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Requires a FiveM server, ESX, access to server resources, and permission to restart the resource after configuration.
Description
Files & manifest
fxmanifest.luaui_page NUI/index.html- Loads CSS/JS/assets from
NUI/src/* shared_script config.luaclient_script client/*.lua
- Main client logic:
client/main.lua - Configuration:
config.lua - NUI:
NUI/index.html,NUI/src/css/*,NUI/src/js/{config.js,index.js,events.js},NUI/src/images/micro.png
Configuration (config.lua)
Config = {
DEBUG = false,
-- How to get ESX:
ESX_method = function, -- function (export) or event
eventNameESX = esx:getSharedObject,
extendedName = extended, -- e.g. es_extended / extended
VERSION_ESX = final, -- legacy or final (informational)
-- Status source (list of {name, percent}):
statusEventName = esx_customui:updateStatus,
ACTIVED = {
JOB = true,
JOB2 = true,
MONEY = true,
BLACK_MONEY = true,
MICRO = true
}
}
Notes
- If you use an alternative status tick (e.g.
sigma_hud:onTick), the client listens onConfig.statusEventNameor falls back tosigma_hud:onTick.
Client events & data flow
- Initialization
esx:playerLoaded→ HUD initializes with ESX player data.- On init the HUD is shown and NUI receives:
SendNUIMessage({ type = init, config = Config.ACTIVED })
- Status updates (Hunger/Thirst)
- Listen to
Config.statusEventName(defaultesx_customui:updateStatus) and emit a list like:TriggerEvent(esx_customui:updateStatus, { { name = hunger, percent = 48.0 }, { name = thirst, percent = 72.0 } }) - HUD maps those to the two status bars.
- Listen to
- Job / Second Job
esx:setJobandesx:setJob2are handled automatically. NUI receives:SendNUIMessage({ type = updateJob, jobs = { { label = job.label, grade = job.grade_label }, { label = job2.label, grade = job2.grade_label } }})
- Money
esx:setAccountMoneyupdates cash and black money:SendNUIMessage({ type = updateMoney, moneys = { { label = Liquide, value = cash.money }, { label = black.label, value = black.money } }})
- Voice (Talk indicator)
- Polls
NetworkIsPlayerTalking(PlayerId()); shows/hides mic icon with:SendNUIMessage({ type = toogleMicro, show = true/false }) - A helper to change proximity classes exists in NUI (
type = changeMicro), so you can hook it into your voice resource if desired.
- Polls
- Show/Hide HUD (custom)
- Trigger from anywhere client-side:
TriggerEvent(iHud-V2::show, true) -- show TriggerEvent(iHud-V2::show, false) -- hide
- Trigger from anywhere client-side:
Installation
- Drop the folder into your
resources(e.g.resources/[ui]/iHud-V2). - Ensure the resource:
ensure iHud-V2 - Configure ESX access method, status event name, and toggle sections in
config.lua. - Confirm your status script emits
{ name = hunger/thirst, percent = <0-100> }arrays toConfig.statusEventName.
Compatibility & tips
- ESX retrieval
functionmode expects:ESX = exports[Config.extendedName]:getSharedObject()eventmode expects:TriggerEvent(Config.eventNameESX, function(obj) ESX = obj end)
- Voice proximity
- The HUD ships with a talking indicator out-of-the-box. To show proximity levels (whisper/normal/shout), have your voice resource send a NUI message with
type=changeMicroand your chosen CSS class.
- The HUD ships with a talking indicator out-of-the-box. To show proximity levels (whisper/normal/shout), have your voice resource send a NUI message with
- Styling
- Fonts & icons loaded from CDNs; UI is responsive and kept minimal for RP servers.
If you want, I can tailor the text above to your exact server naming and include a short “Server Requirements / Dependencies” block (e.g., your status/voice resource names) or add screenshots.
Related FiveM HUD
Buy this when it saves setup time
Use this checklist to decide quickly whether the resource fits your current server build, framework, and support expectations.
Server-owner payoff
iHUD v2 is positioned to reduce HUDs instead of making you rebuild the same system from scratch.
Compatibility
Works with esx. Check the requirements block before adding it to a live stack.
Purchase confidence
Instant download, Stripe checkout, support access, and refund policy context are shown before payment.
Decision assets
Requirements, Preview video, Product Q&A
Product fit, setup, and proof at a glance
Use the published facts on this page to confirm whether iHUD v2 matches your server before checkout.
Compatibility
- Frameworks
- ESX
- Category
- HUDs
Setup & requirements
- Install flow
- Download → resources folder → ensure in server.cfg
- Requirements
- Published on this page
- File size
- 33.12 KB
Proof & buyer questions
- Reviews
- No reviews yet
- Answered Q&A
- Ask before buying
Only the facts published on this page should be treated as confirmed. If you need more detail, review the description, requirements, changelog, reviews, and product Q&A before checkout.






