Add to cart
Sale!

Advanced Vehicle System

Original price was: $28.99.Current price is: $10.19.

-65%

Prices go up when the timer hits zero

ESX roleplay-focused vehicle system that adds value and degradation to vehicles. Features key ignition system, engine start degradation based on mileage, vehicle damage per mileage, and mechanic repair system. Makes vehicle maintenance important for roleplay servers. Requires MySQL Async Library.

(5 customer reviews)
Add to Cart
Advanced Vehicle System
Advanced Vehicle System
$28.99 Original price was: $28.99.$10.19Current price is: $10.19.

This script is roleplay focused and introduces the possibility of adding value to your player’s vehicles aswell as adding degradation thus making it important to buy new vehicles.

How to start a car:

  1. Players will have to turn in the key to put the vehicle in ignition state pressing G.
  2. Players will then be able to start the car holding G.

RP Possibilities:

·         New vehicles will be more important because of their fast engine start.

·         Second hand vehicles, or used vehicles will lose value even if modded because of a slower engine start or engine damage based on mileage and no maintenance.

·         Mechanics will be able to do maintenance to used vehicles in order to keep their engine start time and engine damage low.

·         Non repaired vehicles will take MUCH more to start their engine and will give cops a higher possibility of catching robbers.

Features:

·         Vehicles can be set as player owned using a TriggerServerEvent which can be called from any vehicle shop.

·         Vehicle damage per mileage and start engine degradation is customizable by the server owner.

·         Mechanics can fix vehicles using a command which requires an Ace Permission in order to be used.

Preview:

Requirements: [Release] MySQL Async Library – 3.3.

 

This script is roleplay focused and introduces the possibility of adding value to your player’s vehicles aswell as adding degradation thus making it important to buy new vehicles.

How to start a car:

  1. Players will have to turn in the key to put the vehicle in ignition state pressing G.
  2. Players will then be able to start the car holding G.

RP Possibilities:

·New vehicles will be more important because of their fast engine start.

·Second hand vehicles, or used vehicles will lose value even if modded because of a slower engine start or engine damage based on mileage and no maintenance.

·Mechanics will be able to do maintenance to used vehicles in order to keep their engine start time and engine damage low.

·Non repaired vehicles will take MUCH more to start their engine and will give cops a higher possibility of catching robbers.

Features:

·Vehicles can be set as player owned using a TriggerServerEvent which can be called from any vehicle shop.

·Vehicle damage per mileage and start engine degradation is customizable by the server owner.

·Mechanics can fix vehicles using a command which requires an Ace Permission in order to be used.

Preview:

Requirements[Release] MySQL Async Library – 3.3.

 

5 reviews for Advanced Vehicle System

  1. Brycen (verified owner)

    The user interface looks modern, clean, and professional. Our players understood it without needing any explanation.

  2. Desiree (verified owner)

    I like this item and also the customer service of them.

  3. Sabryna (verified owner)

    Very beginner-friendly setup. The instructions made the installation process simple.

  4. Alisa (verified owner)

    The developer was patient and answered all my questions clearly. Highly recommended.

  5. Jovanny (verified owner)

    Installed it today and everything worked immediately. Very satisfied with the purchase.

Only logged in customers who have purchased this product may leave a review.