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VIP Carry

VIP Carry - New carry script from RTX Development team. Compatible with ESX framework for FiveM servers.

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Política de reembolso de 14 dias
Checkout Seguro
$5.49
Acesso imediato aos arquivos após o pagamento
Suporte e política de reembolso visíveis antes do checkout
Funciona com esx, qbcore, standalone
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  • Cartão, Klarna, carteiras
Frameworks

esx, qbcore, standalone

Requisitos

Publicado nesta página

Pré-visualização

Disponível

Cartão, Klarna e carteiras compatíveis via Stripe. Outros métodos locais podem aparecer quando disponíveis na sua região.

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Expectativa de suporte

O suporte cobre acesso ao download, arquivos entregues que estejam faltando e dúvidas com base nas notas de instalação publicadas.

Instalação personalizada, conversão de framework, configuração em servidor ao vivo e trabalho em recursos personalizados não estão incluídos, salvo quando indicado na página do produto.

Pergunte antes de comprar se seu servidor usa recursos de framework, inventário ou banco de dados muito modificados.

Montando um servidor maior?Compare pacotes selecionados antes do checkout se você precisa de vários scripts compatíveis.Ver pacotes FiveM

Compatibilidade, configuração e comprovação do produto em um olhar

Use os dados publicados nesta página para confirmar se VIP Carry é compatível com seu servidor antes do checkout.

Compatibilidade

Frameworks
ESX, QBCore, Standalone
Categoria
Gang & Crime

Configuração e requisitos

Fluxo de instalação
Download → pasta resources → ensure no server.cfg
Requisitos
Publicado nesta página
Tamanho do arquivo
586.68 KB

Comprovação e perguntas de compradores

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Use esta checklist para decidir rapidamente se o recurso combina com seu servidor, framework e expectativas de suporte.

Ganho para o administrador

VIP Carry foi posicionado para reduzir Gang & Crime, em vez de você reconstruir o mesmo sistema do zero.

Compatibilidade

Funciona com esx, qbcore, standalone. Verifique o bloco de requisitos antes de usar em um servidor ativo.

Confiança na compra

Download instantâneo, checkout Stripe, acesso ao suporte e contexto de reembolso são exibidos antes do pagamento.

Elementos de decisão

Requisitos, detalhes de instalação, Vídeo de pré-visualização, Perguntas do Produto

Descrição

VIP Carry - Advanced Player Carry and Drag System

VIP Carry brings realistic player carrying and dragging mechanics to your FiveM server with smooth animations, proper physics, and comprehensive controls. This essential roleplay and gameplay script enables countless scenarios from medical evacuations to criminal kidnappings, from friendly assistance to tactical team movements. It's the kind of fundamental mechanic that becomes invisible when done well but is immediately missed when absent.

With over 16 sales proving its reliability across diverse server types, VIP Carry has established itself as the go-to solution for player interaction mechanics. The script handles edge cases gracefully, prevents exploits, and delivers the polished experience players expect from professional servers.

Core Carry and Drag Mechanics

VIP Carry implements two distinct interaction modes - carrying and dragging - each with appropriate animations and physics. Carrying lifts the target player over your shoulder in a fireman's carry, allowing faster movement but occupying both hands. Dragging pulls the target along the ground, moving slower but allowing the rescuer to keep one hand free for potential weapon use.

The system uses native GTA V animations seamlessly integrated with FiveM's player control systems. Transitions into and out of carry states are smooth without jarring camera movements or animation glitches. Weight and movement physics feel realistic - you move slower when carrying someone, stamina drains during extended carries, and rough terrain affects movement speed appropriately.

Key Features and Functionality

  • Proximity-Based Interaction - Intuitive interaction system requiring close proximity to the target player. Prevents unrealistic long-distance carrying attempts while making the mechanic accessible when needed.
  • Permission System - Configurable options for requiring target player consent before carrying. Prevents griefing while allowing roleplay scenarios like unconscious player rescue or law enforcement detention.
  • Stamina Integration - Carrying drains stamina realistically, preventing infinite carries across the map. The system works with popular stamina scripts or can use built-in stamina calculations.
  • Movement Speed Adjustment - Realistic speed reduction when carrying players based on relative weight and distance. Short carries are manageable; long evacuations require planning or additional assistance.
  • Animation Cancellation - Smooth cancellation allows dropping or releasing players naturally. No awkward animation locks or forced completion of long animation sequences.
  • Vehicle Integration - Proper handling when approaching vehicles while carrying someone. Place unconscious players into vehicle seats naturally without complex workarounds.
  • Combat Restrictions - Appropriate weapon restrictions while carrying - you can't shoot while someone is over your shoulder. Prevents unrealistic combat scenarios.
  • Multi-Player Support - Multiple pairs of players can engage in carry/drag interactions simultaneously without conflicts or synchronization issues.

Roleplay Applications and Scenarios

VIP Carry enables essential roleplay scenarios that drive engagement and immersion across various server types. EMS and medical roleplay requires carrying injured players to ambulances or treatment areas. Law enforcement uses the system for detaining and transporting suspects. Criminals kidnap victims for ransom scenarios. Gang conflicts involve dragging wounded allies to safety. Search and rescue operations extract injured hikers or accident victims.

The system's versatility means it becomes part of your server's foundational mechanics rather than a niche feature. Once players have access to carrying mechanics, they find creative applications you never anticipated. That organic utility creates value far beyond the initial implementation.

Perfect For These Server Types

  • Serious Roleplay Servers - Essential for realistic medical, law enforcement, and emergency response scenarios
  • Law Enforcement Focused - Crucial for arrest, detention, and suspect transport procedures
  • Medical/EMS Heavy Servers - Fundamental mechanic for patient care and emergency medical services
  • Criminal Roleplay - Enables kidnapping, hostage situations, and crew member rescue scenarios
  • Military/Tactical Servers - Critical for squad movement, wounded extraction, and tactical operations
  • Survival Servers - Player assistance and rescue mechanics for wilderness survival gameplay

Configuration and Customization

The config file provides extensive control over carry system behavior. Set whether carrying requires target consent or can be forced for law enforcement/EMS roles. Adjust movement speed penalties to match your server's realism standards. Configure stamina drain rates balancing gameplay convenience with realistic limitations. Set maximum carry distances preventing unrealistic cross-map evacuations.

Permission systems can integrate with your framework's job system, allowing specific roles unrestricted carry access while requiring civilians to get consent. Police, EMS, and fire department automatically have authority to carry unconscious or detained players, streamlining emergency response without requiring in-game permissions dialogs.

Framework Integration

  • ✅ ESX Legacy - Full integration with ESX job system and player state management
  • ✅ QBCore - Native QB-Core compatibility with proper permission handling
  • ✅ Standalone - Can operate independently without framework dependencies
  • ✅ Custom Frameworks - Documented event system allows integration with proprietary frameworks

The script listens for player state changes including unconscious states, death, and respawn, automatically releasing carried players when appropriate. Integration with medical scripts ensures carrying works properly with your existing injury and death systems.

Anti-Abuse and Security

VIP Carry includes multiple anti-abuse mechanisms preventing exploitation and griefing. Server-side validation ensures carry interactions are legitimate and within configured parameters. Distance checks prevent teleport exploits. Permission verification stops unauthorized carrying. Cooldown systems prevent rapid spam of carry interactions that could be used for harassment.

The system detects and prevents edge cases like carrying chains (player A carries B who is carrying C) or recursive carrying that could break synchronization. These protections work invisibly, maintaining immersion while preventing the technical exploits that plague poorly designed carry scripts.

Performance and Optimization

Despite handling complex player synchronization and physics, VIP Carry maintains excellent performance through efficient network synchronization and optimized update cycles. The script only syncs carry states when changes occur rather than constant broadcasting, reducing network overhead significantly.

Client-side performance impact is minimal, typically registering below 0.01 ms on resmon during active carries. The script uses native animation and physics systems rather than creating custom implementations, leveraging GTA V's optimized code paths for maximum efficiency.

Installation Process

  1. Extract carryscript folder to your server's resources directory
  2. Configure framework selection and permission requirements in the config file
  3. Set movement speed penalties, stamina drain rates, and maximum distances
  4. Define which jobs have automatic carry permissions (police, EMS, etc.)
  5. Add ensure carryscript to your server.cfg
  6. Restart your server and test carry mechanics thoroughly
  7. Train your staff on proper carry mechanics for their roles

The installation is straightforward with clear configuration options and sensible defaults. Most servers can deploy VIP Carry with minimal customization, though the flexibility exists for servers with specific requirements.

Technical Specifications

  • File Size: ~1.5 MB (lightweight installation)
  • Performance Impact: <0.01 ms resmon (highly optimized)
  • Network Usage: Minimal - only syncs state changes
  • Dependencies: Optional framework integration (ESX/QBCore)
  • Concurrent Interactions: Supports unlimited simultaneous carry pairs

Keybind and Control System

VIP Carry uses intuitive keybinds that can be customized to match your server's control scheme. Default controls are designed to avoid conflicts with common script keybindings while remaining easy to remember and execute during stressful situations. Players can rebind controls through standard FiveM keybind settings if desired.

Clear on-screen prompts indicate available actions when near carriable players. The UI is subtle and non-intrusive, providing information without cluttering the screen or blocking important game elements.

Compatibility with Other Scripts

VIP Carry is designed to coexist peacefully with other player interaction scripts. It respects handcuff states from arrest scripts, works alongside injury systems, and doesn't conflict with vehicle interaction scripts. The modular design ensures it enhances your server rather than creating compatibility headaches.

What You Receive

Your purchase includes the complete VIP Carry script with full source code, configuration file, installation documentation, and lifetime updates. As FiveM and frameworks evolve, you receive updated versions maintaining compatibility and adding features based on community feedback.

The source code is clean, documented, and structured logically for easy customization. Whether you use it as-is or modify it for specific server needs, the codebase provides a solid foundation. No recurring fees or usage restrictions - you own it completely.

Training and Documentation

The included documentation covers installation, configuration, usage instructions for players, integration with popular frameworks, and troubleshooting common issues. Code comments explain major systems making customization accessible even for developers with limited Lua experience.

Why Choose VIP Carry

At just $8.99, VIP Carry delivers fundamental gameplay mechanics that dramatically improve roleplay quality and player interaction possibilities. This isn't a luxury feature - it's essential infrastructure that enables countless scenarios players expect from serious roleplay servers.

With 16 sales and proven reliability across diverse server configurations, VIP Carry has established itself as a trustworthy solution. You're not beta testing experimental software - you're deploying a mature script that has handled edge cases and been refined through real-world usage.

The value extends beyond the carry mechanics themselves. You're investing in the roleplay scenarios it enables, the immersion it creates, and the professional impression it makes on players evaluating your server. Quality mechanics drive player retention, and VIP Carry delivers that quality at an accessible price.

https://www.youtube.com/watch?v=n6YYRejNhjw

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  • 0R NPC Dialog
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Notas de instalação

Requires a FiveM server, esx or qbcore or standalone, access to server resources, and permission to restart the resource after configuration.

Apenas os dados publicados nesta página devem ser considerados confirmados. Se você precisar de mais detalhes, revise a descrição, requisitos, histórico de alterações, avaliações e perguntas do produto antes do checkout.

DescriçãoRequisitosVídeo de pré-visualização
Início
Loja
Gang & Crime
Gang & Crime
ESX
QBCore
Standalone
Processo de revisão
Processo de revisão

Características Principais

  • Two Distinct Interaction Modes

    Carrying lifts target players over your shoulder in a fireman's carry for faster movement, while dragging pulls them along the ground slower but allows the rescuer to keep one hand free for weapon use.

  • Proximity-Based Interaction System

    Intuitive interaction requiring close proximity to the target player, preventing unrealistic long-distance carrying attempts while making the mechanic accessible when needed.

  • Stamina Integration

    Carrying drains stamina realistically to prevent infinite carries across the map, working with popular stamina scripts or built-in stamina calculations.

  • Permission System

    Configurable options for requiring target player consent before carrying, preventing griefing while allowing roleplay scenarios like unconscious player rescue or law enforcement detention.

  • Vehicle Integration

    Proper handling when approaching vehicles while carrying someone, enabling natural placement of unconscious players into vehicle seats without complex workarounds.

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