qbCORE ile uyumludur
Özet
İlaç bitkileri yetiştirin, işleyin ve tüketin veya satın. Her şey tek bir yerde, temiz kullanıcı arayüzü ve iyi yapılmış animasyonlar ve efektlerle. İlaçlar, ilaç bitkileri yaratabilir ve bir ilaca 14'e kadar efekt ekleyebilirsiniz. Efektler görsel olanlardan faydalı olanlara kadar değişir.
Özellikler
- Büyüyen bitkiler
- Kendiniz ilaç üretiyorsunuz
- Tabloları işleme
- Büyüme hızı bölgeleri
- Uyuşturucuyu NPC'ye sat
- Animasyonları tüket
- Farklı bitki türleri
- Modern kullanıcı arayüzü
Bağımlılıklar
- ESX
Özelleştirilebilirlik
Eğer script düzgün çalışmıyorsa veya nasıl düzgün bir şekilde ayarlayacağınızı bilmiyorsanız size memnuniyetle yardımcı olurum (hatta belki bazı harika önerilen özellikler bile ekleyebilirim)
Yapılandırma:
Config = {
OnlyZones = false, — Allow drug growth only in defined zones
GlobalGrowthRate = 10, — In how many seconds it takes to update the plant (At 100% rate plant will grow 1% every update)
DefaultRate = 10, — Plants planted outside zone default growth rate percentage
WeightSystem = true, — Using ESX Weight System
Zones = {
{
Coords = vector3(1854.1574707031,4907.66015625,44.745887756348),
Radius = 100.0,
GrowthRate = 30.0,
Display = true,
DisplayBlip = 469, — Select blip from (https://docs.fivem.net/docs/game-references/blips/)
DisplayColor = 2, — Select blip color from (https://docs.fivem.net/docs/game-references/blips/)
DisplayText = ‘Weed Zone’,
Exclusive = {‘weed_lemonhaze_seed’} — Types of drugs that will be affected in this are.
}
},
PlantWater = {
[‘water’] = 10 — Item and percent it adds to overall plant water
},
PlantFood = {
[‘fertilizer’] = 15 — Item and percent it adds to overall plant food
},
Plants = { — Create seeds for drugs
[‘weed_lemonhaze_seed’] = {
Label = ‘Lemon Haze’, —
Type = ‘weed’, — Type of drug
Image = ‘weed.png’, — Image of plant
PlantType = ‘plant1’, — Choose plant types from (plant1, plant2, small_plant) also you can change plants yourself in main/client.lua line: 2
Color = ‘122, 232, 19’, — Main color of the plant rgb
Produce = ‘weed_lemonhaze’, — Item the plant is going to produce when harvested
Amount = 3, — The max amount you can harvest from the plant
SeedChance = 50, — Percent of getting back the seed
Time = 3000 — Time it takes to harvest in miliseconds
},
[‘coca_seed’] = {
Label = ‘Coca Plant’, —
Type = ‘cocaine’, — Type of drug
Image = ‘coca.png’, — Image of plant
PlantType = ‘plant2’, — Choose plant types from (plant1, plant2, small_plant) also you can change plants yourself in main/client.lua line: 2
Color = ‘255, 255, 255’, — Main color of the plant rgb
Produce = ‘coca’, — Item the plant is going to produce when harvested
Amount = 3, — The max amount you can harvest from the plant
SeedChance = 50, — Percent of getting back the seed
Time = 3000 — Time it takes to harvest in miliseconds
}
},
ProcessingTables = { — Create processing table
[‘cocaine_processing_table’] = {
Label = ‘Cocaine’,
Model = ‘bkr_prop_coke_table01a’, — Exanples: bkr_prop_weed_table_01a, bkr_prop_meth_table01a, bkr_prop_coke_table01a
Color = ‘255, 255, 255’, — Color in RGB
Item = ‘cocaine’, — Processed item
Time = 10, — Time in seconds to process 1 item
Ingrediants = {
[‘coca’] = 3,
[‘fuel’] = 1
}
}
},
Drugs = { — Create you own drugs
[‘weed_lemonhaze’] = {
Label = ‘Lemon Haze’,
Animation = ‘blunt’, — Animations: blunt, sniff, pill
Time = 30, — Time is added on top of 30 seconds
Effects = { — Effects: runningSpeedIncrease, infinateStamina, moreStrength, healthRegen, foodRegen, drunkWalk, psycoWalk, outOfBody, cameraShake, fogEffect, confusionEffect, whiteoutEffect, intenseEffect, focusEffect
‘intenseEffect’,
‘healthRegen’,
‘moreStrength’,
‘drunkWalk’
}
},
[‘cocaine’] = {
Label = ‘Cocaine’,
Animation = ‘sniff’, — Animations: blunt, sniff, pill
Time = 60, — Time is added on top of 30 seconds
Effects = { — Effects: runningSpeedIncrease, infinateStamina, moreStrength, healthRegen, foodRegen, drunkWalk, psycoWalk, outOfBody, cameraShake, fogEffect, confusionEffect, whiteoutEffect, intenseEffect, focusEffect
‘runningSpeedIncrease’,
‘infinateStamina’,
‘fogEffect’,
‘psycoWalk’
}
}
},
Dealers = {
{
Ped = ‘g_m_importexport_01’,
Coords = vector3(167.51689147949,6631.5473632813,30.527015686035),
Heading = 200.0,
Prices = {
[‘weed_lemonhaze’] = 10 — Item name and price for 1
}
}
},
Text = {
[‘planted’] = ‘Seed was planted!’,
[‘feed’] = ‘Plant was fed!’,
[‘water’] = ‘Plant was watered!’,
[‘destroy’] = ‘Plant was destroyed!’,
[‘harvest’] = ‘You harvested the plant!’,
[‘cant_plant’] = ‘You cant plant here!’,
[‘processing_table_holo’] = ‘~r~E~w~ Processing Table’,
[‘cant_hold’] = ‘You dont have space for this item!’,
[‘missing_ingrediants’] = ‘You dont have these ingrediants’,
[‘dealer_holo’] = ‘~g~E~w~ Sell drugs’,
[‘sold_dealer’] = ‘You sold drugs to dealer! +$’,
[‘no_drugs’] = ‘You dont have enough drugs’
}
}
— Only change if you know what are you doing!
function SendTextMessage(msg)
SetNotificationTextEntry(‘STRING’)
AddTextComponentString(msg)
DrawNotification(0,1)
–EXAMPLE USED IN VIDEO
–exports[‘mythic_notify’]:DoHudText(‘error’, msg)
end



EliSniper197 (doğrulanmış kullanıcı) –
Great item! It provides too many things compared to its price charged.
Terry (doğrulanmış kullanıcı) –
Performance is excellent. We have not noticed any significant increase in resource usage since installing it.
Reggie (doğrulanmış kullanıcı) –
Been using a lot of items, this one is obviously the best
Sigmund (doğrulanmış kullanıcı) –
One of the best scripts I have used.
Amalia (doğrulanmış kullanıcı) –
Exactly what our server needed. Simple to install, easy to use, and reliable.