VMS HUD
The HUD supports ESX, QBCore and pma-voice. ESX uses esx_status; QBCore uses the default food and drink triggers from qb-hud.
- Players can move, scale, recolor or disable HUD elements through a configurable menu.
- Built-in seatbelts can be configured or disabled.
- The speedometer supports KMH or MPH and linear or circular layouts.
- Square and circular minimaps adjust to the player’s resolution.
- HUD choices are stored in the player’s game cache.





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