivel: completa misiones para mejorar tus habilidades y desbloquear nuevas áreas.
  • Aventuras emocionantes: explora nuevos mapas y enfréntate a desafíos geniales.

Características principales

  1. Multijugador sin interrupciones: bucea con tus amigos sin problemas.
  2. Diseño responsivo: todo se ve genial y funciona sin problemas.
  3. Sincronizado: todos experimentan el buceo juntos en tiempo real.

¿Listo para que tu servidor de rol de FiveM sea aún más emocionante? ¡Sumérgete en el mundo del buceo multijugador hoy mismo! 🐠🌊

(9 valoraciones de clientes)
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Trabajo de buceo FiveM
Trabajo de buceo Plus
$50.00 El precio original era: $50.00.$25.50El precio actual es: $25.50.

Archivo de configuración

Config                    = {}

Config.Framework          = 'qb'           -- esx, oldesx, qb, oldqb

Config.CurrencyUnit       = '$'            -- '€' -- '₺'  '$'
Config.SQL = "oxmysql" -- oxmysql / mysql-async / ghmattimysql
Config.Inventory = "qb_inventory" -- qb_inventory / esx_inventory / ox_inventory / qs_inventory / codem-inventory
Config.ServeName          = "TWORST" -- Server Name MAX 10
Config.MoneyType          = "$" -- Money Type 
Config.InteractionHandler = 'qb-target'     --  qb-target, drawtext,ox-target
Config.ExampleProfilePicture = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/LogoNEW.png"
Config.AnchorCommand = "anchor" -- Anchor Command
Config.JobResetCommand = "jobreset" -- Job Reset Command
Config.Tube = {
    ['level1'] = {
        waitTime = 3, -- 3 seconds
        model = `xm_prop_x17_scuba_tank`
    },
    ['level2'] = {
        waitTime = 5,
        model = `p_michael_scuba_tank_s`
    },
    ['level3'] = {
        waitTime = 7,
        model = `p_s_scuba_tank_s`
    },
    ['mask'] = {
        model = `p_d_scuba_mask_s`
    }

}
Config.Diving = {
    ['coords'] = {
        ['intreactionCoords'] = vector3(-273.87, 6641.97, 7.39),
        ['ped'] = true,
        ['pedCoords'] = vector3(-273.87, 6641.97, 7.39),
        ['pedHeading'] = 232.23,
        ['pedHash'] = 0x49EA5685,
    },
    ['seelCoords'] = {
        ['intreactionCoords'] = vector3(-279.59, 6636.75, 7.55),
        ['ped'] = true,
        ['pedCoords'] = vector3(-279.59, 6636.75, 7.55),
        ['pedHeading'] = 221.69,
        ['pedHash'] = 0x49EA5685,
    },
    ['job'] = 'all', 
    ['blip'] = {
        show = true,
        blipName = 'Diving Job',
        blipType = 317,
        blipColor = 3,
        blipScale = 0.55
    },
    ['marker'] = {
        ['type'] = 1,
        ['size'] = vector3(1.5, 1.5, 1.5),
        ['color'] = { r = 0, g = 255, b = 0 },
    },
    ['drawtext'] = {
        ['text'] = "Press ~g~[E]~s~ to open the ~g~Diving~s~",
    },
    ['jobVehicle'] = 'tug', -- tuh
    ['jobDeliverTheVehicleCoords'] = vector3(-849.16, 6592.56, 0.55),
    ['Mission'] = { 
        {
            regionName = "mission1",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 0,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 20, areaDistance = 30, coords = vector3(-929.52, 6666.6, -27.55) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 20, areaDistance = 30,  coords = vector3(-929.52, 6666.6, -27.55)},
                {name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 40,  coords = vector3(-929.52, 6666.6, -27.55)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 10, areaDistance = 30,  coords = vector3(-929.52, 6666.6, -27.55)}, 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 10000,
                xp = 1000,
                onlinejobextra = 2 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(-306.97, 6678.08, 0.62, 33.31)
            },
            jobDeliverTheVehicleCoords = vector3(-306.97, 6678.08, 1),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        },    
        {
            regionName = "mission2",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 2,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 15, areaDistance = 30, coords = vector3(1798.72, -2966.86, -43.23) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 15, areaDistance = 30,  coords = vector3(1798.72, -2966.86, -43.23)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 15, areaDistance = 30,  coords = vector3(1798.72, -2966.86, -43.23)}, 
                -- {name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 40,  coords = vector3(1798.72, -2966.86, -43.23)},
                
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 20000,
                xp = 2000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(1319.17, -3078.18, 0.37, 10.11),
            },
            jobDeliverTheVehicleCoords = vector3(1320.3, -3071.16, -0.05),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        },     
        {
            regionName = "mission3",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 3,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 40, areaDistance = 60, coords = vector3(4204.08, 3637.51, -43.38) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 40, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 20, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)}, 
                --{name = "sealooting", label = "Sea Box", amount = 15, areaDistance = 60,  coords = vector3(4204.08, 3637.51, -43.38)}, -- BOX 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 30000,
                xp = 3000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(3902.53, 4484.97, 0.19, 10.71)
            },
            jobDeliverTheVehicleCoords = vector3(3902.53, 4484.97, 0.19),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        }, 
        {
            regionName = "mission4",
            regionLabel = "Tworst Island",
            regionInfo = "You need to immediately collect overgrown corals in certain areas with diving equipment and tools and clean up the garbage. You must start now!",
            regionStep = "The team will acquire the boat and travel to the designated area.",
            regionStep2 = "The team will collect corals in the area, clean up debris in the sea, and gather hidden items.",
            minLevel = 4,
            jobTask = {
                {name = "seaChanged", img = "coral.png", label = "Take Coral", amount = 50, areaDistance = 70, coords = vector4(3323.94, 6580.64, -65.03, 102.81) },
                {name = "seaClean", img = "trash.png", label = "Sea Clean", amount = 50, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)},
                {name = "seaSuitCase", label = "Sea SuitCase", amount = 20, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)}, 
                {name = "sealooting", label = "Sea Box", amount = 20, areaDistance = 70,  coords = vector4(3323.94, 6580.64, -65.03, 102.81)}, -- BOX 
            },
            regionPNG = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/Mask_group1.png",
            awards = {
                money = 40000,
                xp = 4000,
                onlinejobextra = 1.5 -- how many percent of the money will increase when a player enters onlinejob 
            },
            vehicleSpawnCoords = {
                vector4(1540.32, 6712.64, 0.45, 10.04)
            },
            jobDeliverTheVehicleCoords = vector3(1540.32, 6712.64, 0.45),
            boxModel = {
                bigbox = {
                    model = {"ba_prop_battle_crate_closed_bc", "ba_prop_battle_crate_closed_bc"},
                    random = 50,
                    liftHeight = 2.9,
                    riseSpeed = 0.02,
                },
                smallbox = {
                    model = {"gr_prop_gr_rsply_crate01a", "gr_prop_gr_rsply_crate01a"},
                    random = 50,
                    liftHeight = 1.8,
                    riseSpeed = 0.06,
                }
            },
            ChangeModel = {
                ['BeforeModel'] = {"prop_coral_pillar_01"},
                ['AfterModel'] = {"prop_coral_01"},
            },
            CleanModel = {
                {"prop_rub_tyre_03", "prop_rub_tyre_01", "prop_rub_binbag_sd_02"}
            },
            SuitCaseModel = {
                ['BeforeModel'] = {"prop_suitcase_01d" },
                ['AfterModel'] = {"hei_p_attache_case_01b_s"},
            },
        }, 
    },
    ["Market"] = {
        ["BuyItems"] = {
            {itemName = "scuba_tube_l1", itemLabel = "Scuba Tube Level 1", itemKG = 1, itemCount = 1, itemPrice = 500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level1.png" },
            {itemName = "scuba_tube_l2", itemLabel = "Scuba Tube Level 2", itemKG = 1, itemCount = 1, itemPrice = 1000, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level2.png" },
            {itemName = "scuba_tube_l3", itemLabel = "Scuba Tube Level 3", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diving-tube-level3.png" },
            {itemName = "scuba_gear", itemLabel = "Scuba Mask", itemKG = 1, itemCount = 1, itemPrice = 700, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/mask.png" },
            {itemName = "liftbag", itemLabel = "Diving Liftbag", itemKG = 1, itemCount = 1, itemPrice = 200, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/liftbag.png" },
            {itemName = "weapon_knife", itemLabel = "Knife", itemKG = 1, itemCount = 1, itemPrice = 500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/knife.png" },
        },
        ["SellItems"] = {
            {itemName = "dendrogyra_coral", itemLabel = "Dendrogyra", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/dendrogyra_coral.png"},
            {itemName = "antipatharia_coral", itemLabel = "Antipatharia", itemKG = 1, itemCount = 1, itemPrice = 1500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/antipatharia_coral.png"},
            {itemName = "rolex", itemLabel = "Rolex", itemKG = 1, itemCount = 1, itemPrice = 750, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/rolex.png"},
            {itemName = "diamond_ring", itemLabel = "Diamond Ring", itemKG = 1, itemCount = 1, itemPrice = 2000, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/diamond_ring.png"},
            {itemName = "goldbar", itemLabel = "Gold Bar", itemKG = 1, itemCount = 1, itemPrice = 2500, itemImage = "https://r2.fivemanage.com/biv23I9cFWICSObhZsr4C/goldbar.png"},
        }
    }
}

Config.RandomCoral = {
    { item = "dendrogyra_coral", probability = 70, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "antipatharia_coral", probability = 20, amount = math.random(1,3) },     -- There's a 20 percent chance of a rare coral.
}
Config.RandomSuitCase = { 
    { item = "rolex", probability = 70, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "diamond_ring", probability = 20, amount = math.random(1,3) },    -- The probability of a rare coral is 20%
    { item = "goldbar", probability = 10, amount = math.random(1,2) } -- Legendary coral has a 10% chance of appearing
}

Config.RandomShipBox = { 
    { item = "rolex", probability = 40, amount = math.random(1,3) },  -- The probability of normal coral is 70%
    { item = "diamond_ring", probability = 40, amount = math.random(1,3) },    -- The probability of a rare coral is 20%
    { item = "goldbar", probability = 20, amount = math.random(1,2) } -- Legendary coral has a 10% chance of appearing
}

Config.Vehiclekey          = true
Config.VehicleSystem       = "qb-vehiclekeys"       -- cd_garage / qs-vehiclekeys / wasabi-carlock / qb-vehiclekeys
Config.Removekeys          = true
Config.RemoveVehicleSystem = "qb-vehiclekeys"       -- cd_garage / qs-vehiclekeys / wasabi-carlock / qb-vehiclekeys

Config.GiveVehicleKey      = function(plate, model, vehicle) -- you can change vehiclekeys export if you use another vehicle key system
    if Config.Vehiclekey then
        if Config.VehicleSystem == 'cd_garage' then
            TriggerEvent('cd_garage:AddKeys', exports['cd_garage']:GetPlate(vehicle))
        elseif Config.VehicleSystem == 'qs-vehiclekeys' then
            model = GetDisplayNameFromVehicleModel(GetEntityModel(vehicle))
            exports['qs-vehiclekeys']:GiveKeys(plate, model, true)
        elseif Config.VehicleSystem == 'wasabi-carlock' then
            exports.wasabi_carlock:GiveKey(plate)
        elseif Config.VehicleSystem == 'qb-vehiclekeys' then
            TriggerServerEvent('qb-vehiclekeys:server:AcquireVehicleKeys', plate)
        end
    end
end

Config.RemoveVehiclekey    = function(plate, model, vehicle)
    if Config.Removekeys then
        if Config.RemoveVehicleSystem == 'cd_garage' then
            TriggerServerEvent('cd_garage:RemovePersistentVehicles', exports['cd_garage']:GetPlate(vehicle))
        elseif Config.RemoveVehicleSystem == 'qs-vehiclekeys' then
            model = GetDisplayNameFromVehicleModel(GetEntityModel(vehicle))
            exports['qs-vehiclekeys']:RemoveKeys(plate, model)
        elseif Config.RemoveVehicleSystem == 'wasabi-carlock' then
            exports.wasabi_carlock:RemoveKey(plate)
        elseif Config.RemoveVehicleSystem == 'qb-vehiclekeys' then
            TriggerServerEvent('qb-vehiclekeys:client:RemoveKeys', plate)
        end
    end
end

Config.FuelSystem = "LegacyFuel"                      -- LegacyFuel / x-fuel

Config.SetVehicleFuel = function(vehicle, fuel_level) -- you can change LegacyFuel export if you use another fuel system
    if Config.FuelSystem == 'LegacyFuel' then
        return exports["LegacyFuel"]:SetFuel(vehicle, fuel_level)
    elseif Config.FuelSystem == 'x-fuel' then
        return exports["x-fuel"]:SetFuel(vehicle, fuel_level)
    else
        return SetVehicleFuelLevel(vehicle, fuel_level + 0.0)
    end
end

Config.NotificationText = {
    ['oxygen'] = {
        text = "Oxygen is over.",
        type = "errorNotify"
    },
    ['vehicleexist'] = {
        text = "No ship spawns because a ship is found",
        type = "errorNotify"
    },
    ['oxygenLow'] = {
        text = "Oxygen is low.",
        type = "infoNotify"
    },
    ['needoxygen'] = {
        text = "You need Oxygen",
        type = "errorNotify"
    },
    ['needoliftbag'] = {
        text = "You need liftbag",
        type = "errorNotify"
    },
    ['level1tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['level2tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['level3tube'] = {
        text = "You wear the tube level 1",
        type = "infoNotify"
    },
    ['requiredTube'] = {
        text = "You must wear the tube first",
        type = "errorNotify"
    },
    ['wearMask'] = {
        text = "You wear the mask",
        type = "infoNotify"
    },
    ['achordrop'] = {
        text = "Anchor dropped",
        type = "infoNotify"
    },
    ['achorpickeddrop'] = {
        text = "Anchor picked up",
        type = "infoNotify"
    },
    ['gotosite'] = {
        text = "Pick up the vehicle and go to the site",
        type = "infoNotify"
    },
    ['needKnife'] = {
        text = "You need a knife to open the suitcase",
        type = "infoNotify"
    },
    ['towedrope'] = {
        text = "The box is being towed by rope, please wait",
        type = "infoNotify"
    },
    ['needAnchor'] = {
        text = "You need to anchor the vehicle",
        type = "errorNotify"
    },
    ['pressanchor'] = {
        text = "Press /anchor to anchor the vehicle",
        type = "infoNotify"
    },

    ['notenoughitem'] = {
        text = "Not enough %s to sell.",
        type = "errorNotify"
    },
    ['lobbyfull'] = {
        text = "The lobby is full.",
        type = "succesNotify"
    },
    ['jobnotstarted'] = {
        text = "You have not started the job yet.",
        type = "errorNotify"
    },
    ['jobalreadystarted'] = {
        text = "You have already started the job.",
        type = "errorNotify"
    },
    ['maxlevel'] = {
        text = "You have reached the maximum level.",
        type = "errorNotify"
    },
    ['playeralreadyinlobby'] = {
        text = "You are already in the lobby.",
        type = "errorNotify"
    },
    ['missionnotselected'] = {
        text = "You have not selected a mission.",
        type = "errorNotify"
    },
    ['playerleftlobby'] = {
        text = "The mission is terminated because the lobbyist is out of the game.",
        type = "errorNotify"
    },
    ['deliverVehile'] = {
        text = "Deliver the vehicle",
        type = "infoNotify"
    },
    ['resetJob'] = {
        text = "You have reset the job.",
        type = "errorNotify"
    },
    ['notowner'] = {
        text = "You are not the owner of the vehicle.",
        type = "errorNotify"
    },
    
}

Config.RequiredXP = {
    [1] = 1000,
    [2] = 1500,
    [3] = 2000,
    [4] = 2500,
    [5] = 3000,
    [6] = 3500,
    [7] = 4000,
    [8] = 4500,
    [9] = 5000,
    [10] = 5500,
    [11] = 6000,
    [12] = 6500,
    [13] = 7000,
    [14] = 7500,
    [15] = 8000,
    [16] = 8500,
    [17] = 9000,
    [18] = 9500,
    [19] = 10000,
    [20] = 10500,
    [21] = 11000,
    [22] = 11500,
    [23] = 12000,
    [24] = 12500,
    [25] = 13000,
    [26] = 13500,
    [27] = 14000,
    [28] = 14500,
    [29] = 15000,
    [30] = 15500,
    [31] = 16000,
    [32] = 16500,
    [33] = 17000,
    [34] = 17500,
    [35] = 18000,
    [36] = 18500,
    [37] = 19000,
    [38] = 19500,
    [39] = 20000,
    [40] = 20500,
    [41] = 21000,
    [42] = 21500,
    [43] = 22000,
    [44] = 22500,
    [45] = 23000,
    [46] = 23500,
    [47] = 24000,
    [48] = 24500,
    [49] = 25000,
    [50] = 25500,
    [51] = 26500,
    [52] = 27500,
    [53] = 28500,
    [54] = 29500,
    [55] = 30500,
    [56] = 31500,
    [57] = 32500,
    [58] = 33500,
    [59] = 34500,
    [60] = 35500,
    [61] = 36500,
    [62] = 37500,
    [63] = 38500,
    [64] = 39500,
    [65] = 40500,
    [66] = 41500,
    [67] = 42500,
    [68] = 43500,
    [69] = 44500,
    [70] = 45500,

}

 

9 valoraciones en Diving Job Plus

  1. Dortha (propietario verificado)

    El recurso coincidió perfectamente con la descripción y las capturas de pantalla. Sin sorpresas desagradables.

  2. SteelLion (propietario verificado)

    Me gusta este artículo y también el servicio al cliente de ellos.

  3. SarahRápido (propietario verificado)

    Añadido perfecto a nuestro servidor de rol.

  4. Calista (propietario verificado)

    El script funciona perfectamente en nuestro servidor. La configuración tomó solo unos minutos y el archivo de configuración fue fácil de entender.

  5. Coby (propietario verificado)

    Muy fácil de usar, diseño agradable, seguramente volveré a comprar

  6. Idella (propietario verificado)

    ¡Increíble, gracias!

  7. Lyda (propietario verificado)

    El rendimiento es excelente. No hemos notado ningún aumento significativo en el uso de recursos desde su instalación.

  8. Watson (propietario verificado)

    Excelente recurso con un diseño pulido. Se ajusta bien a nuestro servidor y requirió muy poca personalización.

  9. Aileen (propietario verificado)

    Obtuve un excelente soporte para este objeto. Fueron pacientes conmigo y me ayudaron a resolver mi problema. Recomiendo esta empresa 100%

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