Sistema di gestione delle dipendenze FiveM: facile da configurare e super veloce, grazie all'utilizzo di JSON per la velocità. I giocatori possono sviluppare dipendenza da determinati oggetti, rendendo il gameplay più coinvolgente. Se non usano questi oggetti, il loro desiderio aumenta e, se raggiunge un livello dannoso, si attiva un effetto speciale.
Facile da configurare: Configuralo rapidamente e personalizzalo facilmente.
Prestazioni veloci: Utilizza JSON per la velocità.
Gameplay avvincente:I giocatori possono sviluppare dipendenze dagli oggetti.
Effetti dinamici: Livelli elevati di desiderio innescano effetti speciali.
Personalizzabile: Regola le impostazioni e gli elementi della dipendenza tramite un file di configurazione.
Supporto del database
MYSQL con database JSON: Integrazione compatibile ed efficiente.
Aggiungi un nuovo livello di realismo al tuo gioco con il nostro sistema di gestione della dipendenza!
Config = {
Framework = "esx", -- "esx" or "qb"
Identifier = "discord", -- Identifier for the database (discord / steam / license <- recommended | not recommended -> xbl / live / fivem / ip)
MenuCommand = "addictions",
MenuKey = "F7",
UseMenuKey = true,
TickTime = 10, -- Seconds (Less than 5 seconds is not recommended!)
EffectCooldown = 30, -- Seconds
Admins = {
"discord:397032581326962689", -- Add your steam hex here
},
Addictions = {
["alcohol"] = {
title = "Alcohol", -- Title of the addiction
addictionDangerLimit = 60, -- If the addiction is above this value, danger text will be shown
needDangerLimit = 50, -- If the need is above this value, danger text will be shown
effectType = 3, -- 1, 2, 3 (this will be played if players addiction is above the limit)
onTick = {
addiction = 0.2, -- Value will decrease with each tick
need = 0.3 -- Value will increase with each tick (if addiction is above the limit)
}
},
["drug"] = {
title = "Drug", -- Title of the addiction
addictionDangerLimit = 30, -- If the addiction is above this value, danger text will be shown
needDangerLimit = 10, -- If the need is above this value, danger text will be shown
effectType = 2, -- 1, 2, 3 (this will be played if players addiction is above the limit)
onTick = {
addiction = 0.15, -- Value will decrease with each tick
need = 0.3 -- Value will increase with each tick (if addiction is above the limit)
}
},
["cigar"] = {
title = "Cigar", -- Title of the addiction
addictionDangerLimit = 60, -- If the addiction is above this value, danger text will be shown
needDangerLimit = 15, -- If the need is above this value, danger text will be shown
effectType = 1, -- 1, 2, 3 (this will be played if players addiction is above the limit)
onTick = {
addiction = 0.1, -- Value will decrease with each tick
need = 0.6 -- Value will increase with each tick (if addiction is above the limit)
}
},
},
AddictionHealingItems = {
["water"] = {
title = "Water",
itemName = "water", -- Item name in the database
itemType = "drink", -- "drink" or "food" or "cigaratte"
addictionType = "alcohol", -- Addiction name
onUse = {
decreaseAddiction = 10,
decreaseNeed = 10
},
},
},
AddictionItems = {
["beer"] = {
title = "Beer",
itemName = "beer", -- Item name in the database
itemType = "drink", -- "drink" or "food" or "cigaratte"
addictionType = "alcohol", -- Addiction name
onUse = { -- Values to be added with each use
increaseAddiction = 10,
decreaseNeed = 12
},
},
["whiskey"] = {
title = "Whiskey",
itemName = "whiskey", -- Item name in the database
itemType = "drink", -- "drink" or "food" or "cigaratte"
addictionType = "alcohol", -- Addiction name
onUse = { -- Values to be added with each use
increaseAddiction = 10,
decreaseNeed = 12
},
},
["vodka"] = {
title = "Vodka",
itemName = "vodka", -- Item name in the database
itemType = "drink", -- "drink" or "food" or "cigaratte"
addictionType = "alcohol", -- Addiction name
onUse = { -- Values to be added with each use
increaseAddiction = 10,
decreaseNeed = 12
},
},
["cigar"] = {
title = "Cigar",
itemName = "cigar", -- Item name in the database
itemType = "cigaratte", -- "drink" or "food" or "cigaratte"
addictionType = "cigar", -- Addiction name
onUse = { -- Values to be added with each use
increaseAddiction = 10,
decreaseNeed = 12
},
},
["weed"] = {
title = "Weed",
itemName = "weed", -- Item name in the database
itemType = "cigaratte", -- "drink" or "food" or "cigaratte"
addictionType = "drug", -- Addiction name
onUse = { -- Values to be added with each use
increaseAddiction = 10,
decreaseNeed = 12
},
},
["meth"] = {
title = "Meth",
itemName = "meth", -- Item name in the database
itemType = "cigaratte", -- "drink" or "food" or "cigaratte"
addictionType = "drug", -- Addiction name
onUse = { -- Values to be added with each use
increaseAddiction = 10,
decreaseNeed = 12
},
},
},
Notify = function(message, type, length)
if Config.Framework == "qb" then
Framework.Functions.Notify(message, type, length)
else
Framework.ShowNotification(message)
end
end,
}
8 recensioni per FiveM Addiction Script
Valutato 5 su 5
Brayan (proprietario verificato)–
I had a compatibility problem with [framework/resource], and the support team helped me fix it immediately.
Valutato 5 su 5
AnneRocket190 (proprietario verificato)–
Just love the design and the customer support is the nicest.
Valutato 5 su 5
Nicolette (proprietario verificato)–
We tested several similar resources, but this one had the best combination of features, design, and performance.
Valutato 5 su 5
Celia (proprietario verificato)–
The developer helped me with a custom configuration and explained everything clearly.
Valutato 5 su 5
Howard (proprietario verificato)–
Excellent work. The resource runs smoothly and integrates well with our existing setup.
Valutato 5 su 5
Ron (proprietario verificato)–
Simple, effective, and well made. It does exactly what it is supposed to do.
Valutato 5 su 5
Raymundo (proprietario verificato)–
great
Valutato 5 su 5
Jamel (proprietario verificato)–
Been using a lot of items, this one is obviously the best
Solamente clienti che hanno effettuato l'accesso ed hanno acquistato questo prodotto possono lasciare una recensione.
Brayan (proprietario verificato) –
I had a compatibility problem with [framework/resource], and the support team helped me fix it immediately.
AnneRocket190 (proprietario verificato) –
Just love the design and the customer support is the nicest.
Nicolette (proprietario verificato) –
We tested several similar resources, but this one had the best combination of features, design, and performance.
Celia (proprietario verificato) –
The developer helped me with a custom configuration and explained everything clearly.
Howard (proprietario verificato) –
Excellent work. The resource runs smoothly and integrates well with our existing setup.
Ron (proprietario verificato) –
Simple, effective, and well made. It does exactly what it is supposed to do.
Raymundo (proprietario verificato) –
great
Jamel (proprietario verificato) –
Been using a lot of items, this one is obviously the best