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Key System (T1GER)

T1GER Key System revolutionizes vehicle ownership and security on your FiveM server with a comprehensive solution for managing vehicle keys, locks, and acces...

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Use os dados publicados nesta página para confirmar se Key System (T1GER) é compatível com seu servidor antes do checkout.

Compatibilidade

Frameworks
ESX
Categoria
Gang & Crime

Configuração e requisitos

Fluxo de instalação
Download → pasta resources → ensure no server.cfg
Requisitos
Publicado nesta página
Tamanho do arquivo
17.73 KB

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$34.99
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Funciona com esx
  • Acesso Instantâneo
  • SSL Criptografado
  • Cartão, Klarna, carteiras
Frameworks

esx

Requisitos

Publicado nesta página

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Ganho para o administrador

Key System (T1GER) foi posicionado para reduzir Gang & Crime, em vez de você reconstruir o mesmo sistema do zero.

Compatibilidade

Funciona com esx. Verifique o bloco de requisitos antes de usar em um servidor ativo.

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Requisitos, detalhes de instalação, Perguntas do Produto

Descrição

Complete Vehicle Key Management System for ESX Servers

T1GER Key System revolutionizes vehicle ownership and security on your FiveM server with a comprehensive solution for managing vehicle keys, locks, and access control. From realistic lockpicking mechanics to sophisticated alarm systems, this script brings depth to vehicle interactions that enhances both criminal and civilian roleplay scenarios.

Car Menu Features

  • See a list of owned vehicle keys; click to borrow key to closest player.
  • Control vehicle windows & doors.
  • Turn engine & neon on or off.
  • See insured vehicles (requires T1GER Insurances).

Advanced Key Management Interface

The intuitive car menu provides complete control over your vehicle access:

  • Visual Key List - View all keys in your possession with vehicle names and plates
  • Key Sharing System - Lend keys to nearby players for temporary access
  • Door Control Panel - Script automatically detects available doors per vehicle (2-door, 4-door, trunk, hood)
  • Window Management - Control intact windows individually or all at once
  • Engine Toggle - Remote engine start/stop from the menu
  • Neon Lighting Control - Toggle underglow lights if equipped
  • Insurance Integration - View insured vehicles when using T1GER Insurances script

Lock/Unlock System

  • Configurable key to lock/unlock vehicles.
  • Whitelist job vehicles in config for lock system.
  • Prop emote, GTA sounds, effects and lights upon locking/unlocking.
  • Lock/unlocked stolen NPC vehicles, if player has the keys.
  • Lock owned vehicles if player has borrowed keys.

Immersive Locking Experience

Every lock/unlock action feels satisfying and realistic:

  • Key Prop Animation - Player holds car key prop during lock/unlock
  • Authentic GTA Sounds - Native lock/unlock sound effects for familiarity
  • Visual Feedback - Headlight flash and indicator blink on lock/unlock
  • Job Vehicle Whitelist - Configure which job vehicles bypass personal keys (police cars, ambulances, etc.)
  • Borrowed Key Access - Players with temporary keys can lock/unlock as if they own the vehicle

Lockpicking/Hotwiring

  • Lockpick parked & locked cars around San Andreas (requires NPC car locking script, snippet on my discord for this too).
  • Configurable chances for lockpick & hotwire success.
  • Lockpick player owned vehicles.
  • Integrated police alerts, use your own in utils.lua file.
  • Item requirement for lockpicking, hotwiring available after lockpicking.

Criminal Mechanics System

Robust vehicle theft mechanics add depth to criminal roleplay:

Lockpicking Features

  • Item-Based Lockpicking - Require lockpick tool from inventory (configurable)
  • Success Chances - Configure lockpick success rate (base) and reduced rate for alarmed vehicles
  • Progressive Difficulty - Alarm-equipped vehicles are harder to break into
  • Automatic Police Alerts - Notify online officers when lockpicking occurs (customize in utils.lua)
  • NPC Vehicle Support - Lockpick parked NPC cars with optional NPC locking script
  • Player Vehicle Targeting - Steal from other players' vehicles when they're not around

Hotwiring Mechanics

  • Post-Lockpick Requirement - Vehicles remain disabled until hotwired successfully
  • Configurable Success Rate - Balance risk vs reward with hotwire difficulty
  • Skill-Based Gameplay - Tension builds as players attempt to hotwire before police arrive
  • Engine Lock - Hotwired vehicles won't start until bypass is complete

Alarm System

  • Buy vehicle alarms for owned vehicles.
  • Different types of alarms, the better the lower chances of successful lockpicking.
  • Alarm prices are based on vehicle purchase price.

Multi-Tier Security System

Vehicle owners can invest in security that actually matters:

  • Alarm Shop Integration - Players purchase alarms from configurable shop locations
  • Tiered Protection Levels - Basic, standard, premium alarm tiers with decreasing lockpick success rates
  • Dynamic Pricing - Alarm cost calculated as percentage of vehicle value (expensive cars = expensive alarms)
  • Owner Notification System - If owner is online, alarm sends alert with map ping when triggered
  • Alarm Central Interface - View triggered alarms and vehicle locations in real-time

Steal NPC Cars

  • Aim at NPC vehicles to steal their cars.
  • Configurable chance of receiving NPC vehicle keys.
  • NPC will alert police after Grand Theft Auto is complete.
  • Search vehicles for loot - maybe sell them to a pawnshop?

Dynamic Car Jacking System

Realistic Grand Theft Auto mechanics create tense moments:

  • Weapon Aim Requirement - Point weapon at NPC driver to initiate carjacking
  • NPC Reaction System - NPCs exit vehicle with hands up or flee based on configuration
  • Key Success Chance - Configure probability of NPC surrendering keys vs running away
  • Automatic Police Dispatch - NPC calls police after fleeing, creating chase scenarios
  • Vehicle Search Option - Loot glovebox for items and cash after successful theft
  • Hotwire Alternative - If NPC escapes with keys, hotwire to drive the vehicle

Notes

  • Test with OneSync, fully compatible and synced between all players.
  • Works very well with T1GER Insurances & T1GER Car Dealer with configurable options.
  • Almost everything is config based.
  • Language file included to easily translate the script.

Technical Excellence

Synchronization & Performance

  • OneSync Optimized - Full compatibility with OneSync/Infinity/Beyond
  • Multi-Player Sync - Lock states, keys, and alarms sync perfectly across all clients
  • Minimal Resources - Efficient code keeps server performance optimal
  • Network Optimization - Smart syncing reduces unnecessary network traffic

Integration Capabilities

  • T1GER Insurances - View insured vehicles in key management menu
  • T1GER Car Dealer - Automatic key distribution on vehicle purchase
  • Custom Police Alerts - Easy utils.lua customization for your notification system
  • Inventory Support - Works with ESX inventory for lockpick items

Requirements

- ESX 1.2 and below (NOTE: Does NOT support EXM/ExtendedMode or ESX v2.0+) - ProgressBars (link in README or use your own)

Configuration Highlights

  • Almost Everything Configurable - From success chances to alarm prices, customize every aspect
  • Language Localization - Built-in language file supports easy translation
  • Job Whitelist System - Define which jobs get automatic access to certain vehicles
  • Custom Commands - Configure keybinds and commands to match your server
  • Police Alert Integration - Use built-in alerts or integrate your own system via utils.lua

Perfect For

  • Roleplay servers wanting realistic vehicle ownership mechanics
  • Communities with active criminal and police roleplay
  • Servers using T1GER ecosystem (Garage, Dealerships, Insurances)
  • Administrators seeking granular control over vehicle access

What Makes It Stand Out

Most key scripts just lock and unlock doors. T1GER Keys creates an entire ecosystem around vehicle security. The tiered alarm system means expensive cars genuinely feel more secure. The NPC carjacking with random key success creates unpredictable tension - will the NPC hand over keys or run to police? The comprehensive key management menu shows exactly who has access to what, preventing the common issue of who has my car keys? The OneSync optimization means even on 128-player servers, lock states sync perfectly without desync issues that plague simpler scripts.

Installation & Setup

  1. Ensure you meet the ESX 1.2 requirement (not compatible with Legacy/v2.0+)
  2. Install ProgressBars dependency or disable in config
  3. Extract t1ger_keys to your resources folder
  4. Import SQL file to add required database columns
  5. Configure config.lua extensively (alarm prices, success chances, job whitelists)
  6. Customize language.lua for your server's language
  7. Edit utils.lua to integrate police alerts with your notification system
  8. Add to server.cfg and restart

Related Products You Might Like

  • Vehicle Control UI - Complete vehicle management with 227+ sales, perfect companion for key system
  • MyCarDealer - Professional car dealer script with 129+ sales for vehicle purchasing
  • Super ESX Server - Complete ESX foundation with 306+ sales and vehicle systems included
  • Premium Vehicle HUD - Professional speedometer trusted by 429+ servers

Notas de instalação

Requires a FiveM server, ESX, access to server resources, and permission to restart the resource after configuration.

Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.

DescriçãoRequisitos
Início
Loja
Gang & Crime
Gang & Crime
ESX
Processo de revisão
Processo de revisão

Características Principais

  • Complete Vehicle Key Management Interface

    View owned vehicle keys with names and plates, lend keys to nearby players for temporary access, and manage all vehicle access through an intuitive car menu.

  • Realistic Lock/Unlock System

    Players hold key prop animations during lock/unlock actions with authentic GTA sounds, headlight flashes, and indicator blinks. Job vehicles can be whitelisted to bypass personal key requirements.

  • Advanced Lockpicking and Hotwiring Mechanics

    Lockpick parked NPC and player-owned vehicles with configurable success chances. Hotwiring is required after successful lockpicking, with integrated police alerts that notify online officers automatically.

  • Multi-Tier Vehicle Alarm System

    Purchase tiered alarms (basic, standard, premium) for owned vehicles at configurable shop locations. Alarm costs are calculated as a percentage of vehicle value, with better alarms reducing lockpick success rates and triggering owner notifications.

  • Dynamic Vehicle Control Panel

    Script automatically detects available doors per vehicle (2-door, 4-door, trunk, hood) and allows individual control of windows, remote engine start/stop, and neon lighting toggles.

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